np: OU Suspect Testing Round 3 - So Long and Thanks for all the Fish

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There aren't too top-tier pokémon which you must take care if you want build a team and have a counter for each of this ?

Excadrill, Landlos, Latios, Blaziken, Tyrannitar, Ferrothorn, Terrakion, many sun abuser and the eternal OU-stuff like Scizor.

You must have a counter for each of this 'coz they are very common in this meta and they're a lot, don't you think ?
 
My question is, how are people dealing with Tornadus. Flying has such great neutral coverage with fighting that I find myself limited to revenge killing - the types that resist Hurricane are either frail (most electric types), or weak to Focus Blast (rock and steel types). I've found LO to be a bit more threatening because it can switch moves, too.
Personally, I use Scarf Rotom-W. Takes 48.47-57.02% from LO Hurricane, then always outspeeds and does over 80% with Volt Change, OHKOing if Stealth Rock is in play, and if not, it'll kill itself with LO recoil from whatever I send in to take the Focus Blast.
 
@Ewil: There are a lot of threats in the metagame this time around, but I think that could only ever have been expected with so many new ones and the inexplicable power creep they have going. However given the fact that this might be brought up by some scrub (this is the suspect thread after all) the worst possible thing that could happen here is to start banning because there are too many threats. Just don't.
 
Personally, I use Scarf Rotom-W. Takes 48.47-57.02% from LO Hurricane, then always outspeeds and does over 80% with Volt Change, OHKOing if Stealth Rock is in play, and if not, it'll kill itself with LO recoil from whatever I send in to take the Focus Blast.
He wouldn't be using Focus Blast against your Rotom-W, so you could just switch into a ground type.
 
Yes. Has anyone tried Scarf Lanturn to get the Focus Blast going while retaining the typing? Might be a good counter.
 
He wouldn't be using Focus Blast against your Rotom-W, so you could just switch into a ground type.
Tornadus typically runs Hurricane / Focus Blast / HP Ice as its attacks. Focus Blast is the only one out of the three that Rotom-W doesn't resist, so it's highly improbable that it wouldn't use it.

Are you perhaps thinking of Thundurus?
 
Tornadus typically runs Hurricane / Focus Blast / HP Ice as its attacks. Focus Blast is the only one out of the three that Rotom-W doesn't resist, so it's highly improbable that it wouldn't use it.

Are you perhaps thinking of Thundurus?
Oh, I didn't realize you were talking about Tornadus. I din't realize he was being discussed at all
 
I was considering running a Raikou to counter all those double genie rain teams running around but then i thought of Jolteon as a possible pokemon.

It outspeeds Tornadus, Thundurus, Starmie, Latios and just about any other rain sweeper you might find in this current metagame.

With a simple Choice specs set, it can manage to deal with most threats. Here is the set i run

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Jolteon @ Choice specs
Timid/Modest
Volt Absorb
4 Hp/252 Sp Atk/ 252 Speed

- Volt change
- Thunderbolt
- Shadow ball
- Hidden power ice

It Ohko's Tornadus and Starmie 100% of the time, is a 2HKO on Jellicent and deals 91.3 % - 107.7% to Thundurus which is an OHKO with rocks in play. Volt absorb makes it immune to any electric attacks and heals it as well. A hurricane from Tornadus will only do about 50% damage to a jolteon. So you still have a pretty good chance of KOing it assuming no prior damage and assuming you dont outspeed anyways. Jolteon also works as an excellent latios revenge killer as it can shadow ball for the OHKO. HP ice is there for gliscor and any other ground types that may try to wall you. A scizor's bullet punch will Not OHKO jolteon and you could kill it with a speced thunderbolt.

It works pretty well, and isnt completely useless outside of countering rain. Though you do have to be very careful about locking yourslef on an electric attack or have a very good switch in.

If i missed anything, let me know.
 
