I'm currently using a team of:
Mienshao@LO
19/31/21/x/18/31
Jolly 252atk/252spd
Fake out
U-turn
Rock slide
Hi jump kick
Hydreigon@expert belt (for lack of a better item)
22/x/19/31/31/31
Modest 252sp.atk/252spd
Draco meteor
Flamethrower
Surf
Dark pulse
Chandelure@ghost gem (also for lack of better item)
22/18/31/31/31/31
Modest 252sp.atk/252spd
Flame charge
Fire blast
Shadow ball
Energy ball
My team is incredibly Weavile weak as I discovered, especially to lead variants with focus sash and fake out, ice punc, and night slash. It also struggles with fast flying types such as Aerodactyl that outspeed my entire team and is just a nuisance in general. I'm thinking some form of priority would be very appreciated.
That being said, I'm very open to team member suggestions, moveset changes, item changes, etc. I'm thinking of leading with Chandy once I get a focus sash but I've decided I need either a bulky steel type or maybe a more sturdy fighting type? I'm considering metagross, scizor, machamp, or Conkeldurr but don't know which one or what set.
I would go with Conkeldurr over Hydreigon. In my experiences, Hydreigon isn't that great, and Chandelure is too good to lose (imo), while Conkeldurr countered a Weavile I used on WiFi almost perfectly. I run a "gimmicky" fun Flinch-hax set, it is:
Weavile @ Razor Fang
Jolly
Pressure
252Spe/252Atk/4HP
Fake Out
Fling
Bite
Low Kick
It works well. Fake Out (or Fling for Ghosts) flinches the other person, or if they aren't a Ghost, you can FO then Fling for two Flinches in a row OR you can keep the Razor Fang for a later Fling, then start Biting for flinch-hax
It's fun to use, and I can upload a Battle Video of me using it to show you what I mean by the set. Conkeldurr, however, takes like 10% from Fake Out and OHKO's with Mach Punch while I can't do anything else to it :L
EDIT: I would suggest using Drain Punch on a full HP Weavile in case it has Sash, and you get back all the damage it's done to you in that turn (I think) then you can Mach Punch for the kill next turn