Ask a simple question, get a simple answer - mark 17

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ooh yea that's the one, thanks a bunch =D

EDIT: got a new question
You can battle betwe en DP <-> Platinum, correct?
So if that's the case, how will the accuracy of the Hypnosis work (70% in DP, but 60% in Platinum)?
From what I read on the forum, it depends on who the host is. If a DP user is hosting, then it goes by DP rules/standards, and if a Plat user hosts, then it goes by Plats ruleset.
 
When Ditto/Mew transforms into a wild [legendary], what stats can be checked? What about HP? Thanks in advance :)

And if a second question is not a problem, I was wondering how trainer card stars have changed in Platinum. Thanks again.
It copies it stats, except HP. The stats are copied exactly, without regard to EVs, IVs and level
I believe the trainer card is exactly the same, though it might have changed in regard to the Battle Frontier.

Hope this helps.
 
I was just wondering this morning; does an Occa Berry (Fire resist) have any effect on a Heatproof Bronzong?
 
Will the voters for UU get the
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badge?
 
Are there any infernape counters that are immune to sandstorm?

The definition of "infernape counter" really depends on what kind of infernape you are facing. Gliscor\hippowdon could be decent counters to pure physical variants, but they're obviously beaten by special\mix apes. Basically, considering that the majority of pokemons immune to SS are rock\steel\ground, that the first two types are weak to fight and fire respectively, and that ground pokemons are mainly physical defence oriented, it's hard to find a sure counter to infernape among them. Indeed, it's hard to find a sure counter for infernape at all, considering how inpredictable it can be.

Which is a cuter snowflake: Froslass or Glaceon?

I don't know aesthetically who's cuter, but I really suggest Froslass if you plan to build a competitive team. The ghost type provides useful immunities and she has a lot better speed and moveset when compared to glaceon.
 
I was just wondering this morning; does an Occa Berry (Fire resist) have any effect on a Heatproof Bronzong?
As Thorns said, yes, but I'm not sure if you can successfully bluff Levitate with it, seeing as the Fire damage will STILL be obsenely low.
 
You could try scarf flygon, stab EQ and immune to SS
ScarfFlygon isn't a counter to Inferanpe, it's a revenge killer, but not a counter; a counter be definition is to be able to switch into x Pokemon and immediately threaten it.

@ Kabuto Mushi
I don't believe there's a 'full counter', for Infernape that's immune to SS. Like someone said, Gliscor/Hippowdon wall physical varients. If you really want an Inferanpe counter, it doesn't have to be immune to sandstorm. Tentacruel is a great counter to MixApe and works well in SS by supporting Toxic Spikes which adds up with SS for easier kills.
 
Can someone quickly explain how the shoddy ratings are determined, because I seem to get around 2-4 points when I win, but lose 10 points when I lose.
 
Does anyone know why in Platinum it shows the PokeBall in the backsprite animation of a Pokemon switching out? It doesn't do this in Diamond/Pearl.
 
It seems that a Celebi with Bold nature and Hidden Power Fire base power 70 is illegal. Would dropping the HP IV to 16 for 69 base power be better, or decreasing the Def IV to 29 for 67 base power?
 
It seems that a Celebi with Bold nature and Hidden Power Fire base power 70 is illegal. Would dropping the HP IV to 16 for 69 base power be better, or decreasing the Def IV to 29 for 67 base power?

I'm sure that there are better options, but with an attack IV of 10 and a defence IV of 27 you should have a hp fire 70 bold celebi.
So, just for completeness: 31hp-10atk-27def-30spd-30s.atk-31sp.def. This works for me.
 
I need some more firepower on my Dusknoir set, it's for a gravity team. Currently I'm running this:
Dusknoir (M) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/6 Atk
Impish nature (+Def, -SAtk)
- Gravity
- Earthquake
- Pain Split
- Shadow Sneak

the 232 EVs needed for the Azelf 2HKO is way too much and no other EVspreads are mentioned in the analysis. I am planning to use this to dish out the last bits of damage needed for the KO after residual damage of all the spike types and sandstorm.
 
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