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That's why I figured you couldn't, I fainted one and it still wouldn't let me throw one; but if you've actually done it before, I really have no clue. Are any of your guys at red or below? Maybe if your pokemon are near fainting, you're 'not focused'.

Quick question of my own; is Drizzletoed actually a good pokemon? And is it still safe to use him with Rain Dish, as long as noone has Swift Swim?

You have to be only using the pokeball that turn, and the other pokemon in the wild must have fainted. So its kind of like XD and Colosseum somewhat



On another note, if i were to have my boxes filled before i were to fight Reshiram, Would i be forced to catch him like you normally would be? And when hes at Dragonspiral, can i SR for it being shiny and having a good nature?
 
Still need a heads-up on if Drizzletoed is good or not, or just an ability camel.
Also, for quick reference, does rain lower fire's power? And would a stab-rain move cancel out a resistance and do normal damage?

Well, to rephrase so I actually know what I need to, are grass types good in the rain? Plain grass, like Tangrowth/Meganium. How much damage would they take, multiplier wise, in the rain, from a both a fire move and a water move, both stab and non-stab?

I've said before, I'm trying to make a mono-grass team, and I'm considering Drizzletoed for my wildcard, to support Ludicolo.
 
stupid question -_-

idk if they still do this but do they have the lvl 100 battles on wifi like they did in diamond and pearl? im about to transfer over my teams and noone is near lvl 100 lol
 
You have to be only using the pokeball that turn, and the other pokemon in the wild must have fainted. So its kind of like XD and Colosseum somewhat



On another note, if i were to have my boxes filled before i were to fight Reshiram, Would i be forced to catch him like you normally would be? And when hes at Dragonspiral, can i SR for it being shiny and having a good nature?

I'm not sure about you're first question, but as for the second, you can SR for IV's, but it's impossible to get a shiny Reshiram at this point. The game performs a check, and if Reshiram would be shiny, it re-rolls. The same applies to Zekrom and Victini.
 
I've come back from a long time playing other stuff because of Pokemon White. I haven't played online yet, and I'm wondering if stuff like Rotom formes works on Wifi, or will it be like Platinum where it won't work? Thanks!
 
Still need a heads-up on if Drizzletoed is good or not, or just an ability camel.
Also, for quick reference, does rain lower fire's power? And would a stab-rain move cancel out a resistance and do normal damage?

Well, to rephrase so I actually know what I need to, are grass types good in the rain? Plain grass, like Tangrowth/Meganium. How much damage would they take, multiplier wise, in the rain, from a both a fire move and a water move, both stab and non-stab?

I've said before, I'm trying to make a mono-grass team, and I'm considering Drizzletoed for my wildcard, to support Ludicolo.
Drizzletoad is good as a suport ability since it instantly gives all pokes that use water type moves semi stab, is good for Toad itself since it gets double power in its stab as well. And finally is good for grass pokes since it halves fire types attacks damage , essentially making grass types take normal damage from them.

idk if they still do this but do they have the lvl 100 battles on wifi like they did in diamond and pearl? im about to transfer over my teams and noone is near lvl 100 lol
No, there is not the 100 auto-lever, the closest thing is on C-gear matches where the level can be put to 50, but for Wifi you will need to make them into 100.
 
No, Pokemon above level 50 will be brought down, but anything below will stay at its current level. We'll have to go back to the old IV calculator method from Generation III.
I'm so much concerned about IV battling (I never did it anyway), I just wanted to make sure there would still be a balanced way for wi-fi battles.
 
Sorry to have so many questions, but when trapping with Whirlpool, will they stay trapped if you switch out? I swear I've had experiences with a perish-song lapras durring the storyline of Heart Gold or Pearl, I forget which, where it got the song off, used whirlpool, and then switch'd out, only to have the opposing trainer switch too.

I know it's kinda a lame cheesy gimmick stratagy, but in gen V, if I use whirlpool to perish-trap, am I assured the KO even if I switch out, or does it have to be a suicide to be assured(I'd almost rather it did, honestly)? I'd like my drizzletoed to go out with a bang.
 
In the house on Route 18 where you get the Larvesta egg, there's a man in black there who looks through your bags for "something cool." Does anyone know what he does?
 
Sorry to have so many questions, but when trapping with Whirlpool, will they stay trapped if you switch out? I swear I've had experiences with a perish-song lapras durring the storyline of Heart Gold or Pearl, I forget which, where it got the song off, used whirlpool, and then switch'd out, only to have the opposing trainer switch too.

I know it's kinda a lame cheesy gimmick stratagy, but in gen V, if I use whirlpool to perish-trap, am I assured the KO even if I switch out, or does it have to be a suicide to be assured(I'd almost rather it did, honestly)? I'd like my drizzletoed to go out with a bang.

As I recall, this is one situation where the computer cheats. Against a human player, they won't have the option of switching out until they start a turn with your Lapras not on the field; so you can safely switch out of the last turn of Perish Song, leaving them to be trapped and die. Against a computer player, if you switch that last turn, they'll take their action as though you've already switched and they'll also switch out. At least, I'm pretty sure I read somewhere that's what happens. They might of course have fixed it for B&W; you could ask someone to test it in the research thread...
 
Does Foul Play stack extra damage on top of the base 95?

Well, it runs off of your opponent's attack stat, but is otherwise a normal move. So, on your Krookodile, it has a higher base power than Crunch; but it's only really worthwhile against opponents who have an attack stat at least as high as your Krookodile (which is likely to be quite high). Especially in game your Krookodile probably has a higher attack, so it might not be worthwhile (unless you're facing stuff at a higher level than you).
 
Well, it runs off of your opponent's attack stat, but is otherwise a normal move. So, on your Krookodile, it has a higher base power than Crunch; but it's only really worthwhile against opponents who have an attack stat at least as high as your Krookodile (which is likely to be quite high). Especially in game your Krookodile probably has a higher attack, so it might not be worthwhile (unless you're facing stuff at a higher level than you).
So should I use it over Crunch? It feels weird using a Dark physical attack that isn't Crunch or Pursuit, I'll admit. My intention is to play competitive battles with my friends since I beat the game already, so it'll be equal-level competition.
 
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