Mew

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Mew
100/100/100/100/100/100​
Synchronize: passes on status problems to the opponent that caused the problem.
Code:
Mew:
Lv1: Pound,
Lv1: Mirror Type,
Lv1: Transform,
Lv10: Mega Punch, 
Lv20: Metronome,
Lv30: Psychic, 
Lv40: Barrier, 
Lv50: AncientPower,
Lv60: Amnesia,
Lv70: Me First,
Lv80: Baton Pass, 
Lv90: Nasty Plot,
Lv100: Aura Sphere
TM and tutor wise it's easier to say what mew doesn't have access to.
Elemental hyperbeams/Oaths
draco metor
other pokemon specific tutors.
A quick run down of Mew
Balanced stats: Base 100 stats all along the board means mew can be tooled to do almost anything
Wide move pool: It can use anymore it has access to
Access to all +2 stat uppers: sword dance, iron defense, nasty plot Amnesia, Rock polish, not to mention both bulk up, calm mind and cheer up
Baton pass: all those boost it has, well now it can pass them off to a friend.
Unpredictableness: Mew's a jack of all trades and is infamous for it, few pokemon have a good answer for him all the time.
 
Sadly the thing about being a jack of all trades is your a master of none, no matter mew's job someone can do it better.
Mew's base speed, while not slow by any means leaves him open to some of the faster sweepers almost forcing none offensive bulk sets to run either sucker punch or vacuum wave.
On the defensive side of things mew's hinder by it's type more then anything, beaten by two very common types in dark and bug.
 
Sets:
Mew has some many tools and workable slots in OU I have no idea where to begin. I will post sets as soon as I can.
In the end Mew has almost every tool it could need, but can it use them
 
What about this?
Mew @ Lefties
Jolly Nature (252hp / 252 speed / 6def)
Substitute
Baton Pass
Taunt/Light Screen / Reflect
Swords Dance/Rock Polish/Nasty Plot/Cheer Up

101 hp subs are always amazing to pass. Im not sure taunt is a good option, since everyone has michievous heart, though.
Other possible sets are some sort of sweeper, dual screens, staller, or a mixed attacker.
 
Too bad SR isnt a TM anymore you have to transfer it from DP =L.

Nope. You can't transfer TM Steath Rock either.

Anyways, I wouldn't go as far to say that Mew is a jack of all trades. There are many perfectly viable sets he can do, but I guess he does best in the Baton Passing department.
 
Weather Revenge-

@Life Orb
Mirror Type
Nasty Plot
Overheat/Surf/Blizzard
Psychic/ Psycho Shock
 
I could imagine a Very nice, Set-Up-Sweeper, bullky or offense:

@LO/ Leftovers
-Np/Calm mind
-Psycho Shock
-Aura Sphere
-Roost/ insert coverage Move/Baton Pass


Therere si many ways to play it, but I would play it Special nearly every time, because STAB-Psycho-Chock let him become a pseudo wallbreaker and it get nearly perfect coverage with aura sphere.

I dont think, itll stay Ou, the ability to Pss every +2 Stat-Boost or just use it for himself, the ability to learn every TM and the good defenses make him just to good.
 
Unpredictableness: Mew's a jack of all trades and is infamous for it, few pokemon have a good answer for him all the time.
I would like to argue that this is not stictly true anymore. There are so many pokemon now, that there has to be a reason to use mew instead of alakzam, or deoxys-D, or Lugia, or Ninjask, etc.

Mew's most useful, and therefore most set used is a form of baton pass. Because of this, Mew is not as unpredicatble as you may think. It is capable of many sets yes, but you have to take into account why your opponent is using Mew. There will be gimmicks and bluffs yes, there always are, but the introduction of many more pokemon, and the expansion of other's movepools makes Mew a bit more predictable in this generation. In combination with what looks to be a more offensive metagame, Mew may make OU. Who knows?

I would just like to add I'm not saying Mew is unpredictable because he is probably the most versatile pokemon in the game, he is just less predicatble than you may first perceive. Remember that versitility and predictability are slightly different things.

Edit: the introduction of viewing the other team furthers my arguement. If Mew and Lucario/ [insert other sweeper] are on the same team, you can almost bet Mew will baton pass
 
The thing with Mew is, whilst it's best as a Baton Passer, it's not like Ninjask who can't do a whole lot else and still be OU-viabale.

If Mew doesn't turn out broken this time, and 80% of people end up using it as a Baton Passer, I would think the metagame would simply develop, and people would start adjusting Mew's movesets to deal with common switch-ins to its Baton Passing sets.

Mew might be able to pull off some strategies better than some Pokemon who seem to outclass it, in that situation, because Mew would get different switch-ins to the likes of Alakazam and Lugia.
 
Mew probably shouldn't be passing nasty plot. Nasty plot is now ouclassed by tail glow, which can be passed by Volbeat (who gets mischiveous heart) and smeargle. Calm mind is also outclassed by butterfly dance, passable by both smeargle and venemoth.
Gear change is agility plus an attack boost, and can be passed by smeargle. But special pokes won't care about that. 2 butterfly dances are better than agility + nasty plot though- but probably impossible to pull off given the frailty of venemoth and smeargle, so I guess he could pass that.

I see a bper working like this
Mew@ mail/leftovers
252hp/252 spd/6 def jolly/timif
BP
Magic coat
Swords dance/agility
Substitute
 
Nope. You can't transfer TM Steath Rock either.

