New and "creative" moveset/EV spread thread "Mark 2"

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How about Umbreon instead, with Wish/Protect/Spite/Taunt? You don't really need an attacking move because if Umbreon gets taunted, it's pretty much forced out regardless.
 
I don't think the set is slavagable, not a lot of things can efficiently Spite stall. Also, you'd want Rest to get 3 free turns of no PP used.
 
Next up is another funny idea of mine:

[RolfPert] haha - SpecsPert - (Swampert) @ Choice Specs - Modest
108HP/252Att/48Def/100Spe
~Earth Power
~Hidden Power Bug
~Ice Beam/Blizzard
~Surf/Hydro Pump

I havn't ran many calculations on this set yet, but I think it shows promise. You've seen sets such as MixPert that take advantage of a quite-decent 85 SpA stat. This set puts it to full use, effectively giving Swampert 442 SpA stat. Again, I havn't done many calcs, I will later, but it seems that most of Swampert's counters will fall in one hit to a Specs Blizzard. For everything else there's HP Bug [Celebi]. After you think you have taken out their team's #1 Swampert counter you come right back at them with STAB Hydro Pumps and Earth Powers. I guess you could theoretically put Hyper Beam on here to go out with a "BOOM" just short of exploding, but that might be a little too far out =D

Swampert gets a great special movepool and this set puts it to use.
 
Lead Arcanine (UU)

Spr_3e_059.gif


Arcanine @ Lum Berry
Adamant - Intimidate
192 HP, 252 Atk, 64 Spe

- Flare Blitz
- Thunder Fang
- Extremespeed
- Toxic


Arcanine makes a great leading pokemon with its Extremespeed priority attack letting it take out faster foes, and a powerful Flare Blitz to hurt anything neutral that thinks about staying in. The Spe EVs let you outrun max speed Adamant Honchkrow and Timid Abomasnow, since the majority of pokemon faster than this are either taken care of by Extremespeed or Arcanine has no use outrunning. Fortuitously, by putting the remaining EVs into HP, Arcanine hits a number divisible by 4 + 1 (369), allowing it to come into SR 4 times without dying. Max attack is obvious to get the strongest hits you can with your physical attacks. Toxic allows you to wreck Arcanine's counters, as the majority of Milotic and Slowbro absolutely despise Toxic. It is also a great way to take out a 1HP Froslass who you fear will Destiny Bond. To get an idea of this things bulk, with Intimidate, it takes 25% of its health at most from Ambipom's Fake Out, meaning you can 2HKO it with Extremespeed if it stays in, or get a very powerful hit on it before it switches out.
 
Lead Arcanine (UU)

Spr_3e_059.gif


Arcanine @ Lum Berry
Adamant - Intimidate
192 HP, 252 Atk, 64 Spe

- Flare Blitz
- Thunder Fang
- Extremespeed
- Toxic


Arcanine makes a great leading pokemon with its Extremespeed priority attack letting it take out faster foes, and a powerful Flare Blitz to hurt anything neutral that thinks about staying in. The Spe EVs let you outrun max speed Adamant Honchkrow and Timid Abomasnow, since the majority of pokemon faster than this are either taken care of by Extremespeed or Arcanine has no use outrunning. Fortuitously, by putting the remaining EVs into HP, Arcanine hits a number divisible by 4 + 1 (369), allowing it to come into SR 4 times without dying. Max attack is obvious to get the strongest hits you can with your physical attacks. Toxic allows you to wreck Arcanine's counters, as the majority of Milotic and Slowbro absolutely despise Toxic. It is also a great way to take out a 1HP Froslass who you fear will Destiny Bond. To get an idea of this things bulk, with Intimidate, it takes 25% of its health at most from Ambipom's Fake Out, meaning you can 2HKO it with Extremespeed if it stays in, or get a very powerful hit on it before it switches out.

That's pretty effective actually, its one way to take out that annoying Destiny Bond Froslass.
 
I don't feel that mentioning the "coming in on SR 4 times" thing should be in there. If you had substitute, sure. But A) it's a lead, and B) you have flare blitz which ruins that all together. Yeah it's spiffy info, but not necessary or helpful IMO.

