Challenge The Scramble Challange

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Unbraced, you get Garden the Budew. One day, when Garden was watering some grass types with Water Sport, it started to think. Garden was making all the other grass types grow big and strong, while Garden was still very small and weak. Garden decided to grow itself into a beautiful flower, but it'll need help from it's trainer.

Garden must know and keep, Water Sport and Growth. At the beginning of every battle you must use Water Sport then Growth. Since garden doesn't want to ruin it's good looks, you cannot battle any fire types (ever). You can evolve into Roselia if you solo 10 grass types. When evolved, Garden can get rid of water sport for Sweet Scent because it has two beautiful flowers now and doesn't need to be watered constantly, but it can't get rid of Growth yet because it still isn't a fully grown flower. You can evolve into Roserade when you solo 30 water types with Roselia. Once fully evolved, Garden doesn't need to grow anymore, but it still needs to keep Sweet Scent because it's beautiful aroma is much stronger now. If you can replace sweet scent with aromatherapy then do it.

Attacks:
Water Sport -> Sweet Scent (when Roselia) -> (if possible) Aromatheropy (when Roserade)
Growth -> Your choice (when Roserade)
Your choice
Your choice

Restrictions:
Solo 10 grass types to evolve into Roselia.
Solo 30 water types to evolve into Roserade.

Ways to get Aromatherapy onto Roserade:
Get Roselia to level 43, teach it then.
Get Roselia to level 43, skip it and tutor later.

Have fun with it.
 
You get Scooter the Buizel. Scooter loves to dart around and run, so it must know and keep Aqua Jet and Quick Attack. Its favorite hobby is Surfing, so it must know Surf. It doesn't like competition, so it must be the only one to know Surf in your party, and must solo all members of the Buizel line. Evolve after soloing Wake's Floatzel. Scooter must also use one of its priority moves to start any battle that it's in.
 
Catch a Murkrow, name it Mafioso. Mafioso runs a "protection agency". Mafioso must have the following moveset:
Protect (to stop anything unfortunate from happenin)
Pursuit (To stop those who try to run away)
Dark Pulse (Ammunition is always useful)
Thief (Gotta get his stuff somehow, don't he?)

His item must be the amulet coin, which he needs to evolve.
 
@Unbraced: You get Tithe the Bronzor. Upon arriving to the next town, you must spend about a tenth of your current money at the Pokémart. It can evolve when at least 77,777 Pokédollars are spent. When it evolves, name it Church and the above restrictions are void. It claims that it can spread the word of God through changing the weather, so it must start every battle with Sunny Day or Rain Dance. It cannot be sent out against Lucian and it must solo every Cyrus battle.
 
@Unbraced
You get Heart The Ponyta.
Heart is in love With the Buizel on your team (get the Ponyta to be the opposite gender of Buizel).
Because of said love, He/She wants to protect Buizel,So solo every Grass and Electric type you see.
Ponyta and Buizel must Start any Doubles Battles.
Ponyta can evolve after Buizel evolves at which time you have to get rid of at least 2 other moves that Ponyta had and replace them, to show that she's growing up.
 
You want to use your starter? Fine, you get to use it...as death fodder.

Choose your starter. It must faint at least 35 times in your challenge. It can only battle in 4 Gym battles and two battles in the Pokemon League.
 
All right, got it:

Somber Bomber: Good thing I like Budew, cuz thats gonna be a PAIN. Nice Story, i like those.

SuperScrafty: Cool, This sounds like fun, but how am i going to beat a Floatzel with a Buizel. Better go watch Ash's battle with wake...

Bob_Squob: LOL I love it.

Newby n0Ob: ... Oh, christ thats going to be hard...

Cyberspeed: Now this looks fun, looked it up, Buizel and Pontya actually are in the same egg group. Maybe i'll reward them after the league...

DetroitLolcat: ...God I hate you.

