On an unrelated note, what do you guys think about Aggron this format?
Specifically, Sub Aggron. I was thinking it could really hurt this time around. Sub blocks Will-o-Wisp and scouts a switch and Focus Punch + Head Smash dominates most walls in the game right now. Aggron also has a lot of useful resistances, most notably ice and dark, and Substitute can scout for Fighting/Ground moves and gives you a free shot at their user.
I was contemplating modifying the CroakDoom(Stealth Rock really annoys Houndoom, argh...) concept and making a battery with SubPunch Toxicroak and SubAggron, doubling up on their strategy like I think CroakDoom doubles up on Nasty Plot, and then throwing in Nasty Plot Mismagius to complete the main battery.
Mismagius can come in on Fighting and Ground attacks aimed at Aggron, while Toxicroak can absorb water attacks from bulky waters. In addition, both Toxicroak and Aggron will wail on any wall and help a late game Mismagius sweep go through easier. Dark attacks aimed at Mismagius can go to Aggron along with Ghost attacks.
Aggron's slow speed means paralysis hurts it less, too, although it's still annoying.
Anyone else thinking of using Rest Talk Milotic with all this status flying about?