(OU) RMT: Bitten In The Neck

Okay. First RMT; by the way it's specificially for Shoddy Battle. Once I get my WiFi I will swap Rotom for Dusknoir.

If you can't read this because you have left already because of those 2 words... PSYCH! I have another accountyes. :]

Anyway...

This team was built to use pokemon that looked OU, but had some guise of surprise. Each pokemon, except one, has soimething original - moveset, item, EV's. So...

Come on! Rate my team!

Don't wanna? I have cookies.

*Stares at empty plate*

Uh... Technical difficulties... anyway, on with the show!

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At a Glance: [GLANCE!! HAHAHA!]
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Changes are in underline...ation? If whole pokemon is revamped only the species is underlined.

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Matt the (Male) Empoleon @ Focus Sash *Torrent*
~Surf
~Aqua Jet
~Grass Knot
~Stealth Rock
Nature: Mild (-Defense, +Special Attack)
EVs: 252 Special Attack, 208 Speed, 48 SpD
Relevant Stats: 309 HP/ 208 Atk / 190 Def / 208 Spe / 353 SpA / 250 SpD

Comments: Move over, Infernape. Another antilead Sinnoh Starter! It's ironic how all of them have Stealth Rock, but I'm not complaining. I have borrowed this from the Creative Movesets thread. This is what another person has to say about it.
This Empoleon is a fantastic example of an ideal anti-lead: A good move for power, a back up coverage move, a priority for opposing sash bearers, and the classic Stealth Rock if the opponent tries to be clever with switches. My experience with this is that people think you’re a noob at first glance for using such an odd lead but it really catches them by surprise and ends up tearing apart their lead. Fun fun. :]

Set Info and Usage: Surf STABs and Water is really a nice lead type. Plus, 353 SpA and a guarantee to be able to use it only betters it. Grass Knot backs it up, defeating Swampert. Good ol' Stealth Rock is always nice. Focus Sash gurantees surviving an Earthquake, which I think is alot more useful than taking a Hypnosis - there has been a decline in it, and even when it's used it will miss a good 40% of the time. Also, it gives a boost in Surf thanks to Torrent, which helps to deter a faster lead. But the real beauty of this set is Aqua Jet: it beats Focus Sashers. Any Aerodactyl or Azelf goes DOWWWWN, although they might get Stealth Rock. However, I find that alive with no SR is better than otherwise, because then I still have my Focus Sash intact, get my OWN Stealth Rock, and then Aqua Jet or Surf. Mild Nature does not penalize Aqua Jet.

Speed hits 319 if tricked a Scarf.

*Matt is a reliable guy. So is Empoleon!

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Elena the (Female) Latias @ Choice Scarf *Levitate*
~Draco Meteor
~Surf
~Thunderbolt
~Trick
Nature: Timid (-Attack, +Speed)
EVs: 80 HP, 176 Speed, 252 Special Attack
Relevant Stats: 321 HP / x / 216 Defense / 495 Spe / 319 SpA / 296 SpD

Comments: Latias is my counter to 3 threats that can all boost their speed:
Salamence, Gyarados, and Heatran. Blissey does not completely wall this either.

Set Info and Usage: With Choice Scarf, Latias is going to outrun alot of things. Generally, I Draco Meteor stuff. After about 2 uses, it's quite easy to predict the opponent if they use the same Latias counters or dont have a team of 5 Latias checks and a lead. Thanks to Choice Scarf, it can outrun all of the mentioned pokemon and promptly OHKO them (barring Heatran but Heatran cannot do much back).

The EV's will outrun +Speed, 252 Salamence with one Speed boost. Special Attack is required for damage. 80 HP helps with the bulkiness. Trick helps beat Blissey and/or BP Teams if i catch them without a Substitute.

*Elena is the main character and Latias is my main girl.

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Bonnie the (Female) Gyarados @ Leftovers *Intimidate*
~Dragon Dance
~Rest
~Sleep Talk
~Waterfall
Nature: Impish (-Special Attack +Defense)
EVs:252 HP, 224 Defense, 32 Speed
Relevant Stats: 394 HP/ 286 Atk / 275 Def / 206 Spe / x / 236 SpD

Comments: Thanks to natural bulkiness and Intimidate, it can work as a Fighting-Type beater. Also, it beats non-SubSeed Breloom (which is ironic considering the type matchup).

Set Info and Usage: Simple, really. Resttalk things, Dragon Dance increases my chance at sweeping. Waterfall is pretty clear.

EVs maximize Defense and then a little Speed to outrun Base 90's with a neutral nature

*Bonnie's the (babyish) (low offense without a DD) redhead - but don't underestimate her.

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Damon the (Male) Breloom @ Toxic Orb *Poison Heal*
~Spore
~Substitute
~Focus Punch
~Leech Seed
Nature: Adamant (-Special Attack +Attack)
EVs: 172 HP / 204 Def / 132 Speed
Relevant Stats:304 HP / 325 Atk / 247 Def / 209 Spe / x / 156 SpD

Comments: Breloom may be cheap until the galaxy ends, but it IS good. Subseeder, I have found, gives enemies the most nightmares of any Breloom set.