Alright, lets do this
 
Oo, this looks fun. c: I'll have to give this a shot on White.

RULES:
~Everything must be obtainable prior to the fifth gym (Driftveil City), and at least 3 of them have to be obtainable prior to the third (Castelia City).
~No trading
~Only one specific move requirement per pokémon

Other than that, go wild.
 
I'm assuming 'Defeat all blue Basculin' wasn't meant for both of them? Other than that...wow, that looks challenging o.e but fun!
 
Zapi, I'm giving you the challenge that I meant for Srs Bisniss a few pages back.


Srs Bisnis, take Mind Slave the Sigilyph.

As you can clearly see, he has an Unown on his head, which is controlling his mind. This Sigilyph must know Hidden Power, as this is the Unown using his move through Sigilyph. Sigilyph may know other moves, (as he is not totally under the Unown's control,) but no flying moves, as Unown is not a flying type. Also, if Sigilyph is hit by two attacking moves in the same battle, he thinks he has fainted, as we all know Unown can't live two hits, and will sit out the rest of the battle. Fighting and psychic type moves count for a half a move each, and bug, dark, and ghost moves count for two. He must solo 3 gym leaders' pokemon with only hidden power, (must be from 3 different gym leaders,) because the Unown wishes to prove that he has the powah!

Also, I made a minor alteration to the challenge. The TM for Hidden Power is hard to get in B/W, so as soon as you are elligible to get it, (100 Unova Pokemon seen,) go talk to Professor Juniper to get it before the E4 and solo 3 E4 pokemon with just it from 3 different E4 members instead of GL pokemon. Everything else still stands.

Edit: When he is soloing the pokemon with only Hidden Power, you can take the faint limit off, as it would be hard to solo with just hidden power if you can only live 2 moves.

Double edit: Let's summarize it, 'cause it's complicated:

Sigilyph named Mind Slave:

Moves:

- Hidden Power (must be learned ASAP)
- Something not flying type
- Something not flying type
- Something not flying type

Restrictions:
- Can't live two moves
- Fighting and Psychic only count for a 1/2 a move each (Unown takes 1/2 damage from both)
- Bug, Ghost, and Dark count for both of the two moves required for "knockout" (Unown takes double damage from all 3)
- Must solo 3 E4 pokes with ONLY Hidden Power, and these 3 pokes must be from 3 diffent E4 members, (so no soloing 3 of Marshals pokes)
- May take off move limit for pseudo-fainting because when Unown is trying his hard he won't back down easily, and with Sigilyph's added bulk he is
able to press on, (there, that's your explanation why.)
 
@Zapi, you get Nurse the Petilil. This Petilil must learn and keep Helping Hand because Doctors always need a nurse's help when treating a patient. It can only use moves that give it health other than Helping Hand, for example, Absorb and Leech Seed. Nurse can evolve when it gets fired. To get fired Nurse must faint against 5 fire types. When Nurse got fired and replaced with an Audino, it became enraged. It decided to evolve to prove to the Pinwheel Hospital that she/he didn't need it. Nurse must take down every Audino you find and you can get rid of Helping hand for a move of your choice. The move doesn't have to be healing. Also when evolved you cannot heal Nurse with a Pokemon Center because it hates all Hospitals after it got fired. You must heal it by using one of it's moves or with items.


Moves:
Helping hand -> (upon evolution) Your choice (doesn't have to be a healing move)
Your choice (but must be a healing type move)
Your choice (but must be a healing type move)
Your choice (but must be a healing type move)

Restrictions:
Can only have moves that bring health upon it (Helping Hand is the only exception).
Cant use PC after evolution.
Can only evolve after fainting to 5 fire types.
Take down every Audino when evolved.

List of moves that heal Nurse:

Absorb
Leech Seed
Mega drain
Sythesis
Giga Drain
Rest (TM)
Ingrain (EG)


Have fun.
 
