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np: UU - Rain Drops Keep Falling on my Head

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I hate umbreon. I hate it hate it hate it.

You know what it is going to do every time. And it is such a bitch to stop it. I am stunned more people dont use it.. and i really hope it goes back to ou next time lol.

and steels do wall it but they don't have recovery and magneton and dugtrio exist

I will RAGE if it goes back to OU. I'm happy that people don't use it. All the better to own with it. Dude, you aren't implying it's uncounterable?

I could just as easily say "run shed shell on Registeel to stop Umbreon who enlists Dugtrio to stop you!"
 
Ok I hate double ghost teams. Donphan just doesn't stand up against them, and it's sorta hard when you have something as bulky as Cloyster setting up Spikes/SR.
 
Houndoom loves double ghost teams. It either gets a free NP, or just KO them with Fire Blast/Dark Pulse. Not to say there's basically no Spikes/SR users that can stand up against Doom (ok, Regirock is just annoying).
 
I will RAGE if it goes back to OU. I'm happy that people don't use it. All the better to own with it. Dude, you aren't implying it's uncounterable?

I could just as easily say "run shed shell on Registeel to stop Umbreon who enlists Dugtrio to stop you!"


nope its not unstoppable or anything I just hate facing them that is all :D

not everyone around here is ban happy lol
 
lol, did I just play against you? Anyway, I don't like Houndoom. It kills the stall team I'm using and probably every other stall team which is why I'm considering a specially defensive Blastoise instead of a suggested physical one.
 
Yeah Houndoom is a pretty lame pokemon. (It puts Typhlosion out of commision, my poor, poor Typhlosion. If only you knew Nasty plot...)

You know what? Random pokemon are turning up left and right in UU and making a name for themselves. Case and point was Torterra who was non-existant before. My predictions:

Hitmonlee. (Choice band set is KILLER) Should be used more.
 
Me? No, i'm playing OU right now, trying to stall a CB Aerial Ace Scizor with Dragonite lol
If you fear Houndoom, maybe Milotic or Hariyama can fit on your team.
 
Nah, I was looking for a spinner, too. I adjusted Blastoise's EV spread to never be KOed by +2 Modest Houndoom's Dark Pulse after SR, while still retaining physical bulk. It's working fine so far. CB Hitmonlee is a beast. I want to try it, but I can't help think it is too slow for my taste (maybe not). Reminds me of how you convinced me to try out Leafeon when I refused, lol.

Also, everyone is hating on my UU alias. Idk why, but it sounds so innocent if you ask me...
 
just fyi to all you offense players who are sick of milotic / aforementioned sdef blastoise ruining your sweep; pair it with toxicroak. nasty plot houndoom eats up fire attacks that are aimed at toxicroak, and whenever a bulky water comes out you can either fire off a poison jab or a low kick to weaken the opponent or swords dance if you feel they are weak enough to be swept. i prefer swords dance to nasty plot because you don't have to rely on shit blast for a good stab, and i just prefer physical to special in this metagame. the extra base attack doesnt hurt either. oh yeah and please run low kick. you dont miss out on any kos besides like umbreon, but umbreon does piss poor damage with unboosted paybacks. i'm pretty convinced that sd toxicroak + np houndoom is the best offensive combo in this metagame, and in fact i abuse it to its fullest on my current team. if you afford a solid spinner, houndoom is pretty impossible to stop. i'd use it over moltres purely because it can beat milotic after a touch of prior damage. i know that moltres can too, but houndoom does more damage afterwards. houndoom has always been really good but underrated. i remember dekzeh utilized it with scyther and a spinner on one of his #1 teams.

p.s. use 100 attack hasty nasty plot houndoom with sucker punch; a powerful sucker punch is just sooo underrated on him, it's not even funny. i don't miss the power at all, and the guaranteed ohko on dugtrio with sr is just godly. dugtrio needs beat up > sub by the way, unless it wants to drop night slash or stone edge.

p.p.s scyther + torterra is also fucking beastly. scyther u turn switch ins include: registeel, steelix, milotic, arcanine. use sub 3 attack leftovers torterra and you get a free sub on any of the steels, and a free wood hammer on milotic. arcanine can get caught on the swich expecting a wood hammer. torterra's switch ins: altaria, moltres, psychic uxie, bulky venusaur MAYBE. subbing on the switch kills the fliers, and scyther just u turn spams on everything else. i didn't explan it to the full extent, but please try it out! you will not be disappointed by either combo.
 