Set Info and Usage: Breloom toys around with the enemy's walls, breaking up the team to the point where the sweepers have a world of freedom. Focus Punch deals hefty damage to anything, even with only +/40 EV's. Stealth Rock punishes those who rely on Flying types to handle Breloom, and Leech Seed provides some valuable healing to the team. While it usually means the enemy will switch out, it might let Scizor get some Pursuit or U-Turn damage. Substitute for the SubSeed synergy and Spore because it is simply Breloom's trump card.

Speed outruns the standard Breloom. Alot of defense to help beat Offensive Gyarados, and is better than HP because Leech Seed will heal more. Attack is not even nessescary, as Adamant/0 KO's Alakazam switching in to Stealth Rock (obviously you should have a Substitute up).

*Damon is irresistible but deadly. So is Breloom ^_^ <(^_^<)

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Stefan the Rotom-W @ Leftovers *Levitate*
~Hydro Pump
~Substitute
~Thunderbolt
~Will-O -Wisp
Nature: Timid (-Attack +Speed)
EVs: 252 HP / 216 Speed / 40 Special Defense
Relevant Stats: 304 HP / x / 250 Def / 288 Spe / 246 SpA / 260 SpD

Comment Sets: When you have but 2 team slots left, and you need a Bulky-Water assassin, a ghost, and a wildcard (which later became Breloom), you can mash the first two together to get Rotom-Appliance. All Rotom-Appliances can work, but Rotom-W, which beat Heatran, and Rotom-H, which beat Scizor and Lucario, got my special attention. I found a magnificent set at RaikouLover's house of Gimmicks, and so I tweaked it to my own needs.

Set Info and Usage: Rotom forms the backbone of my team with STAB Thunderbolt, some speedy burn support to maim (Electivire, who it lures, and) most physical attackers. It beats Heatran, who the burn lures, with a Hydro Pump that beats all but the bulkiest or Choice Scarfed Heatran (faster than non-CS 'Ran). Because Electric and Water is a decent attack type, resisted only by Grass types ( only Celebi and Breloom are common Grass types in OU, and the former fears Shadow Ball while the latter fears Will-O-Wisp, also cannot hurt me if Substitute is up ).

You can probably notice by looking at Relevant Stats that Speed surpasses everything else, which ranges in the 200's (not including HP). But if Speed is important enough to be so high with a positive nature, why not run 252? Well, because of Magic Numbers! It can cut down on 40 EV's, effectively 10 points, to still outrun Jolly / 252 +0 Gyarados, and swap them into Special Defense, using 10 stat points better. While 10 seems minor, it can turn a 3HKO into a 4HKO - amplified by the use of Leftovers.
Because of Rotom's high defenses, Will-O-Wisp, and low HP, maxing its HP EV's is a must on any defensively minded Rotom. While the 40 Special Defense EV's could easily be converted into Defense, my team is already more Defensively-minded, plus Rotom carries Will-O-Wisp.

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Klaus the (Male) Scizor @ Choice Band *Technician*
~Bullet Punch
~U-Turn
~Pursuit
~Brick Break
Nature: Adamant (-Special Attack +Attack)
EVs: 252 HP, 76 Attack, 176 Special Defense, 4 Speed
Relevant Stats: 344 HP / 346 Atk / 236 Def / 167 Spe / x / 240 SpD

Comments: I think SD is more deadly, but of course that's my opinion. But SD simply didn't fit in my team. The bulky offense tone screamed "Choice Band!"

Set Info and Usage: 591 Attack right off the bat has "U-Turn" plastered all over it as one of the main advantages over SD: You keep the boost when you use it. Also, I find myself spamming it until everything is low health because of the chance of Magnezone. Brick Break > Superpower because even though I will switch out anyway & it is stronger, Brick Break shatters screens. And I hate dual screens.

Sue me all you want, RaikouLover's EV spread. If MODEST SpecsLatias' Draco Meteor is a 2HKO, and it has to switch out to use it too... simply awesome. Also outruns base 65's with no speed EV's and a neutral nature.

*Klaus is THE strongest vampire. Ever. Undefeatable! Funny, my Scizor never dies in the matches I win! It is important for scouting, beating Dual Screen, priority sweeping and killing anything scared of Bullet Punch.
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Nursery Home:


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Stefan the (Male) Infernape @ Life Orb *Blaze*
~Close Combat
~Grass Knot
~Fire Blast
~Nasty Plot
Nature: Hasty (-Defense +Speed)
EVs: 64 Attack, 252 Special Attack, 192 Speed

Comments: MixApe is awesome. If Fighting-Grass-Fire-Ice attains perfect type coverage, without Ice it's probably close behind - only the Dragons, Salamence, Dragonite and Latias, resist it. However, this is geared towards late-game sweeping so they should be in KO range for Nasty Plot Fire Blasts.

