Team Se7en

Hi. So I created this team after one of my favorite movies of all time...Se7en starring Morgan Freeman and Brad Pitt. It is meant to be a balanced team, not really geared towards anything, and I want to keep it that way. So far, this has been my most successful team, which isn't saying much, and I really want to make this work, up my win percentage :D.

Without further ado...Team Se7en!
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Gluttony the Swampert
Relaxed and Torrent w/Leftovers
EV: 240 HP/216 Def/54 Spc Atk

Hydro Pump
Stealth Rock
Earthquake
Ice Beam

Pretty much your average Swampert lead. One of the most reliable leads I have played with, offensively he just destroys so many leads and he can also set up my rocks. The whole Hydro Pump/Surf debate has been considered by me a lot, but I figure for a lead the power is really appreciated, even if it misses sometimes. Stealth Rock is just well possibly one of the best moves in the game, so for a lead it is good. Earthquake is one of the best physical moves in the game, and absolutely rips Metagross in half, one of the other most common leads. Ice Beam is for Aerodactyl because the reliability guarantees a kill after a Hydro Pump hit, it is a general finisher for those that don't die from Hydro Pump. Swampert can always come back and finish a Dragon for me later with this too.

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Greed the Scizor
Adamant and Technician w/Choice Band
EV: 252 HP/252 Atk/6 Spd


Bullet Punch
U-Turn
Superpower
Pursuit

Your standard CB Scizor, he is a great hit and run man for my team. Bullet Punch is just awesome, no reason not to have it. U-Turn is a STAB and can switch out as well, with CB it is a great hit-run move. Superpower is another really strong move with CB, since you switch out with CB anyway, the side effect really doesn't hurt you. Pursuit is there for Cresselia and other things that will switch out if Scizor comes in. Scizor is a fairly new member to my team, but has done an aight job.

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Wrath the Heatran
Timid and Flash Fire w/Choice Scarf
EV: 6 HP/252 Spd/252 Spc Atk

Fire Blast
Explosion
Hidden Power Ice
Earth Power


No doubt the most reliable member of my team, he is the wrath to enemies because he is a beast revenge killer. Fire Blast or Flamethrower is a big debate of reliability or power, I like power. Fire Blast just destroys thing, and it helps me sweep consecutively, not just switch back and forth. Explosion destroys the Blissey's and the walls that plague our team. HP Ice destroy Dragons, and provide a really reliable method to kill low HP people that are weak to Ice, that I can't take the chance to Blast. Earth Power is for other Fire's and Heatrans. Out of my whole team, no concerns here, but I still appreciate critique.

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Envy the Flygon
Naive/Levitate w/Life Orb
EV: 238 Atk/252 Spd/20 Spc Atk

U-Turn
Earthquake
Fire Blast
Outrage

Flygon is somewhat of scout and an in-between sweeper for my team. U-Turn destroys some common threats like Latias and Starmie, it also helps scout for me. Earthquake is a powerful STAB. Fire Blast is for coverage against Steels that resist some of my moves. Outrage is for when I am low, it allows me to find there Dragon resists on there teams, and do a far bit of damage. Flygon has worked, but for some reason I feel like it could be better.

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Lust the Starmie
Modest/Natural Cure w/Leftovers
EV: 136 HP/158 Def/216 Spd

Thunderbolt
Surf
Rapid Spin
Recover

Starmie is my rapid spinner, and can pack a punch with it's special attacks. Thunderbolt is there for Gyarados and Vaporeon and for anything else it may cover. Surf is a strong STAB that mows down so many things, it isn't walled by that much. Rapid Spin is so that rocks don't hurt my team and that my Salamence can do it's thing. Recover is so that it heals, and can stall out some opponents and draw status's, plus with Natural Cure it doesn't face trouble most of the time. A pretty good Starmie, but I feel like it has been getting walled by Dragons lately, like Salamence, Recover is some what iffy, I miss some extra coverage.

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Pride the Salamence
Naughty/Intimidate w/Yache Berry
EV: 232 Atk/252 Spd/26 Spc Atk

Dragon Dance
Outrage
Earthquake
Fire Blast

Salamence is the pride of my team, the cleanup sweeper, my team uses him to finish the game off. Dragon Dance is one of the strongest moves for it as a cleanup, Yache lets me generally at least get one up. I felt that Life Orb was too much with all the Sand Storm/Stealth Rock running, plus with priority Ice moves it didn't work that well. Anyway, Dance allows me to boost up, so I can outspeed things. Outrage is my primary STAB, with Dance and his high attack it destroys so many things, and allows it to sweep. Earthquake destroys some of the steels that switch in on Salamence, Fire Blast is for the rest plus more coverage. Yache Berry is somewhat controversial but works, other then Heatran this has been one of my best pokemon. He is the Pride of my team.

