No IV/EV?

Status
Not open for further replies.
Hear is the question: If you could, would you want to get rid of EVs,IVs, or both.

Im very curious to hear everyones opinion on this. In my opinion I would love for all of this to go away. My reason, I think things would be alot more fun. There would be know reason to spend hours training just to get your pokemon boosted stats and you would not have to RNG just to get a pokemon with good IVs. There would be no more serious trade threads, all you would want is the pokemon, not one with max IVs/EVs. Things would be so much simpler and alot more fun IMO. You would spend less time training to get that perfect pokemon, and more time battling and having fun. It would also be alot more fun for the newer people as they would have an un fair advantage due to lack of full EVs and bad IVs. So once again I ask, what do you think?
 
While from a breeding and wifi battling perspective it makes sense, from a simulator battle it doesnt. It makes the game far less complex where each pokemon has 1 set it can use. EVs are OK, as they are easy enough to manipulate. IVs, on the other hand, arent without HG/SS, due to POwer items. This shows Game freak is realizing the problem above, and likely will do something to change it.
 
Do you want to get rid of natures too? evs let us customize our pokemon to fit whatever role we want them to be and are very important.
 
Do you want to get rid of natures too? evs let us customize our pokemon to fit whatever role we want them to be and are very important.

But remember the times when no one knew about these things? Pokemon was still very competitive and very fun. All this stuff did was make people go by ARs and waste countless hours makeing a perfect team when they could just be battling with the stats they are given and just customize attacks and natures.
 
If it's that much of a hassle for you, and you don't want to go through it, then 1) Shoddy Battle, or 2) Hack them.

As for whether or not I would like to get rid of them: No, I wouldn't. They, as Quaily said, let us customize our Pokemon. Sure it would be easier for you (as if it's much of a hassle >_>) but it would also limit all Pokemon to having certain stats. Natures help too, as they allocate a boost and reduction in some stats. It would really be a boring game without these. There would be no difference between any Pokemon, all hits would be taken the same, and there would be not a lot of new sets like there are now, probably. One or two per Pokemon, maybe.

Also, the game was made for trading and collecting. With these that goal is accomplished even more.

Also there is almost no difference between IVs at 25-31. 2-3% damage difference or so. Not really that big. It's once you get down low 15 or so, that it makes one closer to 10%, which is pretty big.
 
i can sort of see the logic for getting rid of IVs as not all pokemon are equal with them (but then again as it stands they control HP type...) but definitely not EVs, all pokemon have the same potential with them and it creates more versatility, without that youd have one, maybe two sets for some that currently have 3+
 
personally, i think its too much of a hassle to try and get perfect iv's. if ivs were taken away, then the game would be much more accessible while still being strategic. the only thing that would be missing is hidden powers. besides, it doesn't make much of a difference to the game as most movesets benefit from perfect ivs.
 
Ingame its more of a hassle but I primarily use shoddy so maybe this isn't my arguement to make. I find the IV's to add another layer of complexity to the game, but with few exceptions all 31 is the best. I don't think hidden power should be connected to it, nor do I think one set of numbers (31 all) should be so dominant but the only way to do away with that is by making them like a second EV stat.

That said I wouldn't change a thing about natures and EV's.
 
Makes no difference to me. I use a) Pokesav for wi-fi or b)shoddy battle. so I get what I want regardless.
 
I think that if IVs were just a little bit easier to manipulate the pokemon games would be way more fun. As for getting rid of them- I think not. IVs and EVs are what make Pokemon such a great game. Removing them would take away some good elements of in game competetive pokemon. Training pokemon is what gives the pokemon games their depth. I like training, I just don't really have the time for it. Hence why I play on Shoddy.
 
IVs should be abolished, because they make the non-cheating competitive WiFi player expend a significant amount of effort to get a single Pokemon. That in turn discourages innovation, and encourages sticking with tried-and-tested sets that work well on all teams. Without IVs, it would become much easier to make a new competitive Pokemon on the cartridges - EV training goes very quickly with Power items. So WiFi players could afford to experiment and innovate more, because ending up with a rubbish set isn't such a waste.
 
All very great answers and I can see where some of you are comming from. The main reason I dont like them is like some of you said they are way to hard to get. If they were to lower the amount of time it takes to get max EVs and make it easier to manipulate Ivs then I say keep them in, but until then I still think they are not worth 3-4 hours of just battling specific wild pokemon.
 
It just sounds to me like you're lazy. I'll give you IVs, those are very difficult and annoying, but EVs, no. EVs can make a huge difference in a Pokémon's role and offer a lot of variety for your Pokémon. However, it would be nice to press a few buttons and set your Pokémon's IVs from the start, legally and without any other program that is
 
It just sounds to me like you're lazy. I'll give you IVs, those are very difficult and annoying, but EVs, no. EVs can make a huge difference in a Pokémon's role and offer a lot of variety for your Pokémon. However, it would be nice to press a few buttons and set your Pokémon's IVs from the start, legally and without any other program that is

On the contrary, I am not lazy. I have a short attention span (no joke). I cant keep focus to something that I have no interest in/bores me. Battling specific wild pokemon for hours apon hours is impossible for me. Trust me I really did try, I was 2 hours in with a latios and just couldnt do it anymore. I mean whats the point of having it take that long? They really should fix it to where it is alot easier, like maybe only taking 1 hour to max 1 pokemons stats.
 
