np: UU Stage 3 - We Are The Champions

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Well, this same tier also now has Chandelure and Darmanitan, so...

But seriously, I'd be curious myself to see how Drought fares now that the metagame has changed so drastically.
 
I cannot believe that somebody is mentioning a Zen Mode set for Darmanitan. It will never amount to anything and is a horrendous ability as well as a gigantic waste of usage.

Also, Gallade, Honchkrow, and Yanmega are all massively underrated and should really be UU. It is painful to see these things in RU, where they are clearly overpowered.
 
Posting some thoughts on some new mons

Tornadus has been very underwhelming. It's 2HKOed by everything remotely powerful that isn't using earthquake, and combined with an SR weakness, it's not doing much if your opponent has a solid flying resist. Even if Tornadus matches up well with the opposing team, the odds are still against it hitting two hurricanes in a row. Priority rain dance really doesn't make up for it; rain teams were bad last round because of sturdy water resists, eviolite mons, and auto-weather infesting the top of the leaderboard, and not enough has changed in uu to make rain legit. Unless the BU + Acrobatics set ends up being good, Tornadus is a disappointment.

Darmanitan is having major Chandelure problems. When the hot new mon in the tier has flash fire, the mon that lives on fire spamming is going to have it rough. The meta has yet to really adapt to Chandelure; I still see Hitmontop without Stone Edge and havent seen p2 at all. Once the meta adapts, Chandelure usage will fall, and Darmanitan usage will rise. Or I could just use LO Darma and have a guaranteed chand lure every game (dont steel my ideaz)

Speaking of p2... where is it? I know that there are tons of teams that I have made that would really appreciate a bulky wall that can actually use attacks unlike Chansey, but my only other option was Snorlax who can't hit ghosts and have recovery effectively on the same set. P2 should start appearing on balanced teams pretty shortly.

What do you all think is the most effective Chandelure set? I've had success with LO subsplit, but most of the chandelure on ladder are running something different. I've been murdered by specs a time or two, that one's pretty effective.

Right now I'm running a team based on abusing tspikes Roserade. Very effective because every common spinner is vulnerable so I dont even need to spinblock if I don't have to. I can let them spin then set tspikes back up later. With the Nidos all but disappearing from UU, Roserade is the only common grounded poison type that I have to worry about.
 
Snunch said:
Speaking of p2... where is it? I know that there are tons of teams that I have made that would really appreciate a bulky wall that can actually use attacks unlike Chansey, but my only other option was Snorlax who can't hit ghosts and have recovery effectively on the same set. P2 should start appearing on balanced teams pretty shortly.

I've always used Frustration / Crunch / Rest / Sleep Talk Snorlax... That gives it reliable recovery and allows it to hit Ghosts. Whirlwind's never really appealed to me since I run quite a few attack EVs to beat stuff like Raikou and Venomoth anyways.

What do you all think is the most effective Chandelure set? I've had success with LO subsplit, but most of the chandelure on ladder are running something different. I've been murdered by specs a time or two, that one's pretty effective.

I've been using Bold 240 HP / 248 Def / 20 Spe Shadow Ball / Flamethrower / WoW / Pain Split Chandelure. It's been working fairly well, and can take hits from Darmanitan (Rock Slide and EQ can be dangerous), Victini, Machamp (survives Stone Edge and can burn with WoW), Escavalier, and Stoutland and a lot of other stuff too.
 
Unless the BU + Acrobatics set ends up being good, Tornadus is a disappointment.
Give BU Acrobatics a go its alot more dangerous than you give credit for. He can smash through things with a simple Acrobatics setup its kinda like a lighter version of Staraptor with the option to mix and a insanely good movepool.

Speaking of p2... where is it? I know that there are tons of teams that I have made that would really appreciate a bulky wall that can actually use attacks unlike Chansey, but my only other option was Snorlax who can't hit ghosts and have recovery effectively on the same set. P2 should start appearing on balanced teams pretty shortly.
P2 is a complete wimp to Toxic and Knock Off and whats even worse is it gets hardwalled by Abomasnow, Rotom-F, Rotom-H and Lanturn who is quite frankly amazing in near any environment as a cleric and pivot. Also any situation P2 would be nice, chances are Chansey can sponge just as well but be able to actually support its team.

P2 is simply too much of a soloist to accomplish alot.

What do you all think is the most effective Chandelure set? I've had success with LO subsplit, but most of the chandelure on ladder are running something different. I've been murdered by specs a time or two, that one's pretty effective.
Almost all of them, what I've found about Chandelure is all its sets cept Scarf work in UU. Nitro Charge may get you a late game sweep, Specs is disgustingly powerful, Subsplit is downright dangerous and a all round WoW set is just irritating.

