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np: OU Suspect Testing Round 4 - Blaze of Glory

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What if Whimsicott or something faster taunts you?

Umm... Whimsicott has higher speed anyways and Prankster too. With or without priority on NP, you still go second. And as I already said, only Speed Deoxys could really Taunt you even without Prankster. All other faster Taunters either get OHKOd, so shouldn't be in in the first place, or can OHKO back, so shouldn't be Taunting.
 
yay chomp is banned. mence can now have his chance to shine without getting revenged by it. it is now the numero uno physical dragon sweeper (dnite is good, but it doesn't really sweep), and cb haxxy is the only set better than mences sets
 
This round's bans were epically disappointing. We spent an entire round... just to ban Garchomp. On top of that, Latios and Deoxys-S lost their suspect status. How the hell did they go from over 50% to that abysmal percentage they just got?
 
This round's bans were epically disappointing. We spent an entire round... just to ban Garchomp. On top of that, Latios and Deoxys-S lost their suspect status. How the hell did they go from over 50% to that abysmal percentage they just got?
Garchomp is apparently a black hole of hatred
 
I'm seconding the above notion(s), but I'm not quite as curious about the reasoning, as the anti-Latios ban camp has been rather vocal about it lately (especially Jibs). I'm not complaining that I still get to put Specs Latios on my team and tear shit up for the time being, but I haven't lost faith that the voters will ultimately send it out of OU one day.

The only thing I can come up with for Deoxys-S is that I've been seeing a popular trend of Espeon as a lead Screener, but it doesn't get any hazards up, so I'm not sure if it's any more or less effective at its job.
 
This round's bans were epically disappointing. We spent an entire round... just to ban Garchomp. On top of that, Latios and Deoxys-S lost their suspect status. How the hell did they go from over 50% to that abysmal percentage they just got?

An entire suspect test of people bitching about Sand Veil instead of whether or not we should get rid of them this time, that's how. :/
 
Garchomp: Not surprised.

Also not surprised that people are Q_Q'ing about a complex ban when Garchomp gets Rough Skin. IT DIDN'T WORK FOR BLAZIKEN, SO IT'S NOT GONNA WORK FOR GARCHOMP. THE ONLY REASON SS+DRIZZLE HAPPENED WAS TO SEE IF DRIZZLE OR SS WAS THE PROBLEM, AND TO AVOID POSSIBLY BANNING 3+ POKEMON WHEN DRIZZLE WAS BROKEN ANYWAY.

Besides, it's not like SD + 3 Attacks chomp isn't a possible game ender. It's not like ScarfChomp can't revenge kill most of the metagame either.
Now that that's over...

Latios is OU, how?! Nothing made it less broken than in the previous round.

Deo-E? Not surprised. Ferrothorn is better at setting up hazards, and more besides. As long as we have Priority Taunters, Deo-E should stay OU.

Excadrill: Told you so.

Thunderus: Meh, not surprised. I expected something like that to happen.

---

I'm as annoyed with the results of the votes as the rest of you are. Ive had it too. But Im not gonna whine. Aside from next Monday and Tuesday, my exams are done.

So what am I gonna do?

Get serious, get cheap, and get what I want banned kicked out of OU, or at least try. Once I get to the reqs, I can use an alt to be fair :/
 
Tricking is a none too reliable strategy anyway, so I don't think that can really be used as an argument. And as for taunt, just out of curiosity, who is there that you would use to Taunt it if you could? Speed Deoxys is about the only one with Taunt who can outspeed it that isn't either scared shitless by it (like Crobat), or stupid to use taunt on it (ie Weavile). If Speed Deo were incredibly common, it would be a different story, but it is not. So I guess while saying that NP doesn't care at all about prankster is a bit of an overstatement, in the long run, the benefit it gains from in is near zero compared to all its other qualities.

Taunt deoxys matters a lot if you consider it is a staple in smashpass teams, and prankster nasty plot allows thundurus to bypass screens, probably sweeping the smashpass team or at least shutting down all the passers (all of them are 0hko'ed). That makes thundurus a reliable counter, and seeing all the hatred towards smashpass, well... it DOES care after all ;)
 
Raikaria said:
Latios is OU, how?! Nothing made it less broken than in the previous round.

