Alright, if I posted this in the wrong subforum, can a mod please move it? Sorry, I'm new.
Anyways, the idea behind this team is for Accelgor and Aerodactyl to quickly take care of the enemy with their special and physical attacks, respectively. The only weakness they share is Rock, so I threw in Steelix due to both steel and ground beating rock.
Here's the team:
Name:Accelgor
Ability: Sticky Hold
I don't plan on making a weather team, so hydration is useless.
Nature: Timid or Modest
I need to beat the enemy quickly with a special attack, so SA and Speed is all I need. Physical attacks won't be used.
IVs: I'll try to get 31s in Speed and SA.
EVs: 252 SA/ 252 Speed/ 4 Health
Health is just thrown in there because I have nothing better to do with the remainder.
Moves:
Bug Buzz
After STAB, it's 135.
Hyper Beam
150 is a slight improvement over 135, but if BB takes out *almost* half of the enemy's health, I can finish them with this.
U-Turn
A *must* considering the fact that Accel's going to be in my first position.
Me First
For lack of a better fourth move. I'm probably going to replace this after you guys rip this post apart :p
Name: Aerodactyl
Ability: Pressure
Take down only has 90 power, which even wing attack could do thanks to STAB. There's no other moves for rock head to affect, so it's useless.
Nature: Adamant or Jolly
More or less a flipside of Accelgor's nature.
IVs: I'll try to get 31s in Attack and Speed.
EVs: 252 Attack/ 252 Speed/ 4 Health
Health is just thrown in there because I have nothing better to do with the remainder.
Moves:
Wing Attack
Primary Flying move.
Ancient Power
Primary Rock move.
Stone Edge
For if I need a little extra "oomph" in my attack, but am willing to sacrifice accuracy.
Giga Impact
For if SE isn't very effective, or if I need to finish them off.
Name: Steelix
To counter rock types.
Ability: Sturdy
He's my defensive alternative, I can't have him being instantly killed.
Nature: Sassy
His speed's already awful, so I won't bother raising it; instead, I'll use it as a way of fixing his low SD.
IVs: I'll try to get 31s in Health (yeah, I know) and SD.
EVs: 252 SD/ 252 Health/ 4 Defense
Moves:
Iron Tail
Primary Steel attack.
Earthquake
Primary Ground attack.
Hyper Beam
For finishing them.
Roar
Try telling me with a straight face that you *wouldn't* swap out your rock type after seeing a Steelix.
Anyways, the idea behind this team is for Accelgor and Aerodactyl to quickly take care of the enemy with their special and physical attacks, respectively. The only weakness they share is Rock, so I threw in Steelix due to both steel and ground beating rock.
Here's the team:

Name:Accelgor
Ability: Sticky Hold
I don't plan on making a weather team, so hydration is useless.
Nature: Timid or Modest
I need to beat the enemy quickly with a special attack, so SA and Speed is all I need. Physical attacks won't be used.
IVs: I'll try to get 31s in Speed and SA.
EVs: 252 SA/ 252 Speed/ 4 Health
Health is just thrown in there because I have nothing better to do with the remainder.
Moves:
Bug Buzz
After STAB, it's 135.
Hyper Beam
150 is a slight improvement over 135, but if BB takes out *almost* half of the enemy's health, I can finish them with this.
U-Turn
A *must* considering the fact that Accel's going to be in my first position.
Me First
For lack of a better fourth move. I'm probably going to replace this after you guys rip this post apart :p

Name: Aerodactyl
Ability: Pressure
Take down only has 90 power, which even wing attack could do thanks to STAB. There's no other moves for rock head to affect, so it's useless.
Nature: Adamant or Jolly
More or less a flipside of Accelgor's nature.
IVs: I'll try to get 31s in Attack and Speed.
EVs: 252 Attack/ 252 Speed/ 4 Health
Health is just thrown in there because I have nothing better to do with the remainder.
Moves:
Wing Attack
Primary Flying move.
Ancient Power
Primary Rock move.
Stone Edge
For if I need a little extra "oomph" in my attack, but am willing to sacrifice accuracy.
Giga Impact
For if SE isn't very effective, or if I need to finish them off.

Name: Steelix
To counter rock types.
Ability: Sturdy
He's my defensive alternative, I can't have him being instantly killed.
Nature: Sassy
His speed's already awful, so I won't bother raising it; instead, I'll use it as a way of fixing his low SD.
IVs: I'll try to get 31s in Health (yeah, I know) and SD.
EVs: 252 SD/ 252 Health/ 4 Defense
Moves:
Iron Tail
Primary Steel attack.
Earthquake
Primary Ground attack.
Hyper Beam
For finishing them.
Roar
Try telling me with a straight face that you *wouldn't* swap out your rock type after seeing a Steelix.