Set Info and Usage: Basically you go into something that hates Infernape, Nasty Plot, switch out, and then start over. This time, though, the counter should be weakened and you should know the whole team. Nasty Plot, KO it, then start sweepin'! Close Combat will decimate the fat special sponges, Snorlax and Blissey.

Attack EVs are to KO Blissey and Snorlax with Close Combat. Everything else is obvious.

*Stefan is a vampire. A powerful one.

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Mr.Tanner the (Unknown) Rotom-H @ Leftovers *Levitate*
~Thunderbolt
~Shadow Ball
~OverHeat
~Thunder Wave
Nature: Calm (-Attack, +Special Defense)
EVs: 252 HP, 92 Speed, 164 Special Defense
Relevant Stats : * is going to be changed, W.I.P *

Comments: The true 'backbone' of the team. It is the main counter to Scizor and Lucario and fares well against many special attackers. The defense is truly needed on my otherwise Bulky Offense team.

Set Info and Usage: Against weaker Special pokemon or Choiced Normal attacks, such as those from Slaking or Porygon-Z, the toaster gets in. Thunder Wave is used to get the jump on whatever switches in, and my sweepers greatly enjoy the paralysis. Thunderbolt, Shadow Ball and Overheat forms the offensive type coverage.

EV's are "standard" but instead of Bold, it is Calm with all the Defense converted into Special Defense. However, the Speed has 4 more EV points. This outruns other Rotom-Appliance and Shadow Balls them to oblivion.

*MrTanner is a minor character, but the first death albeit. But get this: TANner, it's a toaster! Geddit?!




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Art of Teamgeneering; WIP

Stage 1: The Core - I knew I wanted to build an OU Bulky Offense team, so of course I started with the #1 used pokemon, one both bulky and powerful; Scizor. But what was to take the Fire attacks? I also wanted it to be bulky. Fire attacks are also always (STAB) used with (Earth Power for Heatran) or (Close Combat for Infernape).

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Stage 2: Fire Absorber - What came to mind, well, Swampert, Gyarados, and Dragonite. I picked Gyarados for it's ability to be more bulky than Dragonite with Intimidate, and Swampert couldn't beat either SpecsRan (who run HP [Grass] now) or MixApe (Grass Knot). Since I was thinking about a DDer, I wanted someone who could then defeat the DD'ers of doom: Salamence and Gyarados.

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Stage 3: The Counter - Scarfed Gengar and Latias were my picks, thanks to having HP [Ice] / Draco Meteor and Thunderbolt to maim them. I picked Latias for its unpredictability and bulk.

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Stage 4: The MixSweeper - I now want something to rip through the enemy's team, so I picked Infernape for it's sheer sweeping capabilities.
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Stage 5: More Bulk - I certainly did not want to have 2 weaknesses to Ghost and Dark and only 1 resistance. I chose Empoleon for it's addition of beating Kingdra, and also sweeping epically. Now I am in need for someone to "break the walls" that are holding back my sweepers: it is not unseeable how Scizor, Gyarados, Latias or Empoleon to be held back by walls plus healing support was needed.

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Stage 6: Loose Ends - Mixed Jirachi and Breloom were practically the only choices one could use if hoping to win; but then I realized Jirachi was in 4-moveslot syndrome and could not carry Wish or forced to face 'bad coverage.' Breloom also could be a status absorber. Come in Breloom!


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Stage 7: Edit - And so I found myself without a good lead; I tried Breloom for a lead but it failed, eventually I gave up AgiliSubPetaya Empoleon for a Lead Empoleon I found in Creative Movesets and gave Breloom moves *not* tweaked to combat leads. Also I found that Infernape and Breloom served similar roles; they weakened the walls. Also, Ghosts are a must now because of Machamp's DynamicPunch and Rapid Spin accompanying any successful Stall. Only Rotom-Appliances and Dusknoir were viable competitively, and only Rotom-F and Rotom-H would have any place on this team. I didn't want to lose my fire coverage, so I used Rotom-H, a secondary counter to Scizor and Lucario, and much more reliable than Infernape due to CB Bullet Punches and SD Life Orb ExtremeSpeed, respectively, dent it hard. Then I figured I liked a Substituting, Will-O-Wisping Ghost better, so I used Rotom-W for it's ability to beat the Flash Fire Heatran.

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Thus, team Bitten In The Neck!

* As of now.*

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Thanks for taking the time to read this :]. I'm gonna take every and all comments to heart!
BTW: ScarfRachi PWNS EMPOLEON HAHHAHAHHAHAAHA does NOT fit as a comment. I like Empoleon because it helps in the guise of surprise!
 
Threat List:

Aerodactyl - Obviously, its only used as a lead nowadays. If it Stealth Rocks, its dead and/or I get my own Stealth Rocks. If it Earthquakes, dead without Stealth Rock (Empoleon). Since it is hanging on by a hitpoint and there is no entry hazards (unless there's Spike Support) I have another shot at it.

