Ask a simple question, get a simple answer - mark 24 (READ THE OP)

@ Overlord: Not sure about the SS stuff, but yes, you can be taunted even if you have sub up.

@ snorlax: I wouldn't settle for an imperfect Speed IV for Porygon-Z, but a defensive Porygon 2 with those IVs wouldn't be at too much of a disadvantage (Except against Pokemon with flawless Speed IVs and the same base speed and nature.)

Reposting my earlier question since it got bumped off the page:

1) Does anybody have a successful Dragonite team? I'm trying to build one but not sure where to start.
2) Is Cresselia good on Wi-Fi? or even simulators? Seems like people pass it off as unusable in OU due to its Pursuit weakness, but it's got pretty great defense, and Reflect...I really want to use the flawless bold one I've RNGed, guess I'm just hoping that it's not as unusable as people say!
 
I do apologise, but the search engine for the site is down. I'm trying to get Hidden Power [Grass] onto my pokemon, and I have a clear understanding of IV and EV ' ing. My question is, is there a guide that gives all possible IV combinations for different Hidden Powers, and where may I find it?
 
If a Pokemon has Cute Charm, Poison Point, or other contact abilities, will it work past a substitute?

For example: If a Poison Point Roserade used Substitute and the opposing Pokemon uses some sort of physical move, would the opposing Pokemon still have that 30% chance of being poisoned? Or does the Substitute make the physical attack NOT a contact move?

Also, I was wondering if the opposite happens. Let's say the opposing Pokemon used Substitute and attacks a Poison Point Pokemon, will the opposing Pokemon still have the chance of being poisoned?

I hope I made sense.
 
smileydude689:

My description for Poison Point reads:

Whenever bearer loses HP due to a direct attack by a non-bearer, that non-bearer may be poisoned (30% chance, not considered an additional effect, Safeguard and Substitute don't affect this).

(Cute Charm is analogously phrased.)

When a Pokemon uses a direct attack on a Pokemon with Poison Point and a substitute, nothing will ever happen to the Pokemon who used the direct attack (the Pokemon with the substitute never "loses HP", but rather its substitute.)

When a Pokemon with a substitute uses a direct attack on a Pokemon with Poison Point, the Pokemon with the substitute can still be poisoned due to Poison Point (the description above reads "Substitute doesn't affect this").

Cute Charm works in a similar way.

Not all physical attacks are direct attacks (contact moves). In fact, there are a few special attacks that are direct attacks.
 
I have been out of the loop for a while but does searching for PokeWalker Spreads differ from normal spreads (Method J or K)?
If so what method is required?
If not, is there a list somewhere that shows a few spreads along with the times to hit them. I apologize if this is something that should go under the PRNG Thread.
 
When I finally finished ev training my blaziken I went to go teach him super power and vaccuum wave (which are move tutor moves according to serebii.net). But when I went to the move tutor in blackthorn city in heart gold the only move it showed that he couldn't get through leveling up was fire punch. So my question is how do I teach blaziken vacuum wave and/or super power
 
Japan Pokémon Centers and Gastrodon

Where can I find up to date info on moves and pokémon exclusively found at the Pokémon Center in Japan? (As in the actual stores.)

Also, If I want a Gastrodon with equal Def and SpD then what is the EV spread with a Bold (or Calm) nature? As in, I'm making a Gastrodon with 252 HP EVs and a Bold nature and I'm thinking that 130 Def Evs and 122 SpD EVs would give it equal stats at level 100, but I really have no idea how to calculate it.

Thanks,
bmd2012@stanford.edu
 
Also, If I want a Gastrodon with equal Def and SpD then what is the EV spread with a Bold (or Calm) nature? As in, I'm making a Gastrodon with 252 HP EVs and a Bold nature and I'm thinking that 130 Def Evs and 122 SpD EVs would give it equal stats at level 100, but I really have no idea how to calculate it.
Gastrodon's special defence is higher than its physical defence, so when aiming for equal defences, Calm is a better nature. (If two natures are viable for the same general range of stats, pick the one that boosts the higher base stat, as you get a better nature boost that way.)

Then, splitting your remaining 252 EVs among Def and SpD gives 220 Def, 28 SpD, for a Def and SpD stat of 227 each (with 4 spare EVs that you can use to boost either of the defences, depending on which one you want to be marginally higher).
 
