Hi. So I created this team after one of my favorite movies of all time...Se7en starring Morgan Freeman and Brad Pitt. It is meant to be a balanced team, not really geared towards anything, and I want to keep it that way. So far, this has been my most successful team, which isn't saying much, and I really want to make this work, up my win percentage :D.
Without further ado...Team Se7en!
Gluttony the Swampert
Relaxed and Torrent w/Leftovers
EV: 240 HP/216 Def/54 Spc Atk
Hydro Pump
Stealth Rock
Earthquake
Ice Beam
Pretty much your average Swampert lead. One of the most reliable leads I have played with, offensively he just destroys so many leads and he can also set up my rocks. The whole Hydro Pump/Surf debate has been considered by me a lot, but I figure for a lead the power is really appreciated, even if it misses sometimes. Stealth Rock is just well possibly one of the best moves in the game, so for a lead it is good. Earthquake is one of the best physical moves in the game, and absolutely rips Metagross in half, one of the other most common leads. Ice Beam is for Aerodactyl because the reliability guarantees a kill after a Hydro Pump hit, it is a general finisher for those that don't die from Hydro Pump. Swampert can always come back and finish a Dragon for me later with this too.
Greed the Scizor
Adamant and Technician w/Choice Band
EV: 252 HP/252 Atk/6 Spd
Bullet Punch
U-Turn
Superpower
Pursuit
Your standard CB Scizor, he is a great hit and run man for my team. Bullet Punch is just awesome, no reason not to have it. U-Turn is a STAB and can switch out as well, with CB it is a great hit-run move. Superpower is another really strong move with CB, since you switch out with CB anyway, the side effect really doesn't hurt you. Pursuit is there for Cresselia and other things that will switch out if Scizor comes in. Scizor is a fairly new member to my team, but has done an aight job.
Wrath the Heatran
Timid and Flash Fire w/Choice Scarf
EV: 6 HP/252 Spd/252 Spc Atk
Fire Blast
Explosion
Hidden Power Ice
Earth Power
No doubt the most reliable member of my team, he is the wrath to enemies because he is a beast revenge killer. Fire Blast or Flamethrower is a big debate of reliability or power, I like power. Fire Blast just destroys thing, and it helps me sweep consecutively, not just switch back and forth. Explosion destroys the Blissey's and the walls that plague our team. HP Ice destroy Dragons, and provide a really reliable method to kill low HP people that are weak to Ice, that I can't take the chance to Blast. Earth Power is for other Fire's and Heatrans. Out of my whole team, no concerns here, but I still appreciate critique.
Envy the Flygon
Naive/Levitate w/Life Orb
EV: 238 Atk/252 Spd/20 Spc Atk
U-Turn
Earthquake
Fire Blast
Outrage
Flygon is somewhat of scout and an in-between sweeper for my team. U-Turn destroys some common threats like Latias and Starmie, it also helps scout for me. Earthquake is a powerful STAB. Fire Blast is for coverage against Steels that resist some of my moves. Outrage is for when I am low, it allows me to find there Dragon resists on there teams, and do a far bit of damage. Flygon has worked, but for some reason I feel like it could be better.
Lust the Starmie
Modest/Natural Cure w/Leftovers
EV: 136 HP/158 Def/216 Spd
Thunderbolt
Surf
Rapid Spin
Recover
Starmie is my rapid spinner, and can pack a punch with it's special attacks. Thunderbolt is there for Gyarados and Vaporeon and for anything else it may cover. Surf is a strong STAB that mows down so many things, it isn't walled by that much. Rapid Spin is so that rocks don't hurt my team and that my Salamence can do it's thing. Recover is so that it heals, and can stall out some opponents and draw status's, plus with Natural Cure it doesn't face trouble most of the time. A pretty good Starmie, but I feel like it has been getting walled by Dragons lately, like Salamence, Recover is some what iffy, I miss some extra coverage.
Pride the Salamence
Naughty/Intimidate w/Yache Berry
EV: 232 Atk/252 Spd/26 Spc Atk
Dragon Dance
Outrage
Earthquake
Fire Blast
Salamence is the pride of my team, the cleanup sweeper, my team uses him to finish the game off. Dragon Dance is one of the strongest moves for it as a cleanup, Yache lets me generally at least get one up. I felt that Life Orb was too much with all the Sand Storm/Stealth Rock running, plus with priority Ice moves it didn't work that well. Anyway, Dance allows me to boost up, so I can outspeed things. Outrage is my primary STAB, with Dance and his high attack it destroys so many things, and allows it to sweep. Earthquake destroys some of the steels that switch in on Salamence, Fire Blast is for the rest plus more coverage. Yache Berry is somewhat controversial but works, other then Heatran this has been one of my best pokemon. He is the Pride of my team.
So that is team Se7en, any comments are much appreciated.
Weakness / Resistance Modifiers 0% 25% 50% 100% 200% 400% Normal
-- -- 2 4 -- -- Fire
1 -- 4 -- -- 1 Water
-- -- 2 3 1 -- Electric
2 -- -- 3 1 -- Grass
-- 3 -- 1 1 1 Ice
-- 1 2 1 -- 2 Fighting
-- -- 2 3 1 -- Poison
2 -- 2 2 -- -- Ground
2 -- -- 3 -- 1 Flying
-- -- 1 5 -- -- Psychic
-- -- 3 3 -- -- Bug
-- 1 2 2 1 -- Rock
-- -- 2 3 1 -- Ghost
-- -- 2 3 1 -- Dragon
-- -- 2 2 2 -- Dark
-- -- 2 3 1 -- Steel
-- 1 3 2 -- --
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TIP: Hover over a type's name to see how each Pokemon are affected by that type!
Without further ado...Team Se7en!