Alakazam - If it comes in on Latias' assaults, dead. Scizor can Pursuit or Bullet Punch it to death, since Alakazam cant OHKO it. If it comes in as Breloom has a Substitute, or Subs as it comes in, Focus Punch OHKO's (Funny huh?). Thunderbolts from Rotom-W (2HKO or 3HKO depending on set) hurt.

Azelf - See Aerodactyl. For the odd sweeper variants, see Alakazam.

Blissey - This whore dosen't wall my team over; Bonnie sets up on it for an eventual sweep if it gets 2 DD's (which is not very hard to imagine since it will likely Toxic, I Dragon Dance, I Dragon Dance again, Rest. You know it.) Scizor Brick Breaks and Pursuits will hurt. U-Turn can always threaten something on the enemy team if it chooses to switch.. Breloom can take an Ice Beam/Flamethrower, Leech Seed and create Subs.

Bronzong - Lately I've been seeing non-lead versions, but whatever. Surf will only 3HKO, but he 2HKO's - so if he dosen't Earthquake or Hypnosis right off the bat (likely) I'm on top. It's easy to predict a switch and use Stealth Rock as well. Breloom + Gyara love to see some setup bait, Rotom-W can easily set up a Sub and burn it. Gyro Ball when burned does a measly 7% on average (1% when you factor in Leftovers. It takes 4 hits to defeat a Substitute, and 4x6.25= 25%. It actually does not do ANY damage at all, however Thunderbolt will force it dead before it breaks the Substitute.

Celebi - Quite troublesome, but I can edge around it. Latias can throw off a good chunk of its health with Draco Meteor, almost forcing it to Recover or Thunder Wave - a free turn to switch to Bonnie if it dosen't have Leech Seed. Obviously Scizor's U-Turn forces it out, so I Pursuit. From experience, Pursuit -> Come in on Draco Meteor -> dead. Rotom-W cannot threaten it but can bluff a Shadow Ball, forcing it out.

Cresselia - While Calm Minders are EXTREMELY troublesome, its not unbeatable. Scizor's U-Turn forces around 60% on it and Latias can Trick it.

Donphan - Okay. Either it's Choice Banded or it has zero offense. Empoleon and Latias Surfs will hurt it, Gyarados sets up easily, Breloom can take an Ice Shard - even CB'd - and start setting up. But most threatening of all to it is Rotom-W, with Hydro Pump OHKO'ing, Will-O-Wisp making Ice Shard do around a Bronzong's Gyro Ball, and Substitute.

Dugtrio - Half of my pokemon cannot be trapped; Empoleon 2HKOs with Aqua Jet, surviving with Focus Sash. Scizor OHKOs with Bullet Punch. Breloom is the only loser here.

Dusknoir - Deserves to be bumped down to UU; Spiritomb needs some competition. Gyarados is the most obvious, but Infernape can set up on it. Breloom absorbs most of its attacks if its Orb has activated. If it comes to where I must, I can burn it with Rotom-W, but the first Shadow Sneak will likely take a quarter of it's health.

Electivire - It will likely come in on Latias' Thunderbolt, but only from a skilled enemy or an enemy who's seen it. Nobody expects it. Draco Meteor OHKOs and outspeeds. Breloom can Spore it, even if it has Ice or Fire Punches (NOT Flamethrower). Rotom-W takes neutral damage from all of it's typical attacks and burns it, making it effectively useless against Gyarados (-1 LO Thunderpunch already does about 92% maximum).

Empoleon - Yikers. Agility SubPetaya scares me.. Latias outspeeds even the Timid variants. Other than that, nothing really...

Flygon - Yippee, go ScarfGon! Except... it's 2HKO'd by Surf and OHKO'd by Draco Meteor.. 2HKOd by Bullet Punch, can be burned and setup on by Gyarados.

Forretress - The trend seems to be RestTalkers, aka, Gyarados sets up on it. Spikes do not matter, since if you can set up on it their team's dead or Forry switches out. May allow my Rotom-W to setup a Substitute and burn it, harshly lowering it's Attack if it chooses to Explode later on.

Gengar - Anything from Latias 2HKO's it. Hope it's not scarfed, though. Bullet Punch OHKOs it. Breloom takes any hit thats not called Hidden Power Ice or Shadow Ball behind a Substitute and Spore something. If it's a lead, which needs more use, Surf-Jet KOs. Thunderbolt 2HKOs.

Gliscor - Annoying as it is, SubRoost in Sandstorm is by far the best set - which calls for Breloom. If I am lucky enough to Leech Seed it cannot do anything anymore to Breloom. Surf and Hydro Pump tear down the Swords Dancers or Defensive versions.

Heatran - Leads, face my Empoleon! Will you ROCK the field or will you attack? ...Either way, your dead. Choice Scarf meets (also) Scarf Surf - Hidden Power does not faze Latias much. Irresistibly drawn to my Scizor, it is potentially taking ~70% from Brick Break. If it switches in on a Will-O-Wisp and does not run Scarf, it takes a 2HKO from Hydro Pump: 246 Atk vs 248 Def & 324 HP (120*2 Base Power): 170 - 202 (52.47% - 62.35%)

Gyarados - Latias is the best, because it outspeeds +1 Jolly 252 versions. Non-Taunt versions will have nightmares from Breloom. Either of my priority moves can finish it off, shall Breloom fail. (Life Orbers) Rotom-W's STAB Thunderbolt will sure hurt it.

