What aren't we writing about? (Pokemon unfit for OU Analyses)

Also, Nidoqueen for sure needs to be listed. With Encourage it needs no SpA EVs to 2HKO shit like Skarmory and Natt, while setting up its own hazards, absorbing T-spikes, and just being a general good utility.
Nidoqueen's just Nidoking with less offence and more defence, plus it's outclassed by many in terms of utility.

Steelix should always have an analysis because it is an excellent defensive pivot for offensive teams in need of Stealth Rock, a Thunderwave / Toxic immunity, AND a phazer, all in one. Not to mention Sturdy or not Sturdy Steelix is virtually impossible to OHKO with an unboosted attack (need a STAB Fire Blast, and all the users of it can't risk switching into an Earthquake without a Balloon). Specially Defensive Steelix actually is more efficient than a physical wall, since Steelix should be using his resistances rather than trying to be a pure wall. 9 Resistances and 2 Immunities, with weaknesses to common predictable attack types (Fire, Water, Fighting, Ground - all of which are resisted by Lati@s, Dragonite, Salamence, Gyarados) allow for easy switch-ins for the said pokemon. I was running Steelix with a set of Earthquake / Dragon Tail / Roar / Stealth Rock as my defensive pivot on my offensive team and it worked perfectly.
It didn't get too much this generation and with new threats like Conkeldurr and Excadrill, Steelix has a hard time fitting it. I still think it's analysis worthy but this is most likely why it isn't.
 
Nidoqueen being inferior offensively doesn't mean it's awful. It's got very sturdy defenses alongside a very useable Encourage+LO Sp. Atk movepool, especially in Gravity. (FB, Blizzard, Thunder etc).
 
Nidoqueen is one of two pokemon (other being Forry) that get both Stealth Rock AND Toxic Spikes. That is exclusive enough to warrant an analysis. Unlike Forry, Nidoqueen's special movepool and Encourage prevents major threats from setting up on it.
 
Nidoking can do that, too.
Nidoqueen's better at that though and it's one of the few reasons to use it over Nidoking. However, a lot of Pokemon can do what Nidoqueen does and it is outclassed by something else in all of its traits. The only reason to use Nidoqueen is a bulky Stealth Rock-Toxic Spikes special Life Orb attacker.
 
Nidoqueen's better at that though and it's one of the few reasons to use it over Nidoking. However, a lot of Pokemon can do what Nidoqueen does and it is outclassed by something else in all of its traits. The only reason to use Nidoqueen is a bulky Stealth Rock-Toxic Spikes special Life Orb attacker.
The only problem is that Stelath Rock is incompatble with Hustle Nidoran female, so it can only run Toxic Spikes and Sheer Force.
 
Why are you replying to me about this? I don't want Nidoqueen to have an analysis! Aside from that, this is some good information.
Oh, I was replying to you because you had Toxic Spikes, LO, and Stealth Rock in the same line. I wasn't going against you, I just misunderstood and thought you said it could utilize all three in a set. Sorry about that.
 
Oh, I was replying to you because you had Toxic Spikes, LO, and Stealth Rock in the same line. I wasn't going against you, I just misunderstood and thought you said it could utilize all three in a set. Sorry about that.
Sorry I sounded angry but hey, accidents happen. Also, I appreciated your information.
 
I think Lapras should be getting an analysis for OU this generation. It now has HydraRest and some solid boosting attacks, as well as the awesome Special movepool it has always has and the reasonable physical movepool. It is as physically bulky as Manaphy and more specially bulky. It has had a major boost this generation. I'd also being willing to write it, and I have some experience with it.
 
Although I'm not gonna be writing the Murkrow analysis anymore, is there a reason why it's still on this list? It not only has a spot in the RMT forum's defensive threat list for OU (which means it obviously has some reason to be used in OU), but it's had several people attesting to its effectiveness in this thread. It even works pretty well on a Stall team since Perish Songers are great on Stall teams, and he's the only one that can use it with priority.
 
So, in the department of "just wondering": When do UU analyses start? Cus I kind of want to get on with my Golbat analysis, and even though I didn't get any reason as for why it's not analysis-worthy, it's still not an exception to the no-NFE rule...
 
Maybe I shouldn't be the one to say this, but apparently Jonathan is using Parasect to great effect, and perhaps it should be off this list. Maybe Sharpedo, too.
 
I could've sworn Parasect was off the list. That kind of tells me that QC members might need to actually look at this thread a bit more...people have been asking for Parasect to be taken off the list for ages now, and it's pretty obvious that it works well in OU, since it's basically the MVP of Rain Stall (besides Politoed).
 