On the contrary, I am not lazy. I have a short attention span (no joke). I cant keep focus to something that I have no interest in/bores me. Battling specific wild pokemon for hours apon hours is impossible for me. Trust me I really did try, I was 2 hours in with a latios and just couldnt do it anymore. I mean whats the point of having it take that long? They really should fix it to where it is alot easier, like maybe only taking 1 hour to max 1 pokemons stats.
Okay I admit I do have a rather short attention span too. But it would be nice if it was easier, I'm assuming the point of it to be so difficult is so that only the best players can get the best Pokémon (that is, until PokéSav and RNG abuse flooded in)
 
I can fully EV train a pokemon on pearl in under 30 minutes through Pokerus, the right items, and the fisherman with 6 magikarps or the cowgirl with 5 bidoofs. Just have to do it right. Breeding on the other hand, blows chunks.
 
Okay I admit I do have a rather short attention span too. But it would be nice if it was easier, I'm assuming the point of it to be so difficult is so that only the best players can get the best Pokémon (that is, until PokéSav and RNG abuse flooded in)

Yes I can understand the whole best player=best pokemon, but is that really fair? I think since pokemon isnt some hardcore game, that it would be ok for it to make EV training easier. That way even those completly new to the series can read about Evs, get an understanding for them and not be turned down by the fact that it takes along time, even with pokerus,items.
 
I can fully EV train a pokemon on pearl in under 30 minutes through Pokerus, the right items, and the fisherman with 6 magikarps or the cowgirl with 5 bidoofs. Just have to do it right. Breeding on the other hand, blows chunks.
Wait are those people in Platinum? I had some trouble EV training recently, it was a long story

But I think that EV training generally is simple enough, nowhere even close to the complexities of IVs
 
On the contrary, I am not lazy. I have a short attention span (no joke). I cant keep focus to something that I have no interest in/bores me. Battling specific wild pokemon for hours apon hours is impossible for me. Trust me I really did try, I was 2 hours in with a latios and just couldnt do it anymore. I mean whats the point of having it take that long? They really should fix it to where it is alot easier, like maybe only taking 1 hour to max 1 pokemons stats.

I keep a big tally chart. That way I can leave off any time. I agree, without Pokerus or Power items it takes ages. You really want at least one of those. They oughtta have made Pokerus less rare. Give an Elite 4 member it, that would make sense and make it easier.
 
I keep a big tally chart. That way I can leave off any time. I agree, without Pokerus or Power items it takes ages. You really want at least one of those. They oughtta have made Pokerus less rare. Give an Elite 4 member it, that would make sense and make it easier.

Thats a good idea, never thought about a tally chart. As for the elite 4 and pokerus, I agree 100%. They should do that because it would make sense.
 
I prefer Pokemon with these complications. IVs and EVs are what separates Pokemon from Yu-Gi-Oh, Digimon, and without EVs, it's the same thing as chess but with more pieces.

I do agree that IV's tend to make team-building agonizingly long, and it used to annoy me when I had to completely throw away two teams just because the IVs were off. With all this in mind, I don't want them removed because than it would make the game even more unfair. Let's say 2 Mewtwos are battling in the VGC. Both are Timid w/ 252 EVs in speed. It would all boil down to a speed tie, resulting in the game randomly picking which Mewtwo it want to let go first.

Without EVs, it's like I said, Chess w/ more pieces. Each Pokemon would become almost identical. It would also mean many Pokemon would become unusable. In VGC, a Weavile will never outrun a Mewtwo or Swift Swim Pokemon unless it has enough EVs.

EVing isn't that hard when you learn how to do it/you are watching TV/on the computer/doing homework while your doing it.
 
I prefer Pokemon with these complications. IVs and EVs are what separates Pokemon from Yu-Gi-Oh, Digimon, and without EVs, it's the same thing as chess but with more pieces.

I do agree that IV's tend to make team-building agonizingly long, and it used to annoy me when I had to completely throw away two teams just because the IVs were off. With all this in mind, I don't want them removed because than it would make the game even more unfair. Let's say 2 Mewtwos are battling in the VGC. Both are Timid w/ 252 EVs in speed. It would all boil down to a speed tie, resulting in the game randomly picking which Mewtwo it want to let go first.

Without EVs, it's like I said, Chess w/ more pieces. Each Pokemon would become almost identical. It would also mean many Pokemon would become unusable. In VGC, a Weavile will never outrun a Mewtwo or Swift Swim Pokemon unless it has enough EVs.

EVing isn't that hard when you learn how to do it/you are watching TV/on the computer/doing homework while your doing it.

True, but isnt that what makes chess fun? your oponent having all they tools you have and trying to use that against him? Sure maybe the speed tie at VGCs would be a prob, but still what are the chances of that even happining? Sure maybe Eving isnt that hard to some people because they have there own way of doing it. But still, for most, it takes along time, especially without an Ar.
 
Keep EVs, especially when they put that in Guide Books now, just don't make it some big secret. IVs are a pain though; I 90% want them gone, but 10% want them to stay because they add some luck factor in but the fact that I know they exist will bug me unless I have good IVs on my Pokemon.
 
IVs need to die. They're annoying, overcomplicated, and a pain in the ass. They're pretty much luck to people who can't RNG abuse... like me (rather I'm too stupid lol).

EVs should stay though; they're very versatile and can be done in a half-hour or a bit more. They're a slight pain to count but doable.
 
Status
Not open for further replies.
Back
Top