What aren't we writing about? (Pokemon unfit for OU Analyses)

I'm wondering about Alakazam. It's basically a Gengar with better stats, but a worse movepool. It's DW ability can be great with Life Orb too. Why is Alakazam down a tier? I thought it improved, even if there are some great new Pokemon this Gen' to replace, counter it etc.
 
Alakazam's Dream World ability hasn't been released. Also, it is incredibly frail and doesn't have any immunities that it can easily come in on unlike Gengar.
 
Alakazam's Dream World ability hasn't been released. Also, it is incredibly frail and doesn't have any immunities that it can easily come in on unlike Gengar.
It does have Guard Share (which sort of fixes its defence problems). Again, its Dream World is unreleased and that is the only way it can truly shine now.
 
I think Donphan should be allowed. He is great on sun teams as it can spin rocks away for ninetales/ulgamoth. it also resists rock and can cover ulgamoth's rock weakness. i've seen it on a TON of sun GOOD sun teams and i think he's extremely viable and is almost a stable on some sun teams.

also if it is released to be written, i would like it. 0.0
 
here is what SDS has to say on the matter of someone else who tried arguing for donphan.
  • Donphan is one of several spin-blockers that can definetly benefit most teams while easily being able to fit on any team despite the playing style being used (bar Rain). Donphan fits on many Sandstorm teams due to its wonderful bulk and immunity to Sandstorm. Except the part where Hippowdon is bulkier, nearly as strong, gets Roar, and can serve as a secondary SS user, yeah sure (read: no). Sun and Hail teams welcome Donphan with open arms because of its abilty to take heavy Rock type attacks, while ridding Stealth Rock from the field, that burden many Ice and Fire types; both of which are extremely common types on Hail and Sun teams respectively. Point taken, but Hail is mediocre anyway and Sun has better things to do. Stall, while becoming a less used but efficient playstyle, loves Donphans ability to deal with speedy and destructive Dragons(and God knows how many of those are running around nowadays, especially with the freedom of Latias, Garchomp, and Salamence), Steel types, and entry hazards. Except where, you know, Ice Shard sucks. It does 31.9% - 37.9% to the least defensive Latias possible, and 62.8% - 74.9% to Salamence, the least bulky 4x weak (guaranteed failure to KO after SR, fun). Ice Shard is barely worth the moveslot. One of the lesser used styles, Trick Room, can benefit from either the Tank, Rapid Spin, or Powerhouse aspects of Donphans respectable capabilities. Since when does Trick Room have time to fuck around with things that don't disintegrate opponents just by staring at them?
  • Donphan, as a spinner, can easily benefit the trainer by easily dealing with many of its spinblocking rivals that wish to defy its assistance with Assurance, or even Earthquake in the event of a Chandelure. While being able to defeat many spinblockers, Donphan can keep its versatility as an afformentioned spinner. Except where it's awful against Gengar and Jellicent, the two top spinblockers. It's also pretty bad against Eviolite Dusclops, which is VERY underrated.
  • While other spinners may appear to outclass it at times, Donphan has the upperhand with wonderful bulk, great Attack, a nice movepool, including priority and a way to deal with Spinblockers, that spinners like Excadrill, Starmie, Forretress, and Hitmontop do not posses as a whole. All of them posses bits or pieces, but Donphan comes with the complete set. So it's mediocre at a lot of different things rather than being good at anything. No thanks.
  • Outside of the defensive side of the spectrum, Donphan does very well as a heavy hitter. It has the bulk and power to easily run a Choice Band or Rock Polish set to wreck unprepared teams, as most are due to Donphans come-and-go appearences. Any team prepared to deal with Excadrill or Gliscor or Landorus or any other non-ass Ground-type (and they are prominent) is going to laugh at Donphan.
  • Because of Donphans primary rolls as a supportive and tankish pokemon, his incredibly low Speed is often unnecesary and often overlooked because of it. Since when is low speed a plus? If anything, being a slow as balls Rapid Spinner is pretty bad in terms of being able to spin before being turned into a fine red Poke-mist.
Now surely Donphan isn't perfect, but perfection and near-perfection are by-far impossible to obtain and maintain for any pokemon. While Donphan sports lackluster Special Defense, trainers can easily make up for it as they would their Garchomps weakness to status, phazers, hazers, and priority Ice Shards Except you missed the part where Garchomp is a good Pokemon (and damn near as bulky as Donphan, I might add, or their Ferrothorns fighting weakness through the combination of a JelliThorn defensive combo. I fail to see how comparing Donphan to a rock-solid defensive combo points in its favor. Surely, Donphans utility other mons spin better, bulk Gliscor walls better, as does Hippowdon, power Garchomp and Landorus hit harder by far, typing mono-ground is nothing special, and movepool generic uninteresting movepool, just eq and a coverage move allow it to be an extremely viable pokemon in higher tiers while encouraging new strategies and team assortments that would benefit both the OU, and more likely UU metagame in its entirety.
 
