Yes, but how many steels have access to Pain Split, Giga Drain, Confuse Ray, Sleep Powder, Stun Spore and resist Fighting attacks like Focus Punch and Close Combat? Also Poison types are only weak to Psychic and Ground. Most Poison types have a secondary type that makes them neutral to ground or an ability that makes them immune to it as well as Psychic becoming completely forgotten and even the dreaded Mewtwo gives up it's STAB for something w/ better coverage. Salamence doesn't get Extrasensory to hit Weezing. Fire Blast is also on everything to hit Zong and Skarm. Nothing gets or uses Psychic attacks anymore.
"Steel? WHAAAAT?" Yeah, Steel. Just look at Alakazam and Kadabra. What are those things they're always bending with their Psychic powers? Spoons. And what are spoons made out of? Metal. I rest my case. In any case, Steel shouldn't resist Psychic. A neutral hit, maybe. Holla at me if you agree.
Exactly. Altaria is the weakest Dragon we have, and it is still a pretty good Pokemon. Dragons also all learn and use Fire attacks (cept, maybe Latias who uses Surf and Palkia for the same reason) which stops the only type that resists there STAB. The only Pokemon who isn't nailed by Fire Blast and Outrage is double weak to the most common physical attack in the game (EQ is that good, but Heatran is still usable....Just not the best Dragon counter because of that and weakness to Lati@s Surf)
Why does every Pokemon have to be equal with the other? Why do they all have to have the same amount of resistance? Neutralities? Super effective weaknesses? The type chart is not the sole factor for determining balance. Along with typing, you have ability, move pool, and stats. If Metagross had the same typing but he had base stats of Mawile he wouldn't be so amazing, as an example.
The lack of 'perfect' balance makes team building more easily achievable. If we did have perfect balance, we would have an extremely hard time trying to play the game we do now.
For DTR, I looked at the type chart of that particular typing, and summed up the numbers, literally.
So, for Steel, we have:
1/2 + 1/2 + 1/2 + 1 + 2 + 2 + 1/2 + 1/2 + 1/2 + 2 + 1/2 + 1/2 + 0 + 1/2 + 1/2 + 1/2 + 1 = 13.5
For Water/Steel, we first multiply out the corresponding columns and then add them up (this is easily done by Excel by the SUMPRODUCT function). So we have:
1/2 + 1/2 + 1/2 + 2 + 2 + 1 + 1/2 + 1/2 + 1 + 2 + 1/4 + 1/2 + 0 + 1/2 + 1/2 + 1/4 + 1/2 = 13
The numbers listed in the table are the numbers above multiplied by 4, so that they become a whole number. (I prefer using whole numbers rather than decimals). As you can see, Water/Steel is slightly better than Steel because it has two double resistances (to Steel and to Ice) as opposed to mono-Steel, which doesn't.
You guys have used this Mawile argument before and it's just as stupid as saying "Water isn't inherently good because Luvdisc is NU".
Yo. Those are two different arguments. The Mawile one is "a type doesn't define wether a Pokemon is good or not" and the Luvdisc one is "a Pokemon defines wether a type is good or not." Those are opposite arguments. The Mawile one is correct. A Pokemon is good based on its stats, moves, and abilities. It just happens that a lot of Poison, Bug, and Electric Pokemon lack what it takes to be good so the type is seen as crappy. It's not the type that's crappy. It's the Pokemon that's made that landed in those types.
No, they aren't separate arguments at all. I say Steel is very good. Others also say Water is very good. You say that if Steel is so good, why is Mawile bad? I say if Water is so good, why is Luvdisc bad? Luvdisc and Mawile are obviously bad because of their stats, but this has absolutely no effect on whether Steel or Water are above average types.
Poison is only supereffective against one Type, but unlike Dragon it is also resisted by a fair number and does no damage against a type that happens to have three times as many resistances as the average type. This is a black and white subject. The types are clearly not balanced just by looking at the chart and that's what matters most.
Now you're arguing on the other side? What you just said goes against wanting a new type. From that, you want a lot of good Pokemon from the "bad" types to balance them out, not a new type.
What the fuck are you smoking? I just said that Poison is bad because of its place on the type chart. Did you just not read that or something?
At the end of the day, the fatal flaw in the Mawile argument is that no matter how many Pokemon you add that are better than Mawile, Mawile will always be around. Make a better Poison pokemon, it ends up in UU because of its bad STAB, you say that Poison sucks because Arbok exists, and what we have is a mobius loop of logical fallacy.
Just refer to X-Acts thread that was already linked. I've done all the same calculations myself long before joining Smogon, and that's how I know the types aren't balanced. But the least you can do is look up the research yourself, this is a site where Pokemons are serious business so start treating them as such and do the damn research.
What cuts grass? Metal. And what kind of material is unaffected by toxins? Non-organic. Poison SE on Fighting makes less sense than Poison SE on Normal, so I don't understand that choice. Flying resistant to Grass is indeed a strange choice, but Grass normal against Dragon makes even less sense.I think Poison and Grass should resist Steel. Poison should hit Water and Fighting SE and one of either Dragon or Flying should lose their Grass resist.
I don't know what can be done about Ice. It is good as an attacking type but is such a liability defensively that it isn't worth it to have STAB Ice.
What, for instance, is the point of Grass being SE against Water when most Water types get Ice attacks? Swampert is pretty much the only Water type you're taking down with a STAB Grass attack.
I think it's kind of obvious that if I like something it's an opinion.
Especially since I said |I'd take Krabby over|...
However, what isn't my opinion is that Zoroark is overly designed and a huge deviation from gen1's artstyle, which to remind you is the one that captivated most of us as children or whatever-you-were.
I feel the new style is trying to become digimon-esque and "badass", to appeal to today's kids, but in the end I feel incredibly shafted as an oldschool fan.
Then again maybe it's Gamefreak's hint that I should find a life.
Ugh...this guy. It doesn't take much to understand that STAB isn't everything. A Pokemon isn't going to lose value because it doesn't have good enough STAB. The Mawile argument is saying that type doesn't affect how good a Pokemon is. You're saying that it does. Then, you say that it doesn't. Then, you say that it does again. Make up your mind. Poison doesn't suck because it can't hurt many Pokemon with its STAB moves. Poison is seen as bad because there aren't many good Poison Pokemon. Adding a type isn't going to help out Poison Pokemon. The only thing that can help out Poison-types are making good Poison Pokemon. Steel is good because there are more good Steel-types than bad ones. Poison just needs a better Good:Bad Pokemon ratio.
I have not once deviated from my original standpoint. Lots of things make individual Pokemon good or bad, but this has no bearing on whether the Types themselves are balanced. Mawile sucks in spite of its Steel type advantage. This has no bearing on standard play because no one in their right mind would use Mawile in standard play. However, I'd like to see CAP make a pure Poison type with balanced stats with the intent of being OU. Impossible, probably not. Hard, yes, but that's the point. At the end of the day, being a Steel type is a boon to any Pokemon whereas being Poison does nothing useful. I felt I had to bold this for you specifically, as despite repeating this for dozens of pages now you seem to be confused.
Now stop your feeble attempts at telling me what my argument is, and memorize the charts in X-Acts thread.
So the reason why you want a new type so Poison could be SE against it and resist it so it'll have a better chance while Steel gets SE hits by the new type and becomes weakened? That's not going to help out Poison. People aren't going to start to use Poison Pokemon because they hit SE against the new type. All they can do is make good Poison-types. You make it seem like a pure Poison is so difficult to be good if it has decent stats. Give it a large movepool, nice stats, and a good ability. You'll get a good Pokemon no matter what type it is.