Wait, what? Bowser is huge and slow, which means he's just a huge target for the Mach Tornado. His poor recovery means he's easily gimped, and for being one of the biggest, if not THE biggest, characters in the game, he doesn't really have much range lol.
I can kind of understand Yoshi because he has a solid projectile and a recovery that's hard to gimp, but Bowser?
"I think that a lot of people think the Bowser vs Meta 55-45 matchup is such a joke since Bowser is such a crappy character to most players. With Meta being the undisputed best character in the game, many would assume that he would utterly rape Bowser in every way.
Think about it like this though. Both Bowser and Meta Knight are characters of extremes. In actual statistics, neither of them are balanced characters. There really is no middle ground for either of them in terms of speed, power, etc. In most cases, they're either really bad at something, or really good at something.
Bowser is really big, slow and not very maneuverable. However, he's strong and has a large range on a lot of his attacks. He also weighs 50,000 pounds.
Meta is really small, fast, and maneuverable to the max. He has long range and he attacks insanely quick. He also weighs 5 pounds.
The thing about Bowser is that his matchups really don't match up with his extreme attributes. He isn't a character that has some excellent matchups and some terrible matchups. He's a character that is pretty much made of bad matchups. (Besides the obvious things like Ganondorf and Falcon.) The funny thing about that though, is that even though a lot of his matchups are disadvantageous, most of them aren't horribly disadvantageous. They're usually only 55-65 in his opponent's favor. For the most part, Bowser matchups can be summarized into two separate groups.
Matchups where Bowser can hold his own with some difficulty.
Or matchups where Bowser is fighting Dedede.
Excluding any match with Dedede, which is clearly a mockery of a fight to begin with, Bowser really doesn't suffer horribly in most of his matchups. He does do badly in some mind you (Diddy and DK), but he doesn't perform that badly on a majority of the cast.
In the Meta matchup, Bowser has a lot of fun tools to use. The chaingrab has already been mentioned, and while it's difficult to land the grab, once he does, most Meta Knights are in for a world of pain. Bowser can chaingrab Meta to the ledge, and once he reaches the ledge, he can use his powerful Dtilt to KO him, or an Fair if Meta jumps out of his grab. If properly utilized, a perfect Bowser chaingrab can lead into KOs. And if it doesn't, it can lead into very high amounts of damage.
It can also lead into an inescapable Bowsercide, which is possible if Bowser is properly positioned at the ledge when Meta is released from his grab. Of course, his chaingrab and grab release tricks do not decide the matchup, but they are effective tools when used properly.
Another thing Meta Knight needs to watch out for, Bowser's tilts and jabs. Meta's tilts will usually outrange Bowser's, but you still need to be wary of them. Bowser's jabs and tilts come out surprisingly fast, and they have decent amounts of range to them as well, not to mention KO power. Jabs and Ftilts are good for spacing, and they both come out pretty quick. The Dtilt, as mentioned before, works out of a grab release and kills very easily. The Utilt is absolutely fearsome though. The Utilt comes out fast, has very deceptive range, and is very fast. I think it'll kill Meta at 80% fresh. And funnily enough, if properly spaced, a reverse Utilt will beat Meta's Dair. Although I'm not 100% sure on this, I'm pretty sure it will beat out an Fair, Bair, and Nair as well. Simply put, the Utilt is dangerous.
Despite his large strength, Bowser is a very defensive character. He's a character that waits for his opponent to make a mistake, then punishes them. Attacks that aren't properly spaced will be met with his infamous Fortress OoS, which does decent damage and even has killing power. Because of Bowser's huge shield, he can take a lot of hits and not get shield stabbed. He can defend himself for freakishly long time while he waits for an opening. Hell, his shield can even absorb an entire whorenado. Always remember that the sooner you start getting predictable and making mistakes, the sooner Bowser will start punishing you.
An obvious thing worth mentioning is Bowser's weight. Yes, Meta is pretty strong. His Dsmash and Shuttle Loop come out near instantly, and they have good killing power to boot. However, you'd be surprised at all the crap that Bowser can survive. Just as Bowser's weight is important in the matchup, so is Meta Knight's. As I'm sure you're aware, Meta is light. Really light. A lot of Bowser's moves will kill Meta and surprisingly low percents. The Utilt and Fortress have been mentioned, but lets not forget his Fair and Bair. Both come out quick and have surprising amounts of priority and range. Both of these attacks can beat out Meta's aerial attacks if they're spaced well, so they're useful if the Bowser player sees an opening, or he just wants to clash hits.
I'm in no way insinuating that Bowser has an advantage on Meta Knight. However, it's clear that
while Bowser does not go even with Meta, the matchup isn't all that bad for him. Hell, I'd take Meta over Samus any day. Fighting Samus is a nightmare for Bowser. :P"
-MK matchup discussion