PO Statistics - April 2011 said:
1 | Ferrothorn | 127997 | 21.3582%
2 | Tyranitar | 124735 | 20.8139%
3 | Scizor | 112589 | 18.7871%
12 | Jirachi | 62501 | 10.4292%
24 | Blissey | 40940 | 6.8314%
58 | Chansey | 18626 | 3.1080%

= combined 81.3281% usage

PO Statistics - May 2011 said:
1 | Tyranitar | 119711 | 21.8169%
2 | Ferrothorn | 117960 | 21.4978%
4 | Scizor | 107394 | 19.5722%
11 | Jirachi | 65026 | 11.8507%
23 | Blissey | 40129 | 7.3134%
56 | Chansey | 17288 | 3.1507 %

= combined 85.2017% usage

4% is a pretty good difference. Every single one of these checks increased in usage, so it is only natural that Latios is a little less effective.
 
With Garchomp and Thundurus knocked out of the way, hopefully people will stop bitching about weather. Also, can we please stop voting on Excadrill? Seriously this is plain ridiculous. The mole has been voted on since the beginning of the V Gen suspect process and has always been deemed OU.
 
According to the result of the vote the metagame is not so shitty as some of you make it to be.

Drizzle was a rather close vote, 32-39. It might have been closer with the remaining six votes too [Also, it might have been more decisive]

That's hardly what you call a decisive win for pro-weather, and with one of the sand abusers gone, the balance may be ruined, and Drizzle may well be broken now, espeially with Latios and Thunderus still in play.

Besides, if Drizzle is OU for good now, the next step is to test the Swift Swimmers, as the whole point of the Proposal was to see if Drizzle was the culprit, which, apparently, it's not.

Get ready to ban three UU/RU pokemon people, and possibly more!

Or, we could ban Swift Swim as a whole, which would nessessitate a ban on Chlorophill and Sand Rush too, because they do the same things.

After all, if any properties of Rain is what's breaking Swift Swimmers, such as Swift Swimmers getting Double STAB, then Drizzle is the problem not Swift Swim.
 
Latias is still a better overall pokémon than Latios. Just because it's arguably worse in the one role of "spamming broken-ass Specs Meteor like a bitch," and even then it's arguable because the Latis have great resists and the extra bulk is noteworthy, doesn't make Latios the suspect-worthy one. ~_~ ...If indeed only one (and not neither/both) should be banned.

Also not surprised that people are Q_Q'ing about a complex ban when Garchomp gets Rough Skin. IT DIDN'T WORK FOR BLAZIKEN, SO IT'S NOT GONNA WORK FOR GARCHOMP. THE ONLY REASON SS+DRIZZLE HAPPENED WAS TO SEE IF DRIZZLE OR SS WAS THE PROBLEM, AND TO AVOID POSSIBLY BANNING 3+ POKEMON WHEN DRIZZLE WAS BROKEN ANYWAY.

...Which is kinda stupid when you think about it. I mean how good is Drizzle going to be when you ban one of the major reasons for using it? Hydration is effectivelty banned too since the only non-terrible pokémon that gets it (Manaphy) is also banned. Drizzle loses all potential for being broken when you just ban everything good that pairs with it. Likewise, Swift Swim is significantly worse without Drizzle. The weather-dependent abilities are exceptionally powerful but their raw power has always been dampered by the trouble you have to go through the utilize them. (The weather move takes up a moveslot, you probably want the turn++ item as well, and you have to waste a turn to actually change the weather.) Permanent weather abilities have thrown this balance out of whack.

However, the weather abilities alone also aren't a problem. All you can do with Drizzle by itself is glean minor advantages out of building around the idea that residual damage (Sand/Hail) won't be present, the change in Water/Fire attack strength and some buffs/nerfs to select moves. Alone, it's a well-balanced and competitive strategy that fits in with the overall balance of the game. Contrast this to Sand Stream, where the full extent of abusiveness is still allowed (even with Garchomp out, Excadrill and Landorus don't appear to be going anywhere) and it's no wonder that Sand dominates the metagame (again)! It's equally uncompetitive to the rain-dominated metagame, apparently just fewer people (those shaping the metagame) realize or care.

tl;dr, permanent weather alone nor weather-dependent abilities alone are a problem... duh.

