Moody

Status
Not open for further replies.
Haze affects both sides, so Protect doesn't stop it. It's the same as if you were using Perish Song (which happens to be on the list of moves Protect doesn't stop) or something similar.
 
Mr.mime@leftovers
~role play
~substitute
~protect
~magical leaf

w00t

Has no use against any pokemon other than inconsistent mons. Overspecialized/gimmick. Also fails if octillery gets a speed boost and toxics it before it subs. If octillery does not have a speed boost, then it can still win by predicting correctly and surfing or toxicing appropriately. I'm not sure what happens if it just spams surf, mr.mime has decent sp def but its hp is very poor. Also fails against glalie, who's increased accuracy thanks to inconsistent will negate his evasion boosts and whose ice breath will override defense boosts for a guarenteed ohko. If it runs sp def for octillery, then glalie will outspeed as well.
 
Also, having a weak, unSTABed Grass move as your sole attacking option is a pretty huge drawback. Yhere's a whole host of things that can set up on you and wall you once the opponent figures out what you're doing. That's even before taking his universal counters into consideration.
 
Mr.mime@leftovers
~role play
~substitute
~protect
~magical leaf

w00t

Porygon 2 is much better at it, due to it having trace. I had a battle where it copied inconsistent, then got to like +6 everything. It only killed 2 pokemon though, succumbing to Parasect's sub+leech seed+dry skin+leftovers combo. Good old PP stalling. But seriously, if Parasect didn't save the day, I would have lost so badly.
 
Also, having a weak, unSTABed Grass move as your sole attacking option is a pretty huge drawback. Yhere's a whole host of things that can set up on you and wall you once the opponent figures out what you're doing. That's even before taking his universal counters into consideration.
Maybe the idea in making the set was that Mr. Mime had Technician (boosting it to a 90 power move, I think), and just an oversight that Role Play would get rid of it in favor of Inconsistent ?


Or Magical Leaf to hit the upped evasion I guess.
 
Y'know, Shinbora can switch in on anything besides Ice Beam and beat the inconsistant users.

Just have:

Shinbora @ Life Orb/Leftovers
Magic Guard
-Assist Power
-Cosmic Power
-Roost
-Whirlwind/Miracle Eye

which is one of its main sets anyway.

Furthermore, this set makes stalling with the Inconsistant user a liability, since your opponent will have to deal with a +6 Def/Sp Def pokemon with a 200+ BP before STAB (and people are psyched about V-Generate?) afterwards, with either the ability to wipe out even Dark types or phaze them away.
 
Y'know, Shinbora can switch in on anything besides Ice Beam and beat the inconsistant users.

Just have:

Shinbora @ Life Orb/Leftovers
Magic Guard
-Assist Power
-Cosmic Power
-Roost
-Whirlwind/Miracle Eye

which is one of its main sets anyway.

Furthermore, this set makes stalling with the Inconsistant user a liability, since your opponent will have to deal with a +6 Def/Sp Def pokemon with a 200+ BP before STAB (and people are psyched about V-Generate?) afterwards, with either the ability to wipe out even Dark types or phaze them away.

it loses to ice breath Glalie though.
 
Also, whirlwind can miss. Being able to boost your SDef and Roost off the damage is great, and so is Magic Guard negating Toxic damage, but... but...

...hell, that's actually not such a bad idea. Except that it loses to anything with Ice Beam, yeah.
 
Also, whirlwind can miss. Being able to boost your SDef and Roost off the damage is great, and so is Magic Guard negating Toxic damage, but... but...

...hell, that's actually not such a bad idea. Except that it loses to anything with Ice Beam, yeah.

If you run Whirlwind, you just spam it after you get enough defense boosts and it'll hit eventually.

If you run Miracle Eye, you just null their evasion, and break through their subs normally(even if they have like +6def/spdef themselves, but you should get maxed boosts faster than they can).

Also, it can beat Ice Beam (at least, without STAB) users if you can outspeed and Cosmic Power first, since I believe the inconsistant users are EV'd defensively.
 
porygon2 with Trace is a great counter to this, especially with Shock Wave

Also, Machamp can do pretty well against these pokemon, especially with DPunch causing confusion
 
sooo, what's stopping Octillery from getting more Defense boosts?

I get your point, but you know, you have 1/7 of it raising defense... but also have 1/7 of it dropping at least one stage. In any case, you've got a lot more probabilities (playing machamp) of beating the inconsistent mon up.

People seem to always forget that inconsistent can boost a stat, but can also (-1) hinder it.
 
The thing is, when you're getting +2 and only losing -1, it's almost a guaranteed good thing.

If you're lucky and get +6 evasion, it barely matters what stat is dropped, because if you can't hit it and it can hit you, whether its an OHKO or 12HKO, it doesn't really make a difference.
I mean, there are cases where it can work to your disadvantage, but with Pokemon like Bibarel and Octillery, does it make a difference anyway? You're basically using two Pokemon that have nothing to lose and lots to gain. You're bound to get something good out of it.

With such an inconsistent ability, its hard to say how beneficial it will always be, but like anything with the proper support it can be great.
And with a little bit of luck, you can go a long way in this game, and with there already being enough luck involved, this kind of thing deserves a test for making the game even more uncompetitive than it already is.
 
If Octillery gets massive Defense boosts, Machamp can just spam Stone Edge until it criticals, and then follow up with Dynamic Punch.
 
Octillery will probably have speed boosts by that time as well. So that means it can just sub before he d punches. Plus with massive defense boosts, confusion won't be much of a problem unless it also has massive attack boosts. You would be better off toxicing it.
 
No, not too often, but imo they should. It will allow it to be a counter to Inconsistent users, and on a Leadchamp it deals a lot of damage to opposing Politoeds.
no it should never run T-Punch since Dynamic Punch hits for the same base Power even if T-Punch is super effective.
It would slightly help against Gyarados but thats what Stone Edge is for.
 
If Octillery gets massive Defense boosts, Machamp can just spam Stone Edge until it criticals, and then follow up with Dynamic Punch.

Why should luck affect it so much though? I know hax is inevitable, but it seems that if the only way to beat it is to "spam a move until a crit happens" then it doesn't make sense to keep it around. I can spam any move until a crit happens, that doesn't mean I have more skill or that I played better.

If luck is such a factor already, then taking this out would make the game more competitive, and that's the goal overall, since this is Competitive Pokemon, not "Get Tons of Luck Pokemon".
 
Status
Not open for further replies.
Back
Top