Haxorus

I think the best way to run this guy is as a bulky stallbreaker.

Haxorus @ Leftovers
252 HP/252 Atk/4 Def (bulky EVs, outspeed some target if you want)
Adamant / Mold Breaker

Taunt
Swords Dance
Earthquake
Outrage

Stall/defensive teams will shuffle in fear trying to deal with a +2 Outrage, and it actually has HP investment, so it can take most neutral/non-stab SE hits, and it's naturally fast enough to outpace a lot of defensive teams. It has passable defensive stats too, so I think this will beat down a lot of sand stall teams (assuming you have a garchomp counter).
 
I'm feeling a speed pass. Ninjask might be able to take this 'mon the distance, with a specially based receiver for other situations.
 
^the moment you switch in Ono your opponent will know if you have Mold breaker or not since Mold Breaker has an entry message.

Well i think i already said this twice but to make my opinion clear Rivalry has its uses if your laddering since you often will encounter Test Teams and players that just don't know about this kind of things, but when you got a higher ladder rank and start encountering more serious players or if you play in a tournament switch to Mold Breaker as its the more reliable Ability and has no possible draw backs.

Oh and Mold Breaker also negates Rough Skin/Iron Barbs recoild wich is nice against Nattorei.

Likewise you could say that if all pro players make their teams female you could just make your Haxorus female too... but I see your point. While Rivaly is risk reward, Mold Breaker is no risk and some reward, I get it.I didn't know it disregards Sturdy or Multi-Scale though.
 
Likewise you could say that if all pro players make their teams female you could just make your Haxorus female too... but I see your point. While Rivaly is risk reward, Mold Breaker is no risk and some reward, I get it.I didn't know it disregards Sturdy or Multi-Scale though.

Considering that Multi-Scale doesn't matter with Rivalry since the only OU with Multi-Scale is Dragonite and weak to Ono's Outrage and dies regardless with +1 and Rivalry, Multi-Scale isn't a big issue, unless it's a female Dragonite.

Does Mold Breaker negate Unaware? Like should an Unaware Pokemon come in hypothetically (they wouldn't as Ono smashes them anyhow and Choice Band Outrage if Unaware doesn't negate the Band is a 2 hit ko on even max/max Quagsire), would Mold Breaker negate Unaware? I think it would.

However Rivalry (until people catch on and then it would all turn female and then people would switch...) doesn't seem all that high risk (because many pokemon are male anyhow except for the always female or genderless). The highest risk of Rivalry is Brongzong (who unfortunately because I forgot Mold Breaker does reveal itself isn't going to be fooled and would easily come in) although as long as you don't lock yourself in, you can switch to something to handle Brongzong and Team Preview allows you to check for Bronzong anyhow.

I guess Nattorei too although the old Zoroark/Ono trick could keep people guessing and you could pull of Swords Dance Zoroark as a Swords Dance Ono which kills pretty much everything and Latis get slammed by Swords Dance Sucker Punches and Bronzong gets Flamethrowered.
 
Does Mold Breaker negate Unaware? Like should an Unaware Pokemon come in hypothetically (they wouldn't as Ono smashes them anyhow and Choice Band Outrage if Unaware doesn't negate the Band is a 2 hit ko on even max/max Quagsire), would Mold Breaker negate Unaware? I think it would.

I don't think it would,because it doesn't hamper you from your attack going through,it just ignores your boosts.
Multi-Scale directly lowers your damage,Unaware doesn't.
 
Then does it negate Choice Band or not? Choice Band is a +1 boost but I'm not sure if that counts as a boost or is calculated directly into the Pokes attack.

I dont think it counts as a boost for unaware, its just a separate multiplier. i could be wrong though.
 
This literally beats everything if you pass it a belly drum with like +4 or +5 speed and fire blast hacked on to it with a wide lens.
 
This literally beats everything if you pass it a belly drum with like +4 or +5 speed and fire blast hacked on to it with a wide lens.
This was rather invalid, because if I hacked anything, it could literally beat anything.
And anything with a Belly Drum and +4 or +5 speed passed to it is bound to sweep...

I find that CBHax is probably one of the more devastating sets it can use, because with its trollish speed, it misses out on the base 100 speed tier, so I tend to EV it in its Defense and Attack, although I probably am better off EVing it in speed...
But I enjoy using Team Preview to know when I can potentially spam Mold Breaker Earthquake. :D
 
It only needs enough speed to beat minimum speed Garchomp. If you're going to try for Dragon Dance, max speed is preferred.
 
