Is there anything similar to the Marking App in D/P/Pt in Black and White for catching Thundurus or any other roaming pokemon? Or am I stuck running back and forth between routes?
I need one more for this in-game team, anybody got a suggestion?
Samurott
Darmanitan
Sawk
Galvantula
Zoroark
???
Yes, it's true. However, on wi-fi battles rules instead of unrestricted rules if you select "flat rules" the level will be set up to 50, unless their level is lower than that. If that's the case the poke will retain it's lower level.Is it true that Black and White don't have the level 100 auto-level feature during Wi-Fi battles that the 4th generation games had? Are any kind of auto-level features available during battles (auto-level to level 100 or to level 50) in either Wi-Fi battles or local wireless battles?
Ice Shard should be used over Ice Punch just so you don't get as easily revenged. As for Low Kick, you really need it to have any chance at ll of beating TyranitarShould SD Weavile carry Ice Shard or Ice Punch? Also, should I give up Low Kick for a better trait in Wicked Thief?
Should SD Weavile carry Ice Shard or Ice Punch? Also, should I give up Low Kick for a better trait in Wicked Thief?
In BW, is it possible to use WiFi from multiple DSs?
Like, if I use WiFi from one DS, can I then use another DS to connect to WiFi from the same game without problems?
Unfortunately, they can't...Even though TMs can now be used an infinite amount of times, can they still be given to Pokemon?
I request a picture of Team Preview. I would like to know its nature.
http://serebii.net/blackwhite/dreamworldareas.shtmlIs there a list of released Pokémon with DW abilities? I'd like to know what's legal and what's not.
Both. It says that the move loses it's secondary effect. Correct me if I'm wrong here.Stupid Question but
What happens when sheer force Crimgan uses Fire Fang. What effect gets canceled? Flinch or Burn? Or both?
More ironic than perhaps intended, like Hitmonchan and Hitmonlee in the first generation they wish they could have a move swap. Throh would make a fantastic user of Counter, whereas Sturdy would allow Sawk to almost always get in an Overhead Throw and continue its offensive pressure. Alas as they do not share a wonderkin, so they are stuck with neither egg moves nor luck.