Jirachi - The only things I will cover here are Calm Mind Sub, WishPass and Scarflead. 1: Scizor U-Turns (if it thinks you are SD) will damage it heavily to the point where Latias can 2HKO (even with Calm Mind) it without taking much damage. 2: Scizor U-Turns at Jirachi U-Turns to get a counter in. Breloom can setup. Latias strikes can potentially do a lot of damage, but can be hurt heavily. 3: The worst thing that could happen is Empoleon being TrickScarfed. That's how easily it handles Jirachi leads.

Jolteon - Breloom takes non-boosted Hidden Power Ices. Scizor can eventually wear it down with U-Turns, aided with Empoleon's Aqua Jet. ANYTHING either heals it or 2HKOs (physical) / 3HKOs (weak special)

Kingdra - +1 (NOT +2 from Swift Swim) is Draco Meteored. If it flees, Pursuit wears it down into any-move KO range. Gyarados can't hurt it much, but those who are mixed cannot hurt me much, after Draco Meteor, which does not 2HKO, and Intimidate, everything does under 30%.

Latias - Ironic as it is that MINE counters it, and Gyarados for that matter, Gyarados can set up on it - Draco Meteor dosen't come close to 2HKOing unless it's Specsed and +2 Speed outruns it. Scizor's U-Turn , Pursuit or Bullet Punch hurt.

Lucario - Aqua Jet does hideously heavy damage if it has a Close Combat defense drop. Gyarados counters it genuinely. If it tries to be smart and Swords Dance on Breloom, Focus Punch owns it. No appreciation for being burned.

Machamp - Overrated. Gyarados' Intimidate renders it useless and it only takes ~10%, then it will either switch or use a weak attack - bring in the Breloom. Even Life Orb -1 Ice Punches will not faze it too much. Can be burned.

Magnezone - UTurn away from it's clutches! Hahahha. Of course, after that, it will be easy to predict and BrickOWN it. Latias is the most reliable counter to chuck Surfs at it. Can be Hydro Pumped.

Mamoswine - Since it can only statup via Curse, it's not exactly stellar - although it puts Latias in danger. Breloom can take an Ice Shard (not Banded) and set up if it switches in on Earthquake. Bullet Punch puts it in peril so U-Turn or Pursuit is perfectly a good choice.

Metagross- Lead: Surf-Surf. May I say more? Okay. If it uses Earthquake, switch out because all leads have Bullet Punch. Agiligross: Scizor U-Turns to deal damage - but get this: U-Turn to Breloom. Metagross can't touch Breloom unless it has Ice Punch but that won't even OHKO, unless it's Adamant - then Latias can outrun it! Band: Gyara comes in on Earthquake. Gyara dances. Can be burned and cannot do much damage to Rotom.

Ninjask - Stealth Rock, get the hell outta there, and Roar something out with Latias.

PoryZ - Get this: it takes so much damage from Draco Meteor the first time, it's still a 2HKO with the -2 SpA. Scizor can do a ton of damage also. Rotom-W can come in on a Choiced Tri Attack and setup a Sub.

Rhyperior - Usually uses the StoneQuake combo, whereas it is Banded usually too. Send in Breloom. You will take -50%, then Leech Seed a ton of health. Repeated Bullet Punch abuse hurts it, does not like being burned nor waterized.

Rotom-H - Likely to come in on Scizor. Switch in Gyarados on the Overheat and Breloom on the Thunderbolt (AFTER Breloom has been poisoned; some prefer to WoW.). -2 Overheat does not KO Breloom.

Rotom-W - Also likely to come in on Scizor, but Breloom has more freedom; there's no Overheat. Keep Gyarados well away because it cannot halve it's SpA.

Rotom-F - BoltBeam but with Blizzard? Ack. In Hail it is a force to be reckoned with, but my own Rotom-W outspeeds it and burns it while it is only 2HKOd.

Salamence - See Gyarados, but visually change "Thunderbolt" to "Draco Meteor." For MixMences, Gyarados completely walls it - the first Draco Meteor does around 40%, where you Rest, and a -1 Outrage does even less than that. Just don't switch it in until you are desperate.

Scizor - Breloom, the amazing feller, IS NOT 2HKOd BY LIFE ORB NON SWORDS DANCE BULLET PUNCH! In other words... it survives SD Bullet Punch just barely! Spore it to sleep, then it is easy to handle. Scizor Brick Breaks will 4HKO it and 30% is alot to the best sweeper. Can be burned and cannot hurt Rotom-W; if it uses Bullet Punch that's NVE and if it uses anything else it will be slower and burned first.

Skarmory - STAB Thunderbolt?. Spore owns it as well as Thunderbolt from Latias or the 2HKOing Surf from Empoleon.

