I'm a pretty casual player. I mean, I'll play around with my friends but I'm definitely not good enough to be in any tournaments or anything, and I much prefer melee to brawl.
In Melee I felt like I had control over my character, if I told him to jump and attack he would do it in that order in roughly the same amount of time that it took me to input the command. Brawl makes me feel less like I'm playing the game and more like the game is playing itself while I watch. The amount of time I watch my character execute a command versus the amount of time it takes me to input the command is frustrating.
And as for stages, Melee is much better. The Brawl stages either have extremely cluttered foregrounds/backgrounds or are much to big to have a good chaotic "brawl."
And one final thing, it pisses me off that people think playing final destination with no items is fun. If a game includes 50ish items, I want to be able to play with them, even if that does introduce a certain sense of unpredictability and make it harder to consistently win.
edit: see later post
In Melee I felt like I had control over my character, if I told him to jump and attack he would do it in that order in roughly the same amount of time that it took me to input the command. Brawl makes me feel less like I'm playing the game and more like the game is playing itself while I watch. The amount of time I watch my character execute a command versus the amount of time it takes me to input the command is frustrating.
And as for stages, Melee is much better. The Brawl stages either have extremely cluttered foregrounds/backgrounds or are much to big to have a good chaotic "brawl."
And one final thing, it pisses me off that people think playing final destination with no items is fun. If a game includes 50ish items, I want to be able to play with them, even if that does introduce a certain sense of unpredictability and make it harder to consistently win.
edit: see later post