Gluttony the Swampert
Relaxed and Torrent w/Leftovers
EV: 240 HP/216 Def/54 Spc Atk
Hydro Pump
Stealth Rock
Earthquake
Ice Beam
Pretty much your average Swampert lead. One of the most reliable leads I have played with, offensively he just destroys so many leads and he can also set up my rocks. The whole Hydro Pump/Surf debate has been considered by me a lot, but I figure for a lead the power is really appreciated, even if it misses sometimes. Stealth Rock is just well possibly one of the best moves in the game, so for a lead it is good. Earthquake is one of the best physical moves in the game, and absolutely rips Metagross in half, one of the other most common leads. Ice Beam is for Aerodactyl because the reliability guarantees a kill after a Hydro Pump hit, it is a general finisher for those that don't die from Hydro Pump. Swampert can always come back and finish a Dragon for me later with this too.

Greed the Scizor
Adamant and Technician w/Choice Band
EV: 252 HP/252 Atk/6 Spd
Bullet Punch
U-Turn
Superpower
Pursuit
Your standard CB Scizor, he is a great hit and run man for my team. Bullet Punch is just awesome, no reason not to have it. U-Turn is a STAB and can switch out as well, with CB it is a great hit-run move. Superpower is another really strong move with CB, since you switch out with CB anyway, the side effect really doesn't hurt you. Pursuit is there for Cresselia and other things that will switch out if Scizor comes in. Scizor is a fairly new member to my team, but has done an aight job.

Wrath the Heatran
Timid and Flash Fire w/Choice Scarf
EV: 6 HP/252 Spd/252 Spc Atk
Fire Blast
Explosion
Hidden Power Ice
Earth Power
No doubt the most reliable member of my team, he is the wrath to enemies because he is a beast revenge killer. Fire Blast or Flamethrower is a big debate of reliability or power, I like power. Fire Blast just destroys thing, and it helps me sweep consecutively, not just switch back and forth. Explosion destroys the Blissey's and the walls that plague our team. HP Ice destroy Dragons, and provide a really reliable method to kill low HP people that are weak to Ice, that I can't take the chance to Blast. Earth Power is for other Fire's and Heatrans. Out of my whole team, no concerns here, but I still appreciate critique.

Envy the Flygon
Naive/Levitate w/Life Orb
EV: 238 Atk/252 Spd/20 Spc Atk
U-Turn
Earthquake
Fire Blast
Outrage
Flygon is somewhat of scout and an in-between sweeper for my team. U-Turn destroys some common threats like Latias and Starmie, it also helps scout for me. Earthquake is a powerful STAB. Fire Blast is for coverage against Steels that resist some of my moves. Outrage is for when I am low, it allows me to find there Dragon resists on there teams, and do a far bit of damage. Flygon has worked, but for some reason I feel like it could be better.

Lust the Starmie
Modest/Natural Cure w/Leftovers
EV: 136 HP/158 Def/216 Spd
Thunderbolt
Surf
Rapid Spin
Recover
Starmie is my rapid spinner, and can pack a punch with it's special attacks. Thunderbolt is there for Gyarados and Vaporeon and for anything else it may cover. Surf is a strong STAB that mows down so many things, it isn't walled by that much. Rapid Spin is so that rocks don't hurt my team and that my Salamence can do it's thing. Recover is so that it heals, and can stall out some opponents and draw status's, plus with Natural Cure it doesn't face trouble most of the time. A pretty good Starmie, but I feel like it has been getting walled by Dragons lately, like Salamence, Recover is some what iffy, I miss some extra coverage.

Pride the Salamence
Naughty/Intimidate w/Yache Berry
EV: 232 Atk/252 Spd/26 Spc Atk
Dragon Dance
Outrage
Earthquake
Fire Blast
Salamence is the pride of my team, the cleanup sweeper, my team uses him to finish the game off. Dragon Dance is one of the strongest moves for it as a cleanup, Yache lets me generally at least get one up. I felt that Life Orb was too much with all the Sand Storm/Stealth Rock running, plus with priority Ice moves it didn't work that well. Anyway, Dance allows me to boost up, so I can outspeed things. Outrage is my primary STAB, with Dance and his high attack it destroys so many things, and allows it to sweep. Earthquake destroys some of the steels that switch in on Salamence, Fire Blast is for the rest plus more coverage. Yache Berry is somewhat controversial but works, other then Heatran this has been one of my best pokemon. He is the Pride of my team.
So that is team Se7en, any comments are much appreciated.
Weakness / Resistance Modifiers 0% 25% 50% 100% 200% 400% Normal
-- -- 2 4 -- -- Fire
1 -- 4 -- -- 1 Water
-- -- 2 3 1 -- Electric
2 -- -- 3 1 -- Grass
-- 3 -- 1 1 1 Ice
-- 1 2 1 -- 2 Fighting
-- -- 2 3 1 -- Poison
2 -- 2 2 -- -- Ground
2 -- -- 3 -- 1 Flying
-- -- 1 5 -- -- Psychic
-- -- 3 3 -- -- Bug
-- 1 2 2 1 -- Rock
-- -- 2 3 1 -- Ghost
-- -- 2 3 1 -- Dragon
-- -- 2 2 2 -- Dark
-- -- 2 3 1 -- Steel
-- 1 3 2 -- --

TIP: Hover over a type's name to see how each Pokemon are affected by that type!