Pardon my noobishness, but I really don't have experience with grass types and I can't test this right now. Leech Seed stops working if either Pokemon switch out, right?
EDIT: Also, will a Ghost's Curse continue to hurt the target even if the user dies?
Is there any way to get a Zapdos with HP grass and a timid nature?
Every time I do it in team builder it says the IV's and the nature are incompatible
Two questions:
One: What is the purpose of Firebot development lab?
Two: When is the UU testing period ending?
Are there any plans for the forums for Platinum when it comes out? (New board, threads, etc.)
Is it possible to baton pass Destiny Bond? or will the bond fizzle after the passer switches out?
So destiny bond wouldn't work with say, a koffing that uses destiny bond, then explodes itself?Destiny Bond also only lasts until the user switches out or attempts to make another move... so even if used BP, it would be gone.
No. It blew itself up.
Scenario:
Turn 1:
Player 1 sent out Metagross!
Player 2 sent out Alakazam!
Alakazam used Reflect!
Metagross used Stealth Rock!
Turn 2:
Player 2 chooses Encore and Player 1 chooses Bullet Punch.
Is the Bullet Punch Encored, or is Stealth Rock Encored?
So destiny bond wouldn't work with say, a koffing that uses destiny bond, then explodes itself?
Is it essential to give HP EV's to Swampert? I can't seen to get perfect IV's for HP but I have perfect attack and defence...
I wanted a stealth rock/lead Swampert. Does that mean I should still invest EV's into that min 25 IV HP? I'm more curious if Swampert is any use without invested HP.