Anyways, I can't give feedback on the actual set; I don't play UU yet.
 
Yeah it's spiffy info, but not necessary or helpful IMO.

Anyways, I can't give feedback on the actual set; I don't play UU yet.

You haven't played UU because its a new metagame, this lead is pretty good for the new UU metagame. There are a vast number on Froslass leads or Abomasnow or Roserade. This lead handles it nicely with Lum Berry slapped to it.
 
Next up is another creation of mine

RolfPert (Swampert) @ Choice Specs - Modest
108HP/252Att/48Def/100Spe
~Earth Power
~Focus Blast
~Ice Beam/Blizzard
~Surf/Hydro Pump

I havn't ran many calculations on this set yet, but I think it shows promise. You've seen sets such as MixPert that take advantage of a quite-decent 85 SpA stat. This set puts it to full use, effectively giving Swampert 442 SpA stat. Again, I havn't done many calcs, I will later, but it seems that most of Swampert's counters will fall in one hit to a Specs Blizzard. After you think you have taken out their team's #1 Swampert counter you come right back at them with STAB Hydro Pumps and Earth Powers. Focus Blast gives great coverage. I guess you could theoretically put Hyper Beam on here to go out with a "BOOM" just short of exploding, but that might be a little too far out =D

Swampert gets a great special movepool and this set puts it to use.
I'm pretty sure you mean RoflPert. (ROFL = Roll On Floor Laughing)
You may want to add a Physical move over Focus Blast to take out Blissey.

My set:
Shuckle @ Leftovers
Toxic/Encore
Knock Off/Encore
Rest
Sleep Talk
Bold nature
252hp/252SpDef
ResTalk Shuckle. With this spread, Def=614 and SpDef+Sandstorm=700-something, and ResTalk makes it harder to take down. Steels wall it, though.
 
Next up is another creation of mine

Don't take credit for sets. Chances are someone thought of it already, and it only serves to buff your ego.

RolfPert (Swampert) @ Choice Specs - Modest
108HP/252Att/48Def/100Spe
~Earth Power
~Focus Blast
~Ice Beam/Blizzard
~Surf/Hydro Pump
Don't name sets after yourself. This is a rule.

Not many people use non-sturdy Grass types as Swampert counters, and Celebi is not going to ever be OHKOed by Blizzard.

Focus Blast is completely redundant with Earth Power. There is nothing Focus Blast hits harder than Earth Power or Surf. It's also a horrible coverage move because of the accuracy. Take it off.

The rest of the set is mediocre, but it's on the analysis already, or at least should be.

My set:
Shuckle @ Leftovers
Toxic/Encore
Knock Off/Encore
Rest
Sleep Talk
Bold nature
252hp/252SpDef
ResTalk Shuckle. With this spread, Def=614 and SpDef+Sandstorm=700-something, and ResTalk makes it harder to take down. Steels wall it, though.

What exactly does it _do_ to anything? Pokémon like Shuckle and Umbreon that "just sit there" are worthless in competitive play, and giving Rest and Sleep Talk doesn't make Shuckle better. On the contrary, you take away essential support moves that it needs to not be dead weight on a team.
 
Don't take credit for sets. Chances are someone thought of it already, and it only serves to buff your ego.
I'm sure someone else came up with it first, but I was the first to post it. (I think) Doesn't that justify me saying that I got another creation? Haha I could care less about my ego.

Don't name sets after yourself. This is a rule.
The name was just a joke to myself, not the set name. The real name for the set would be SpecsPert.

Not many people use non-sturdy Grass types as Swampert counters, and Celebi is not going to ever be OHKOed by Blizzard.
HP Bug?

Focus Blast is completely redundant with Earth Power. There is nothing Focus Blast hits harder than Earth Power or Surf. It's also a horrible coverage move because of the accuracy. Take it off.
Would Brick Break be better to cover for Blissey? If not, there must be a hidden power type that would be better. Maybe HP Bug for Celebi switch-ins? O_o

The rest of the set is mediocre, but it's on the analysis already, or at least should be.
It's not. I checked that much...

@Arcticblast - I'll have to change all the EVs if I'm going to add Brick Break over Focus Blast for Blissey, and then it might as well just be a MixPert.