For me, Mamoswine is THE anti-meta Pokemon. Ice Shard just kills so many things...
And I'm LOVING Zoroark :) Most fun Pokemon to use in the game
 
Mamoswine>everything bar Sazandora. Seriously i dont know if people have been running bulky LO or something but Ice Shard is only doing aroun 38% average.
 
Weavile is where it's at. Weavile is OP, you guys just don't know it yet. Weavile revenge kills like no one's business, and pursuit kills the shit out of the L@ti twins, ghosts, and curb stomps Psychics (Hi Renuiclus!).
 
I'm quite loving this metagame. Nothing has been THAT hard for me to take out, and nothing has really shown any brokenness when I've used it.

No suspects at the moment.
 
Personally, I use Scarf Rotom-W. Takes 48.47-57.02% from LO Hurricane, then always outspeeds and does over 80% with Volt Change, OHKOing if Stealth Rock is in play, and if not, it'll kill itself with LO recoil from whatever I send in to take the Focus Blast.

But what if it switches out? You can only bring Rotom-W in on it once.
 
Considering that Tornadus is weak to SR and will take at least 2 LO recoils in your scenario, even if it manages to take down Rotom it will just sit at around 1\3 of it's HP after its second switch in. Also remember that Tornadus is very frail and has very limited chances to switch in, unless you can predict an earthquake or you switch it in after your opponent faints one of your Pokemon.
 
Considering that Tornadus is weak to SR and will take at least 2 LO recoils in your scenario, even if it manages to take down Rotom it will just sit at around 1\3 of it's HP after its second switch in. Also remember that Tornadus is very frail and has very limited chances to switch in, unless you can predict an earthquake or you switch it in after your opponent faints one of your Pokemon.
To add to this, at that point, it can easily be revenge killed by priority, which every team should have. If it switches out again, when it comes back in, it'll be down to 5% HP at best.

Of course, these same issues are exactly why Tornadus tends not to switch out in the first place. In my experience, unless the opponent is already aware that Rotom has a Scarf, they stay in only to get OHKOed.
 
Tornadus...such an annoying little bastard.
Thundurus is also pretty damn annoying. If he doesn't OHKO/2HKO your mon, he just cripples them with T-wave as he dies or if you get para hax, he kills you.
Thank God he's not bulky.

Btw, am I the only one that isn't caring about the rank? I've had so much fun now, I really couldn't care about the voting reqs. Everything seems so balanced now.
MAYBE Thundurus and Latios will become suspects, but I doubt they'll be banned.
 
Tornadus...such an annoying little bastard.
Thundurus is also pretty damn annoying. If he doesn't OHKO/2HKO your mon, he just cripples them with T-wave as he dies or if you get para hax, he kills you.
Thank God he's not bulky.

Btw, am I the only one that isn't caring about the rank? I've had so much fun now, I really couldn't care about the voting reqs. Everything seems so balanced now.
MAYBE Thundurus and Latios will become suspects, but I doubt they'll be banned.

Yeah, i try to enjoy the game, not to run for the rank.
Maybe Latios is suspect but there are many counters for he and he can stay for a while.
I wonder what's the nomination this time :hum
 
I've found that pairing offensive Jirachi with either of Thundurus / Tornadus works wonders.

Jirachi@Leftovers
Modest; 240 HP / 232 SpA / 36 Spe

Wish
Protect
U-turn
Doom Desire

Really helps lay the hurt down, and has great type synergy. With rain in effect, most will opt for Earthquake to deal with Jirachi, which is a free switch to either of the genies (and Jirachi resists their Rock / Ice weaks while they resist Fire thanks to Rain). Doom Desire first turn, Wish the second, U-Turn the third and you heal 2/3 of their health while blasting whatever switched in with a 140 BP STAB move.

I find myself suggesting this Jirachi quite a bit, but it really is useful.
 
I've been having a lot of fun during this new metagame. Nothing really seems too broken so far.

