Pokemon Black & White, aka Gen 5. Coming to Japan in Fall 2010.

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If Yanmega's Pokedex entry states that it can damage internal organs just from the shockwaves from its wings...um, why can't we do that in-game? Looking forward to a Flying-type priority move in Gen-5!
 
Give it to a Bug/Flying pokemon.

So you give it odd HP and all you have to do is switch into SR and it gets +6 Atk and Salac Berry boost? That sounds fun. (Actually, will Salac Berry activate if that happens?)

I like the idea for a priority move like that. It would have to be a type other than Normal to set itself apart from Extremespeed. Maybe Fighting? I could see some slow types getting an ability which leaves themselves open like that. Rock and Steel could pull it off, considering they're physically powerful yet slow.

I thought about it possibly being Electric, since Electric could use a good physical move and a priority move and it could make the user magnetized which would explain why the next move would always hit. Fighting makes sense, too, since it already has Vital Throw and Machamp has No Guard, although it does already have two priority attacks. Steel has Bullet Punch as well.

Also, I think if a priority move was made that involved a Bug Pokemon flapping its wings really fast, it would end up being special and Scizor and Heracross would have no use for it.
 
So you give it odd HP and all you have to do is switch into SR and it gets +6 Atk and Salac Berry boost? That sounds fun. (Actually, will Salac Berry activate if that happens?)

Well that strategy is screwed up if there's hail or sandstorm, switching into an attack, and anything and their mother with a priority move can take it down. I'm not really a fan of revenge killers, so it wouldn't be something I'd use, or be worried about. Besides, the boost would only last one turn either way.
 
Agility Heracross would be nice, but I don't think it would be broken or even its most used set. Remember, if you run Flare Orb to get the Guts boost, you can't run Life Orb with it so it wouldn't necesarily be as powerful as something like DD Gyarados. Also, Agility isn't even used on Lucario even though they have similar movepools.

Lucario generally runs Swords Dance and Extremespeed when not using a Specs set. Lucario doesn't need Agility to pull off a physical sweep, as it has plenty of speed already and a priority move. Heracross has neither. Besides, I doubt Heracross would see any hampering by getting Agility. I mean, most Heracross only need three moves anyway, being Megahorn/Close Combat and a pick of either Stone Edge/Night Slash.

My point being is that instead of focusing on evolutions, perhaps we should take the Heart Gold/Soul Silver route and help improve the existing Pokemon movesets. Not everything needs an evolution/pre-evolution. I mean, look at Mime Jr. for example. Does anyone even use that outside of Little Cup (Or even within Little Cup?)
 
Also, I think if a priority move was made that involved a Bug Pokemon flapping its wings really fast, it would end up being special and Scizor and Heracross would have no use for it.

The pokemon would flap its wings extremely fast (to gain momentum) and then hit the opponent with a 'Tackle' move. That's how all the other physical priority attacks work.
 
Well that strategy is screwed up if there's hail or sandstorm, switching into an attack, and anything and their mother with a priority move can take it down. I'm not really a fan of revenge killers, so it wouldn't be something I'd use, or be worried about. Besides, the boost would only last one turn either way.

I guess if it only lasted one turn, it wouldn't be that broken, but I don't think Gamefreak will give anything that much of a boost just by switching in. If they do go with an ability that lets you get free boosts when you switch in, they'll go with a +1 boost at first to test the waters.

Lucario generally runs Swords Dance and Extremespeed when not using a Specs set. Lucario doesn't need Agility to pull off a physical sweep, as it has plenty of speed already and a priority move. Heracross has neither. Besides, I doubt Heracross would see any hampering by getting Agility. I mean, most Heracross only need three moves anyway, being Megahorn/Close Combat and a pick of either Stone Edge/Night Slash.

My point being is that instead of focusing on evolutions, perhaps we should take the Heart Gold/Soul Silver route and help improve the existing Pokemon movesets. Not everything needs an evolution/pre-evolution. I mean, look at Mime Jr. for example. Does anyone even use that outside of Little Cup (Or even within Little Cup?)

The point isn't that Lucario has a priority move, it's that Agility Lucario doesn't really work. Lucario only has to run Close Combat, Crunch, and either Stone Edge or HP Ice, if it doesn't have Extremespeed, so Agility can fit right in there. Heracross may have a higher Atk stat, but it still doesn't have enough power to take out something liek Skarmory with only a Guts boost. (A Guts boosted Close Combat from max Atk Heracross only deals 56% - 66.5% to standard Skarmory and won't KO it even with LO and after it switches in on SR.) I agree that we should be focusing on giving the Pokemon new moves before giving them new evolutions, but Agility won't be as useful on Heracross as you think it will.

@ blasphemy1: Not all priority moves are tackling attacks.

Ice Shard: The user flash freezes chunks of ice and hurls them. This move always goes first.
Mach Punch: The user throws a punch at blinding speed. It is certain to strike first.
Shadow Sneak: The user extends its shadow and attacks the foe from behind. This move always goes first.

Ice Shard doesn't even make contact with the opponent. I figure a Bug priority move would work by having the user send a a super fast pulse at the opponent. That would probably be very similar to Sonic Boom, although, I've always thought it should have been a priority move anyway.

I came up some other ideas for moves a while ago, but I forgot about them.

Type: Psychic
Base Power: -
Accuracy: 100
PP: 20?
Priority: 0
Target: Single non-user

Effect: This move exchanges the user type(s) with the opponent. This effect lasts until the Pokemon switches out.

I figure this move will only be used on something that can hit itself SE with its own STAB or 4x with a move. Obviously, the opponent will probably switch out right away. This will probably be used best on a Latias with Draco Meteor or a Celebi with U-turn.