It only needs enough speed to beat minimum speed Garchomp. If you're going to try for Dragon Dance, max speed is preferred.

No, Dragon Dance only needs 264-65 speed to outspeed base 130s and stuff after Dragon Dance. Do Garchomps run minimum speed? Anyhow, Dragon Dancer is actually best if you invested at 265 and not really anymore and put the rest into defenses or hp or something.
 
Bulky Garchomp does, which is becoming more popular. And I don't know about you, but if I'm using DD Haxorus I want to outrun scarf Darminitan.
 
Bulky Garchomp does, which is becoming more popular. And I don't know about you, but if I'm using DD Haxorus I want to outrun scarf Darminitan.

Actually, most bulky Garchomp I've run into are doing Jolly and about 60 Spe EVs to outrun Adamant Lucario. As for Scarf Darmanitan...its a valid point. If you were concerned with slow walls you'd be using SD instead of DD.
 
screw mold breaker and rivalry...just stick with tension so that enemies won't eat their berries...
But you don't see a lot of Pokemon running around with berries attached. But I do see a use of Tension on Ononokus because it prevents things like BellyZard or SubPetayaAgility Empoleon from using their respective berries. Situational, I know.
 
But you don't see a lot of Pokemon running around with berries attached. But I do see a use of Tension on Ononokus because it prevents things like BellyZard or SubPetayaAgility Empoleon from using their respective berries. Situational, I know.

yeah i said that for fun because mostly mold breaker and to some extent rivalry are far superior options...at least that stands for me...
 
29 pages? I skimmed several of them on my way here, so a thousand apologies if I've missed discussion of this kind of set.

I got interested in haxorus because my previous team used a pinsir as a physical sweeper because I dig his ability (Which is why I picked him over Heracross), and mono-bug typing is pretty rad (resists ground and fighting? Yes please!). Haxorus loses out on the bulk aspect a bit (Although it has higher HP) but gives him higher speed and monstrously better attack.

Depth Chargorus/ Mayorus
Haxorus @ Shell bell/Yache Berry
Jolly
EV's: 252 attack/252 speed/ 4hp (Help!)
Swords Dance/Dragon Dance
Double Chop
Dragon Tail/ Coverage
Coverage Move Here! (Earthquake/brick break/x-scissor, etc)

I had difficulty naming it. I was going to call it the Mayorus because the mayor of the town cuts the ribbon on the opening day of something, kind of like how he breaks focus sashes? Either that or depth charge because it destroys subs har har har.

I was looking through his movelist trying to see what kind of coverage I could get (Rock slide instead of stone edge? Bummer, but higher accuracy is okay, especially off that attack), and noticed something interesting.

Haxorus boasts the most powerful multi-hitting attack in the game. Double chop is only resisted by steel, and off his 147 attack is almost guaranteed to destroy a substitute, especially if he's had a chance to boost or something. It'll also help deal with pokemon that rely on focus sashes or sturdy to get free hits in. It has as much base power as dragon claw (80 plus STAB is both attacks hit), and off of his enormous attack that's acceptable.

Furthermore, with dragon tail, Haxorus can outspeed, damage, and knock away every OU defensive phaser that doesn't invest in speed (even Zapdos, with 100 base speed, is going to get sent out if Haxorus gets its speed up a bit), which gives it great staying power.

A boosting move is torn between swords dance to give it almost comical attack power, or dragon dance to make sure it outspeeds phasers and some of the common revenge killers (I think that it'd outspeed a non-scarfed starmie, and starmie are very very frightening).

The basic idea for this guy is to switch in on something that likes to put up subs to help set up (Breloom from last generation), or anything that likes to stall. Rather than taunting them to force a switch, Haxorus lets them continue setting up while he boosts once or twice (Depending on if they have to set up a sub AND leech seed AND something else, or if they're going to focus punch you right away), and then double chops to kill their sub and smash them. Things relying on focus sash, sturdy, or substitutes to take hits aren't going to fare well against the double chop, and it can use a fast, powerful dragon tail to knock away anything that tries to phase it out and deal with it later. The only real way to kill it is with ice-based priority or something that can outspeed it, and if they switch in something that Haxorus can take a hit off of, a second dragon dance would make outspeeding it -very- difficult.

My first item choice is the Shell Bell. If he's tearing into pokemon that like setting up huge substitutes, there's a chance he'll be dealing a lot of damage, and shell bell could reasonably outpace leftovers as recovery method.

