Mienshao

Here are some HP Ice on Kojondo calcs:
Salamence, 0 HP / 0 SDef: 73.7% - 87% May OHKO after SR damage
Ononokusu, 0 HP / 0 SDef: 41.1% - 48.3% May 2HKO after SR damage
Sazando, 0 HP / 0 SDef: 33.8% - 39.9% 3HKO
Salamence, 0 HP / 0 SDef: 70.1% - 83.4% May OHKO after SR damage
Ononokusu, 0 HP / 0 SDef: 39.3% - 46.5% 2-3HKO (after SR damage)
Sazando, 0 HP / 0 SDef: 32% - 38.1% 3HKO with SR damage
It... doesn't look overly useful for Sazando. I'd say Speed > SAtk EVs, in general.

Why would you use HP Ice on Ononokusu or Sazando? You can OHKO both with High Jump Kick.
 
Why would you use HP Ice on Ononokusu or Sazando? You can OHKO both with High Jump Kick.
Yeah, I just noticed. Misread the OP, sorry. Seems decent enough for Salamence, but that 40 SAtk EV investment is probably better put into speed.
 
Cheer up or mixed set could use HP ice just fine, I guess. But are you really going to be staying in on the dragons, who have speed boosting moves that you can't match up to?
 
Here are some HP Ice on Kojondo calcs:
Salamence, 0 HP / 0 SDef: 73.7% - 87% May OHKO after SR damage
Ononokusu, 0 HP / 0 SDef: 41.1% - 48.3% May 2HKO after SR damage
Sazando, 0 HP / 0 SDef: 33.8% - 39.9% 3HKO
Salamence, 0 HP / 0 SDef: 70.1% - 83.4% May OHKO after SR damage
Ononokusu, 0 HP / 0 SDef: 39.3% - 46.5% 2-3HKO (after SR damage)
Sazando, 0 HP / 0 SDef: 32% - 38.1% 3HKO with SR damage
It... doesn't look overly useful for Sazando. I'd say Speed > SAtk EVs, in general.

This does make me wonder why it would not just slap Sazando with a STAB Fighting attack...I doubt Sazando would like taking those to the face.

EDIT

Dang, I dont know how this post got here so late.

HP Ice's only use is on 4x weak dragons really. Anything else, your STAB moves are stronger.
 
Why would you use HP Ice on Ononokusu or Sazando? You can OHKO both with High Jump Kick.

Why even bother with HP Ice on Salamence, when you can just hit it with Stone Edge, which will KO with Stealth Rock...

Kojondo is really cool and I can't wait to test it out, but GODDAMN that movepool is barren... I can't think of a viable 4th move on a scouter :/

Hi Jump Kick
U-turn
Stone Edge
???

Ugh. Bounce? Force Palm can be gimmicky with Paralysis... Uhhh Grass Knot for bulky grounds? It's not like Grass Knot will even net you any worthwhile KOs, as Swampert and Hippowdon are both 2HKO'd by HJK (But Grass Knot ensures the 2hko better... incase you know, miss). He's also too fast to utilize Payback, because he's too fast and the 50BP doesn't cut it. Bulky ghosts like Dusknoir and Desukan completely shut him down. Dusknoir taunts with WoW and Desukan's "Mummy" ruins regeneration. D:

;_; srsly wthhh
 
You could use Substitute. I helps with prediction and even after using it once and having LO recoil activate, you only lose 2% of your HP when switching out due to Regeneration. Fake Out could also work as Kojondo can repeatedly come in and use the combination of Fake Out+U-turn without worrying about the LO recoil.
 
Ugh. Bounce? Force Palm can be gimmicky with Paralysis... Uhhh Grass Knot for bulky grounds? It's not like Grass Knot will even net you any worthwhile KOs, as Swampert and Hippowdon are both 2HKO'd by HJK (But Grass Knot ensures the 2hko better... incase you know, miss). He's also too fast to utilize Payback, because he's too fast and the 50BP doesn't cut it. Bulky ghosts like Dusknoir and Desukan completely shut him down. Dusknoir taunts with WoW and Desukan's "Mummy" ruins regeneration. D:

Honestly, 95 SAtk isn't that bad, so some kind of Hidden Power could work out all right while also improving Kojondo's type coverage a bit. If you really need a physical move, then yeah, there are very few options (Aerial Ace? Drain Punch? I don't even know).
 
Honestly, 95 SAtk isn't that bad, so some kind of Hidden Power could work out all right while also improving Kojondo's type coverage a bit. If you really need a physical move, then yeah, there are very few options (Aerial Ace? Drain Punch? I don't even know).

What kinda of Hidden Power could it use that isn't just inferior compared with just going with Hi Jump Kick or Stone Edge? ie, Hidden Power Ice 70 does 60~70% to Salamence, and Stone Edge does 51~64%... You land a 2HKO both ways anyway.

... Huh, I'm doing more calculations now, and 0 SpA / Jolly Kojondo will 2HKO Garchomp, while HJK is fails to net the =>50% mark. Likewise with Dragonite...

<_< Hidden Power Ice in the last slot, then. Swampert and Hippowdon wall you to hell and back though (Grass Knot with 2HKO Swampert, and ~3HKO Hippowdon [~40% a hit]). He still has nothing on bulky ghosts.

