Well here are my thoughts.
Doryuuzu: I can see the argument a little bit more here. If you aren't prepared, he can tear through your team. If you are prepared and you lost your counter/check then he rips through your team. But so does Gyarados, and Gengar, and every other sweeper that has every existed. If you didn't prepare for a major threat, then you flat aren't building a good team. And it's not even that hard to find something that completely walls him. Skarmory and Bronzong both laugh in his face and watch him as he struggles to do anything. Many other things check him as well. Balloon Heatran does it very effectively, Gliscor does it equally as well, both resisting all of his coverage bar the neutral Rock Slide and KOing back. I have yet to truly believe that he has enough power in him to be broken, but I'm willing to be convinced.
Miscellaneous...
Wobbuffet: Broken. He's the same as he's always been: master of the free turn. And a free turn of set-up is a nightmare from many of the new threats this gen has brought, and even from the threats from past gens.
EDIT: Oh, and for DrizzleToad and DroughtTails, they're as broken as Hippowdon and Tyranitar. i.e. Not very. In fact it's harder to be a rain or sun team, as those that benefit from those brands of weather just don't have the natural bulk that a Sand team gives (let's not kid ourselves about hail). Rain has nothing outside of Kingdra, Manaphy, and Ludicolo, maybe Armaldo that can take more than one hit, and Sun has either a terrible typing on it's chlorophyll sweepers or a blatant weakness to ground/stealth rock for sun boosted STAB in fire, so they don't last long either. This forces them on a more hyper offensive style. This style really misses the idea of a Pokemon who sets up their weather and dies for them, allowing them to come in safely. Something you simply can't do with the Auto-inducers everywhere in this gen.
About Doryuuzu, I'm really wondering why people are just fine about carrying specific priority for to beat this thing or carrying Skarmory/Bronzong (ie. specific counters), but are saying that Deoxys-A should be a suspect when you have to basically do the same thing for him. It's actually kinda stupid to be honest, because it's not as if Deoxys-A's counters are useless, in fact, Bronzong is a counter shared between the two.
Doryuuzu may have a little less Attack, but he has the equivalent of 225 base Speed in a Sandstorm, which is much higher than Deoxys-A's base 150. And a key point about Doryuuzu's Attack is that he can boost it, unlike Deoxys-A. While Doryuuzu's coverage may not be as good, he can still hit everything for neutral, and when he Swords Dances, he's going to be doing a lot more damage than Deoxys-A would if he's able to hit everything for neutral. I know that Deoxys-A can go mixed, but Doryuuzu's still able to muscle through a lot of physical walls after a Swords Dance, so it really doesn't matter.
To add to this, most priority, even super-effective, can't OHKO Doryuuzu without a boost because he's actually pretty bulky for such a fast and powerful sweeper. If you do the calculations, you can see that 0/0 Doryuuzu takes hits about as well as 0/0 Rotom-W, who is quite bulky.
Deoxys-A on the other hand, takes any kind of hit as well as a 0/0 -1 SpD Cloyster takes special hits.
Another thing to note is that Doryuuzu can cut his checks in half if he's running Balloon, while Deoxys-A has no such option since he'll die to any kind of hit, not just Ground hits.
Literally the only drawback is that he has to have Sandstorm up in order to move that 88 base Speed up to 225 base Speed. But honestly, it's really easy to keep Sandstorm up despite Politoed and Ninetales' efforts. Tyranitar and Hippowdon just have so much more staying power than the two of them. Tyranitar gets his 154 base Special Defense from Sandstorm, and Hippowdon has Slack Off and is able to take a lot of hits on both sides. The fact that there's two weather starters as opposed to one makes it even easier too.
However, while I absolutely hate Doryuuzu and wish he would die, I don't know if he's particularly broken. I don't think Deoxys-A is either. But I really just wanted to mention that it makes no sense that both of them are dealt with in the same way, yet people seem to think Deoxys-A is the more dangerous one.
About doryuzuu, yeah hes not a glass cannon in every sense. I just afraid that if Dory is banned, Rain and sun will dominate making absurd things like ban mana(its inevitable maybe) or Kingdra(backbone of the rain) and maybe even venusaur(the backbone of the sun) happen. But those other isnt as influental as Dory IMO
Lol, absolutely agree. Unless you pack an Empoleon or some such, it kills you with Sub / Protect / Toxic / Surf.All I have to say is ban Inconsistent Octillery before you even think of any other suspects.
All I have to say is ban Inconsistent Octillery before you even think of any other suspects.
Drizzletoad and Droughtales are broken. Drizzletoad on a slightly more scale. They are released if you are following Pokemon Online's dream world policy, everything on Serebii (ironic) counts. Doubling speed is bad. A slightly bulky swift swimmer that can withstand the fighting priorities that can set up rips apart team. Hi Kingdra. Droughtales is still broken. While you might say it's the same for Sandstorm, that's Dory's problem, not Ttar and Hippo's.
The problem is with the Chlorophyllers, not Tales itself. Jumpluff outspeeds anything except scarfed Deoxys-S and Speed boosters. Solar Power pokemon sweep easily. Leafeon w/ rest would be your new manaphy etc.
The problem is with the Chlorophyllers, not Tales itself. Jumpluff outspeeds anything except scarfed Deoxys-S and Speed boosters. Solar Power pokemon sweep easily. Leafeon w/ rest would be your new manaphy etc.
I completely agree about the first part of this.Toad and Ninetails are somewhat of a useless poke that you'r "forced" to run in your team while Tar and Hippo are the best of the best and can be extreemely benificial for your team by taking out large threats such as Shandera,Latios and Doryuzu respectively.Sand teams are just more stable and versatile then any other kind of team as they aren't as much dependant on their weather like the others which is quite problematic because in the current metagame the weather keeps constantly changing.They also dont have limited options so you cant exactly have a "Surefire" counter/Check to them as you can with others.This is absurd. Sand's biggest virtue over Rain / Sun is and always will be Hippowdon and Tyranitar's superiority as pokemon to the team. Ninetales and Politoed, no matter what, amount to little more than meat shields themselves. Sand will remain the dominant weather even without dory, if only because non-rain/sun teams will need it to counter rain and sun.
Level 1 Groudon and Kyogre were banned in Gen 3 and 4 simply because infinite Rain and Sun were huge advantages if you had a team built around those conditions, mainly thanks to Swift Swim and Clorophill.
Let me correct what he meant to say: when lv 1 groudon and kyogre were tested 1 in gens 3 and 4, they were found uber under the support characteristic for their abilties.
They were banned because lowering a Pokemon's maximum level so it can be used in a lower tiers literally does open up a slippery slope of "What level does <insert Uber here> need to be lowered to in order to be balanced in OU?" That and the fact that the lowest level you could get each was at level 45.