np: OU Suspect Testing Round 1 - ...wait, I'm not Jumpman16!

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Inconsistent removes every ounce of competitiveness from the game. Octillery is the most annoying user, who just sits there and stalls out my entire team, even trace, max special defense porygon2 doesn't always win 1 on 1
 
It seems to me that pokes with Inconsistent are completely stopped by Toxic Spikes, although it's much rare nowadays. Stuff like perish song works too.
 
I can't even express how much I hate inconsistent pokes. One thing that could counter them is Machamp with no guard as then their evasion boost's would mean nothing.
 
Too bad defense boosts along with Sub pretty much shut Machamp down.

I've only been using my random stat-boosting team for 3 or 4 days; how long has Inconsistent been used (hated)? I'd hate it if one of my team's gimmicks was banned :(
 
Lol, suddently Darkrai, Skymin, Deoxy-A have been forgotten haha. Bibarel and Octillery are super angry at being UU and below for too long. They're here to destroy us all. xD

I faced like 4 teams with these two pokes, and dayum are they hard to take down. I had to switch to my Skarmory everytime they came in and whirlwind it out ASAP. It was hard but I managed to win 2 out of the 4 games.

Maybe its time to start using Swift or Shockwave type moves lol. Jirachi can use Swift and is unaffected by Toxic. xD Any other suggestions?
 
I'd rather use Rest Unaware Bibarel or like Haze Milotic or whatever because then you don't have to worry about the [Sp]Def boosts.

I'd rather just not have to deal with them though. I generally don't care what's banned and what isn't but god this is annoying to play every other match on the ladder. Especially when you're in the high 1300's/low 1400's and one match set you back 2 or 3 wins.
 
Inconsistent is about as annoying as Lv1 Aron, tbh. As in, it's really fucking annoying.

Ban worthy? Nah, wouldn't have thought so.
 
Inconsistent is about as annoying as Lv1 Aron, tbh. As in, it's really fucking annoying.

Ban worthy? Nah, wouldn't have thought so.

The lvl 1 Aron reminds me. When are they going to fix the lvl 2 Donphan glitch? It's impossible to get a lvl 2 Donphan in-game, yet the ladder allows it.
 
Inconsistent is about as annoying as Lv1 Aron, tbh. As in, it's really fucking annoying.

Ban worthy? Nah, wouldn't have thought so.
I pretty much agree with what's been said here. Inconsistent, while annoying, is a fairly reliable strategy (as reliable as the RNG gets), as is Aron (which is 100% annoying, and a hope-that-your-opponent-doesn't-have-a-ghost strategy). You can't really ban these things, as it doesn't fit any of the characteristics; I'm near certain there's no completely annoying characteristic of an Uber.
 
T
[*]Nominations will be accepted or rejected based on a combination of sound logic and popularity.
[*]Unlike the 4th generation suspect voting process, the characteristics outlined in the Portrait of an Uber are not required for justifying a Pokemon's tiering. Instead, we encourage you all to justify your nomination with whatever reasoning led you to your opinion. Please keep in mind the definitions listed in DougJustDoug's Characteristics of a Desirable Pokemon Metagame thread when posting your opinions, as if you use a word from there, that is how we will interpret it. Also, note that DougJustDoug's thread, although very detailed, probably does not cover every characteristic of our metagame, so don't feel limited to just the ones he listed when justifying your nomination. That thread is just a good starting point :)
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I pretty much agree with what's been said here. Inconsistent, while annoying, is a fairly reliable strategy (as reliable as the RNG gets), as is Aron (which is 100% annoying, and a hope-that-your-opponent-doesn't-have-a-ghost strategy). You can't really ban these things, as it doesn't fit any of the characteristics; I'm near certain there's no completely annoying characteristic of an Uber.

If you feel hax is too cheap (which I do), and that something which totally ruins pretty much any team without a ghost, and offensive, and even some defensive, ghosts get pursuited should be banned, you can nominate them.
 
Honestly, Shaymin-S is simply an improved Jirachi. But it's a really improved Jirachi-it's got +25 or so in its two attacking stats.