So guys, how come no one has ever used Baton Pass SD Blaziken? It's absolutely hilarious in combination with Azumarill, Feraligatr, or another physically-oriented bulky water...not to mention Torterra/Leafeon (you can even pull off a mini passing chain with Leafeon)
 
So guys, how come no one has ever used Baton Pass SD Blaziken? It's absolutely hilarious in combination with Azumarill, Feraligatr, or another physically-oriented bulky water...not to mention Torterra/Leafeon (you can even pull off a mini passing chain with Leafeon)

I've thought about Blaziken passing Agility to BD Azu since it lures Waters. Never put it into practice though. =p
 
Anyone hating on Curse Umbreon should learn to deal with it like any other bulky setup sweeper: Status. Yes, I know that Poison would bounce back on you with Synchronize, but I'd much rather take a weaker Poison while Umbreon gets Toxic Poisoned to death. Even Heal Bell ones will be beaten, since Toxic has more PP than Heal Bell.
 
Some guy named Brand New Eyes was using that combination of Toxicroak+Houndoom (the reason I changed my EV spread :p). It is a formidable combination, yes, but Spiritomb really puts a dead end on Toxicroak which is why I'm using it as my secondary ghost in fear of NP croak. I think that person was you. :p
 
Some guy named Brand New Eyes was using that combination of Toxicroak+Houndoom (the reason I changed my EV spread :p). It is a formidable combination, yes, but Spiritomb really puts a dead end on Toxicroak which is why I'm using it as my secondary ghost in fear of NP croak. I think that person was you. :p

haha yep that's Thund...An annoying combo because physical Toxicroak used to be so rare that it's NP set was almost standard lol
 
I thought the physical set was standard when I first started UU and decided to use NP Croak just for the lulz. It turned out I was wrong about it.

Status doesn't destroy Umbreon. Toxic may have more PP, but it's only really effective against Umbreon on things that resist Payback like Hitmontop since a few boosted Paybacks could hurt.
 
So guys, how come no one has ever used Baton Pass SD Blaziken? It's absolutely hilarious in combination with Azumarill, Feraligatr, or another physically-oriented bulky water...not to mention Torterra/Leafeon (you can even pull off a mini passing chain with Leafeon)

I faced a Baton Passing Blaziken once, it was completely unexpected. Unfortunately for this Blaziken, he Baton Passed Focus Energy to Absol, who didn't crit :( It was more of a joke build than anything though.

The strength of Blaziken as a Baton Passer is that it's unexpected; the weakness is that it's pretty frail. Aqua Jet will easily kill Blaziken, and any reasonable attack seriously dent it. Gligar makes a better pure Baton Passer, but warning lights do go up whenever Gligar shows up.

shrang said:
Anyone hating on Curse Umbreon should learn to deal with it like any other bulky setup sweeper: Status. Yes, I know that Poison would bounce back on you with Synchronize, but I'd much rather take a weaker Poison while Umbreon gets Toxic Poisoned to death. Even Heal Bell ones will be beaten, since Toxic has more PP than Heal Bell.

Or by phazing ...
 
lol it's funny i was reading through the smogon analysis for blaziken's "Other Options" And it CAN run a Agility+sub+Petaya combo like empoleon haha...This got me thinking about really trying it..to state out the obvious, UU has tons of priority users and blaziken gets KOed by all of them when his HP is that low....but it would defintely be a nice surprise if played correctly lol
 
i prefer swords dance to nasty plot because you don't have to rely on shit blast for a good stab

Now I'm glad Shoddy has no animations. And while we're on the topic of things that don't work, I had the brilliant idea to try a Curse Spiritomb once. My opponent got some laughs out of it.
 
Now I'm glad Shoddy has no animations. And while we're on the topic of things that don't work, I had the brilliant idea to try a Curse Spiritomb once. My opponent got some laughs out of it.

Curse Spiritomb is not a laughing matter, I actually used it on one of my old stall teams I used one metagame before this. Its an excellent alternative for a Perish Song user, and it can seriously be an emergency for Cro-threats.

In other news, I was dicking around the ladder today with a Toxic Spikes team and my god is it effective. I know, Poison-types are prominent in this tier - look Venusaur is the number one used in the tier, but my team is designed to prevent a squeeze of Venusaur switch into my Pokemon after Toxic spikes is deployed. Further, Toxic Spikes really destroys balanced teams from my laddering experience. I really cannot wait to try a Toxic Spikes team next round, it seems like it has a lot of potential regardless of what people say. My main Toxic Spiker is Venomoth for the jokes, but its proven to be really effective.
 
Curse Spiritomb is not a laughing matter, I actually used it on one of my old stall teams I used one metagame before this. Its an excellent alternative for a Perish Song user, and it can seriously be an emergency for Cro-threats.

In other news, I was dicking around the ladder today with a Toxic Spikes team and my god is it effective. I know, Poison-types are prominent in this tier - look Venusaur is the number one used in the tier, but my team is designed to prevent a squeeze of Venusaur switch into my Pokemon after Toxic spikes is deployed. Further, Toxic Spikes really destroys balanced teams from my laddering experience. I really cannot wait to try a Toxic Spikes team next round, it seems like it has a lot of potential regardless of what people say. My main Toxic Spiker is Venomoth for the jokes, but its proven to be really effective.