That said, if we're going to ban the abusers and not the enablers, we should at least be consistent all around. Why Garchomp and not Excadrill/Landorus? Why is Sand Veil Gliscor okay? We could simply include Sand Veil under Evasion Clause, which would spare Garchomp once its DW ability is officially released if that's the only reason it's banworthy now, but then why is Snow Cloak not also banned? Why is Swift Swim + Drizzle banned but not Sand Stream + Sand Rush or Drought + Chlorophyll? Subjectively picking and choosing (e.g. only Drizzle + SS, only Garchomp) is pointlessly altering the default balance. Not all weathers have to be equally good, just viable, but if Drought and Hail are so terrible compared to Drizzle and Sand Stream that they aren't even usable without a bunch of complex bans to make the latter suck equally bad, well then maybe the weather-less metagame should be reconsidered... The banlist would be shorter and simpler, to say nothing of the fact it would probably be more balanced to boot.

...get what I want banned kicked out of OU, or at least try. Once I get to the reqs, I can use an alt to be fair :/

And this is the attitude that makes me not even give a shit about the metagame being shaped by the suspect process as a whole. Most people have exactly your attitude right here, except it's the wrong attitude to have. The point of suspect testing should be greater competitive balance, not getting what you want. (Unless want you want is the most balanced metagame, of course.) You should look past your dislike or certain things and decide whether or not they actually harm the game's competitive balance.
 
Drizzle was a rather close vote, 32-39. It might have been closer with the remaining six votes too [Also, it might have been more decisive]

That's hardly what you call a decisive win for pro-weather, and with one of the sand abusers gone, the balance may be ruined, and Drizzle may well be broken now, espeially with Latios and Thunderus still in play.

I didn't call it a "decisive win" for instant weather, but of course it can be taken as a sign that the top of the ladder doesn't perceive auto weather as broken or harmful for the metagame. And as far as we know the remaining 6 votes could have been pro-weather as well so that's a pretty silly point.

And this is the attitude that makes me not even give a shit about the metagame being shaped by the suspect process as a whole. Most people have exactly your attitude right here, except it's the wrong attitude to have. The point of suspect testing should be greater competitive balance, not getting what you want. (Unless want you want is the most balanced metagame, of course.) You should look past your dislike or certain things and decide whether or not they actually harm the game's competitive balance.

Completely agreeing with Mr. E here. I kind of regret the old suspect process, when people didn't get to nominate suspects and just had to vote on what PR decided was suspect worthy.
 
Auto weather isnt even that powerful. So Water pokemon get extra power in their water moves. Well a lot of things still take those same Water attacks pretty well. Sun has always been kinda bad. Grass types abuse it with Phyll but then their main weakness is amplified... Without Sand Rush, Drill isnt as bad. Anything dependent on something else to be broken shouldnt be deemed as such like a pokemon needing auto weather to even be a factor.

Thundurus should not be Uber.
 
And this is the attitude that makes me not even give a shit about the metagame being shaped by the suspect process as a whole. Most people have exactly your attitude right here, except it's the wrong attitude to have. The point of suspect testing should be greater competitive balance, not getting what you want. (Unless want you want is the most balanced metagame, of course.) You should look past your dislike or certain things and decide whether or not they actually harm the game's competitive balance.

The thing is, that statement that you quoted say nothing about my intentions, why I want what I want banned.

For example, I want Latios banned, because it ruins the balance of the game. It forces every team to run Tyranitar, contributing to Weather Wars, Ferrothorn, Blissey/Chansey, or Jirachi. Otherwise, it's D-2 bombings destroy everything that stands before it.

I want Ferrothorn banned for a similar reason, it forces every team to run a Fighting-type [Fire isn't reliable because of Drizzle]. Similar to weather wars, if you lose your Fighting-type, or move strong enough to take out Ferro, you've almost certainly lost. In addittion, the hazards it sets up with impunity, and the switches it effortlessly causes, I feel are also bad for the metagame.

There should not be pokemon in OU that FORCE you to run a dedicated counter, or lose. In my opinion, that is competitive balance. This is why I hate Ferrothorn so much, and Latios, they are the two thing I want gone from OU, even moreso than Drizzle. Drizzle can be worked around without running your own weather. Latios and Ferrothorn require you to run one of a small bunch of checks.

There are probobly people who try go get voting rights for the wrong reasons, but I at least think about why something is bad for the metagame, before I go spouting off. I nominate based on my experiances, with various types of teams, against various pokemon and teams, not based on any prejudice.

If, during Round 5, Latios and Ferrothorn are suddenly not as broken, then I'll shut up about them happily.
 