Anyways, I wouldn't go as far to say that Mew is a jack of all trades. There are many perfectly viable sets he can do, but I guess he does best in the Baton Passing department.

You can just transter a mew from a fourth gen game that already knows stealth rock, can't you?
 
New TMs this generation means Mew's got some more unpredicability up its sleeve. Eager to see what this generation's Mew can do.
 
I could imagine a Very nice, Set-Up-Sweeper, bullky or offense:

@LO/ Leftovers
-Np/Calm mind
-Psycho Shock
-Aura Sphere
-Roost/ insert coverage Move/Baton Pass


Therere si many ways to play it, but I would play it Special nearly every time, because STAB-Psycho-Chock let him become a pseudo wallbreaker and it get nearly perfect coverage with aura sphere.

I dont think, itll stay Ou, the ability to Pss every +2 Stat-Boost or just use it for himself, the ability to learn every TM and the good defenses make him just to good.
Since when is Mew OU?
 
Since the start of fifth gen, who know's if he will stay, but we are treating him as ou.

And when it comes to baton passing, that was mew's niche in ubers where he is very outclassed at every role in OU other sets may rise in usage
 
he's not going down to ou. he is too unpredictable and versatile and all that jazz. he can sweep, bp +2 boosts, transform, be an effective lead...
 
Lol transform? I didn't realise that move was taken seriously with mew.
The thing with Mew is, whilst it's best as a Baton Passer, it's not like Ninjask who can't do a whole lot else and still be OU-viabale.

If Mew doesn't turn out broken this time, and 80% of people end up using it as a Baton Passer, I would think the metagame would simply develop, and people would start adjusting Mew's movesets to deal with common switch-ins to its Baton Passing sets.

Mew might be able to pull off some strategies better than some Pokemon who seem to outclass it, in that situation, because Mew would get different switch-ins to the likes of Alakazam and Lugia.
Exacterly, although i believe that falls under "smart play and Gimmicks". Mew will always be versitile, and great at baton passing. However whilst laddering, a more "Gimmicky" set used to counter counters is less effective in the long run. Besides, people who use Gimmicks should be rewarded, imo.

Mew may not be Uber, because as you say, there will be 2 types of Mew being used -#1 baton passing (which will probably be most), and #2 "Gimmick sets" used to take out common baton pass/ Mew counters. #1 will be easy to see comming, #2 may lose you a pokemon, due to your opponent playing smart. So Mew is versitile. What really makes it for me though, is that a Mew switch in is not "immediate predict right or lose" like the case was with Salamence in Gen IV. Mew is not going to OHKO everything, or sweep after a 1 turn set up. Mew requires more execution and finesse than that. This in combination with Mew's slight decrease in "unpredictability", may just give Mew a shot at OU. This is just speculation, remember.
 
That's what I was thinking earlier

While he can do any job there some that does it better out there(unless you turn mew into a counter to several odd pokes but that's very specialized)

Mew's avg speed and attacks are what slows it down, now if this thing had dragon/butterfly dance or tail glow it could be quite scary but it's easy to handle once you know what it's doing
 
For the ones who want to use Smeargle or Urugamso or Volbeat instead of Mew, of Course they got the better Set-Up-Moves, but whats so good on Mew is that you never know his Moveset or even what he Pass.

And if thats not enough, just compare the Stats and Weaknesses: with 100/100/100 and Recovery Mew can tank many hits, other than Volbeat or Smeargle who die after one or two hits or Uru who come in with just 50% left.


I hope it stay Ou, and I think with a bgood reaqson, itsnt broken in anyway, but this guy can file in so many roles and specially in Black White, where you can see the enemies Team without scouting, a wide movepool is very usefull.
 
Mew has so many strats.... Only time will tell if that is broken in this metagame. Mew has some pretty scary set up sweepers to deal with who can get boosts faster than it can. Mew can actually run some interesting bulky attacking movesets.
 
Mew can now pass Cheer up and Claw Sharpen. Oh joy.
Mew has many more strategies up its sleeves now, and even though there are many new threatening offensive powerhouses now, I'm sure it can find a way to get around.
 
Yeah, Mew get nesarly every Boost-move, youll never know which one, before he used it and then she had it allready passed.

Especially for Pokes without any good Boost-Move but good Stats and typing this is a good Choice, f. Ex: Genosekuto or Sazandora. They both resist Mews weaknesses but theyre just examplet, theyll be many Pokes whichll of course enjoy a passed 2+ Atk/Sp.Atk-Boost ;)

Then theres of course the choice to use it as a defensive Sweeper such as Suicune, CM, some Def-Infestment and expecially a Recoverymove+psycho Shock+Aurasphere: Monster.

Anyway, theyre better Set-up-User and Pokes with much better Typ, so may itll stay Ou and fill in a quick-Baton-Pass or Set-Up Niche without beeing OP
 
Mew being an "upredictable" utility belt is not grounds to ban it from OU. People should just get better at this game, honestly.
 
I dont know, but another question: Do you even want to pass it, youll sweeper you pass the boost to will lost his STAB-Moves and change into a type you may dont even need, and you switch will have the same weaknesses as Mew and thats definitly not good to switch in.
 
Could the OP list the new TMs Mew gets? I mean, we know it still has its MASSIVE gen4 movepool, but what are the new additions?
 
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