Hi, I'm making a balanced stall team, and I need help picking my last two members.

Currently I have Roserade with Leaf Storm, Hidden Power Ground, Sleep Powder, Toxic Spikes.

Skarmory with Whirlwind, Brave Bird, Spikes, and Roost.

Heatran with Lava Plume, Substitute, Torment, and Protect

Milotic with Surf, Ice Beam, Hidden Power Electric, Recover

I realize, I need something with Stealth Rock and a Ghost type, and maybe even a sweeper, but I have no idea which one to choose. I know typing wise I'm perfect, but I need more than that. I've been considering Mixpert with stealth rock and roar, but I've only seen it as a lead.

Should Heatran be changed to a more offensive variant? What's a physical attacker that can also setup stealth rock, but that's not a lead?

What would be two good last pokemon for this team--assuming I don't switch out any current members (although you should feel free to change movesets)?
 
If you are running stall without an appliance rotom, there is a good chance you're doing it wrong. So I'd definitely add one of those. Maybe give it willowisp/rest/sleeptalk/discharge or thunderbolt. Of course you could swap out WoW for shadow ball if you were really that set on utilizing toxic spikes.
 
Roserade + Skarmory + Heatran + Milotic + Rotom-Appliance...

Last member must setup stealth rocks... also, should I use torment-tran on my stall team or could I get away with using subtran?
Best stealth rock setter that isn't a lead: Hippowdon, Swampert... Tyranitar?
 
Lead-Roserade--using Hidden Power Grass because it hits the most leads.
Standard-Skarmory
Milotic
Subtran

Which Rotom forme/moveset would be best? Roserade has Hidden Power Ground and Leaf Storm, Heatran has Fire Blast and Earthpower, but toxic for bulky waters.
Milotic has Surf, Hidden Power Electric, and Ice Beam?
 
In Emerald, I found a good spread for a Teddiursa which includes Ability 1. When I catch it, it will obviously have the ability Pickup, but when I Pal Park it into SoulSilver, it will switch to Quick Feet, right? I think the original 3rd Gen ability is Ability 0, and the added 4th Gen Quick Feet is Ability 1, but I'm not completely sure and make to check before I spend the time resetting for it.
It will switch abilities upon evolving to Ursaring, assuming you have the ability numbers correct.

So I'm breeding Feebas and I was wondering how you can determine IVs so I can teach it HP Electric with BP70. I'm breeding for a Bold female, and I was wondering if that had any influence over it, because I know females are given different IVs than males, and, since I'm on Platinum, I check with the guy in the game corner and most of my Bold females are said that they will have HP Bug.
I'm not sure if this is what you're getting at, but IIRC (and please correct me if I'm wrong), females only had different IVs than males in generation 2, where gender was determined by the attack IV. From gen. 3 and onwards, gender has been determined by PID, independent of any IVs.
 
I'm not sure if this is what you're getting at, but IIRC (and please correct me if I'm wrong), females only had different IVs than males in generation 2, where gender was determined by the attack IV. From gen. 3 and onwards, gender has been determined by PID, independent of any IVs.
There are two effects involved here:

  • Females had lower attack IVs than males in generation 2 (which is what you're remembering). This is completely irrelevant for competitive play from generation 3 onwards, as that rule was changed. (Generation 1 doesn't have genders, but if Pokémon are traded between it and generation 2, they obey the generation 2 gender rules.)
  • For Pokémon which are caught wild (or otherwise generated via method 1, J, or K) in generation 3 or 4, there's a relationship between gender and IVs/nature/ability, just like the well-known relationship between IVs and nature for such Pokémon (the legendary IV restrictions), due to the PID and IV being connected to some extent. Mostly, though, people don't care; it basically only matters for Heatran, because all other unbreedable Pokémon are genderless or fixed-gender, and bred Pokémon don't obey the same rule (or indeed, have any relationship between gender and IVs). So given that the original questioner talked about breeding, we can conclude that the gender is completely irrelevant here.
And to answer the original question: you can give your Milotic any IV spread that happens to give HP Electric 70; as you're breeding, there are no restrictions. The best IV spread for HP Electric 70 is probably 31 in every IV but SpA, and 30 as your SpA IV, as that keeps max speed and only drops one stat.
 