So that is team Se7en, any comments are much appreciated.
Weakness / Resistance Modifiers 0% 25% 50% 100% 200% 400% Normal
-- -- 2 4 -- -- Fire
1 -- 4 -- -- 1 Water
-- -- 2 3 1 -- Electric
2 -- -- 3 1 -- Grass
-- 3 -- 1 1 1 Ice
-- 1 2 1 -- 2 Fighting
-- -- 2 3 1 -- Poison
2 -- 2 2 -- -- Ground
2 -- -- 3 -- 1 Flying
-- -- 1 5 -- -- Psychic
-- -- 3 3 -- -- Bug
-- 1 2 2 1 -- Rock
-- -- 2 3 1 -- Ghost
-- -- 2 3 1 -- Dragon
-- -- 2 2 2 -- Dark
-- -- 2 3 1 -- Steel
-- 1 3 2 -- --
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TIP: Hover over a type's name to see how each Pokemon are affected by that type!
 
Use Band Flygon, he REALLY creates a double dragon strategy and easily dismantles stall.It works great for strategy like yours.
 
3 Choice Users doesn't sound all that promising. If I change him to Band, then 2 choice band users, and one scarf.
I am not big on repeating choice items.
So would you still suggest that or replace Scizor?
 
I wouldn't go with a choice item on Flygon. If you do that the team starts to run into Skarm/Bliss problems and a Life Orb Flygon prevents you from letting Skarmory set up on him if you mispredict and Earthquake or Outrage too soon in a game to let a Skarm set up on you.

The team's identity is obviously a balanced team leaning towards the offensive spectrum. You cover your basic weaknesses/resistances well and have no glaring pokemon that can run over the team easily. The usual suspects, Salamence/Scizor/Infernape/GDos/TTar, are covered with what you have. You also have the ability to beat stall if you play well (Salamences presence always helps in this department!) which is good. There isn't much to say because a team like this does work in the current metagame. If I find a nitpick Ill edit it back in.

Edit: Keep Scizor, he helps your team a lot. He is another steel type to take on the powerful dragon attacks that are tough to adequately tkae on in the OU metagame with only one resistance on a team. He adds Pursuit for Latias, Bullet Punch for DDMence, and has great overall utility. You have plenty of checks to any of his counters, except a TWave/TBolt/HP:Grass/Roost Zapdos could be a bitch for the team, but that isn't extraordinarily common to drastically alter the team to compensate for it.
 
Gee, a team based on the seven sins, how original and unthought of.

What I really found amusing however was your little Flygon paragraph. Lol you're goin to hurt Latias and Starmie...would this be as they're switching into a dangerous physical attacker, or when Flygon is already in and trying to get out? (I'm implying that it's not going to work because you're SLOWER and they're not SWITCHING IN directly.)

P.S. Golden Empoleon is lying to you, it's impossible for Vap to OHKO in that situation without a CH. Anyways, I dislike the fact that you actually wow wtf you have a Vaporeon weakness, but w/e most people won't realize that cause they'll assume it's impossible to have a Vaporeon weakness, but you do have a threat from another water type. Starmie. Starmie looks like it could just ass rape you, able to OHKO what, 4 things right off the bat? Scizor also seems to be your only saving grace, as long as it's not switching into Surf. But then if they had Magnezone, oh wait, look I'm playing Pokemon hehe, but yeah, Starmie weakness.

There's not much you can really do to change out the 'weaknesses' and issues of this team other than 'prevention.' Make it more offensive and hard hitting. I really would want Scarf on Flygon (although contradicts what I said about hard hitting) as the speed will help a shitload. Power from Scizor and speed from Flygon U-Turning around will help scout opponents team. Now add a Life Orb onto Salamence, hits harder after you DD, or if you haven't, AND max speed on Starmie please, so you can at least tie another one. I'm not even sure if you want Recover and just go ahead and add Ice Beam there too.
 
This is a rather nice team :).

I would try Protect on Swampert as it allows you to scout for moves such as Grass Knot (increasingly popular) from Metagross or the biggie, Explosion. This also allows for some Lefties gain. Scizor could benefit from Special Defensive EVs. These EVs are better: 176 HP / 100 Atk / 176 SpD / 56 Spe. They allow Scizor to become a much more effective counter to Special threats such as Starmie and Gengar. I would go with Vaporeon over Starmie. Starmie isn't as loved in this metagame as it was in previous metagames. DDLO Gyarados usually runs enough Atk to OHKO Starmie after a DD and the metagame is filled with Scizor, Tyranitar and Latias... Starmie has absolutely no time to shine. Vaporeon on the other hand gives your two choiced pokemon and Swampert some support in the form of Wish and is a much better counter to Gyarados. Also this can support Salamence. You might want to consider using Roost on your Flygon. Your team as a whole is pretty easy to run over with no recovery. Scouts such as CBScizor will slowly eat this team alive.
 