Sableye, Volbeat, Ditto, Jarooda are all viable in dream world
Sableye and Volbeat get Mischievous heart:
Lead Volbeat @ Focus Sash Lv. 100 -- Mischievous Heart
Nature: Bold - EVs: 252 HP / 120 Def / 136 SpD
Substitute
Baton Pass
Encore
Tail Glow
---
Passes Tail Glow with priority, which does quite a bit considering that tail glow is now +3
---
Sableye @ Leftovers Lv. 100 Mischievous Heart
Nature: Bold - EVs: 252 HP / 252 Def / 4 SpD
Night Shade
Recover
Will-O-Wisp
Taunt
--
Priority will-o-wisp, easily comes in on any choiced fighting pokemon, as well as mach punchers like roobushin and technibreloom. Also makes a great counter for high jump kick zuruzukin without shed skin, and puts the hurt on nattorei. Mischievous heart taunt and recover keep this guy from getting status'd as well as allowing it to priority heal. All it has to watch out for is magic mirror espeon
--
Ditto is used all the time in dream world, its ability to copy stat changes and throw a choice scarf and positive speed nature on it makes it a viable counter for nearly every pokemon

Jarooda is used frequently in dream world
Jarooda @ Leftovers Lv. 100 -- Perversity
Nature: Timid - EVs: 4 HP / 252 SpA / 252 Spe
Leech Seed
Substitute
Hidden Power Fire
Leaf Storm

Leaf storm boosts SpA +2 and he forces nattorei out with hidden power fire to set up a free substitute on the switch out

---
It seems you guys aren't fond of choice scarf ditto, but people are using it constantly on PO. Also, Jarooda has one of the highest usage ratios (top 20) on more than one server's dream world tier. Is there any reason to neglect an article for Jarooda and Volbeat? They are used rather often from my experience.
 
We are very fond of choice scarf ditto, but we are not writing analyses for pokemon which have not received their dream world ability.
 
Sabeleye, Volbeat, Ditto, Jarooda are all viable in dream world
Sableye and Volbeat get Mischievous heart:
Lead Volbeat @ Focus Sash Lv. 100 -- Mischievous Heart
Nature: Bold - EVs: 252 HP / 120 Def / 136 SpD
Substitute
Baton Pass
Encore
Tail Glow
---
Passes Tail Glow with priority
---
Sableye @ Leftovers Lv. 100 Mischievous Heart
Nature: Bold - EVs: 252 HP / 252 Def / 4 SpD
Night Shade
Recover
Will-O-Wisp
Taunt
--
Priority will-o-wisp
--
Ditto is used all the time in dream world, its ability to copy stat changes and throw a choice scarf and positive speed nature on it makes it a viable counter for nearly every pokemon

Jarooda is used frequently in dream world
Jarooda @ Leftovers Lv. 100 -- Perversity
Nature: Timid - EVs: 4 HP / 252 SpA / 252 Spe
Leech Seed
Substitute
Hidden Power Fire
Leaf Storm

Leaf storm boosts SpA +2 and he forces nattorei out with hidden power fire to set up a free substitute on the switch out

---
It seems you guys aren't fond of choice scarf ditto, but people are using it constantly on PO. Also, Jarooda has one of the highest usage ratios (top 20) on more than one server's dream world tier. Is there any reason to neglect an article for Jarooda and Volbeat? They are used rather often from my experience.
Analyses are written for Standard OU/Ubers/LC which includes Pokemon with released Dream World abilities, none of those are released currently and without them those Pokemon just aren't that great.
 
Sabeleye, Volbeat, Ditto, Jarooda are all viable in dream world
Sableye and Volbeat get Mischievous heart:
Lead Volbeat @ Focus Sash Lv. 100 -- Mischievous Heart
Nature: Bold - EVs: 252 HP / 120 Def / 136 SpD
Substitute
Baton Pass
Encore
Tail Glow
---
Passes Tail Glow with priority
---
Sableye @ Leftovers Lv. 100 Mischievous Heart
Nature: Bold - EVs: 252 HP / 252 Def / 4 SpD
Night Shade
Recover
Will-O-Wisp
Taunt
--
Priority will-o-wisp
--
Ditto is used all the time in dream world, its ability to copy stat changes and throw a choice scarf and positive speed nature on it makes it a viable counter for nearly every pokemon

Jarooda is used frequently in dream world
Jarooda @ Leftovers Lv. 100 -- Perversity
Nature: Timid - EVs: 4 HP / 252 SpA / 252 Spe
Leech Seed
Substitute
Hidden Power Fire
Leaf Storm

Leaf storm boosts SpA +2 and he forces nattorei out with hidden power fire to set up a free substitute on the switch out

---
It seems you guys aren't fond of choice scarf ditto, but people are using it constantly on PO. Also, Jarooda has one of the highest usage ratios (top 20) on more than one server's dream world tier. Is there any reason to neglect an article for Jarooda and Volbeat? They are used rather often from my experience.

So yeah. We could have probably taken all of the Pokemon you listed off the list, and everything would be dandy. There's a veeery significant problem with the statement though: All the Pokemon you just mentioned aren't legal. We, er, base the OU list on the released Dream World abilities, and yeah. These Pokemon aren't released yet, so we don't have to worry about them anytime soon (Ditto especially because releasing on means breeding Dream World abilities for any compatible Pokemon).


...Um. I got double Ninjask'd.
 
