First Attempt at a D/P team(some help plz)

This is my first try at a D/P team, so I'm sure I'll screw up on a few EV placements and movesets. All suggestions are highly appreciated. :) Also, if I have a weakness against X pokemon, give me a suggestion on what I can do to eliminate the weakness and not just saying, "this guy can ruin ur whole team"-thanks

http://www.pokemonelite2000.com/dpmfa.html

Basic Strategy: Wall pokemon that would counter Mence, Infernape, and Hera. Try to cover their weaknesses and use them to dent the opponents team. Late game should be to set up a sweep with Infernape, and by then his counters should be dented enough for him to finish up the game.

dpmfa260.png

Swampert@leftovers
Trait:torrent
EVs: 252 HP/160 Def/96 Atk
Nature: Relaxed (+Def, -Spd)
Stealth Rock
Roar
Earthquake
Snow Slide

dpmfa214.png

Heracross@choice band
Trait:Guts
EVs:252 Atk/252 Spd/4 HP
Nature: Adamant (+Atk, -SAtk)
Megahorn
In-fight
Stone Edge
Pursuit

(no pic for some reason)
Blissey@leftovers
Trait:Natural Cure
EVs: 252 HP/252 Def/ 6SDef
Nature: Bold (+Def, -Atk)
aromatherapy
softboiled
seismic toss
t-wave

dpmfa373.png

Salamence@Adherence Glasses
Trait: Intimidate
EVs: 118 HP/252 SAtk/140 Spd
Nature: Modest (+SAtk, -Atk)
Hydro Pump
Dragon Pulse
Meteoric Swarm
Flamethrower


(no pic)
Cresselia@leftovers
Trait: Levitate
EVs: 252hp/58 SAtk/200 Def
Nature: Calm (+SDef, -Atk)
ice beam
reflect
moonlight
charge beam


dpmfa392.png

Infernape @ Life Orb
Ability: Blaze
Naive (+Spd, -SDef)
48 Atk. / 252 SAtk / 210 Spd
In-Fight
Flamethrower
Grass Rope
Scheme

Threat List: (These are from Jumpman's thread and I'm sure I can't counter all of these, but I can beat a lot of them with prediction.) Hopefully, I cover enough weaknesses to do alright.

Tyranitar-swampert, hera
Gyarados-cresselia
Infernape-figure out the set: if physical-swampert, if special-bliss, cresselia should be able to wall it too(i hope)
Azelf-Bliss(hope it doesn't blow up lol)
Rhyperior-heracross, swampert, Infernape
Electivire-heracross, if HP grass isn't present then swampert,
Heracross-in between mence, inferape, and swampy I think i can get around it.
Salamence-swampert for physical, Bliss for AGmence
Togekiss-not too familiar with togekiss, I think i can wall it tho
Gengar-bliss can take statuses as well as hera
Garchomp-swampert, Cresselia
Raikou-heracross, Bliss
Lucario-heracross, swampert
Rampardos-swampert,
Tauros-pert, hera, mence with prediction
Starmie-heracross, bliss,
Weavile-heracross, swampert, infernape
Dugtrio-swampert, Mence(predict),
Alakazam-heracross, Bliss
PorygonZ-Not really sure :(
Medicham-should be able to predict and make switches to pert, mence
Staraptor-swampert,
Slowbro-heracross, Bliss
Jolteon-heracross, Bliss, If it doesn't have hp grass then pert
Aerodactyl-swampert, Cresselia
Snorlax-heracross, swampert(can switch in), Infernape
Zapdos-heracross, Bliss
Blissey-heracross, Swampert, Infernape
Suicune-Could cause some problems
Sceptile-Endevor set could be bad, I think Cresselia can beat it
Slaking-could cause problems too if I dont predict correctly
Ninjask-swampert
Metagross-swampert, Infernape
Celebi-heracross, Mence, Infernape
Jirachi-Mence, Infernape
Manaphi-could cause problems
 
This is my first try at a D/P team, so I'm sure I'll screw up on a few EV placements and movesets. All suggestions are highly appreciated. :) Also, if I have a weakness against X pokemon, give me a suggestion on what I can do to eliminate the weakness and not just saying, "this guy can ruin ur whole team"-thanks


Swampert@leftovers
Trait:torrent
EVs: 252 HP/160 Def/96 Atk
Nature: Relaxed (+Def, -Spd)
Stealth Rock
Roar
Earthquake
Waterfall/Snow Slide
or replace one of these for roar, EQ, not really sure on D/P pert.