Other things I've notice.
-Mamoswine should not be being brushed off just because things changed, this thing is still overpowered as hell and that fact alone has not changed.
-Machamp is a douche. There is a good reason it only recently came down from OU, because everything that could reliably handle it without being haxed to kingdom come is in OU. In UU is a playground for it, the few things which don't mind getting smashed by DynamicPunch get knocked about by its coverage moves and very very few take both.
 
from OU, because everything that could reliably handle it without being haxed to kingdom come is in OU. In UU is a playground for it, the few things which don't mind getting smashed by DynamicPunch get knocked about by its coverage moves and very very few take both.

Machamp was pretty good in gen 4 OU, with only Slowbro being a hard counter, if memory serves. Sure Zam, Azelf, Gengar could all switch in and threaten it, but none of them are going to like taking a Stone Edge or payback...

I don't know if its just me, but I still think Scarf is Chandelure's best set. Don't get me wrong, Sub/PS seems fine, but what bothers me about it is his troublesome speed, most pokes can easily out speed and ko. 80 speed is troubling and its actually, pretty good defenses are hindered by its rather poor HP stat.

I am not sure about the meta yet. I feel hail has disappeared since everyone is playing with their new toys, but Hippowdon is really irritating.
 
let's see:

machamp: lol chansey and froslass
porygon2: meh, also checked by machamp
hbippowdon: FUCK YEAR SANDSTORM
whimsicott: why the fuck do people use this in the first place? newly usable alakazam trolls it to hell and back as well.
darmanitan: not sure what to make of this; checked by chandelure, though.
tornadus: not sure what to make of this either; it's reliant on rain and it's very meh without it. perhaps a revival of 8-turn rain is soon to come?
chandelure: OHKOes everything (bar chansey) and its main counter is out of the tier. should be fun. As VGC has taught me, quite bulky, too.
 
I'm using Chandelure as a SmashPass recipient. I've tried two variants: fully offensive and bulky with just enough Spe to outrun common Scarfers at +2.
I replaced Nidoking for Chandelure, and I'm having second thoughts now.
 
Fuck yes Machamp in UU. Awesome.

Froslass: Hey UU, try and hit me under my invisibility cloak, bet you can't get me!
Machamp: Um, hi, I can.
Froslass: Ffff-
 
Although I've had my fair share of playing around with Tornadus and Machamp, my favorite addition to UU by far has to be Chandelure. Chandelure can run a myriad of different sets, whether it be Choice, SubCM, etc. However, for this round of UU, a friend and I decided to try out a physically defensive variant with WoW and Pain Split. It actually works pretty well! Snorlax totally cockblocks Chandy as it resists Fire thanks to Thick Fat and is immune to Shadow Ball. WoW cripples it tho (however all the noobs are using choice sets THINK OUTSIDE THE BOX AND BE CREATIVE PPL). Chandy is seriously so much fun! :D

also hippowdon needs to gtfo sand was already bad enough with hippopotas
 
Machamp is going to be insane in UU. I'm certainly going to give SubChamp a spin. I might even run Sub + Bulk up, as all I really need is Payback and Dynamicpunch. That said... Stone Edge is mighty appealing with Tornadus and Chandelure...

Porygon2 should be interesting. He's like a bulkier, more offensive Cress... with a worse typing. I always loved the Cyber-Duck. In fact, another way to describe him would be a Chansey with physical bulk, and the ability to hit back. Rather hard. I'm actually suspecting P-2 will go BL. Depends how much Champ, Heracross, and things like Victini dent it.

Hippowdon is gonna shake things up, literally. In before massive drop in Arcenine and Victini use.

Whimsicott? Eh, if I want a Subseeder, I'll stick with Jumpluff. It's not like anything outspeeds her, and she has Sleep Powder. Although not being weak to SR is always a bonus.

Darmanitan? I personally prefer Arcy. He dosen't need a Scarf to function. In fact, I might run K9 to get the Flash Fire boost from this guy.

Tornadus is gonna be a pain. Rain will be springing up all over the shop, I call it now:

Tornadus
Damp Rock
Modest/Timid
252 Sp.atk, 252 Spd, 4 Atk

Rain Dance
Hurricane
U-Turn
Filler [HP Water?]

I moved the UU primarily to get away from weather wars, but between Rain Dance, Sand and Hail... I've just traded Sun for Hail :/

Chandelure...meh Sure, it has Sp.atk. Rampardos has stupidly high Atk. One stat dosen't mean anything. Although, I will admit that Chandy is the primary reason I consider running SubChamp, that way, I can't give it a free switch-in, and he takes out my sub instead of me. I might, MIGHT use Chandy to stop the monkey too. After all, he likes his Superpowers.