When I finally finished ev training my blaziken I went to go teach him super power and vaccuum wave (which are move tutor moves according to serebii.net). But when I went to the move tutor in blackthorn city in heart gold the only move it showed that he couldn't get through leveling up was fire punch. So my question is how do I teach blaziken vacuum wave and/or super power

There are also the Battle Frontier move tutors.
 
Roserade + Skarmory + Heatran + Milotic + Rotom-Appliance...

Last member must setup stealth rocks... also, should I use torment-tran on my stall team or could I get away with using subtran?
Best stealth rock setter that isn't a lead: Hippowdon, Swampert... Tyranitar?

try gliscor so not to get beat easerly by a lucairo

252HP/40Def/216Spe
Jolly @ leftovers
Earthquake
Roost
StealthRock
U-turn/KnockOff/StoneEdge/Taunt
 
Roserade: Leaf Storm/Hidden Power Ground/Sleep Powder/ Toxic Spikes
Skarmory: Brave Bird/Roost/Spikes/Whirlwind
Gliscor: Earthquake/Roost/Stealth Rock/ Taunt, Stone Edge, or U-Turn?
Heatran: Fire Blast/Earth Power/Substitute/Toxic
Milotic: Surf/Ice Beam/Hidden Power Electric/Recover
Rotom Forme: Thunderbolt/Shadow Ball/ Will-O-Wisp/?

A. How does this team look?
B. As both Gliscor and Roserade have ground moves, would I be better off giving Heatran Hidden Power Ice or Dragon Pulse over ground?
C. After Earthquake, Roost, and Stealth Rock... what is the best final move on stall Gliscor?
D. Which Rotom forme and 3rd special move should I use? Alternatively, would I be better off giving Rotom a trickscarf set and making Heatran a Torment-tran?
 
A. How does this team look? Pretty good, but you need to be careful with Infernape and DDmence. You might want to try to squash a scarf jirachi on there somewhere as a catch-all revenge-killer.
B. As both Gliscor and Roserade have ground moves, would I be better off giving Heatran Hidden Power Ice or Dragon Pulse over ground? Put HP ice on Roserade. Heatran needs Earth power for coverage, but Roserade doesn't.
C. After Earthquake, Roost, and Stealth Rock... what is the best final move on stall Gliscor? Taunt. The attacking moves are too weak to be of any real impact. The main targets of Stone edge have intimidate and or/recovery and will likely force you out anyway so trying to hit them is pretty pointless. U-turn is not so effective when you are not able to force switches by being genuinely threatening. The only thing of note other than taunt is toxic, which could help with a bulky water problem. Taunt is also pretty good on Skarm over Brave Bird.
D. Which Rotom forme and 3rd special move should I use? Alternatively, would I be better off giving Rotom a trickscarf set and making Heatran a Torment-tran? Stick to defensive Rotom as scarf is pursuit bait, meaning you lose your hazards. Torment tran should not be used without toxic spikes.
I would suggest that you have wish support on your team, since half of the members lack recovery, particularly heatran who loses health from subbing. I would suggest Vaporeon over Milotic, as it has similar defensive and offensive potential, but has wish. Lightness is also huge against Infernape.

Good luck.
 
I would suggest that you have wish support on your team, since half of the members lack recovery, particularly heatran who loses health from subbing. I would suggest Vaporeon over Milotic, as it has similar defensive and offensive potential, but has wish. Lightness is also huge against Infernape.

Good luck.

I'm trying to make the team a balanced stall rather than full out stall!

A. That would add a totally undesirable 3rd fire weakness.

B. I'm unsure of why HP Ice would be good on Roserade as it is a suicide lead and HP Ground was chosen as it hits half of the top 10 leads as opposed to three for HP Fire or two for HP Ice.

C. I despise Vaporeon... she doesn't work for me. People don't realize how her HP doesn't make up for her defense and this is a balanced team not full-fledged stall. Milotic can enjoy status and three attacking moves with instant recovery is pivotal. Milotic stays!

D. You tell me that torment-Heatran needs Toxic Spikes support when my first pokemon is a toxic spikes lead.
 
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