Okay Salamence is definitely one of the best attackers in the game, but it is by no means uncounterable nor does it sweep the majority of teams. It really isn't fair to compare it to Garchomp, but he is the only comparable Uber, since Rayquaza is 10x better at everything, except for its rather random speed tier (which doesn't really matter since he has access to Extremespeed).
Anyways, Salamence rarely gets an opportunity to switchin and wreck havoc. With Stealth Rock, Choice Scarf Heatran 2HKOs with Fire Blast, SpecsJolt OHKOs with Thunderbolt, Stealth Rock eats 25% of its health, Lucario can OHKO with a +1 Extremespeed, not to mention its lack of immunity to Thunder Wave and sandstorm hampers its sweeping abilities. Things like Cresselia can counter it almost every time, paralyzing it, setting up Reflect, or Ice Beaming it to hell. Shit, Celebi can switchin after a DD, eat ~73% or so, then paralyze it and 2HKO with HP Ice, or allow a slower pokemon to deal with it. I think the fairly obvious case is Scizor OHKOing after SR + LO, although this can be mitigated by having a Magnezone in the wakes...
Overall, yes, Salamence is certainly an offensive threat, but even with Intimidate it struggles to switch into Close Combats when it is losing over half its health. Once it hurts itself from Life Orb enough, you are ensured a kill with an Ice Sharder since they don't want to die from Stealth Rock.
@Misa: How does Salamence blow a gaping hole into your team? It must start Outraging against any bulk levitator / flyer who isn't weak to Fire Blast (Flygon, Cresselia, Gyarados, Zapdos, etc.) as well as pokemon who don't mind Fire Blast, although weak to it (Celebi, Bronzong). Once they have commenced Outraging, you send in an Ice Sharder or CB Scizor, (one or both of which should be on every team anyways with the prevalence of dragons in OU). Of course, Flygon, Gyarados, Zapdos, and Celebi won't enjoy Draco Meteors, but it is pretty easy to figure out a pokemon's set, and if Gyarados dies then you know you are either dealing with a Specs or LO variant, most of which can be handled by Blissey, who can paralyze Salamence or Ice Beam it before it 2HKOs with the second Outrage. You should only lose 1 pokemon, and thats if you mispredict.
Anyways, Salamence rarely gets an opportunity to switchin and wreck havoc. With Stealth Rock, Choice Scarf Heatran 2HKOs with Fire Blast, SpecsJolt OHKOs with Thunderbolt, Stealth Rock eats 25% of its health, Lucario can OHKO with a +1 Extremespeed, not to mention its lack of immunity to Thunder Wave and sandstorm hampers its sweeping abilities. Things like Cresselia can counter it almost every time, paralyzing it, setting up Reflect, or Ice Beaming it to hell. Shit, Celebi can switchin after a DD, eat ~73% or so, then paralyze it and 2HKO with HP Ice, or allow a slower pokemon to deal with it. I think the fairly obvious case is Scizor OHKOing after SR + LO, although this can be mitigated by having a Magnezone in the wakes...
Overall, yes, Salamence is certainly an offensive threat, but even with Intimidate it struggles to switch into Close Combats when it is losing over half its health. Once it hurts itself from Life Orb enough, you are ensured a kill with an Ice Sharder since they don't want to die from Stealth Rock.
@Misa: How does Salamence blow a gaping hole into your team? It must start Outraging against any bulk levitator / flyer who isn't weak to Fire Blast (Flygon, Cresselia, Gyarados, Zapdos, etc.) as well as pokemon who don't mind Fire Blast, although weak to it (Celebi, Bronzong). Once they have commenced Outraging, you send in an Ice Sharder or CB Scizor, (one or both of which should be on every team anyways with the prevalence of dragons in OU). Of course, Flygon, Gyarados, Zapdos, and Celebi won't enjoy Draco Meteors, but it is pretty easy to figure out a pokemon's set, and if Gyarados dies then you know you are either dealing with a Specs or LO variant, most of which can be handled by Blissey, who can paralyze Salamence or Ice Beam it before it 2HKOs with the second Outrage. You should only lose 1 pokemon, and thats if you mispredict.










