My "somewhat" Perfect Team?

I'm fairly new to smogon, and the whole Team construction thing so please do go easy with me. I did put time into this team. The Reason I posted here in the first place is be cause I knew this team was imperfect, so please do share your advice and supporting information.
Okay Heres the Story, ahem.
In the process of a Friendly dual-typed tournaments I discovered an astonishing Pokemon Team! I think It's my best yet, or will be my best yet after this revision. it's usually a waiting game when I use this team, But it's a waiting game well played.


* = Changed

466.png

Hermes
Jolly
ATK252/SPD252/HP4
*Focus sash

Ice shard
*Taunt
pursuit
Fake out


Hermes Is my lead pokemon. He's the scout of the Group. First thing is the Fake out of course, Dealing in that slight damage gives me an insight on how strongly buffed the opponents pokemon is in Defense. If it's rough I usually use U -turn and switch to some of my other options.
Also When I do Baton pass curse to someone they're going to be terribly slow. Which is why you will see so many Positive priority moves attack moves among my pokemon.



197.png

Foreshadow
CALM
DEF252/SPD/252/HP4
Leftover

*Mean look
*Payback
*wish
Baton pass


The key player in my team. I rely on his curse to be passed onto my sweepers ( or my other tanker, depending on the situation ). Foreshadows a well known wall, I won't have to explain much. The move set speaks for itself. The taunt is for pokes that give me the creeps, such as gengars with confuse ray and Blisseys with Toxic.



493.png

Sealed+Hope
BOLD
DEF252/SPD252/4HP
Leftover

Reflect
Moonlight
*Lightscreen
*Icebeam




I'd Really appreciate some advice on double team because at this point I have no Idea what to switch it for. Cresselia is my main waiting game. It will stall all it has to, It's not budging. 1st it's reflect, then Toxic. Them moonlight if you're health is failing, if not cause some more mayhem with double team! I also use it to switch my sweepers in after Reflect has been set up for more coverage.




376.png

Temptation
ADAMANT
ATK252/DEF150/SPD156
Life orb

*Meteor mash
*Agility
*Earthquake
*explode


Temptation is a pretty bulky sweeper, no doubt. It can take an earthquake with no help from baton pass. Added with curse's godly attack and defense boost makes this monster an iron Behemoth. Because of the speed decrease I've added bullet punch. And because Many people will often switch once they realize they're so called wall just got hit into near death I added pursuit. Metagross is my most dependant sweeper, because he's just awesome ;3.




480.png

Fixation
ADAMANT
ATK252/SPE252/DEF4
*choice Band

Ghost sneak
Ice punch
Leaf blade
Close combat


His average speed makes him useful for those tight situations when things just aren't going the way you planned and you need something totally different to combat the foe. Icepunch takes care of pesky dragons and Gliscors. Shadow sneak is there so that the speed decrease from curse doesn't way me down as much. He comes in handy late in the game because of his flexibility and ability to knock those Sweepers that have been stepping all over my team through the whole match back into place.



202.png

WOWimFAT
BOLD
252HP/DEF126/SPD126/SPD4
*Sitrus berry

Encore
Counter
Magic coat
Safeguard


HarHar, yes I have a wobbuffet. Yes it has the typical moves of a stereotype wobbufet. To hell with you, it only has six moves in it's move pool.
The strategy is simple, I'm not going to bother explaining it.
This is really just an open slot for you guys. I wasn't sure what to put in for the last pokemon so excuse me for the inconvenience. Wobbuffet has been known to take town one or two sweepers though in some of my battles, but it's THE most easiest pokemon to counter with a a devilish move called taunt.
So whatever you guys have to switch for wobbuffet, shoot.



- BreakingWalls
 
well, wobuffet is banned from OU, not sure what tier this team is, double team is banned also, weavile can't learn u-turn. I recommend you sign up to the next battling101 program to improve your skills (you'll need it) and btw stop rating other peoples team, your advice is not good (sorry but its true). Come back later when you have more experience
 
well, wobuffet is banned from OU, not sure what tier this team is, double team is banned also, weavile can't learn u-turn. I recommend you sign up to the next battling101 program to improve your skills (you'll need it) and btw stop rating other peoples team, your advice is not good (sorry but its true). Come back later when you have more experience

If you read the OP, he says that this team is for a dual type tournament, so his team, while unusual, is correctly themed.