I think Lapras should be getting an analysis for OU this generation. It now has HydraRest and some solid boosting attacks, as well as the awesome Special movepool it has always has and the reasonable physical movepool. It is as physically bulky as Manaphy and more specially bulky. It has had a major boost this generation. I'd also being willing to write it, and I have some experience with it.

Given the thread finally seems to be getting looked at again, I'll repost this.
 
HOLY SHIT IT'S A POST BY A PERSON THIS NEVER HAPPENS

Okay, so let's go through this.

Pokemon staying on the list:

Murkrow's staying on. It doesn't have the moveslottery to do everything it needs, and there's too much nasty stuff in the meta that just dicks it over hard. I've both played with it and against it, and I haven't seen it be effective outside of random teams that have no answer to it, which is bad enough.

Clefable stays. It's kinda outclassed by the other Magic Guard users now- Sigilyph has STAB Assist Power and Reuniclus has actual offensive and defensive capabilities. It's just "okay", but nothing special in this metagame.

Huntail stays. It's just... meh, compared to the other Shell Break users in the metagame. It can Baton Pass it, but so can Gorebyss, which is more threatening toward PHazers in the metagame after a Shell Break.

Weezing stays. It's not actually a counter to anything notable in the metagame, it's HUGE Reuniclus bait, and with no reliable recovery it's a terrible choice for a counter to multiple major threats.

Donphan stays. It's slow and mediocre, and even SR and Spin can't save it from being a bad Gliscor.

Claydol stays. Unlike Nidoqueen, Terakion actually can carry a move to rock it easily- X-Scissor. Doryuuzu does the same thing with X-Scissor, and in addition to that the only thing Claydol really brings to the table is Rapid Spin. It also gets shut down by Ferroseed for the most part, which really puts a damper on its spinning.

Shedinja stays. Ferrothorn completely shits on it, and the increased prevalence of Sand due to Excadrill and Landorus doesn't help its case. There's a lot of stuff in this metagame that isn't friendly to it, and the fact that Gliscor now runs Aerial Ace or Acrobat on a regular basis is nasty.

Pokemon being removed from the list:

Sharpedo needs no introduction. Speed Boost is sca-ree on a Pokemon with legitimate offenses, which Sharpedo definitely has.

Parasect is nuts on rain, as a Spore / Leech Seed / Substitute / X-Scissor set with maxed defenses puts the hurt on a lot of teams.

Lapras is coming off. Hydration Rest is legit, and it has a lot of ways it can be effective. Supportive sets have Perish Song, or it can go offensive with Curse OR Dragon Dance.

Nidoqueen isn't Weezing. Sheer Force, Roar, and the ability to threaten stuff as well as lay down Toxic Spikes makes her at least decent. She's a rare check to Terrakion as well, something that's few and far between.

Pokemon being added to the list:

Rotom-S needs little to no explanation. It's literally worse than Thundurus and Zapdos in every way, and that's just a shame. Luckily, I'm thinking Rotom forms are going to be tiered separately in this generation, so UU Rotom-S might be in the future?

Emboar. Really, Game Freak? You bring out Infernape, give Blaziken Speed Boost, and then heap this shit on us? I am disappoint. Too slow to do anything effectively, and not even strong enough for it to matter.

Samurott too. It's outclassed at everything it does, and just mediocre at everything too. It's not especially bulky, nor especially fast, nor especially powerful. It's like Suicune without the great bulk, or Azumarill without the great power. There's just not a lot of room for it in a metagame that has Suicune, Azumarill, Starmie, Vaporeon, Jellicent, and other Water-types.

Qwilfish is making its grand return due to the DrizzleSwim ban. Without the benefit of rain-boosted Waterfall and a fast Destiny Bond, it's not that interesting.
 
Weezing stays. It's not actually a counter to anything notable in the metagame, it's HUGE Reuniclus bait, and with no reliable recovery it's a terrible choice for a counter to multiple major threats.
I just EV trained a Weezing in my 4th gen game the other day. Oh well, I have a lot of Pokemon that are on the list.


Pokemon being removed from the list:

Sharpedo needs no introduction. Speed Boost is sca-ree on a Pokemon with legitimate offenses, which Sharpedo definitely has.

Parasect is nuts on rain, as a Spore / Leech Seed / Substitute / X-Scissor set with maxed defenses puts the hurt on a lot of teams.

Lapras is coming off. Hydration Rest is legit, and it has a lot of ways it can be effective. Supportive sets have Perish Song, or it can go offensive with Curse OR Dragon Dance.

Nidoqueen isn't Weezing. Sheer Force, Roar, and the ability to threaten stuff as well as lay down Toxic Spikes makes her at least decent. She's a rare check to Terrakion as well, something that's few and far between.
That's good to hear!

Ugh...must start argument but I don't know what to argue about. Someone start up, please!
 
I approve, apart from Murkrow. A specially bulky set with priority Feather Dance, Roost, Mean Look and Perish Song can take hits, and it has good resistances/immunities for switching in.
 
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