Other constructive critisicm welcome on this set, but make sure you look at the more-serious MixTran set I have please :) I was in a hurry to post the set before school, it took me longer then expected to post it. I'll be sure to do more calcs and find a better way to make the sets tommorrow since I don't have school. Thanks for the input to everyone else, I'll make sure to take it all into account.
 
I've got a penny to add to the pile:

MixTran (Heatran) @Life Orb
252Att/252SpA/4HP
~Fire Blast
~Earth Power
~Stone Edge
~Iron Head

As far as Heatran goes, the current analysis only includes moves focusing on his 130 spA stat, barring explosion. This set takes advantage on a decent 90 Att stat while still using his great ability to the best use. Fire Blast and Earth Power both hit steels on their usually-weaker spD stats. I guess you could try Magma Storm also if you wanted =D Iron Head is a secondary STAB move that works well versus any Blissey that switch in, doing ~30% damage for the suprise factor. You would then switch while she softboils to another more competent physicall sweeper. Stone Edge also works well against just about anything else that resists the other three moves. Speed has never really been Heatran's strongpoint, and you really shouldn't be staying in on and EQs anyways. Flash Fire allows easy switch-ins so you can nail in other things on the switch.

I guess you could tack on a choice band over the LO, but the boosts on both I think pretty much outweigh the attack boost the the Band gives along with only using one move. I've got to go to school now, I'll edit in some other stuff later.


Ok, major question: Why mixed? 30% to Blissey, even with a maxed attack, is major lol. You need to list some actual threats that you're going to be hitting with those two physical moves that actually warrant a mixed set, because off the top of my head I can think of one (and it ain't Blissey). It seems you went mixed because, well, just for the hell of it. There's nothing specific that it's going to hit or catch off guard. Heatran's physical movepool is laughable from what I see, so, like I said, why? Just because isn't enough reason to warrant ANY set. It needs a use, a purpose. I see none. Generally Heatran's switchins aren't meant to wall; they take a hit and smack back. And from what I can think of those non-wall switch-ins don't care if it's a physical or special move.
 
That's some horrible logic. If I write a book and you steal it and publish it, is it your creation?

For your MixTran.




Ok, major question: Why mixed? 30% to Blissey, even with a maxed attack, is major lol. You need to list some actual threats that you're going to be hitting with those two physical moves that actually warrant a mixed set, because off the top of my head I can think of one (and it ain't Blissey). It seems you went mixed because, well, just for the hell of it. There's nothing specific that it's going to hit or catch off guard. Heatran's physical movepool is laughable from what I see, so, like I said, why? Just because isn't enough reason to warrant ANY set. It needs a use, a purpose. I see none. Generally Heatran's switchins aren't meant to wall; they take a hit and smack back. And from what I can think of those non-wall switch-ins don't care if it's a physical or special move.
First, nobody has written the book. People may have though of the idea, but it went unwritten until now.

Second, you're right :( I guess I just liked the feel of hitting something with a physical attack on a special sweeper. Fire Blast would do as much to flyers as Stone Edge would in most cases. I post sets to get suggestions on how I could make them better along with letting others know what I'm thinking. This is the "creative moveset thread" after all, and I sure havn't seen anyone else with a SpecsPert or a MixTran. I threw them out there. If they don't work, so be it, I still voiced my opinion and got feedback on it. Thats why I come to smogon. I go to NS2 if I want to voice my opinions just because.
 
I'd like to call this the anti-lead Gross.

Metagross@lum berry
200 hp/200 SpD/108 Atk Adamant nature (+atk, -SpA)
-Meteor mash / ice punch
-Bullet punch
-stealth rock
-earthquake

This set is designed to demolish leads such as Azelf, and Aerodactyl, Tyranitar, Infernape, and Jirachi. Metagross will survive the typical fake out+fire blast combo from Infernape, with about 4% of his health left on average, while Metagross will earthquake to destory the sash, and bullet punch for the kill. This lead also beats the scarfRachi lead that MTI posted in a RMT a while ago. Jirachi will 3hko with fire punch, and if he tricks his scarf, Jirachi will be earthquaked and 2hko'ed. Choice banded Tyranitar leads do only 90% to this Metagross with earthquake, which he can retaiate with meteor mash and then ko with bullet punch afterwards. Azelf and Aero have to choose between attacking and not setting up sr, or setting sr and letting my metagross getting away scott-free. Azelf's fire blast does 70% on average, and Aerodactyl's earthquake does 55%. Bullet punch does 68% to Aero, and Azelf is beaten with Meteor mash and bullet punch. It can also set up it's own sr, and functions as a decent late game sweeper, when things are weakened, and bulllet punch can finish them.
 