Double team is a bad option for anything without an ability that boosts evasion and brightpowder in my opinion (when it is allowed at all). I would replace it with an attacking move to prevent more of your team becoming taunt bait. You could also swap reflect for a second attacking move to get better coverage - ie. ice beam and psychic. A further option is to run light screen and reflect to shore up your whole team's defences, and hold a light clay item.

Your lead weavile should hold a focus sash over a life orb as it is incredibly fragile. Also, never pass curse to it as it is way to fragile to make good use of the boosts. As a lead, take a look at the anti-lead set on the strategy pokedex of this site, and use taunt and counter over u-turn, which weavile does not learn, and pursuit perhaps.

I would very much recommend changing your umbreon to a trap-passer set - using mean look to trap something then baton passing to something to either set up on the trapped poke or kill it. You also want to run at least one attacking move like payback to avoid the sever taunt weakness you currently have. Toxic fits umbreon better than cresselia.

With metagross, instead of passing curses to it I would recommend teaching it agility to boost its speed, as well as earthquake and explosion, leaving bullet punch in or using meteor mash instead. Metagross' attack does not need a boost from curse, and it is better off being able to outspeed things than take an extra attack with curse. After it is almost dead, you can explode on something to get another kill.

On a scarfer gallade, which in any case I am not sure about, there doesn't seem to be too much point running a priority move too. A choice band gallade may be of more use with a trap passing umbreon, as it eases the prediction you normally have to use due to the band. And in that case you'd want to pack the most powerful moves possible, though shadow sneak could stay as you lose the speed scarf gives you.

Wobuffett should never have focus sash - give it leftovers. If you have a limited amount then wobuffett's leftovers are the most useful, and they take priority over your other pokemon's. Trap passing umbreon is somewhat obsolete with wobuffett, however, but wobuffett would enjoy the wishes umbreon can pass to it, and umbreon's baton pass can be used to scout for a switch in vulnerable to wobuffett, and trap it with the big blue blob.

I haven't looked at EVs, but they seem reasonable enough. Without any real knowledge of what sort of teams you're playing against I believe incorporating some of the changes suggested would really help your team.

However, if you do want to improve I would, like Bartman, recommend Battling 101, as in its current state your thread may not show enough knowledge of the metagame it is to be used in to escape being locked.
 
well, wobuffet is banned from OU, not sure what tier this team is, double team is banned also, weavile can't learn u-turn. I recommend you sign up to the next battling101 program to improve your skills (you'll need it) and btw stop rating other peoples team, your advice is not good (sorry but its true). Come back later when you have more experience



I'm partaking in a tournament not involved with the tiers. So double team and other ubbers like Garchomp are allowed.

But The team I'm making here doesn't have to be within that typing, So if you do have any other options for pokemon, shoot.

1. So what moveset should I change for umbreon?
Toxic
Mean look
Wish
Baton pass

I don't see the point in baton pass other then umbreon taking a hit before switching out...

2. Choice banded gallade it is.

3. Weavile will be focus sashed and U -Turn will be switched for taunt.

4. Leftovers for Wobbuffet


5. I honestly don't understand your reason for Metagrosses entire moveset.
It would take one - two agilities for metagross to outspeed most pokemon. And I'm not to keen about wasting a turn for a speed increase.

But I'll consider it greatly.
 
1. So what moveset should I change for umbreon?
Toxic
Mean look
Wish
Baton pass

I don't see the point in baton pass other then umbreon taking a hit before switching out...

2. Choice banded gallade it is.

3. Weavile will be focus sashed and U -Turn will be switched for taunt.

4. Leftovers for Wobbuffet


5. I honestly don't understand your reason for Metagrosses entire moveset.
It would take one - two agilities for metagross to outspeed most pokemon. And I'm not to keen about wasting a turn for a speed increase.

But I'll consider it greatly.

1) I'd change Toxic for Payback but if you wanna leave it like that then sure. Baton Pass is to improve wish passing's use like you said, and for passing Mean Look so you can select the appropriate counter for whatever you have trapped and deal with it accordingly. Or, it can be used for Trapping something harmless to one of your pokemon and letting them setup something while theirs attacks uselessly.

