how bout this:
Lanturn (M) @ Life Orb
Ability: Volt Absorb
EVs: 32 HP/252 SAtk/224 Spd
Modest nature (+SAtk, -Atk)
- Agility
- Ice Beam
- Thunderbolt
- Surf
ok so i was looking at lanturn and this could actually be a decent sweeper if used correctly. lanturn gets 3 base 95 moves, two with stab and the other that may be the best attacking type in the game. the plan is to switch in on something that wont like you and simply agility up. with all the special attack and life orb, you will be doing some damage. i could see this useful for beating heatran or aerodactyl or whatever you might fight lategame. also beats suicune/vaporeon/ect. (of course suicune cant have 2 calm minds, then again what will suicune do back to you?)
at first i picked 220 evs in speed because it outspeeds neutral base 100s with a choice scarf / dd after agility such as adamant ddmence or scarf-flygon. ice beam ohkos these fools.
i already knew i need 252 spa and modest so that stayed.
finally i went to hp. 36 gave me 400 hp which was a terrible number. it meant i couldnt get a perfect life orb number and it wasnt a great defensive number. so i went down to 399 which gave me a life orb / sr / ect. number. 32 hp evs was needed for this so then i bumped the speed to 224. this might be the best desicion imo.
Lanturn (M) @ Life Orb
Ability: Volt Absorb
EVs: 32 HP/252 SAtk/224 Spd
Modest nature (+SAtk, -Atk)
- Agility
- Ice Beam
- Thunderbolt
- Surf
ok so i was looking at lanturn and this could actually be a decent sweeper if used correctly. lanturn gets 3 base 95 moves, two with stab and the other that may be the best attacking type in the game. the plan is to switch in on something that wont like you and simply agility up. with all the special attack and life orb, you will be doing some damage. i could see this useful for beating heatran or aerodactyl or whatever you might fight lategame. also beats suicune/vaporeon/ect. (of course suicune cant have 2 calm minds, then again what will suicune do back to you?)
at first i picked 220 evs in speed because it outspeeds neutral base 100s with a choice scarf / dd after agility such as adamant ddmence or scarf-flygon. ice beam ohkos these fools.
i already knew i need 252 spa and modest so that stayed.
finally i went to hp. 36 gave me 400 hp which was a terrible number. it meant i couldnt get a perfect life orb number and it wasnt a great defensive number. so i went down to 399 which gave me a life orb / sr / ect. number. 32 hp evs was needed for this so then i bumped the speed to 224. this might be the best desicion imo.