In other words, it's a total pain and might be banned just for annoyance value. I have literally thrown 4 Pokemon against a Shaymin-S. They were all flinched to death.

I have to agree, a while back, I didn't think it was such as huge threat, However, with that blazing speed, and good Special attack it can pretty much weasel its way through a whole team. Either by flinching them to death or the Sp. def drops. Scarfers are the way to go, such as Scarf Jirachi. The Sub versions are quite a bit more difficult to stop. Most faster pokemon can't switch in, Aerodactyl, Jolteon, and Agiruda just aren't bulky enough to take a attack.
 
Maybe its time to start using Swift or Shockwave type moves lol. Jirachi can use Swift and is unaffected by Toxic. xD Any other suggestions?

No-miss moves are incredibly weak and make you more vulnerable to setup. A better alternative is to have a phazing move on you at all times and get them in ASAP. Water move + Toxic does nothing to Toxicroak (don't use him on a non-Rain team) and Rankerusu can also set up on them for a counter sweep.

Champ may seem like a good idea, with No Guard ignoring their Evasion boosts, but he really can't do much with a vulnerability to burn and his DynamicPunch being stalled out at a measly 8 PP. Roopushin easly sets up on the both of them, so they'll probably be forced out every time they see him. Toxic would be an issue, though.
 
The most common phazing moves can miss, leaving only perish song, haze, and clear smog. Rank counter-sweep doesn't work- people have been swept by struggle o.o, and octillery has plenty of time to score a crit, while being protected from crits by sub. That will also fail once glalie is released- any attempt to boost defence will be foiled by ice breath.
 
Inconsistent is easily the worst thing that has happened to B/W.

First of all, it's not even that its just "annoying" or "haxy", since you get a +2 boost and only a -1 drop, the chances are in your favour that it will work out well. Murkrow is the best counter, and it'll probably die if it gets hit by an attack on the switch in, will definitely die in using Perish Song, and then Octillery/Bibarel can just switch out... And Bibarel has Taunt, so Phazing or using slower Perish Songs won't work.

I honestly barely want to play anymore, seeing an Inconsistent team means that the game won't be competitive.

And Aron's really not that bad, with Rocks up it can't do anything except under TR, and then it will still get at the most one KO.
 
I don't know if it's PO, but I've had Clear Smog miss - otherwise I'd say that Mushroom mon is the absolute counter to them - apart from Toxicroak or stuff with Unaware+Rest.

I do agree that Inconsistent is extremely annoying - it's one of several things that are making me not enjoy this early metagame too much. I'll probably take a break until some stuff gets sorted, and we have clear OU's and UU's, etc, and hopefully some of the more broken Pokemon disappear. Once it all settles down, I'll enjoy it much more.
 
Aren't there some moves that bypass boosts? I'm not sure what they're called or maybe I'm just misinformed.
 
Holy Sword (Sacred Sword on Serebii) is accessible by our Fighting legends, but getting burned or hit by Toxic really puts a damper in their game. Sweepers are generally not a good response to Inconsistent Pokes, as you won't win the war of attrition without getting lucky.

I got a taste of this once I played Reyscarface on the Beta Server, but thankfully, I won and never saw it again. It looks like this is more of a Smogon/Wifi problem than anything; try that shit in DW and they will HO your ass without a prayer
 
Also
Inconsistent Octillery should be banned.
If we had decided to allow evasion, than I would be for inconsistent Octillery remaining. It is not simply because Inconsistent goes around the evasion clause, but because the evasion clause removes any need to have evasion counters in the first place.

If the evasion clause was removed and a metagame was developed to account for evasion, this wouldn't be to much of a problem. With evasion clause however we have no significantly large reason to pack counters for evasion. Battles with Octillery & other inconsistent pokemon is just becoming a battle of roulette. One that would not happen if we had a metagame that developed/is developing with evasion in mind, but that's simply not the case. With only Sand Viel/Bright Powder/ & inconsistent, preparing for evasion just wouldn't be as efficient as if we had to worry about all that Double Team & minimize.