Or, we could ban Swift Swim as a whole, which would nessessitate a ban on Chlorophill and Sand Rush too, because they do the same things.

Yeah... Vileplume with Chlorophill and Sandslash with Sand Rush are broken!
Hope they will be banned! -_-

Joke aside, these two abilities aren't near useful as Swift Swim, even if they apparentely do the same thing.
Bulky water (that usually are good pokemon even on clear sky) suddenly are able to act first in the rain while also getting an additional stab from Heavy Rain.
That turns them in bulky, fasty, powerfully pokemon making that a little overpowered! ;)

Clorophill users on the other side have many weakness including a x2 fire weakness that become a x4 under the sun (when their speed is doubled)
Also almost none of them have fire attacks so the only benefit they got apart the speed boost is a mere x2 if the use a 70 BP Hidden Power Fire.
Not that big deal!

Sand Rush is only used by Excadrill, Sandslash and Stoutland...
Except Excadrill (that by the way is being voted not broken 4 times in a row) the other two aren't a powerhouse that can ruin the game just acting first, are they?

The speed boost isn't the only benefit gained from the water so you can't put sun, sand and rain on the same level.
If speed is the only thing that matters, then we should ban Hitmontop ;)
 
I always thought that there was the super-minority system, but apparently that's something I've made up in my head or whatever. But basically, like the current system if a suspect is voted OU twice (or by 2/3 +1) then it remains OU without the ability to nominate it again. I'm not exactly sure where I got this from (maybe I just implied it???), but I thought that was the case somehow.

SO if that really is in my crazy topsy-turvy world then yeah can we please stop nominating Excadrill I mean holy shit, it's been voted OU how many times to the point where it's almost extreme. Like, if for some reason Excadrill discovers it's super incredible set that sweeps whole teams easier than it kinda already does (it does have things that beat it, but I mean let's just say it becomes Garchomp-esque ??) then can we nominate it. Nominating it over and over with the same reasons as the last test is either
a) going to make it one of the only pokemon who has been voted OU in, what is it around 3-ish suspect tests
or
b) just make everyone consider it auto-suspect, and we all know how well we take things that we already consider 'inherently' uber

I mean, maybe just lay off of it for a round or two? That'd be cool...

Anyway to the votes:
This round I didn't vote a single thing to be banned, though, to be honest, I was on the fence about Garchomp. I didn't care one way or another if it was banned -- I mean I can see the benefits and the cons of it being in the tier and they seemed to balance for me. So I can't blame the super-majority that happened in the vote, and I don't want to go on a whole rage-fest of "oh God you guys are so dumb, jeez," because honestly Garchomp in the tier or out of the tier makes little to no difference to me.

The other hot topics are Drizzle and Thundurus, on the other hand. My reasoning with Thundurus was a bit odd, the way I see it Thundurus is a very valuable support pokemon, Prankster Taunt and not to mention Thunder Wave are so God-damn valuable it's hard to get over. The amount of times Prankster Thunder Wave has saved my life in a battle shouldn't even be a number someone can comprehend, but believe you me, it does exist. But I think that Thundurus' typing, power, and ability to support a team is something that the metagame needs, more over than what people need. Back in 4th gen you set-up your sweeper and it was game over. Bar the random Choice Scarf user that would KO you, getting your sweeper set up (love you SD Luke), was the end-all-be-all. The great thing about Thundurus is that not only can it take a hit effectively, but it can stop that game-ending sweep with its ability to paralyze. In all my experiences with Thundurus it wasn't the Nasty Plot set that won me games, it was always sets that carried Taunt or Thunder Wave, perhaps due to my playstyle, but Thundurus really puts a team support that I think is really necessary into the metagame.

As for Drizzle I'll admit I'm in the keep weather camp. I see diversity and unique pokemon making their claim in the 5th gen meta, something which I didn't really see in 4th gen. Drizzle, Drought, Sandstream, and even the occasional Snow Warning give the metagame a very diverse feel to me, something that I can't really express at this time. Sure it becomes "keep your weather player alive longer," but it also becomes a lot more than that. Team building becomes another thing altogether. Instead of "well I sweep if I remove X, Y, and Z," it becomes, "well I can sweep if I remove X, Y, and Z if my weather is up, but can I do it without my weather?" And that, to me, makes people create better teams. It isn't just a case of perpetual sand causing you to lose 6% every turn; it's Fire-type moves losing their effectiveness when rain is pouring, or it's Solarbeam working when the Sun is shining. It becomes more "I need to create a diverse team that works no matter the situation," over, "I need to remove Blissey so my Gengar can sweep." And that, to me, is probably the most terrific metagame I could ask for.