Second choice is Yache berry, so you don't have to invest as many EV's in defence. Halving the damage of ice shard to 1x effectiveness is enough to keep haxorus alive and cause great damage to the weavile or mamoswine in charge (Which is why I think brick break might be a useful attack, as it will demolish weavile and really hurt mamoswine, as well as deal neutral damage to skarmory - earthquake will take out Bronzong).

If you're not worried about getting phased, you can change Dragon tail over for another attacking move for coverage.

I understand that this set misses out on a lot of his big draws (Such as the most powerful OU Outrage), but his incredible ability to take out substitute and focus sash users, as well as stay in against phasers seems like it could find a decent niche on a team.

Forgot! If you have any advice over moveset, EV spread, items, or especially set name, I'd be super happy!
 
I don't know whether being able to take out Substitute users makes it useful enough to use. Also, I don't believe it KOs Breloom with a second hit of Double Chop, and maybe not even Gengar without a boosting item. Its low speed means that it's not going to take out many Substitute or Focus Sash users without taking serious damage first, as they tend to be much faster, frail attackers. Dragon Tail doesn't work out too well on a boosting set, as its intention is to hit as hard and as fast as possible before it dies due to its mediocre defenses. It's just not going to work very well.

That said, the idea itself sounds solid. However, I think it would probably work better on a Choiced set. A Choice Band Double Chop, while it has the same speed and frailty issues as the set you suggested, will have enough power to reliably break subs and deal major damage, if not KO, the pokemon under the Substitute. CB Dragon Tail does excellent damage to most of Haxorus's common switch-ins, including phazers like Skarmory. Also, CB Outrage is just ridiculous. With a Choice Band, the Double Chop idea will work much better, although a Choice Scarf might help too, to hit faster, frailer attackers.
 
you're true, it might not drain the rest of Breloom's health (Especially after the toxic orb healing) with the second hit, but if it dragon dances during the leech seed it might, or if nothing else, it'll break the focus punch it may be winding up. Gengar? Even with a poor base 40 power, Gengar can't take hits at all, and will have lost a quarter health on the sub.

You do have a big point about the choice items being useful, you can punish them on the switch-in and make them double up their hazard damage.

The only reason I had dragon tail in (maybe) for my original set was once you get off a dragon dance (Or even two if you think you can chance it against something that's not geared towards hitting hard), anything that tries to tank two hits or even revenge phaze it can get bounced away with the dragon tail so you can keep your stat boosts. I figure that if you're running this set, you don't have a lot of opportunities to get a solid setup in (Most teams will have one, maybe two stallers/sub users?), trying to keep him in would be the top priority.

Heh, if you can bring him in on someone setting up hazards you can let him lay them down and hopefully get two dragon dances in, at which point you won't really -need- to worry about his frailty (Although support from Tentacruel to wipe clean up the aftermath would be helpful).

I'll keep the choice items in mind. A choice-banded double chop will hurt a breloom too much to stay in, and even give Gengar a good scare (Although Gengar would have difficulty NOT one-shotting him). Given the popularity of things like sturdy, or focus sash murkrows, having a very powerful multi-attacker seems like something good to have.
 
Going for a dragon dance set. I can't figure out if I want to go full bulky (max HP and the rest split between defenses) or HP and Speed oriented.

I'm also considering a gimmick DD rivalry set that looks a bit like this:

Haxorus @ yache/lum/life orb
Rivalry
Adamant/Jolly

Outrage
Dragon Dance
Attract
fillerdamagingmovehere

Essentially you'll get a huge damage boost against anything that's same-sex, and the ability to haxxor anything that's opposite sex, potentially gaining you a switchout or a turn to throw up another dragon dance.

I also did some damage calcs. A +def nature Haxorus with max HP and max DEF EV's can barely survive an ice punch from an adamant choice band Weavile. (83% - 98%) and even without any ev's in attack it still ends up with 330 attack and 230 speed. That's 345 speed and 495 attack after a dragon dance. Enough to outspeed the Weavile back and KO it.

Currently I think I'm going to go with 252 HP, 148 Attack and 110 SPE ev's for an Adamant life orb using dragon dancer. After one dragon dance you outspeed anything below Jolly non-scarf weavile and still end up with 604 attack. After a dragon dance you also outspeed adamant choice scarf garchomp.
 
I actually think this guy is really good, but thats just from battle subway experience.
Also, even though hes slower than a lot, hes still damn fast, for example faster than chandelure and dragonite and i think he can OHKO both with earthquake and outrage respecticely
 
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