Smeargle - See Ninjask but wiggle in Spore somewhere.

Snorlax - Leech Seed will annoy it greatly, even if it's CurseLax - it hates enemies gaining health back. If Gyarados is still alive, repeatedly switch it in for Intimidation. If its Last Pokemon, Breloom's SubSporePunch = win. Scizor's Brick Break 2HKOs +1 Snorlax, even if it Curses AGAIN.

Starmie - AntiLead: Can't hurt Empoleon. Spinner: Latias hands it a Draco Meteor or Thunderbolt. Scizor gets a free chance to kill something - with Pursuit.

Suicune - SubSporePunch eventually beats it. Frying it with Thunderbolt is fun.

Swampert - Um, see Bronzong. They have very similar roles, but make sure Empoleon and Latias stay away from it (Earthquake / Ice Beam)

Tentacruel - Imagine it as a Swampert weak to Ground but with Rapid Spin and Toxic Spikes instead of Stealth Rock. Oh, and a nasty thing that Gyarados sets up on, Breloom Spores to sleep, and Rotom-W zaps with Thunderbolt.

Togekiss - Ew. Good thing is that since they don't run very high Speed, Rotom-W outspeeds, puts in a quick Substitute to absorb practically any attack (from FlincHaxers or Nasty Plotters), Will-O-Wisps, then Thunderbolts. That should at least put it in KO range of an Aqua Jet, Bullet Punch or a Latias Thunderbolt.

Tyranitar - Stealth Rock, switch in Breloom to the Earthquake. Your a poisoned Breloom against their Tyranitar. :] As a plus, it cannot be 2HKOd by any CBTar.

Vaporeon - See "Wishpasser" on Jirachi but mentally erase "Gyarados can set up on it" and add "Breloom" instead of "Gyarados". Rotom-W also has a field day with it.

Weavile - AntiLead: Cannot TOUCH Empoleon: Surf + Aqua Jet KOs. It carries Taunt, so dont SR. SDers take a fistful of Draco Meteor. CB will be forced to use Night Slash (switch) against a Breloom.

Zapdos - See Togekiss. They are actually similar if you replace Body Slam with Thunder Wave, Air Slash with Thunderbolt and Aura Sphere with Heat Wave. In general: THEY HAVE THE SAME COUNTERS.
 
Lol, this RMT made me laugh. Anyway, I'm here to give my two cents.

The advent of the fast, frail suicide lead is over, and that's what it looks like your Empoleon is directed at. Now, bulkier leads who can set up SR more reliably, like Metagross, are the norm, and your Empoleon just doesn't have the tricks up its sleeve to do much to them. I would recommend a mixed Swampert lead over your Empoleon - it's very similar, except it checks many more of the top leads than Empoleon, as well as taking care of many of the top Pokemon in the metagame today, and you can keep it as a bulky member of your team. Here is the set:

Swampert @ Leftovers
240 HP/ 216 Def/ 52 SpA
Relaxed Nature
Torrent
-Earthquake
-Ice Beam
-Surf/ Hydro Pump
-Stealth Rock

The choice between Surf and Hydro Pump is the classic battle between accuracy and power. You still keep a lead that can set up SR, which will help out your sweepers a lot, but you also have something that checks a LOT of the metagame.

Also, I just don't see how Breloom fits onto this team. I'm sure you have your reasons, but I just don't see it. You might also want something that can destroy bulky Waters, which might give your sweepers trouble. SubToxic Heatran fits this niche quite nicely, and also gives your team some good Scizor coverage. Here is the set:

Heatran @ Leftovers
4 HP/ 252 SpA/ 252 Spe
Timid Nature
Flash Fire
-Fire Blast
-Earth Power
-Substitute
-Toxic

Like I said, it lures out bulky Waters, which will otherwise give your sweepers problems.

Those are the only sweeping changes I would suggest. Phazing is pretty useless on Latias, especially with a Choice Scarf, so replace Roar with Trick, unless you are deathly afraid of Baton Pass teams.

I personally like this team. Best of luck.
 
That Heatran set is interesting, but Swampert doesn't fit my needs, and having Heatran would mean having 3 special attackers and Breloom is my best answer to the normal blobs.
 
I also laughed at some parts of the thread. Anyways, since you said you didnt need Trick on Latias I think you don't need Roar either, perhaps I would change it for a Hidden Power of your choice it can either be:
- Ice: No, its not for dragons, but it hits Zapdos and Grass types like Celebi hard.
- Fight: Die Tyranitar and Weavile! D<
- Fire: Hits harder for Bronzong, Metagross, Skarmory, levitate Magnezone, AND gives a huge check on Scizor.
- Ground: Hits most of the already mentioned Steels AND Heatran for x4 damage.
- Dark: It is rather poor but it hits the Rotom A, Cresselia and Dusknoir for harder damage, it is basicly a filler move.

Those are soem options go ahead with your best bet!
 