But that, like most things in 5th gen, is split 50/50. You like it or you don't. I have no hostility towards the parties that want to get rid of weather, and that's something I really hate to see in this thread. No matter the outcome it becomes, "the voters are stupid they didn't ban Drizzle/Thundurus," when everyone should really just understand where the others are coming from (I even understand Excadrill -- I've talked to many people about it!!). The amount of bashing the voters in this thread is sad though -- not something that lightens the soul.
 
Yeah... Vileplume with Chlorophill and Sandslash with Sand Rush are broken!
Hope they will be banned! -_-

Joke aside, these two abilities aren't near useful as Swift Swim, even if they apparentely do the same thing.
Bulky water (that usually are good pokemon even on clear sky) suddenly are able to act first in the rain while also getting an additional stab from Heavy Rain.
That's a little overpowered!

Clorophill users on the other side have many weakness including a x2 fire weakness that become a x4 under the sun (when their speed is doubled)
Also almost none of them have fire attacks so the only benefit they got apart the speed boost is a mere x2 if the use a 70 BP Hidden Power Fire.
Not that big deal!

Sand Rush is only used by Excadrill, Sandslash and Stoutland...
Except Excadrill (that by the way is being voted not broken 4 times in a row) the other two aren't a powerhouse that can ruin the game just acting first, are they?

The speed boost isn't the only benefit gained from the water so you can't put sun, sand and rain on the same level.
If speed is the only thing that matters, then we should ban Hitmontop ;)

If the fact that bulky waters are bulky is the problem, then the water-types who abuse Swift Swim should go.

If the power granted by Double STAB is the issue, then Drizzle should go.

If, and only if, the Double Speed alone is the issue, then Swift Swim should go. As Double Speed is broken, Sand Rush and Chlorophill would also be broken, because if the weather or the pokemon was the cause, then those would be the broken parties.

That said, I was only stateing a possibility, an alternative, and then shooting it down. If the Complex Ban is reversed, which was the origional intention, a short-term solution, the odds are almost certain that the pokemon will be the banned party. We've 'proven' Drizzle is not the problem. Double Speed is not the problem, because otherwise Chlorophill would have proven itself broken already.

This leaves only the pokemon as the issue.

I'm sorry if the argument came across as me seriously suggesting to ban Sand Rush and Chlorophill. I was stateing the possibilities other than banning Kingdra and Co, and giving the results of what would have to happen as a result.

The last sentence you said is basically what I was trying to prove, albeit, in a roundabout way, probobly using a Straw Man.

However, the Speed Boost is the only thing granted by Swift Swim, Chlorophill and Sand Rush. The speed isn't granted by the weather itself [It's Tailwind that does that ;)] If ANYTHING other than the speed is the issue, then the Speed-Doubling abilities are not the issue.

Anyway, that's more than enough babble from me. I'm gonna go make a team and test it before the ladder is reset.
 
Raikaria, Tyranitar isn't even that good at beating Latios, since IIRC Latios still 2HKOs it with Specs (heaven forbid they ever predict T-Tar/Steel and use Surf first) unless you're one of the crazies who go Max SpD, in which case your T-tar sucks anyway because it can't hurt anything. (Might as well use Weavile!) Latias still hits ridiculous hard and is actually tougher to handle overall because sometimes it does completely different things. You know what works against Latios because it only does one thing. Well, what if you tried the same thing against Latias and OOPS DUAL SCREEN SET thanks for the free turn setting up my real sweeper? Wait no, sorry, it Roared your T-tar for a free 25%+ damage and telegraphing your intention to trap-kill it... At any rate, raw damage potential is clearly not all that matters or people would be bitching about Hydreigon and you wouldn't be calling for Ferrothorn's head. I'm glad to hear you've at least thought your ideas through, though. But has everyone, and how well? I believe it to be a major problem with the suspect process in general.