Heracross@choice band
Trait:Guts
EVs:252 Atk/252 Spd/4 HP
Nature: Adamant (+Atk, -SAtk) OR Jolly (+Spd., -SA)
Megahorn
In-fight
Stone Edge
Pursuit

- Standard Heracross.

Blissey@leftovers
Trait:Natural Cure
EVs: 252 HP/252 Def/ 6SDef
Nature: Bold (+Def, -Atk)
aromatherapy
softboiled
seismic toss
ice beam/ Thunder Wave

(i'm wondering if this set is available in-game too) You could get it in-game, but there will be breeding involved and it won't take the shortest amount of time.

Salamence@Adherence Glasses
Trait: Intimidate
EVs: 118 HP/252 SAtk/140 Spd
Nature: Modest OR Timid (+SAtk/Spd., -Atk)
Hydro Pump
Dragon Pulse
Meteoric Swarm
Flamethrower

- Standard Elemence

Cresselia@leftovers
Trait: Levitate
EVs: 252hp/58 SAtk/200 SDef
Nature: Calm (+SDef, -Atk)
Grass Rope
reflect
moonlight
Psychic/Thunder Wave

Not sure of infernape set up. Planning on using it as a mixed sweeper
I'm guessing naive nature tho
Maxed speed, life orb, few EVs in atk and rest in Spec Atk.
Hopefully someone has a good mixape set up they don't mind sharing.

After I get everything straightened out, I'll edit the team and make a threats list as well.

For now, a threat list wouldn't make sense since I'm not sure on my EV spreadouts and movesets.

For your first team, this isn't bad at all. There were just some move corrections that had to be made.

EDIT: Since you're a n00b (that stands for newbie), you should also browse around to look at other RMT threads and the rules and expectations for RMTs posted at the top before you do more RMTs (posted at the top by Jumpman16).
 
thx :) Do you think you can help me with the mix infernape though?

and I'll put in the suggestions you made too.

I just made my account here, but I've been on Smogon's forums tons of times. I'll do the threat list that Jumpman made as soon as I'm sure of what exact movesets I'll be using.
 
IcyShock said:
Cresselia@leftovers
Trait: Levitate
EVs: 252hp/58 SAtk/200 SDef
Nature: Calm (+SDef, -Atk)
Grass Rope
reflect
moonlight
Psychic/Thunder Wave
Why would you put Grass Rope over Ice Beam on Cresselia? The whole point of Cresselia is to switch in and stop many physical threats; Ice Beam gives you far more physical coverage than that. The only thing Grass Rope is hitting is bulky waters (not the point of Cresselia), Swampert, and bulky grounds (also hit by ice beam). It also hits Tyranitar, but you would never switch Cresselia in on CBTar anyway.

Charge beam is okay, it can sort of stop Gyarados, it's a 2HKO with a boost off of min special attack Cresselia.
 
This is the most common mixed set for Infernape

Infernape @ Life Orb
Ability: Blaze
Lonely OR Mild Nature (+SA/Atk., -Def.)
20 Atk. / 252 Spd / 238 SA

In-Fight
Flamethrower
Grass Rope
Scheme

- This is usually the set I see. I know that the moves are right but the EVs may not be the usual ones to see. Cresselia can use Psychic, Moonlight, Reflect & Charge Beam in place of the set I typed before

- If you have any other questions feel free to ask or PM me.
 
Mixed Infernape's set is usually Scheme/Flamethrower/Grass Rope/In Fight or Flamethrower/Grass Rope/HP Ice/In Fight. The first set is a better sweeper, but the second offers better type coverage. Since I'm assuming this for a WiFi team you may not have the patience/luck required to get HP Ice, the first set would easier to obtain too.

Please ignore any "help" IcyShock offers you.
 
Mixed Infernape's set is usually Scheme/Flamethrower/Grass Rope/In Fight or Flamethrower/Grass Rope/HP Ice/In Fight. The first set is a better sweeper, but the second offers better type coverage. Since I'm assuming this for a WiFi team you may not have the patience/luck required to get HP Ice, the first set would easier to obtain too.

Please ignore any "help" IcyShock offers you.

LOL, Haha.