Inconsistent pokemon are ban worthy.
If their was a "clause" that banned the ability than whatever, as the ability's just creating an inane situation of roulette.

Players can't really be expected to start packing evasion counters for such a threat.
Unless an inconsistent pokemon became like 15% in usage.



.

Maybe its time to start using Swift or Shockwave type moves lol. Jirachi can use Swift and is unaffected by Toxic. xD Any other suggestions?
Octillery and Bibarel are simply not a common enough threat to legitametly warrant such changes.
You can consider them anti-metagame, since the current metagame has been raised to ignore evasion for instance due to the evasion clause. Then theres the additional defensive/offensive boosts Octillery can gain, wouldn't matter if our metagame was heading in a direction to account for such threats but it's not. Meta's not going to change for 2 pokemon who in any given battle COULD be troublesome, or be drop dead retarded easy to defeat based on the RNG when they're at their current usages. Unless evasion clause is going to be removed to encourage packing evasion counters, these kiddies should just be banned, and sanity preserved.
 
Aren't there some moves that bypass boosts? I'm not sure what they're called or maybe I'm just misinformed.

I think that clefable is the best counter to pokemon with inconsistent. It gets unaware, so it completely ignores their stat boosts. The majority of the pokemon who get them are special attackers, and clefable has pretty good special defense. With a combination of T-wave/Toxic, light screen, wish, and seismic toss, it can wall them all day.
 
I think that clefable is the best counter to pokemon with inconsistent. It gets unaware, so it completely ignores their stat boosts. The majority of the pokemon who get them are special attackers, and clefable has pretty good special defense. With a combination of T-wave/Toxic, light screen, wish, and seismic toss, it can wall them all day.

Octillery has Toxic so it can just stall you out if you forgo Magic Guard.
 
Octillery has Toxic so it can just stall you out if you forgo Magic Guard.

She gets aromatherapy, so she doesn't really to use magic guard. Also, clefable can just do the same thing to octillery. The only difference is that octillery has no recovery moves, so it has to rely on leftovers to stay alive.

Edit: I just realized that aromatherapy and wish are illegal on the same set.

A better strategy for countering octillery would be this:

Clefable w/calm nature

-Substitute
-Wish
-Toxic
-Seismic toss

Not sure of the EV's to use on this set, but clefable is faster octillery, so she'll be able to get a substitute up before it can poison her. She can then proceed to poison him, and stall him to death. Since she gets unaware, she ignores his stat boosts. I think the octillery problem has been solved.
 
I think that clefable is the best counter to pokemon with inconsistent. It gets unaware, so it completely ignores their stat boosts. The majority of the pokemon who get them are special attackers, and clefable has pretty good special defense. With a combination of T-wave/Toxic, light screen, wish, and seismic toss, it can wall them all day.
Clearly, we should be countering Inconsistent Bibarels with Unaware Bibarels. Best battle ever.

Inconsistent seems to rely mostly on whether it can get the evasion and defense boosts it needs before getting smacked with Toxic or taken out beforehand. Seems like it'll be either your winning strategy or your complete flop.
 
Clearly, we should be countering Inconsistent Bibarels with Unaware Bibarels. Best battle ever.

Inconsistent seems to rely mostly on whether it can get the evasion and defense boosts it needs before getting smacked with Toxic or taken out beforehand. Seems like it'll be either your winning strategy or your complete flop.

I admit that it won't be the most interesting battle, but if it prevents me from being sweeped I'm happy with it.

BTW, it doesn't matter if they get evasion or defense boosts, as unaware ignores them. Face it, clefable counters them completely.
 
The problem with saying there are counters to inconsistent Pokemon is that while it is true in most cases, Smeargle is a clear exception since whatever you have to beaat it , Smeargle can Baton Pass to a counter. The only moves it has to run is Substitute, Protect and Baton Pass, meaning it can run Taunt,Spore, Magic Coat or Gear Change, making it unbelievably hard to counter.
 
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