So I just joined, and while I'm a pokemon veteran from the Red and Blue days, I still have some issues making teams, mostly due to favoritism, so you'll have to forgive me for not using the ABSOLUTE TOP TIER POKEYMANZ like Salamence (bleh) and Gengar (overrated). =P
This is just one of my competitive teams, so...yeah. It's for OU 1v1 at LV 100. I switched up items in case of Item Clause. First up:
Btw: IT'S SHINY, ZOMG. 8D
Item: Wacan Berry
Ability: Intimidate
EVs: Unknown. This guy is 3 years old, from D/P, who I caught long before I started EV training my pokes.
Nature: Careful
-Earthquake
-Dragon Dance
-Ice Fang
-Waterfall
This guy is my Dragon Dancer, obviously. Now, because of his nature, and unsure EVs, he's actually much bulkier than my Adamant Gyarados, at the cost of ATK and Speed, which are boosted anyway by DD. This, with Intimidate, lets him survive hits better, especially Electric attacks.
EQ for obvious power and coverage, Ice Fang handles dragons, Dragon Dance for, what else, Dragon Dancing, and Waterfall gets STAB, and if he cant OHKO it, he can hopefully make it Flinch. All in all, nothing too special here. BUT ITS SHINY!! =D
Item: Expert Belt
Ability: Solid Rock
EVs: HP 252, ATK 56, DEF 200.
Nature: Relaxed
-Earthquake
-Rock Slide
-Swords Dance
-Fire Punch
Rhy acts as my all around awesome-sauce poke. The EV spread gives him great bulk while still having some ATK power to work with Swords Dance. I used Relaxed because I want his speed as LOW as possible for Trick Room, as well as exploit that great DEF and Solid Rock. Then I'll have the "fastest," strongest, bulkist poke I could ask for.....in theory. Bring on the Scizors! Rhy aint afraid! The reason for expert belt is to work with the Item Clause, if anyone may want to play with it.
EQ for obvious STAB and coverage, and Rock Slide for STAB and added coverage. I use Rock Slide over Stone Edge because I HATE MOVES WITH LESS THAN 90 ACCURACY. I'm just stubborn like that. Anywho, his bulk makes Swords Dance easy to setup, with or without Trick Room, and lastly, Fire Punch cuz I dont care for Megahorn...and cuz I wanna kill Scizor really bad.
Item: Choice Specs
Ability: Synchronize
EVs: HP 4, SpAtk 252, Spd 252.
Nature: Timid
-Trick Room
-Signal Beam
-Psychic
-Energy Ball
Alakazam is my revenge killer/Choice sweeper, as well as my Trick Room user. He's the key to making half my team uber fast, especially Rhyperior. Thats pretty much it.
Trick Room does what it does, Signal Beam hits grass types, dark types, and opposing psychics. Psychic gets STAB and is his strongest move. Energy Ball hits bulky waters and enemy Rhyperiors. Also, I hate Focus Blast.
Item: Life Orb
Ability: Overgrow
EVs: HP 4, SpAtk 252, Spd 252.
Nature: Timid
-Leaf Storm
-Focus Blast
-Dragon Pulse
-Energy Ball
A 2nd revenge killler/general special attacker. I decided to use this setup after listing to Smogcast #1, and I gotta say, it works well. Sceptile is speedy, so revenge killing, switching, and Leaf Storm go hand in hand. Life Orb makes everything hit harder, obviously, and the recoil helps to eventually activate Overgrow.
Leaf Storm kills stuff. And it gets boosted by STAB and Life Orb. Nice. Dragon Pulse nails Dragons for super-effective damage. No fooling! Energy Ball is there as an alternative to LS, in case I want Scepy to stay in longer, and lastly...Focus Blast is there cuz I have no real alternative for hitting steel types, and Blissey.
Item: Black Sludge
Ability: Levitate
EVs: HP 252, SpAtk 4, DEF 252.
Nature: Bold
-Pain Split
-Haze
-Will-O-Wisp
-Sludge Bomb
I love Weezing. That much should be clear. Anywho, this lovable, purple blob acts as my physical wall. He does his job just fine. Can also switch in on EQ's aimed at my other pokes. Hooray for Levitate.
Pain Split obviously helps to recover some HP, along with Black Sludge, as well as to deal some damage. Haze gets rid of any stat-ups. If my opponent thinks they can just sweep with a Dragon Dance set, they can forget it. Will-O-Wisp shuts down physical attackers and deals damage at the same time, making Weezing even harder to kill. Yay! And Sludge Bomb for STAB, cuz he needs at least ONE attacking option.
Item: Leftovers
Ability: Torrent
EVs: HP 252, SpAtk 4, SpDef 252.
Nature: Calm
-Stealth Rock
-Roar
-Surf
-Grass Knot
My special wall. And Stealth Rock user. And pseudo-hazer.
Stealth Rock for obvious switch-in damage. Roar works well with SR, and forces switches, stopping the opponent's attempts at sweeping. Surf gets STAB and in his main attack. Grass Knot hits opposing water types and other such things. Pretty straightforward.
So yeah, thats one of my teams, but I think it works fairly well. Won like 4 times in a row in Pokemon Battle Revolution, and yes, I battled Standard teams all four times. One even had a couple Ubers. lol.
