Fusion isn't happening. I'm pretty sure Gamefreak is anti Pokemon loss, minus evolving, trading and releasing of course, but obviously those are different. Once we get fusion THEN the pokemon will REALY look like Digimon. Besides, how do you decide what can fuse and what cannnot? Even within egg groups there are too many possiblities. Either there would be a total of 5 pokemon that can fuse together, or there would be set number of acheivable fusions.
I think everyone got the idea wrong. When I mentioned about fusions, I didn't mean it along the lines of another form of evolution, I ment it as another cool battle mechanic. It can work the same way transform works, ie; it isn't permanent, and the effect wares off when its switches out.
The general idea is this; in order for a pokemon to fuse, it must know the move "fusion". This solves the problem of "oh, their going to have to make all the possible fusions for every pokemon" or "what determines one pokemon being able to fuse over another?" They can make only a small pool of pokemon able to learn the move, in fact, they can make useless and outclassed pokemon, like Ledian or Pidgeot, learn it in order to make them more usable and have a niche.
Heres how it could work in battle (I'll use the
Empoleon + Gallede fusion as an example):
-FUCK- switched in Empoleon
Tyranitar used Crunch
its not very effective!
Opponet switched in Vaporeon
Empoleon used Fusion!
Empoleon is glowing!
-FUCK- switched in Gallade
Gallade is fusing with Empoleon!
Galladeon was formed! (after the fusing animation finnishes, we see the Galladeon sprite standing)
In order to make fusions worthwile, their obviously going to be stronger then standard pokemon. The Empoleon and Gallade fusion could have base stats like this:
HP: 110
Atk: 165
Def: 120
Spa: 90
SpD: 145
Spe: 120
Type: Water/Fighting
Ability: *
Special Ability exclusive to it*
Potential Moveset:
~ Waterfall
~ Aqua Jet
~ Earthquake
~ Close Combat
~ Stone Edge
~ Thunder punch
The blue moves represent the moves from Empoleon that passed down, and the green ones represent the moves from Gallade. The move fusion doesn't pass down. Now I know what your probably thinking; a 6 slot moveset is ridiculous, and combined with those stats, completely broken, but let me explain. The stats, naturally, are very good, even better then ubers. This bloated increase is nessesary in order to make it worthwhile for using a fusion pokemon. The reason for a 6 slot moveset is because its the only route that makes sense for how to determine what moves the fusion would know. Since both pokemon must know the move Fusion in order to fuse, their are 6 leftover moves when you combine their movesets, thus those 6 pass down.
Now, what determines the IVs, EVs, Item, and Nature the fusion will have?
Simple, they can be passed down from the fusion user. In my above example, the IVs, EVs, Item, and Nature my Empoleon had, will be the ones my Galladeon have.
Incase you guys think this would be too broken, there
are costs towards executing it. The obvious one is that it takes two turns to it set it up, and 2 turns is costly in today's metagame. The opponet can switch to a counter when I use fusion with Empoleon, then attack the fusion when I switch Gallade in to complete the set up. The opponet can also bring a phazor in and phaze the fusion out on the 2nd set up turn (switching out the Galladeon will unfuse it, just incase your thinking I can just switch it back in). Also, their ARE hard counters to the fusion example I proposed. The first that comes to mind is Gyarados. If he switches in when empoleon uses fusion, the intimidate drop will stay even when the Gallade is switch in to complete the set up. He Resists both stabes, and can Dragon Dance during the second set up turn, outrun the Galladeon, and use Bounce to KO/force the Galladeon out. Salamence can do the same thing, except use Outrage instead of bounce. And if the opponet KO's your fusion, both Empoleon and Gallade will be fainted, so they essentially killed 2 birds with one stone.
There you have it, I will conclude my presentation by stating that Fusions can be a cool new element to add in pokemon, and it isn't broken or impossible to use in the metagame. I hope you guys will consider implimenting this in the next generation.
Sincerely,
-FUCK-
God fucking damn I got way too carried away when typing this post out, I'll probably go ahead and email it to gamefreak if their arn't fusions in the 5th gen, so I wouldn't have wasted the whole time I took to type this out for nothing.