If I'm patient enough to get HP Ice, would it be a better idea to use HP ice instead of Scheme?
 
HP Ice serves to takes out Dragons (who otherwise give the Scheme set problems). However, without a stat upper Infernape can't sweep as effectively.

Since you have Dragons well covered with Cresselia, I'd recommend the Scheme set. Infernape makes a good mid to late game sweeper, especially with Heracross and Salamence putting massive dents in everything.
 
kk I'll use the schemed set then. Phuquoph, overall, do you think this is an alright team? I've read many threads on Smogon before I finally made an account here, and you usually give insightfull info on the RMTs I've seen you reply to.
 
The only thing you have real problems is Gyarados. Charge Beam on your Cresselia should solve that. I'd give her more defense though in case you don't have Reflect up, Blissey handles special attackers.

Swampert can't beat him with Stone Edge, Snow Slide does very little to Gyarados.

Also, beware of other Heracross. Without any recovery your Salamence can only take so many Megahorns, predicted Stone Edges ruin him too. You've always got Infernape to scare it off though.

Otherwise it seems solid.
 
The only thing you have real problems is Gyarados. Charge Beam on your Cresselia should solve that. I'd give her more defense though in case you don't have Reflect up, Blissey handles special attackers.

Swampert can't beat him with Stone Edge, Snow Slide does very little to Gyarados.

Also, beware of other Heracross. Without any recovery your Salamence can only take so many Megahorns, predicted Stone Edges ruin him too. You've always got Infernape to scare it off though.

Otherwise it seems solid.

yay, What EV spread should I put on Cresselia then? What about bold nature with 252hp/58 SAtk/ 100 SpDef/100def?
 
I haven't paid much attention to Cresselia, so I don't know much she needs in the way of defense. 266 Special Attack is enough to OHKO Garchomp with Ice Beam, but I'd probably just max it out. 252 HP / 252 SAtk / 6 Def is a bit simplistic though, check another RMT for some spreads on her.
 
Mixed Infernape's set is usually Scheme/Flamethrower/Grass Rope/In Fight or Flamethrower/Grass Rope/HP Ice/In Fight. The first set is a better sweeper, but the second offers better type coverage. Since I'm assuming this for a WiFi team you may not have the patience/luck required to get HP Ice, the first set would easier to obtain too.

Please ignore any "help" IcyShock offers you.

Something said like that is rude to say when I'm trying to help someone. Keep your opinions to yourself, don't post them. And guess what, I will help her when she needs it!

Mirza- Please ignore any bad advice Phuquoph gives you.
 
Please don't be so foolish, IcyShock I didn't intend to offend you. I'm sure you have the best intentions, but there are gaps in your knowledge. I have nothing more to say on this.
 
Something said like that is rude to say when I'm trying to help someone. Keep your opinions to yourself, don't post them. And guess what, I will help her when she needs it!

Mirza- Please ignore any bad advice Phuquoph gives you.

IcyShock, as far as you are concerned, I suggest that you stop berating Phuquoph.

As for the team itself, I think that a number of physical sweepers could be trouble since so many of them can hit Cresselia before it can put up a Reflect. Consider using Pokemon that can endure strong physical hits easily.
 
For the record, Judgement, he was berating me first and I was standing up for myself, so you have no place in saying that.

Phuquoph- I know you weren't trying to offend me, but saying stuff like that is still rude. Let's just end it here.
 
Icy, I'm a guy, not a girl lol. My name ends with an a, so a lot of ppl think it's a girl name.

Anyway, back on topic.

What could I replace Cresselia with or someone else to cover more physical threats and to still be able to wall the same things Cresselia does?
 
If I were to suggest a replacement to Crescelia it would be Bronzong. It would make you more vulnerable to Gyarados. However it has the benefit of providing a flying and normal resist, which you are sorely lacking. And it makes a useful Gengar counter.

If I were to use a scheming Infernape I would seriously consider using HP ice in the place of grass rope (If you are willing to shark or spend a lot of time breeding). It makes you vulnerable to waters, but you can hit them for neutral damage with your fighting attack, whereas the grass rope set wont be able to hit salamence with anything. Slowbro resists all of your attacks, but pursuit Heracross may help with that. I am not saying that is the set you definitely should use, but I would consider it.

Have a nice day.
 