Zapi, take a Pansage, name it Deaf. It must be obtained at Pinwheel Forest. Deaf is well, deaf, & can't hear anything, leading him to assume he can do whatever he wants, & he thinks that Grass-Type Moves suck. Therefore, he may not learn any Grass Type moves. In addition, his lack of hearing means that if you try to send him back into his Poke Ball, he won't listen & stay out, meaning he may not switch out of battle whatsoever.

In short, Pansage named Deaf, No STAB, cannot switch out of battle once he's in battle.

Have fun.
 
I can't give you Basculin because you get the only rod (super) after you beat the game, and you get surf after you beat Clay, so it go's against your restrictions, so instead i gave you Nurse.
 
Zapi, I'm going to offer you a choice between two 'mons: Choose either Throh or Sawk (you'll likely be able to find Throh more easily, since you're playing White, but Sawk is available in rustling grass). Name it SawkSucks (if it's a Throh) or ThrohSucks (if it's a Sawk). It may not have the ability Inner Focus (since the two share it) and may not learn any moves that its counterpart can learn (this is easier than it sounds, their movepools are surprisingly different). In addition, you may teach it one TM move that the other Pokemon can learn, but it may not have a set Base Power above 50. It must land the finishing hit in at least 3 Gym Battles and 3 of Shauntal, Grimsley, Caitlin, Marshal, N, Ghetsis and the Cheren battle on Route 10.
 
Zapi, take 13 the Purrloin. This Purrloin is particulalry unlucky, and must be the 13th pokemon you enounter in battle, including trainer battles, so reset until you find one as your 13th pokemon. Once you capture it, you must use it to solo every 13th pokemon you encounter from then on, wild or trainer, so keep good track. It can be used as much as you like in between these 13th matches, as long as it solos the 13th pokemon. Try to time this 13th pokemon properly so it doesn't conflict with any of your other solos. If you fail to solo the 13th pokemon, turn off your game and go back to wherever you last saved, just make sure that your count is at the same point where it was before you saved, rather than after.
 
When I get Pokemon Black,I wouldn't mind doing a Scramble of it.

Rules:
No one Pokemon Soloing more than 3 Gym Leaders.
No Trading
No Oshawott,Hihidaruma,Bouffalant,Petilil Or Timburr (I Used them in White).
Tough Please.
Go Nuts Guys :P .
 
@Cyberspeed You get Coldstone the Vanillite. Coldstone realizes that it faces competition with Baskin Robbins, it must solo the Mistralton Gym before it can evolve, as it thinks all birds are Robbins. As a Vanillish, It is happy that it is getting more customers, but still wants more. So, it must use Attract on 10 Pokemon owned by trainers before arriving at Opelucid City. Here it must solo Drayden in order to evolve once more. Now with 2 scoops of ice cream, everyone wants to eat some of it, so it must survive 5 Licks/Bites/Crunches from different Pokemon or else it may not be used against the E4.

Still need 3 more for my XD Scramble...
 
@Cyberspeed: You get NBohr the Tepig. NBohr must solo two gym leaders, not counting Lenora. No stat-raising moves allowed.
 
@Cyberspeed, take an Emolga named Guy/Gal, to match its gender. This Emolga is always looking to impress the ladies/guys, so it must know Attract and use it on every Pokemon with the same typing and egg group (Blitzle, Zebstrika, Emolga, Woobat, Swoobat) of the opposite gender. Also, it wants to keep its good looks to be ready for any moment, so if its takes any damage, it must immediately get out of the battle before it gets to rough (You can use Volt Switch/U-Turn for this) and it can never be seen with any bad-looking status, so if it is ever Burned/Frozen/Poisoned/Paralyzed, you must switch it out and cure its status immediately. Finally, to prove that it's more then a pretty face, Emolga must solo Chargestone Cave without fainting or going back to the Pokemon Center. The rule about switching out doesn't apply, as Emolga shows its power through Chargestone Cave.
 
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