Salamence is a waste with Yache Berry. I tried one with 26 spdef and it was OHKOed with full HP and yache by a no spatk eved vaporeon.

Try "It's a trap!" scizor from the movesets:
http://www.smogon.com/dp/pokemon/scizor

I doubt that. Most Ice Beams from Vaporeon as a guess do around 50ish maybe 60 damage.

Gee, a team based on the seven sins, how original and unthought of.

What I really found amusing however was your little Flygon paragraph. Lol you're goin to hurt Latias and Starmie...would this be as they're switching into a dangerous physical attacker, or when Flygon is already in and trying to get out? (I'm implying that it's not going to work because you're SLOWER and they're not SWITCHING IN directly.)

P.S. Golden Empoleon is lying to you, it's impossible for Vap to OHKO in that situation without a CH. Anyways, I dislike the fact that you actually wow wtf you have a Vaporeon weakness, but w/e most people won't realize that cause they'll assume it's impossible to have a Vaporeon weakness, but you do have a threat from another water type. Starmie. Starmie looks like it could just ass rape you, able to OHKO what, 4 things right off the bat? Scizor also seems to be your only saving grace, as long as it's not switching into Surf. But then if they had Magnezone, oh wait, look I'm playing Pokemon hehe, but yeah, Starmie weakness.

There's not much you can really do to change out the 'weaknesses' and issues of this team other than 'prevention.' Make it more offensive and hard hitting. I really would want Scarf on Flygon (although contradicts what I said about hard hitting) as the speed will help a shitload. Power from Scizor and speed from Flygon U-Turning around will help scout opponents team. Now add a Life Orb onto Salamence, hits harder after you DD, or if you haven't, AND max speed on Starmie please, so you can at least tie another one. I'm not even sure if you want Recover and just go ahead and add Ice Beam there too.
You are right about the Flygon thing, but I was just saying if you can predict a switch, which does happen a good amount of times, you can get off some nice damage and get out. I would never switch into them if that is what you are saying, but if they are coming in, sometimes you can use it to your advantage. One of the biggest Latias sets right now is CM, where a STAB Dragon Pulse shouldn't OHKO (Don't think it's happened to me before), but I can get off some nice damage. Plus a lot of them just think that you will switch out expecting a pulse to your counter, where you could really just U-Turn while they CM.
As for the starmie part, I feel that most of them that I play, expect a switch out, once again, so they Rapid Spin (The most common I have seen), and I can U-Turn out all happy like.
But no, I didn't mean to imply that I go, HEY A LATIAS! Let me switch in Flygon! :D

For your critique of the weaknesses. I will make Starmie 252 speed, and probably remove Recover for Ice Beam (Though Grass Knot seems like it could work as well). I think my Starmie would be able to significantly damage the other one, so hopefully I would be able to get Scizor out and do w/e. To be perfectly honest, I have never faced a Starmie other then Rapid Spin in the past 2-3 weeks. Vaporeon is a pain, but I figure either it is Surf/HP Electric (Probably the most common right now) or Surf/Ice Beam. With Ice Beam, Starmie walls, and hits back with a super effective Thunderbolt. With Electric, I would just put it Flygon/Salamence, Salamence probably, and DD up then proceed to rape. Life Orb is an awesome item for Salamence, and is what it had originally, but I felt it was too fragile so I decided to go with this route. This way I can survive OHKO's by Shard and kill with whateverI have. It also makes sure that I get off a DD most times.

But thanks, there were some real good suggestions.

This is a rather nice team :).

I would try Protect on Swampert as it allows you to scout for moves such as Grass Knot (increasingly popular) from Metagross or the biggie, Explosion. This also allows for some Lefties gain. Scizor could benefit from Special Defensive EVs. These EVs are better: 176 HP / 100 Atk / 176 SpD / 56 Spe. They allow Scizor to become a much more effective counter to Special threats such as Starmie and Gengar. I would go with Vaporeon over Starmie. Starmie isn't as loved in this metagame as it was in previous metagames. DDLO Gyarados usually runs enough Atk to OHKO Starmie after a DD and the metagame is filled with Scizor, Tyranitar and Latias... Starmie has absolutely no time to shine. Vaporeon on the other hand gives your two choiced pokemon and Swampert some support in the form of Wish and is a much better counter to Gyarados. Also this can support Salamence. You might want to consider using Roost on your Flygon. Your team as a whole is pretty easy to run over with no recovery. Scouts such as CBScizor will slowly eat this team alive.
The trap Scizor thing is well, not something I am really interested in.. But I will think of trying it out, while making Flygon Banded, then I would keep 2 choice users. But CB Scizor is a beast, I will try it but we will see.

Thanks for the reviews. Keep them coming!
 
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