Alright, I'll probably breed for HP Ice and if i get really lazy then I might shark lol. I have to go somewhere atm, when I get back I'll see what I can do to add Bronzong.
 
EDIT: Since you're a n00b (that stands for newbie), you should also browse around to look at other RMT threads and the rules and expectations for RMTs posted at the top before you do more RMTs (posted at the top by Jumpman16).
n00b IS NOT DEFINED as newbie. A newbie is someone that's new to things and ask for help. n00bs are the opposite. They pretend to be experts and defends their so-called expertise with their rather not so smart replies

Tyranitar-swampert, hera
K
Gyarados-cresselia
K
Infernape-figure out the set: if physical-swampert, if special-bliss,
cresselia should be able to wall it too(i hope)
K
Azelf-Bliss(hope it doesn't blow up lol)
K
Rhyperior-heracross, swampert, Infernape
K somewhat
Electivire-heracross, if HP grass isn't present then swampert,
Heracross still gets 2HKOed by Thunderpunch/Bolt/Fire Punch, and 'Vire is faster
Heracross-in between mence, inferape, and swampy I think i can get around it. K
Salamence-swampert for physical, Bliss for AGmence
K
Togekiss-not too familiar with togekiss, I think i can wall it tho
Your teams could run into Togekiss problems thanks to Scheme (not including BP in this account because Schemepass Togekiss is pretty much uncounterable)
Gengar-bliss can take statuses as well as hera
K
Garchomp-swampert, Cresselia
K
Raikou-heracross, Bliss
K
Lucario-heracross, swampert
K
Rampardos-swampert,
K
Tauros-pert, hera, mence with prediction
Cresselia sorta
Starmie-heracross, bliss,
K
Weavile-heracross, swampert, infernape
K
Dugtrio-swampert, Mence(predict),
This goes against the laws of countering sorta due to Arena Trap but w/e
Alakazam-heracross, Bliss
K
PorygonZ-Not really sure :(
Between Bliss and Goukazaru/Infernape, you should do fine.....sorta. PZs are hard to stop.

Medicham-should be able to predict and make switches to pert, mence
K
Staraptor-swampert,
Not really. It can dent your team hard but it should die to repeated recoils/Stealth Rock
Slowbro-heracross, Bliss
K
Jolteon-heracross, Bliss, If it doesn't have hp grass then pert
K
Aerodactyl-swampert, Cresselia
K
Snorlax-heracross, swampert(can switch in), Infernape
K
Zapdos-heracross, Bliss
K sorta
Blissey-heracross, Swampert, Infernape
K. Not Swampert, though
Suicune-Could cause some problems
Heracross can prove itself extremely annoying to Suicune
Sceptile-Endevor set could be bad, I think Cresselia can beat it
Cresselia being Subseeded isn't awesome
Slaking-could cause problems too if I dont predict correctly
Just bring in Cresselia, take it's Return, set up a Reflect and Moonlight outta here.
Ninjask-swampert
Sorta
Metagross-swampert, Infernape
K
Celebi-heracross, Mence, Infernape
K, but watch out for Psychic
Jirachi-Mence, Infernape
K
Manaphi-could cause problems
This is probably why I run the almost nonexistant CMBliss but it's up to you
One of the most covered threat lists I've seen. But this one's exceptional considering this is your first team, unless you have tons of experience before you actually posted this team
 
thx for the compliment Jibaku. :)

I've played adv. but only competitively for about 2 months to be honest. (3rd gen. didn't really appeal to me because it seemed that most good teams were mostly stall and I found that to be pretty boring.)

D/P on the other hand seems hella fun so I'm finding it a lot easier to get into lol. I spent some time on SPPF and Smogon's forums looking at a good number of RMT's and discussions on hyped pokemon.

Anyway, are there any other suggestions anyone has? ie-Jibaku's Blissey. Should I go with the CM version, keep the one I have, or maybe the wish/protect bliss since I dont have a spinner and a lot of my pokes have no way of healing themselves. Also, any other suggestions would be appreciated.
 
I'd keep your current Blissey, changing to the CM version would make it too similar to your Cresselia. As it stands you have Blissey mostly for support and Cresselia for threat elimination.

Consider changing Heracross to Adamant as Jolly doesn't help a great deal, off the top of my head the only useful thing it outspeeds is Jolly Medicham and Timid Togekiss. Both of which are well covered by the rest of your team.
 
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