Kojondo @ Choice Scarf
Hi Jump Kick
Stone Edge
U-turn
Hidden Power Ice

I just used Jolly with 252/252 atk/speed. No special attack investment is necessary. 40 SpA is absolutely pointless, as it does not change the fact that you will only 2HKO Salamence, Garchomp, and Dragonite with it.
 
Why do you care about hitting bulky grounds on the switch in with a scarfer? Just U-Turn away of them!

I'm currently using Drain Punch in the last slot just in case I need to reliably kill something and can't afford a miss with HJK. The recovery is pretty nice in conjunction to Regeneration, too.
 
But Drain punch lacks so much power...

Man, Kojondo has a pleasing aesthetic design and it seriously looks like it could be doing the Caramelldansen right now... ._.
 
Just wait a bit, you'll be able to find Carameldansen Kojondo on youtube soon after the official art comes out.
 
Wow i didnt post in here yet 0_O.
Well anyway Kojondo seems to be a pretty versatile and fast sweeper/Scout.The thing which makes him stand out amonst the mass off bad ass fighting types is probably his amazing ability regeneration which helps a lot due to the somewhat "GAY ASS FUCK" deffenses.Idk i really didnt like this guy much but i suppose will make a good scout.Kinda outclassed as a sweeper if you ask me because Blaizy would probably be kind of better.
 
Kojondo doesn't get limber...

Blaziken fills a very different kind of role as a sweeper so they are not comparible. It doesn't get Regeneration which is Kojondo's main selling point. Defenses are really no worse than Lucario. It's biggest problem is it's movepool.

I'm kind of annoyed he didn't get Power Whip though, after reading the dex entries.
 
MY BAD....Im so sorry i ment regeneration........>___________>.I was reading the infernape thread where there was a argument about Limber so it got into my head lol...And its not THAT differant from other Fast figting types like Nape,Luke and stuff.But the Movepool is kind of shallow but it has most of the stuff it needs for a sweep tbh.
 
well after reading every single post on here i came up with this set
kojondo
leftovers
moves
aura sphere/focus blast
drain punch
u turn
stone edge/rock slide
aura sphere is better than hjk in kojondo's case its more accurete and no if u miss u die punnishment and drain punch got increase in power to be just as good as brick break and heals another good move would be focus blast with 120 power
 
He seems like a Good Scout with Regeneration and U-Turn. I could see a Set of Hi Jump Kick / Stone Edge / U-Turn / _Filler_ to replace Flygon as the dominant scout..

EDIT: It seems that he can learn Me First. That could be helpful on the Choice Scarf set for things like DDMence..
 
Does anyone know if wide guard works with follow me? I weas thinking about using Kojondo in a triple battle using follow me togekiss and widegaurd kojondo to make way for a setup for unknown third pokemon.
 
Does anyone know if wide guard works with follow me? I weas thinking about using Kojondo in a triple battle using follow me togekiss and widegaurd kojondo to make way for a setup for unknown third pokemon.
Yes, but you would sacrifice two Pokemon's turns to set-up one Mon.
 
Deck Knight's theorymon analysis got me thinking how helpful Me First might actually be in the final spot of a choice scarfer. IIRC Me First will use the opponents move first at 1.5x the power... Dragon revenge killer much? How much would a Me First'd Outrage or Dragon Claw do? Only downside is if he gets locked into Outrage. Me First seems a bit situational, but more helpful than other options.
 
I can't help but wonder how this won't be the bitch of any strong priority move user. Paltry HP/Defs, seem to me, to be begging to be bent over someones knee and punished. I'm pretty sure this is a very good reason why so many pokemon this gen are slower, with more HP/defs and with larger attacks.
 
I can't help but wonder how this won't be the bitch of any strong priority move user. Paltry HP/Defs, seem to me, to be begging to be bent over someones knee and punished. I'm pretty sure this is a very good reason why so many pokemon this gen are slower, with more HP/defs and with larger attacks.

While I agree that his defenses don't support a sweep, the idea that most people have is that they will use it as a scout/revenge killer. It won't be staying in on priority attacks. It will attack and switch, healing up with its regeneration ability. It will be used like Flygon. Only problem is, he doesn't get that awesome Dragon typing.

It will definitely fall to just about any priority attack though.
 
Since people seem to be having trouble finding space for a final moveslot, you could always use a substitute set to scout.

regeneration @ life orb/wide lens
jolly/adamant - max atk & spe
- substitute
- hi jump kick
- stone edge
- knock off/baton pass

It's not as good of a revenge killer as the scarf set or as powerful as the band set, but it does do a great job of scouting. With regeneration, the health lost from substitute doesn't even matter, and the two main attacks provide pretty decent coverage on their own. Knock off lets you cripple walls, slow down any choice scarfers that may have been trying to revenge kill you, and generally just ruin strategies. Hell, you could even throw knock off on the choice scarf set if you want - you'd have to switch out right after, but removing an item is probably the best Kojondo can do against physical walls like Gliscor and Slowbro, anyway. Not to mention that there's sure to be some evolution-stone holding Dusclopses and Gligars running around.
 
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