Images from: http://www.arkeis.com/pokemonfactory.htm
This is just one of my competitive teams, so...yeah. It's for OU 1v1 at LV 100. I switched up items in case of Item Clause. First up:
Btw: IT'S SHINY, ZOMG. 8D
Item: Wacan Berry
Ability: Intimidate
EVs: Unknown. This guy is 3 years old, from D/P, who I caught long before I started EV training my pokes.
Nature: Careful
-Earthquake
-Dragon Dance
-Ice Fang
-Waterfall
This guy is my Dragon Dancer, obviously. Now, because of his nature, and unsure EVs, he's actually much bulkier than my Adamant Gyarados, at the cost of ATK and Speed, which are boosted anyway by DD. This, with Intimidate, lets him survive hits better, especially Electric attacks.
EQ for obvious power and coverage, Ice Fang handles dragons, Dragon Dance for, what else, Dragon Dancing, and Waterfall gets STAB, and if he cant OHKO it, he can hopefully make it Flinch. All in all, nothing too special here. BUT ITS SHINY!! =D
Item: Expert Belt
Ability: Solid Rock
EVs: HP 252, ATK 56, DEF 200.
Nature: Relaxed
-Earthquake
-Rock Slide
-Swords Dance
-Fire Punch
Rhy acts as my all around awesome-sauce poke. The EV spread gives him great bulk while still having some ATK power to work with Swords Dance. I used Relaxed because I want his speed as LOW as possible for Trick Room, as well as exploit that great DEF and Solid Rock. Then I'll have the "fastest," strongest, bulkist poke I could ask for.....in theory. Bring on the Scizors! Rhy aint afraid! The reason for expert belt is to work with the Item Clause, if anyone may want to play with it.
EQ for obvious STAB and coverage, and Rock Slide for STAB and added coverage. I use Rock Slide over Stone Edge because I HATE MOVES WITH LESS THAN 90 ACCURACY. I'm just stubborn like that. Anywho, his bulk makes Swords Dance easy to setup, with or without Trick Room, and lastly, Fire Punch cuz I dont care for Megahorn...and cuz I wanna kill Scizor really bad.
Item: Choice Specs
Ability: Synchronize
EVs: HP 4, SpAtk 252, Spd 252.
Nature: Timid
-Trick Room
-Signal Beam
-Psychic
-Energy Ball
Alakazam is my revenge killer/Choice sweeper, as well as my Trick Room user. He's the key to making half my team uber fast, especially Rhyperior. Thats pretty much it.
Trick Room does what it does, Signal Beam hits grass types, dark types, and opposing psychics. Psychic gets STAB and is his strongest move. Energy Ball hits bulky waters and enemy Rhyperiors. Also, I hate Focus Blast.
Item: Life Orb
Ability: Overgrow
EVs: HP 4, SpAtk 252, Spd 252.
Nature: Timid
-Leaf Storm
-Focus Blast
-Dragon Pulse
-Energy Ball
A 2nd revenge killler/general special attacker. I decided to use this setup after listing to Smogcast #1, and I gotta say, it works well. Sceptile is speedy, so revenge killing, switching, and Leaf Storm go hand in hand. Life Orb makes everything hit harder, obviously, and the recoil helps to eventually activate Overgrow.
Leaf Storm kills stuff. And it gets boosted by STAB and Life Orb. Nice. Dragon Pulse nails Dragons for super-effective damage. No fooling! Energy Ball is there as an alternative to LS, in case I want Scepy to stay in longer, and lastly...Focus Blast is there cuz I have no real alternative for hitting steel types, and Blissey.
Item: Black Sludge
Ability: Levitate
EVs: HP 252, SpAtk 4, DEF 252.
Nature: Bold
-Pain Split
-Haze
-Will-O-Wisp
-Sludge Bomb
I love Weezing. That much should be clear. Anywho, this lovable, purple blob acts as my physical wall. He does his job just fine. Can also switch in on EQ's aimed at my other pokes. Hooray for Levitate.
Pain Split obviously helps to recover some HP, along with Black Sludge, as well as to deal some damage. Haze gets rid of any stat-ups. If my opponent thinks they can just sweep with a Dragon Dance set, they can forget it. Will-O-Wisp shuts down physical attackers and deals damage at the same time, making Weezing even harder to kill. Yay! And Sludge Bomb for STAB, cuz he needs at least ONE attacking option.
Item: Leftovers
Ability: Torrent
EVs: HP 252, SpAtk 4, SpDef 252.
Nature: Calm
-Stealth Rock
-Roar
-Surf
-Grass Knot
My special wall. And Stealth Rock user. And pseudo-hazer.
Stealth Rock for obvious switch-in damage. Roar works well with SR, and forces switches, stopping the opponent's attempts at sweeping. Surf gets STAB and in his main attack. Grass Knot hits opposing water types and other such things. Pretty straightforward.
So yeah, thats one of my teams, but I think it works fairly well. Won like 4 times in a row in Pokemon Battle Revolution, and yes, I battled Standard teams all four times. One even had a couple Ubers. lol.
Images from: http://www.arkeis.com/pokemonfactory.htm