Umm mind explaining why exeggutor is still up there? On a sun team hes a god of stalling and he can set up relatively easily once you kill the enemy U-turner/ Bug type pokemon. I read the entire thread looking for mention of him and I saw you post you would give him a try and that was a very long time ago and many people have posted why he is on there after that post.
 
Ambipom, anyone? Technician is as good as ever, and Ambi is one of the best users. STAB, Technician boosted Fake Out is really good and Double Hit hits hard after those boosts (and can break subs). He also has Tech-boosted Low Sweep and Rock Smash to cripple sweepers and walls respectively and Pursuit for players that do not want free Fake Out damage. He also can Baton Pass effectively. He learns Agility, Nasty Plot, Hone Claws, and Work Up, making him a great boon to your sweepers. This is all coming off a respectable base 100 Atk and fantastic base 115 Spd.
 
Hmmm. I think Ambipom might run into competition with Hitmontop, who boasts Fake Out + Mach Punch for super-annoyance and has better defenses and typing to work with. Its Low Sweep also hits much harder. That, and Ambipom's Fake Out is super-predictable and dealt with very well by the OU metagame. Switching in Ferrothorn automatically breaks Ambipom's possible Focus Sash, Scizor takes nothing (15.5% - 18.4%) and can revenge with Bullet Punch / U-Turn. Skarmory can come in for free and set up with ease, as can Forretress.

Mew also outclasses Ambipom as a Baton Passer with its superior bulk, resistance to Fighting, and more versatility in supporting moves.

Ambipom isn't really suited to the OU metagame since it basically invites opponents to set up on it.
 
I pretty much agree with GtM, Hitmontop does the job as priority much better and has the one big benefit over ambi in that not not only does he have fighting priority but he also has fighting priority with STAB. Combine that with that fact he has Close Combat and HJK you'll find he is much harder to deal with as the moves he runs is usually iffy while ambi's set is almost always set to pretty much the same set.

Also never mention rock smash as a viable move on any pokemon ever. It is by far one of the worst moves in the game alongside Cut and Tackle.
 
Rotom-Fridge isn't on either thread (no analysis, but not on the list for those that shouldn't get one). Is it viable or not? Most likely not, but it would be neat to know.
 
Like certain other Pokemon such as Simipour, it was QC rejected, and thus won't appear for OU analyses or the non-OU list. We simply have to wait for UU analyses.
 
For those who think Hippowdon totally outclasses Donphan for its better bulk, even if Donphan has rapid spin, all I have to say is Forretress vs. Ferrothorn is the same story, and people do sometimes use Forretress.
 
Crawdaunt, paired with Adaptability will probably need an analysis, as it can dish off 300-power Flings holding an Iron Ball backed by 120 base Attack.
 
Crawdaunt, paired with Adaptability will probably need an analysis, as it can dish off 300-power Flings holding an Iron Ball backed by 120 base Attack.

Diana said:
Water+Dark even with Adaptability is begging to have Ferrothorn laugh at you. Being frail and losing to base 108's and up after a Dragon Dance is a losing combination as well. Too much can see Crawdaunt, find it an easy switch, and force it out.

Not to mention there's too much priority and physically-based pivots going around.
 
For those who think Hippowdon totally outclasses Donphan for its better bulk, even if Donphan has rapid spin, all I have to say is Forretress vs. Ferrothorn is the same story, and people do sometimes use Forretress.
That's completely different. Forretress has Rapid Spin, Sturdy, Volt Change, Bug typing, [Gravity and Screens] and Toxic Spikes over Ferrothorn, giving at least some competition between the two. Donphan only fills the niche of rapid spinning and in all honesty, there are much better options, i.e; Excadrill, Starmie, and Forretress. Hippowdon completely outclasses it when it comes to just tanking hits, which is really the only reason to even use Donphan over the aforementioned spinners.
 
im gonna have a go with Regirock

in sand regirock is insane to kill
252hp/4atk/252 spdef careful
-curse
-drain punch
-stone edge
-sub/protect/rest/ice punch

after a curse he can literally be an untouchable god by damage, with stone edge for stab, drain punch for healing, and the last move as a filler or gliscor killer

yes i know he is reliant on sandstorm and is not the best, but he is useable.

*waits to be completely rejected*

edit: also cause i have no idea exactly where else to ask this, uu analysis's start once all ou analysis's are done?
 