Another thing. Breloom is my go-to for Blissey, because it walls Latias and Empoleon. Having Heatran would make it wall 3 things, but since, despite it's frequent mentions in the Threat List, I might swap it out for Infernape who hasn't been seeing much action. Currently I am testing it, and I am going to add a Nursery Home (for the retirees) soon enough.

Also, I'm not quite sure about the team synergy. Only Scizor isn't hit super effective by Mamo's STAB + Stone Edge (but Scizor owns it too)
 
Seems good to me, just 3 things I need
to say:

1. Roar + Scarf on Latias is... odd. Stupid negative priority, eh? You could go Dragon Pulse (late game cleanup), Trick (hi there, Blissey), Ice Beam (beats the stuff the poster above mentioned without dropping your Sp. Atk), or HP Fighting/Fire(Tyranitar, Scizor, random steels) instead.

2. I thought alt accounts weren't allowed on our forums... are they?

3. That Empoleon lead outsped and 2HKO'd my Metagross while I only managed to set up SR; don't underestimate like I did.
 
Seems good to me, just 3 things I need
to say:

1. Roar + Scarf on Latias is... odd. Stupid negative priority, eh? You could go Dragon Pulse (late game cleanup), Trick (hi there, Blissey), Ice Beam (beats the stuff the poster above mentioned without dropping your Sp. Atk), or HP Fighting/Fire(Tyranitar, Scizor, random steels) instead.

Noone expects Roar on ScarfLatias. If they think I'm Scarfed, then they won't think I will use Roar. If I use Roar, they don't think I'll outspeed their boosted Salamence.

2. I thought alt accounts weren't allowed on our forums... are they?

I'm not the one you should be asking that. What does that even have to do with my RMT?

3. That Empoleon lead outsped and 2HKO'd my Metagross while I only managed to set up SR; don't underestimate like I did.

Empoleon is the pawnzars.
 
Bump. Help, people! Please!

EDIT: This will be my Thoughts page.

Lineup of likely to-bes:

1: Heatran

Original Quote

Also, I just don't see how Breloom fits onto this team. I'm sure you have your reasons, but I just don't see it. You might also want something that can destroy bulky Waters, which might give your sweepers trouble. SubToxic Heatran fits this niche quite nicely, and also gives your team some good Scizor coverage. Here is the set:

Heatran @ Leftovers
4 HP/ 252 SpA/ 252 Spe
Timid Nature
Flash Fire
-Fire Blast
-Earth Power
-Substitute
-Toxic

Like I said, it lures out bulky Waters, which will otherwise give your sweepers problems.

Those are the only sweeping changes I would suggest. Phazing is pretty useless on Latias, especially with a Choice Scarf, so replace Roar with Trick, unless you are deathly afraid of Baton Pass teams.

I personally like this team. Best of luck.


dpmfb485.png


Preference (Over Breloom)

Heatran @ Chople Berry / Life Orb
24 HP / 196 Speed / 252 Special Attack / 36 Special Defense
Timid Nature
Flash Fire
-Fire Blast
-Earth Power
-Substitute / Explosion / Roar
-Hidden Power [Grass]

Bold is my preference. EV's are for use with Life Orb, which is what I'm leaning towards since it's likely this is going over BRELOOM, not ROTOM-H. Let me say that again. EV's are for use with Life Orb, which is what I'm leaning towards since it's likely this is going over BRELOOM, not ROTOM-H. Beats the Bulky Waters Gyarados and Scizors have trouble with. Speed outruns an Adamant, 252 Speed Gyarados, which may be important late-game when it is worn down by Stealth Rock; early-game, Latias will take care of it but late-game Latias may be pummeled as of. Earth Power works well alongside Fire Blast. Substitute will help scout, it's Baitran! Explosion may be used because if this gets into my team, it will have 3 pure special sweepers and one special based mixed attacker, while Roar lets Latias afford Trick. Hidden Power [Grass] OHKOs Swampert and works suprisingly well with Fire Blast, as Tentacruel, whom is only 3HKOd by HP [Grass], is 2HKO'd by Earth Power. The core of this set is that all moves work very well in type coverage , leaving only the dragons uncovered.

Chople Berry lets me combat Lucario.

-----

2: Tyranitar

dpmfb248.png


Tyranitar @Expert Belt (Over Rotom-H or Breloom)
252 HP, 8 Attack, 32 Special Attack, 216 Special Defense
Careful Nature
-Crunch
-Stone Edge
-Fire Blast
-Earthquake

Not quite Tyraniboah, but a MixTar none the less. When not alternating moves, it is easy to pretend it is a Choice Bander. When Skarmory or Forretress come in they get burned.

EVs generate enough Special Defense, in Sandstorm, to always survive a Timid, Life Orb Gengar's Focus Blast, enough Special Attack to KO Scizor (344 HP/240 SpD) with Fire Blast, one whom loves to counter Tyranitar. Of course, it has to hit on the switchin. I think it is better to be less powerful (in Attack) than have less Defense (with a neutral SpA nature).