5) Metagross can gain 417 speed with one agility, with 132 Speed EVs and Adamant Nature. That's enough to outspeed every pokemon but Ninjask without having got a boost of some sort. It already has a colossal attack stat, able to OHKO-2HKO most pokemon with its coverage. The same goes for its defence - it is able to defend itself without boosts. Baton Passing takes 2+ turns to setup, whereas agility only one. Meteor Mash has a chance of boosting attack as well. And after you're done sweeping, you can explode and net another kill, if you don't want to pass Gross a wish and try again.
 
1) I'd change Toxic for Payback but if you wanna leave it like that then sure. Baton Pass is to improve wish passing's use like you said, and for passing Mean Look so you can select the appropriate counter for whatever you have trapped and deal with it accordingly. Or, it can be used for Trapping something harmless to one of your pokemon and letting them setup something while theirs attacks uselessly.

5) Metagross can gain 417 speed with one agility, with 132 Speed EVs and Adamant Nature. That's enough to outspeed every pokemon but Ninjask without having got a boost of some sort. It already has a colossal attack stat, able to OHKO-2HKO most pokemon with its coverage. The same goes for its defence - it is able to defend itself without boosts. Baton Passing takes 2+ turns to setup, whereas agility only one. Meteor Mash has a chance of boosting attack as well. And after you're done sweeping, you can explode and net another kill, if you don't want to pass Gross a wish and try again.

I've taken all this into account and completely changed my movesets and items as you have stated, but should I keep bullet punch or replace it for meteor mash?
 
Just to note, if the tournament dosen't have tiers, then go uber all the way! OU pokemon are fine, but why not use Ubers? They are better in almost everything first off, second, they can do great in double battles.
 
I've taken all this into account and completely changed my movesets and items as you have stated, but should I keep bullet punch or replace it for meteor mash?

Honestly it's your choice. Personally, and I'm not an expert, I'd use Meteor Mash as agility nets you a lot of speed anyway and can raise your attack even further.

And to the guy above - Wobuffett is an uber :P
 
Just to note, if the tournament doesn’t have tiers, then go uber all the way! OU pokemon are fine, but why not use Ubers? They are better in almost everything first off, second, they can do great in double battles.

It has certain tiers.

It's a strange tier range I'll admit But i'm not the creator of the tournament.

Articuno
Zapdos
Moltres
Mewtwo
Mew
Raikou
Entei
Suicune
Lugia
Ho-oh
Celebi
Lati@s (yes that means both eon pokemon)
Kyogre
Groudon
Rayquaza
Jirachi
Deyoxs
Uxie
Mesprit
Azelf
Dialga
Palkia
Giratina
Manaphy
Heatran
Darkrai
Shaymin
Arceus


These Aren't allowed, Although It would be nice if you could give me a list of good UBBERS to use.
You can give me a list of any ubber you would recommend, I just picked Dark and psychic to work with in the dual typing tournament.
 
Honestly it's your choice. Personally, and I'm not an expert, I'd use Meteor Mash as agility nets you a lot of speed anyway and can raise your attack even further.

And to the guy above - Wobuffett is an uber :P

Kay thanks xD really a good help, I guess I'll get over my priority fetish and pick meteor mash.

@Bartman, I'll see if I can get some help rating other people's team. Have a nice Day.
 
Are you stuck using those types?
If you aren't then I would suggest going Ground and Steel then making a SS team with Hippo and Garchomp.
 
On Wobbuffet... It's called Mirror Coat, not Magic Coat

On Gallade... It's called Shadow Sneak, not Ghost Sneak

On Metagross... It's called Explosion, not Explode
 
For Metagross you should get rid of explosion and replace it for Thunder Punch so that way Metagross wont have to worry about any bulky waters
 
for wobbuffet there is another good strategy. you don't have to use it but it always works for me. Switch safeguard for destiny bond. when wobbuffet has low health use destiny bond or encore then destiny bond. its a good way for wobbuffet to take down multiple foes
 
It isn't fast enough. And I would go with Tickle.

I would only run Tickle if you have more than one pursuit user, Weavile wont be lasting long. Also, the event Wynaut isn't easy to get hold of.

Run ThunderPunch over Explosion on Metagross. On Gallade, run Psycho Shift over Leaf Blade, a secondary stab is always useful.

Your tournament sounds fun, and good luck in it
 
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