Pretty much all of the top 5 most used pokémon in OU can hit Regirock super-effectively with their STABs, so I'm not sure whether his bulk is impressive enough to deal with it. Not only that, but most of the aforementioned use Swords Dance and can thus outboost you. Here's some calcs, assuming you don't have any boosts.

+2 LO Scizor's Bullet Punch = 84.1% - 98.9%
+2 Leftovers Scizor's Bullet Punch = 64.8% - 76.4%
CB Scizor's Bullet Punch = 48.4% - 57.7%
CB Scizor's Superpower = 64.3% - 75.8%

LO Garchomp's Earthquake = 64.3% - 75.8%
+2 LO Garchomp's Earthquake = 126.9% - 150%
+2 Leftovers Garchomp's Earthquake = 97.8% - 115.4%

+2 Gliscor's Earthquake = 79.1% - 92.9%

If one of these comes in and Regirock hasn't got any boosts, Regirock will certainly be 2HKO'd by most of the above if it tries to Curse when they first attack.

If you manage to get a boost before they come in then things get a little easier. Here's calcs assuming +1 Defense...

+2 LO Scizor's Bullet Punch = 56% - 65.9%
+2 Leftovers Scizor's Bullet Punch = 42.9% - 51.1%
CB Scizor's Bullet Punch = 31.9% - 38.5%
CB Scizor's Superpower = 43.4% - 51.1%

LO Garchomp's Earthquake = 42.9% - 51.1%
+2 LO Garchomp's Earthquake = 84.6% - 100.5%
+2 Leftovers Garchomp's Earthquake = 64.8% - 77.5%

+2 Gliscor's Earthquake = 52.7% - 62.6%

So basically, if they switch Garchomp or Scizor in on an unboosted Regirock, and you both decide to boost again when they attack, then Regirock will possibly not be 2HKO'd by Scizor, but almost certainly 2HKO'd by Garchomp.

Regirock could be worth a try, but it pretty much needs to start Cursing as soon as it switches in to not be threatened by all of these common OU pokémon. I'm not sure.
 
Pretty much all of the top 5 most used pokémon in OU can hit Regirock super-effectively with their STABs, so I'm not sure whether his bulk is impressive enough to deal with it. Not only that, but most of the aforementioned use Swords Dance and can thus outboost you.

So basically, if they switch Garchomp or Scizor in on an unboosted Regirock, and you both decide to boost again when they attack, then Regirock will possibly not be 2HKO'd by Scizor, but almost certainly 2HKO'd by Garchomp.

Regirock could be worth a try, but it pretty much needs to start Cursing as soon as it switches in to not be threatened by all of these common OU pokémon. I'm not sure.

I think what Regi would pretty much come down to is having the right supports. But in this case, I have a feeling you end up needing too much support for it to be viable. Which isn't to say that you can't use it and be very successful, just you would need more support then would be needed for wide-spread use.

EDIT: Sorry, I wanted to quote u but not have all those calcs eating up space.
 
I think the problem with Regirock (and Rock typed tanks in general) is that they inherently have poor synergy with Sand-Stream users and leave the rest of the team scrambling to address the weaknesses that they share. Hippowdon is probably better than Tyranitar synergy wise, but then against Hippowdon fills pretty much an inferior role to Regirock so that's also undesirable. It doesn't help that Tyranitar itself is a pretty good Rock typed tank in its own right :P
 
Absol @ Life Orb
Ability: Super Luck
- Sucker Punch
- Stone Edge
- Zen Headbutt
- Swords dance/Pursuit/Substitute
252 atk / 252 speed / 4 hp Adamant nature

Absol may seem frail but i can be great early/late sweeper since it's able to straight up attack alot of types for super effective damage.
4th moveslot is up for suggestions though since Absol gets some neat utility attack.
And even in doubt you can hope on a 12.5% chance on a crit with Stone Edge( and 50% chance on missing but still)

Just incase you forgot he does have 130 base attack+ a 80 bp STAB Priority move.
 
To put it simply:

1. Absol is as frail as hell.
2. It's balls slow with 75 Base Speed
3. Sucker Punch is not what I call a reliable priority move. Plus, Dark is resisted by a lot of things such as Ferrothorn, Tyranitar etc.
 
It gets Superpower though.(forgot about it)

To put it simply:

1. Absol is as frail as hell.
2. It's balls slow with 75 Base Speed
3. Sucker Punch is not what I call a reliable priority move. Plus, Dark is resisted by a lot of things such as Ferrothorn, Tyranitar etc.

It doesn't matter if it has a OHKO move with 100% accuracy. It doesnt have the speed to let it loose or the bulk to switch in on something. Hell, I'm not even sure it could take a priority move. Yeah, it might take down Weavile, but the chances of that are slim and none.
 
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