I've found that ScarfTar is really valuable with all the Tornadus and Thunderus everywhere as well as Latios. Outspeeds both of them and kos with stone edge. I also run ice punch to deal with Landorus and Garchomp. Can also help with Virizion if its at a low enough percentage. I love catching Gliscor on the switch-in as well so Excadrill can sweep
 
Latios and Sazandora are really becoming a pain in the ass, especially teams that run Latios/Sazandora/Magnezone or Heatran. I always find myself in a cycle that the team with the dragons usually wins, which is Latios gets in DMs on my switch to Nattorei. Then it switches out to Magnezone and kills my Nattorei unless I switch out (which even if I do, it just provides another switch-in opportunity for Latios) or switches to Heatran and forces me out, at which point Latios or Saz switch right back in and fire off another DM, until my Nattorei faints.

I have Nattorei and Scarf Jirachi on my team, but Latios and Sazandora still pose major threats to me. I'm starting to think it isn't really a matter of "adapting to the metagame," because they can just keep switching in and hammering away at your team, regardless of how many steels you have. Also, you have to have perfect prediction to play around them (and especially with Sazandora, if you get it wrong you lose a Pokemon) whereas they can just fire off DM and still do shittons of damage to whatever switches in. SR doesn't do all that much either, and LO Latios (which is a hell of a lot better than Specs IMO) can just recover off any damage it takes on one of your inevitable switches to Nattorei.

Of course I run Rain and mostly everyone that does faces issues with these guys as well, but really the only individual Pokemon I have major problems with are Sazandora, Latios, and the djinns. Which a lot of other people are complaining about as well. While I attribute it mostly to my team and playstyle, if I had to nominate a suspects this round it would be one of those 4.
 
Latios and Sazandora are really becoming a pain in the ass, especially teams that run Latios/Sazandora/Magnezone or Heatran. I always find myself in a cycle that the team with the dragons usually wins, which is Latios gets in DMs on my switch to Nattorei. Then it switches out to Magnezone and kills my Nattorei unless I switch out (which even if I do, it just provides another switch-in opportunity for Latios) or switches to Heatran and forces me out, at which point Latios or Saz switch right back in and fire off another DM, until my Nattorei faints.

I have Nattorei and Scarf Jirachi on my team, but Latios and Sazandora still pose major threats to me. I'm starting to think it isn't really a matter of "adapting to the metagame," because they can just keep switching in and hammering away at your team, regardless of how many steels you have. Also, you have to have perfect prediction to play around them (and especially with Sazandora, if you get it wrong you lose a Pokemon) whereas they can just fire off DM and still do shittons of damage to whatever switches in. SR doesn't do all that much either, and LO Latios (which is a hell of a lot better than Specs IMO) can just recover off any damage it takes on one of your inevitable switches to Nattorei.

Of course I run Rain and mostly everyone that does faces issues with these guys as well, but really the only individual Pokemon I have major problems with are Sazandora, Latios, and the djinns. Which a lot of other people are complaining about as well. While I attribute it mostly to my team and playstyle, if I had to nominate a suspects this round it would be one of those 4.
Try using scarf Ttar. He can outspeed and KO Latios with Crunch after a bit of prior damage (too lazy to do calcs) or catch it on the switch out with Pursuit. He also comes with the added bonus of having Superpower for both Magnezone and Sazandora, though you do have to be wary of scarf variants of Sazy. I don't think I need to mention that he also shits all over Heatran, so no real need to go into further detail. The added passive damage on the two dragons from the constant sandstorm is also good as well.

Or if you want to be a sandwhore like 99% of the other teams, run the mole alongside Ttar and just wreck their shit up. Idk, I could be off with the exact whatnots, but it's worth a try right?
 
Actually, has DW Tar been released yet? It could see a bit of use on rain teams and such in this metagame, but I don't think I've heard anything about it. I think it had some stupid weight ability which every laughed at.
 
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