I ran a Restalk Nidoqueen that had Toxic Spikes/Roar and it just wouldn't die. And it was always able to get 2 layers up. It's true that Venusaur's number one, but the next poisons after him like Drapion/Toxicroak don't shut up until the late 20's, so getting rid of Venusaur = free Toxic on most pokes.
 
Curse Spiritomb is not a laughing matter, I actually used it on one of my old stall teams I used one metagame before this. Its an excellent alternative for a Perish Song user, and it can seriously be an emergency for Cro-threats.

In other news, I was dicking around the ladder today with a Toxic Spikes team and my god is it effective. I know, Poison-types are prominent in this tier - look Venusaur is the number one used in the tier, but my team is designed to prevent a squeeze of Venusaur switch into my Pokemon after Toxic spikes is deployed. Further, Toxic Spikes really destroys balanced teams from my laddering experience. I really cannot wait to try a Toxic Spikes team next round, it seems like it has a lot of potential regardless of what people say. My main Toxic Spiker is Venomoth for the jokes, but its proven to be really effective.

Lol it took people a while realise it. When I ran my Ragequit team, people often laughed at me for using Toxic Spikes and ended up getting stalled out by Moltres and consequently (where the name of team comes from) ragequitting. Once you remove Venusaur or whatever the hell the opponent feels like running, it's pretty much all downhill for them from that point onwards. Toxic Spikes (Like what I wrote for my Offensive SubRoost Moltres) allows Moltres to sometimes beat bulky Waters and Chansey one-on-one (So long as you play correctly) by Subbing and Stalling them out. Toxic Spikes are also probably one of the most effective things to use against (the very rare?? I wonder what happened) Rain teams. Once Qwilfish is eliminated, one layer of TSpikes are enough to screw over the Rain team, as the sweepers would be taking 22% per turn, assuming they are Life Orb'd. I'm not so sure if Toxic Spikes would be as fun next round, if Heracross comes down, he's going to force people to rethink laying down Toxic Spikes before the coast is clear. If he doesn't, well then of course, it's business as usual.
 
Do you keep coming here to troll us because you're like, bffs with the staff or something? I really don't get why people get their posts infracted and deleted for stupid stuff and you probably topple all of those put together with just one post.
 
Does anyone feel like these past few days have been one of the more decentralized metagames in a while? Maybe it's people looking for replacements for suspects they feel will be banned, or maybe it's people dicking around before their ratings are reset (have they been reset..?) but I've been seeing a pretty diverse set of Pokemon and teams lately. It makes me happy. And on a similar note, I think Baton Pass is an extremely underrated move in UU. We have quite a few good pokes that get it, but they really only see use on Baton Pass teams, which are just not very good...however, one Pokemon passing boosts to other members who can function just fine on their own is a very powerful strategy. It's essentially a way of circumventing counters; a Slowbro switched into your Blaziken? Pass to Torterra and hit something really really hard. Tangrowth all up in your Leafeon's face? Pass to Arcanine and watch it punch holes. Hell, I've swept teams just with a simple Leafeon -> Azumarill pass due to its great coverage and priority (and I imagine Leafeon -> Feraligatr may even be better due to Feraligatr being able to beat Venu/Milo). I think single-pass strategies are underutilized, and should be looked into. Edit: Oh, and, when do we start sending in paragraphs...?
 
Does anyone feel like these past few days have been one of the more decentralized metagames in a while? Maybe it's people looking for replacements for suspects they feel will be banned, or maybe it's people dicking around before their ratings are reset (have they been reset..?) but I've been seeing a pretty diverse set of Pokemon and teams lately. It makes me happy. And on a similar note, I think Baton Pass is an extremely underrated move in UU. We have quite a few good pokes that get it, but they really only see use on Baton Pass teams, which are just not very good...however, one Pokemon passing boosts to other members who can function just fine on their own is a very powerful strategy. It's essentially a way of circumventing counters; a Slowbro switched into your Blaziken? Pass to Torterra and hit something really really hard. Tangrowth all up in your Leafeon's face? Pass to Arcanine and watch it punch holes. Hell, I've swept teams just with a simple Leafeon -> Azumarill pass due to its great coverage and priority (and I imagine Leafeon -> Feraligatr may even be better due to Feraligatr being able to beat Venu/Milo). I think single-pass strategies are underutilized, and should be looked into. Edit: Oh, and, when do we start sending in paragraphs...?

I always liked the fast stat boosters with Baton Pass because of those reasons. However in many cases you're better off just 2HKOing the Pokemon who's switching in (like when Slowbro switches into Blaziken). Leafeon and Espeon are the two best in my opinion.
 
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