Type: Normal
Base Power: -
Accuracy: -
PP: 20?
Priority: +3 (The same as Follow Me and Protect.)
Target: Self and Ally

Effect: This move swaps the position of the user and the user's ally until the end of the turn. So any move that your opponent chose to hit Pokemon A, would hit Pokemon B instead.

It could be used as an alternative to Follow Me, atleast to prevent Taunt, and could be used with Pokemon that resist each others weaknesses like Jirachi and Salamence to mess with your opponent. I don't think it would have any effect in single battles.
 
Type: Normal
Base Power: -
Accuracy: -
PP: 20?
Priority: +3 (The same as Follow Me and Protect.)
Target: Self and Ally

Effect: This move swaps the position of the user and the user's ally until the end of the turn. So any move that your opponent chose to hit Pokemon A, would hit Pokemon B instead.

It could be used as an alternative to Follow Me, atleast to prevent Taunt, and could be used with Pokemon that resist each others weaknesses like Jirachi and Salamence to mess with your opponent. I don't think it would have any effect in single battles.
And call it Magical Hats, with the animation involving Outrageously sized hats, and fast switching animation.
 
Nice ideas DDR, here is what I thought of:

Type: Psychic
Base Power: 80
Accuracy: 95
Effect: 20% to do either of the following, depending on the opponent's main type
-Fire/Water/Grass: Not affected
-Electric/Fighting/Ground: Flinch
-Flying/Bug/Poison: Sleep
-Ghost/Psychic: Paralysis (cripples Alakazam
-Dragon: Not affected
-Rock/Steel: Burn
-Normal: Equal chance of all
 
Then why not have a Pokemon that only learns the moves U-turn, Extremespeed, Detour (sends attacks at the opponent's partner in doubles), and Flash and it has the Motor Drive ability and it looks like a car.
 
Nice ideas DDR, here is what I thought of:

Type: Psychic
Base Power: 80
Accuracy: 95
Effect: 20% to do either of the following, depending on the opponent's main type
-Fire/Water/Grass: Not affected
-Electric/Fighting/Ground: Flinch
-Flying/Bug/Poison: Sleep
-Ghost/Psychic: Paralysis (cripples Alakazam
-Dragon: Not affected
-Rock/Steel: Burn
-Normal: Equal chance of all

Interesting, a 19% chance (including accuracy) for Scizor to be put to Sleep might deter it from switching in and Paralysis might stop Scarf Rotom-A from switching in as well. When you say not affected, do you mean that the Pokemon is immune to the attack or there's no added effect? It's too bad you won't be able to Burn Bronzong or Metagross, but atleast Jirachi will be crippled by Paralysis. Since it's a Psychic move, which means it has rather mediocre type coverage, you could probably get away with giving it 100 Base Power and 100 Accuracy.

@ Proboscidia: Car Form Rotom FTW.
 
i love the idea of a car pokemon
Steel/Electric
High Speed
Low HP
Low Special Attck
High Special Defense
Medium Defense
High Attack
Motor Drive
Learns moves like extremespeed, u-turn, quick attack, (zen)headbutt, head smash, and anything else that involves it ramming the other pokemon

It evolves into a racecar with even higher speed, higher attack, but lower defenses
 
Thats exactly what I wanted to do: Here is another I have thought of:

Anti-Gravity
PP: 5
Base Power: -
Accuracy: -
Effect: Opposite of Gravity, every pokemon, then has the ability Levitate, and cancels every other ability, goes for 5 turns, boosted my the item, Star Crystal which boosts it to 8 turns, accuracy of moves against Flying types, is decreased
 
A car pokemon would be so amazing if they made it along the same lines as Rotom. Ghost/Steel with various models, which have U-Turn (A VW Beetle), Flare Blitz (Hot Rod), Close Combat (Muscle Car) and Volt Tackle (Tesla Roadster). Total speculation, 99.99% not gonna happen, but would be so, so epic.
 
a train would be awesome too. I've always wanted a train pokemon (you could catch it on the tracks we saw in the pics)

Choocharge
Steel/Fire
Ability: Coal Powered (Motor Drive, but for Fire types)
60 HP
120 Attack
60 Defense
90 Sp. Attack
60 Sp. Defense
120 Speed

Learns a lot of priority moves, hyper voice (train whistle), Flare Blitz, Extremespeed, any kind of ramming attack, Overheat, Iron Head, and a lot of rock moves (coal).
 
It'd probably look like this:
Demon_Train.png

...Only a hell of a lot scarier and more fire-like
 
Personally, I like the name Steam Engine better but it would be awesome, even though it probably wouldn't look anything like that. But that got me thinking, what if the new vehicle they're talking about is a new Pokemon/Rotom Form?
 
I would want a train Pokemon to possess a wide array of status moves, but I think I'm just spoiled by other video games in that regard.
doomtrain5.jpg
 
Is it me, or do all of these trains look more like Ghost/Steel Pokemon than Fire/Steel Pokemon? Also, most Ghost types get Thunder Wave and Will-O-Wisp which would let the use status moves. Come to think of it, a Ghost/Steel with Coal Powered/Steam Engine would have only one weakness, 4 immunities, and a ton of resistances.
 
Thats if it has levitate, otherwise it has 2 weaknesses, and 3 immunities.
Though, I would love to get my hands on one these
 
Thats if it has levitate, otherwise it has 2 weaknesses, and 3 immunities.
Though, I would love to get my hands on one these

No, it would have Coal Powered/Steam Engine, which works like Motor Drive for Fire attacks, so it would be immune to Fire instead of weak to it.
 
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