Gen, I don't have a problem with weather itself. You can see my opinion of it in that second paragraph I wrote about weather in the previous post. On their own, they do nothing but inject variety into the metagame! What I don't like about permanent weather is that it kinda makes non-weather not viable. Non-weather teams can never remove the opponent's beneficial weather, short of something ridiculous like double-weather Chansey, and as such are always at a severe disadvantage to any weather-abusing team because the rewards for abusing weather are so powerful in BW. (Hell, rain almost got banned in Gen 4 UU even without Drizzle.) In the past, where you had to use moves for temporary weather, it was possible to fight back because you could always just stall and run the weather out but you can't do that with the abilities. It just makes the game unduly revolve around the four (five) permanent weather producers, as even if you're not abusing weather you need to be able to remove the opponent's. That's actually what I meant in my previous post about how a weather-less metagame would probably be more balanced.
 
For the love of god bring back the council! I've read the nomination sentences/paragraphs from some of the "qualified" voters and...a lot of them are just so biased and ill-informed. I gave them some credit that even though a good chunk of them run copy & paste teams (I've probably fought everyone on the ladder now), it has to take some skill to get that high on the ladder, but after this extremely disappointing round, I am just so ready for the Smogon Council to make a come-back.

I'd MUCH rather have a group of 20 or so people that know exactly what the hell they're talking about, and have proven it to us, making these decisions rather than 40 or 50 people with only half of them having any visible credibility outside of purely their ladder ranking.

I am just so disappointed by this round...
 
Raikaria, Tyranitar isn't even that good at beating Latios, since IIRC Latios still 2HKOs it with Specs (heaven forbid they ever predict T-Tar/Steel and use Surf first) unless you're one of the crazies who go Max SpD, in which case your T-tar sucks anyway because it can't hurt anything. (Might as well use Weavile!) Latias still hits ridiculous hard and is actually tougher to handle overall because sometimes it does completely different things. You know what works against Latios because it only does one thing. Well, what if you tried the same thing against Latias and OOPS DUAL SCREEN SET thanks for the free turn setting up my real sweeper? Wait no, sorry, it Roared your T-tar for a free 25%+ damage and telegraphing your intention to trap-kill it... At any rate, raw damage potential is clearly not all that matters or people would be bitching about Hydreigon and you wouldn't be calling for Ferrothorn's head. I'm glad to hear you've at least thought your ideas through, though. But has everyone, and how well? I believe it to be a major problem with the suspect process in general.

Yeah, my experiance with Latios is limited [I'm running a Latios team right now, but I'm actually yet to run into a Tyranitar!], and, as I've said before, I don't run Sand. So I don't know the matchups with Tyranitar on both ends, however, it still stands that all Specs checks dislike Trick, heavily.

I have no clue why more people dont use Latias either. I'm guessing it's because Latias can't muscle through Tyranitar, and, because Gen 5 is so offensive, Latias just falls by the wayside, because it misses out on some OHKO's/2HKOs that it's brother gets.

If Latios dosen't work out, I'll probobly start using DS Latias. That makes Ferrothorn literally impossible to 2HKO, let alone OHKO, and help my BulkyGyara set up. [Not to mention Gyara/Ferro/Latias is a good core, especially with Jirachi's wish support]

People tend to be so suprised when I use a Sweeper Gyarados... they really underestimate BulkyGyara.
 
I want Ferrothorn banned for a similar reason, it forces every team to run a Fighting-type
What? Fire Blast on random Pokemon. Use two times if it's Rain, it's not like Ferrothorn will kill you with its average attack and no investment. Tyranitar roasts it and there are many things that hit Ferro harder.

Similar to weather wars, if you lose your Fighting-type, or move strong enough to take out Ferro, you've almost certainly lost.
Aren't you capable of using more than 1 Fire/Fighting attack when you have 24 slots?

There should not be pokemon in OU that FORCE you to run a dedicated counter, or lose.
How is Ttar with Crunch, Fire Blast, Ice Beam and Stealth Rock/Superpower a dedicated counter? Please, stop this. (edit: Fire blast is also useful for killing Skarmory, Scizor and giving some good bye gift when Ttar's already done his job. 30% of burn is quite much and usually hits weaker defense)

Ferrothorn in the rains walls it anyday, and things are even more hilarious if it's locked into Outrage since Leech Seed+Iron Barbs either force it out or kill it if it stays in.
SubSD with Dragon Claw and EQ. Ferrothorn has no way to wall it missing every three turns. EQ doesn't care about Iron Barbs.

sidenote: I don't understand how people can compare Swift Swim to Chlorophyll/Sand Rush and be serious about it...
 
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