If a pokemon with no gender, eg Mew, was to use Attract, would it effect both male and female pokemon or would the move just fail?
Better-than-Swampert defenses would beg to differ. Not to mention Salamence/Dragonite cannot get to +2 attack while already outspeeding the majority of the metagame with no boosts.Veedrock said:EDIT: @Tucker: Garchomp is actually weaker than Salamence and Dragonite (Flygon isn't in the "club").
in the new mixmence set do the 84 evs matter and why is it 84 instead of 80
Salamence Analysis said:The EVs are specifically designed to combat a few of Salamence's most common switch-ins. The given EVs allow Salamence to KO 252 HP / 252 Def Bold Cresselia on average with Stealth Rock damage by a combination of Draco Meteor on the switch-in and then two repeated Outrages. The Attack EVs also guarantee that Outrage 2HKOs the most defensive of Bold Blissey with Stealth Rock. 208 Speed EVs assure that Salamence outruns all Gyarados prior to a Dragon Dance.
Better-than-Swampert defenses would beg to differ. Not to mention Salamence/Dragonite cannot get to +2 attack while already outspeeding the majority of the metagame with no boosts.
From what I know when you go on Mystery Gift you recieve the Wondercard which has stuff written on it, when you start the game go to a Market (Not Vielstone) and talk to the guy below the counter and you will recieve whatever the gift was.
Here's an example NZONEPIKACHU
Ah, ok, thanks for the video. But another related question: Are you able to SR for IVs/nature/etc. the same way you would, say, Azelf and Uxie? Save right in front of the spot where the man appears, get the card, get the Pokemon from the man, check stats, and if you don't like it, reset and try again?
I never quite understood this part.
1. Confuse ray is a ghost type move, but it hits normal types
2. Sing affects ghost types, despite being a normal type move.
3. Hypnosis affects dark types, although it is psychic type
Therefore, why doesn't Thunder Wave affect Ground types?
Only Atk - Def; i think Guard Swap will do SpA - SpD.
Yup, you're right. Guard Swap is really meh and Power Trick Shuckle is only used with TR support (preferably in double battles).To make this clear, Power Trick swaps your own Attack and Defense, so if Shuckle has 50 attack and 614 defense, he will end up with 614 attack and 50 defense. Guard Swap swaps defense and special defense boosts and drops with your opponent, so if Snorlax curses 6 times, and you send in Medicham to Guard Swap, Medicham will get +6 defense, and Snorlax will be left with +6 Attack and -6 Speed. Neither move is used often in competitive battling though.
Both will happen as soon as rain is activated.In a double battle, a faster pokemon in my team uses Rain Dance, and then the slower pokemon uses Surf. Does the Surf get boosted right away in this turn? Or do I have to wait until next turn before water moves are boosted by rain?
Similarly, same scenario, with Tyranitar as one of my opponents. Will Tyranitar's Sp Def be back to normal (i.e. no boost from sand) right after rain dance (but before surf takes place), or does that happen after the first turn?
What is UU's most effective Gallade counter?
Doubles in power if the target was the last Pokémon to damage the user this turn.