3:Starmie (Lead)
dpmfb121.png

Starmie @ Life Orb (Over Empoleon)
4 HP, 252 Speed, 252 Special Attack
Timid Nature
-Hydro Pump
-Grass Knot
-Ice Beam
-Rapid Spin

Legacy Raider posted this set a while ago, but I will comprehend. In leads, Water is an excellent attack type and with Life Orb and high Special Attack Starmie can trump many, allowing for only a Stealth Rock. Hydro Pump will 2HKO most leads. Out of the top 10 leads, only Tyranitar can beat this Starmie (not including Hydro Pump misses). Lead Gyarados is rare, and Latias takes care of that anyway so I will not use Thunderbolt. Rapid Spin clears the rocks and will finish off + remove rocks from suicide leads.

4. Starmie (Choice Scarf)
Starmie @ Choice Scarf (Over Latias)
-Ice Beam
-Thunderbolt
-Hydro Pump
-Trick

This is identical to my Latias set, but it is less bulky in exchange for stronger water STAB. Water is actually a very nice attacking type, and the only other STAB Water type on my team is Empoleon, who goes down in fireworks quickly due to it's early-game nature. Ice Beam matches up with Draco Meteor, which OHKOs Salamence without then having to switch out. Thunderbolt, like Latias', will serve as Gyarados' fear. To emphasize the Water STAB, Hydro Pump is used, which is going to turn out to be alot stronger than Latias' Surf: Surf is 95 Base Power whereas Hydro Pump is 120 * 1.5 STAB will max out at 180.
 
Pretty good team overall. Very Standard. Anyway on to some changes.

Latias: Why put roar on it. You dont carry trick meaning ur gonna be stuck on it and with 2nd move priority threats are gonna come in and easily threaten to OHKO. If you want roar think about trick or forget it and put something like refresh or psycho shift or even recover in the place of roar on it for more survivability. Also definitely look at HP fire over Surf/T-Bolt providing more coverage to take out steels especially Scizor who can ruin your Latias. Consider Dragon Pulse over Draco Meteor if you intend on staying in and attempt to take out a couple of pokemon

Breloom: Too standard for my liking. But effective none the less. Think about putting stone edge/seed bomb over leech seed to take out Mence, Gyara, Nite and overall more useful than leech seed. Also consider jolly over adamant.

Gyara: Although the rest+talk looks very nice I personally hate it because it really doesnt do anything for you because of the fact you have 1 move. Waterfall cant touch some pokemon allowing some trainers to set up or status ur incoming pokemon. Vaporeon alone could wall this set and make this gyara utterly useless switching on when you waterfall.

Nothing in your team really has the potential to sweep. Gyaras limited movepool, Scizor being locked onto one move making it easily walled by an appropriate counter. Latias, after a Draco Meteor putting it under 200 no matter how high your Sp atk is. Definately consider a pure sweeper like Lucario or re-do your gyara to make it sweep easier.

Good Luck with Your Team.

SF (StrategyFocus)
 
Latias: Why put roar on it. You dont carry trick meaning ur gonna be stuck on it and with 2nd move priority threats are gonna come in and easily threaten to OHKO. If you want roar think about trick or forget it and put something like refresh or psycho shift or even recover in the place of roar on it for more survivability. Also definitely look at HP fire over Surf/T-Bolt providing more coverage to take out steels especially Scizor who can ruin your Latias. Consider Dragon Pulse over Draco Meteor if you intend on staying in and attempt to take out a couple of pokemon.

Maybe this was when I was adding Rotom-W and changing up my team a bit, but my Latias has Trick.

Also, you commented nothing could sweep. This is untrue. After Gyarados abuses the Fighting types a bit, it is likely a Vaporeon, or Bulky Water, yes, would come in and wall me. But I can easily switch, right? Once I've wrestled my way past the Water type of the well-wrought chain Gyarados can sweep easily. The only thing I despise is Sleep Talking Dragon Dance or Rest while something Thunderbolts me.

Late-game, Scizor can BP sweep or Latias can Surf/TBolt sweep. Of course, I'm seriously considering Starmie as of now, so sweeping with Scarfed Hydro Pump is alot easier. (See above post.)
 
I just have a comment on the Scizor -- Have you fooled around with SuperPower at all? In my experience (on a CB set at least) it is far superior to Brick Break. Maybe you have tough luck with screens while I don't encounter it often. But since my Scizor is in and out so often the extra, what 50, BP of Super Power is just crucial.

Empoleon is an interesting lead, but how crucial is Focus Sash? Isn't empoleon a bit bulky? It has great resistances, at least. I guess FS IS crucial against EQ leads, but then, the only leads I seem to encounter are Azelf/Jirachi -___-
 
As a matter of fact, I HAVE toyed with Superpower, but of course, this team uses the element of suprise on the enemy; one person posted how their Metagross was 2HKOd by Empoleon, I have fooled many people thinking they could 2HKO Breloom with a Dragon Danced Tar; noone thinks a DD'd Salamence will lose to a Latias. When using Brick Break, it beats the screens, and makes enemies think I'm using RaikouLover's Shed Shell set.
 
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