Official TPCI Pokemon Tournament 2009 | Congrats to all who participated!!

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it wont be that many qualifyers, i am guessing 4 qualifyers at most.
1 per US time zone. my guesses would be LA,Denver,Chicago,New York.

If we have 4 qualifyers, and Top 8 from each get invites, we get 32 players from the USA.
with 32 from USA and 32 from Japan, that would give an even 64 players where the brackets would go as such:
Round 1-64 Players
Round 2-32 Players
Round 3-16 Players
Round 4-8 Players
Round 5-4 Players
Round 6-2 Players (Final Round)

so there is my thoughts of how many qualifyers we would get.
ehhh... that kind of worries me. do you think they would add more participants in the beginning, like maybe 256 to get more people in this?
 
ehhh... that kind of worries me. do you think they would add more participants in the beginning, like maybe 256 to get more people in this?

i dont think so. last year it was more like an experement to see how well it would be recieved, and it was a success.

if you went to worlds ANY year, the main hall is reserved for the TCG players/fans.
in 2008, they reserved one of the conferance rooms for VGS, and that held a small stage, and the compettitors, with little room for the judges/fans.

this year they can very well up the attandance, but not to 256 after just 1 year. you have to remember that they are still new to this and want to make it a regular event. but they have to take small steps up. seeing how last year only 16 people from the USA got to play in the finals, if they have 4 qualifyers with top 8 invites, that would be doubling the compettitors from last years finals.

you really have to see this from PUI's standpoint.
The first year of showdown is going to be a drop in cash, to generate word and buzz for the next year seeing that Diamond and Pearl have been out for quite a while.

The next year of showdown (2009) will generate sales for Platinum-the NEW game. Here is what PUI should say for their opening announcement:
PUI said:
Pokemon Videogame Showdown is going to be BIGGER and BETTER in 2009! We are going to DOUBLE the Qualifyers and DOUBLE the Invites than 2008!
By doing this, they will get the MAXIMUM ammount of peoples intrest in this tournament, without blowing ton of cash.

so to sum it up:
256 invites is not cost efficient compaired to 32 invites.

EDIT: if you where talking about having 256 people in the tournament qualifyers, that would mean 9 rounds of single elimination.
with registeration, 1 hour rounds, 1 hour lunch break, 10-15 minutes inbetween rounds, that would easily mean 12-14 hours of play. PLUS you have to consider that the stage has to be set-up the night before and taken down as soon as possible. this would mean long days for the compettitors, but even longer days for the staff.
 
are you going to keep that? or has it been tossed already? lol sorry if you dont want it i could offer something for it.
yeah i still have it and yeah sure just PM me for an offer.

anyways after breeding some more last night i came across 2 beldums that are really not what i expected

Beldum #1
Brave
25/31/31/31/30/1

Beldum #2
Brave
22/31/31/29/27/1

the number 1 is mine the other i guess ill hold and wait for PM's to come my way.lol

special thanks to PBB and Micuat, if you hadent told me the usage of the hp-fire metagross i would have kept going and gotten both these 2.=D

Edit: the thing is now is making my Metagross a mix attacker good? also he 30 in sp.D mean it might be able ot take special hit from threats like

Kingdra's and Ludicolo's rainy Hydropump
Abomasnow's blizzard
a fire blast from pokeon like IDK, Slowking...maybe a heat wave from Zapdos or Infernape
 
i dont think so. last year it was more like an experement to see how well it would be recieved, and it was a success.

if you went to worlds ANY year, the main hall is reserved for the TCG players/fans.
in 2008, they reserved one of the conferance rooms for VGS, and that held a small stage, and the compettitors, with little room for the judges/fans.

this year they can very well up the attandance, but not to 256 after just 1 year. you have to remember that they are still new to this and want to make it a regular event. but they have to take small steps up. seeing how last year only 16 people from the USA got to play in the finals, if they have 4 qualifyers with top 8 invites, that would be doubling the compettitors from last years finals.

you really have to see this from PUI's standpoint.
The first year of showdown is going to be a drop in cash, to generate word and buzz for the next year seeing that Diamond and Pearl have been out for quite a while.

The next year of showdown (2009) will generate sales for Platinum-the NEW game. Here is what PUI should say for their opening announcement:

By doing this, they will get the MAXIMUM ammount of peoples intrest in this tournament, without blowing ton of cash.

so to sum it up:
256 invites is not cost efficient compaired to 32 invites.

EDIT: if you where talking about having 256 people in the tournament qualifyers, that would mean 9 rounds of single elimination.
with registeration, 1 hour rounds, 1 hour lunch break, 10-15 minutes inbetween rounds, that would easily mean 12-14 hours of play. PLUS you have to consider that the stage has to be set-up the night before and taken down as soon as possible. this would mean long days for the compettitors, but even longer days for the staff.
well, as long as more people make it thats fine with me.
 
well, as long as more people make it thats fine with me.

Remember, i never said that they ARE going to up the invites, this is just my speculation. I am just seeing it from PUI's point of view is all.

so, don't be upset if the ammount of invites/qualifyers are the same as last year.
 