I have run that Sableye and swept teams that don't have TS or whisp, in 'old' uu of course.
Come to to think of it, I ran CM/Recover/HP Dark/Fire Punch on NB.
 
First, nobody has written the book. People may have though of the idea, but it went unwritten until now.

That's not true (go check Platinum Updates), but you're missing the point. The point wasn't that someone beat you to it _this time_, it's that someone has undoubtedly thought up your set before no matter what you think, so there's never a point in taking credit for it. Get the point?
 
Whatever, me saying that I had another funny idea isn't taking credit. I'll go edit the original post and lets be done with it, no grudges. I'm having great success with the set atm.
 
Ewww Gross

I'd like to call this the anti-lead Gross.

anti-lead Gross details here.

This thing is quite interesting- sorry, but I'm going to have to borrow that for my team. It even deals with status since it can sacrifice the golden Sash. I am gonna have some fuuuun with this guy, and maybe I'll even keep my paraflinch Rachi as a mid-game status inflicter kinda guy.
Anyway, sounds promising.
 
are you serious?

That's the most basic Metagross starter set. Ice Punch isn't enough to 2HKO Azelf, though, since you need to BP it afterwards.

anyway, just give it a Occa Berry so you can EQ Fire types trying to go for an easy kill.
 
are you serious?

That's the most basic Metagross starter set. Ice Punch isn't enough to 2HKO Azelf, though, since you need to BP it afterwards.

anyway, just give it a Occa Berry so you can EQ Fire types trying to go for an easy kill.


I designed this Gross to be used on wifi battles, flying types are quite common leads on wifi. Most leads on wifi still go for status, so that explains the lum berry. The only common leads on wifi that has a fire attack are Azelf and Infernape, and my spread can survive the blow without the occa's assitance. From the 200 matches I've played on wifi over the past month, I can conclude that the top 5 leads are Aero, Azelf, Ape, Gengar, and Tyranitar. I've proven that 4 of those 5 leads are taken down within 2 hits and I survive thier inital hit and in the case of ape, I even survive 2 hits from him, if they decide to attack me. Shadow ball does 35% to my spread, so even if Gengar decides to attack instead of statusing me, he will die reguardless. Gengar is 1hkoed by meteor mash.
 
Physical sweeper lumineon

Lumineon @ Life orb
Adamant Nature
Swift swim
170 hp / 252 atk / 88 spe
-Rain Dance
-Waterfall
-Bounce
-Return / U-turn

Physical sweeper lumineon, Waterfall for STAB, Bounce will hurt grass and fighting types reasonably hard, the 128 speed ev's will allow you to reach 480 speed in the rain, outrunning almost everything in the game barring choice item users and deoxys-E, the extra ev's are put into hp to give lumineon a chance to set up rain without being KO'd.
Lumineon has the same base attack as its special attack so i figured this set would be effective
 
Physical sweeper lumineon

Lumineon @ Life orb
Adamant Nature
Swift swim
170 hp / 252 atk / 88 spe
-Rain Dance
-Waterfall
-Bounce
-Return / U-turn

Physical sweeper lumineon, Waterfall for STAB, Bounce will hurt grass and fighting types reasonably hard, the 128 speed ev's will allow you to reach 480 speed in the rain, outrunning almost everything in the game barring choice item users and deoxys-E, the extra ev's are put into hp to give lumineon a chance to set up rain without being KO'd.
Lumineon has the same base attack as its special attack so i figured this set would be effective
Seriously? In your description you say 128 spe EVs, but on your set you say 88. With only a base 69 attack stat, it won't really be hurting things much in UU either. The only reason I can see to use this is to set up rain, but Quilfish does this better anyways.
 
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