Remember, i never said that they ARE going to up the invites, this is just my speculation. I am just seeing it from PUI's point of view is all.

so, don't be upset if the ammount of invites/qualifyers are the same as last year.
yeah, i saw your quote about what they should say. but only time will tell how many people can participate.
 
well after a long time im finaly done breeding and im only 3 pokemon aways from being complete for showdown then i can choose my team members. =D and strategy
 
Well I think heatproof might be better because most people won't check to see if it's heatproof or levitate in a battle.
~Star Fox
 
Well I think heatproof might be better because most people won't check to see if it's heatproof or levitate in a battle.
~Star Fox


It'll probably take me until the like the week before the tournament to decide that. Idk why so many prefer levitate, especially since earthquake hits everyone else on the battlefield, it could slay your partner and ruin your strategy. Not to mention, how common Heat Wave Zapdos will be, that fire neutrality will be useful.
 
It'll probably take me until the like the week before the tournament to decide that. Idk why so many prefer levitate, especially since earthquake hits everyone else on the battlefield, it could slay your partner and ruin your strategy. Not to mention, how common Heat Wave Zapdos will be, that fire neutrality will be useful.
thats is very true, but you also have to remember that blue cookies pointed out people are going to copy the champions team pokemon to pokemon and attack to attack. wich includes abillity
 
the reason people ask these questions is because its a huge waste of time to breed something just to find out you dont wanna use it. so if i made that bulky ludicolo and decided i wanted an offensive one after testing it id have to rebreed and ev train another one. so its a lot easier to just ask the experienced battlers what has been more successfull

anyway, what are zapdos' major threats in doubles
One of my responses to overcoming your problem might be infractable so I won't bother posting it, even though it's a what a lot of players do before spending the "huge waste of time" breeding. How long does it really take to breed something just to test it? It's not like you would be shooting for godly iv's, but usable ones. EV training takes about 10 minutes so I don't know why you care so much about redoing ev's. Second, if you're just rebreeding for a different nature you should already have good parents from your past testing breed so it really shouldn't take very long. Third, how do you think the "experienced" players became experienced? Did they ask other experienced players? No, last year no one was very experienced since it was the first year. The reason that players like zerowing and PBB actually are experienced now and were successful last year was because, gasp, they tested teams! I know PBB had at least 2 teams he tested, and zerowing had five or more. Also, if I see like I'm lashing out at you, it's just that I'm just mad at how bad this thread has been and it's finally coming to the surface. The only quality posts coming from this thread are from micuat. When you see very unintelligent posts, ignorant and redundant questions being asked that have already been answered in depth at least once is pretty annoying. I'm not talking directly to you, but to most of the people who post here. All of the people I've been talking to on aim to strategize for next years showdown completely agree with me and if you have ever wondered why a lot of last years competitors stopped posting/rarely post in this thread, that is why. Hopefully those of you who read this whole thing will think if what you wrote is really intelligent, doesn't belong in a certain thread in the wi-fi forum(like LamP thread/General trade shops), and hasn't been answered in the past before you hit that post button. That way this thread can actually have some intelligent strategy discussions.

Now for the Bronzong discussion, so hopefully this will be the start of some higher quality discussions about strategy for next year:

Actually, I think Levitate is a far superior a choice for Bronzong. If you are using Levitate Bronzong you are 3hko'd by most weaker fire attacks(like some unstabbed Heat Waves) and 2hko'd by all the strong fire type moves like Fire Blast(or strong, stab Heat Waves). Either way you are setting up Trick Room successfuly. Also, using Levitate Bronzong not only protects you from your opponents earthquakes, but more importantly it allows your own Metagross to use earthquake without fear so it can actually damage other Metagrosses. If you use Heatproof it means that Earthquake on your Metagross no longer becomes a viable move and it's best move to hit other Metagross with becomes Hammer Arm, which won't be doing much damage. Next, if you are using Heatproof Bronzong, why wouldn't you use the superior Dusknoir(especially with Hypnosis' accuracy being lowered which was another of the only advantages he had over Dusknoir)? He is also neutral to fire attacks, and although he is slightly worse defensively and in typing, he can make up for it with a stab priority move, memento, and psych up, and also an immunity to explosion so you don't die to CB Lickilicky explosions, right PBB :p

Basically, if you want to use Bronzong to set up TR, you should use Levitate. If you want a fire neutrality, use Dusknoir. If you really wish you had Levitate and a fire neutrality, then use something like Uxie or Cresselia, even though their moves aren't very threatening at all.
 
so what are the teams do you expect to see at showdown?

mine are

1.Trickroom
2.Raindance
3.WTF?

i cant really say "Goodstuff" because of the inexperinced players running wierd pokemon that dont work together and are actually people singles team who think work well in doubles. as said by BlueCookies.lol
 
so what are the teams do you expect to see at showdown?

mine are

1.Trickroom
2.Raindance
3.WTF?

i cant really say "Goodstuff" because of the inexperinced players running wierd pokemon that dont work together and are actually people singles team who think work well in doubles. as said by BlueCookies.lol
theres a team "WTF"?
 
so what are the teams do you expect to see at showdown?

mine are

1.Trickroom
2.Raindance
3.WTF?

i cant really say "Goodstuff" because of the inexperinced players running wierd pokemon that dont work together and are actually people singles team who think work well in doubles. as said by BlueCookies.lol
Definitely Rain Dance, it seems like that's all I see. I was trying to think of Pokémon that could counter all these commons. But, I don't think there's really anything that can counter every major team.
 
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