Chansey is obviously going to suffer from this shake-up.

I'm gonna miss Celebi, I used to abuse the hell out of CM Celebi in UU.

Also, with two new Fire-types, and a frail Flying-type threat who may set up rain... Azumarill anyone?
 
oh great hippowdon is uu, as if hippopotas didn't troll me enough already. oh well guess i will have fun destroying the fat hippo instead of it's baby

uh, no, iskittles. darmanitan fucks everything up in the sun in OU with drought, don't even want to imagine what it can do in uu..

i must say, many of those new additions are quite annoying to my team. i will have to do some tweaking to dominate uu again
 
Heres what im thinking about the new additions

Chandelure: The only 'counter' in this tier seems to really be porygon2, who if traces flash fire doesnt reall take any damage from chandys attacks.. Sadly, porygon2 is inferior in every other way to chansey. But anyway, I think chand will become bl due to the lack of decent counters

Darmanitan: He seems to get hard walled by most water types, and slowbro being the best counter only taking like 35% from flare blitz and u turn.

Machamp: Well, machamp is machamp and all he has is dynamic punch. seems to get walled easily by any defensive walls/ ghost types who can 0hko him

Hippowdon: No comment


Porygon2: sucks

Tornadus: dies too easily and doesnt hit that hard.
 
After playing a few games in the new meta, with the team:

Accelgor/Rhyperior/Milotic/Machamp/Zapdos/Chandy

I can say this:

1: Rain teams aren't that bad, even with Tornadus, Kingdra and the like. I faced one, and almost won, if it wasn't for them getting a lucky freeze on Milotic, leaving me with just Chandy and Rhyperior.

2: Sand is certainly no big issue. The only issue I have with it is Shoutland Crits. Crunch always seens to either Crit or get a Sp.Def drop when my Rhyperior is involved.

3: Not seen any Damis, or Hail Teams

4: Accelgor is a brilliant suicide lead... I'd only wish I'd get the use of Me First down quicker. I keep thinking it's Priority, and then get KO'ed by Machamp's Bullet Punch. Funnily enough, the one time a Machamp lead DID D-Punch my Accelgor, I used Spikes.

5: Smashpass is a pain. I have Dragon Tail Milotic and Roar Zapdos, and still lost, albeit, it was close in the end, and I only lost because it came down to Rhyperior vs Gorybass.

6: Running Sunny Day on Chandelure catches a lot of people by surprise, especially opposing weather teams. Zapdos likes the boost to Heat Wave, and Rhyperior loves having his Water weakness cut too. By no means is my team a Sunny Day team, but it's abuseing the lack of those said teams.

7: I've seen someone running Azumarill. Badly, to be fair, bit still.

My team is still undergoing refinements, but I think I'm onto something. Most of the new threats are checked in some way, shape or form.

A lot of people have been playing HO-style teams, but I prefer Bulky Offense every day, although I am seriously considring running some form of Priority to take down Alakazam.
 
Crap, P2 is in UU! Run! I don't care if it isn't seen very much. I hate that thing with all of my heart. Darmanitan and machamp are nice additions though. Surprised that the four armed guard lost.
 
Is it just me or does Victini's V-Create do more damage than Darmantian's Flare Blitz? The Smogon calculator doesn't have Sheer Force, but even if Sheer Force increases damage by exactly 30%, V-Create is almost as damaging and Victini has better defenses + speed + movepool + access to U-turn too, idk haven't played enough games to tell.

EDIT: Nevermind I should be able to duplicate Sheer Force with Life Orb, and I forgot to set STAB on Darmantian's calc. Turns out Darmantian's Flare Blitz does do a bit more damage, my bad.
 
What do you guys think of Kingdra? Surely with all these fire mons running around Kingdra can switch in on stuff like scarf overheat from chandy, dragon dance and rest away the damage.
 
Hey up smogon!

I have just joined the community to post about the drops of pokemon into UU metagame.

I have peaked #22 in Wifi UU (smogon server), #15 (DW UU Beta server) and #25 in Wifi UU (Beta server) so i think i know quite a lot about UU.

Well, without further introduction, i will talk about my experience on Beta server UU's metagame. In this metagame, pokemon like darmanitan, hippowdon, whimsicott and tornadus have been running around there for a long time, and they're all broken.

Just saying, two weeks ago, a friend wanted to test how broken this pokemon were in Beta server UU. He just took the 5 most broken pokemon in the metagame (apart of hydreigon, who is not there hopefully) which where hippowdon, tornadus, darmanitan, porygon2 and landorus (who is not there either) and then just adding stoutland because its good in sand. You see, it cames up with the team in 1 minute, and without looking if it was covering threats or whatever.

Do you know how succesful he was? With this fun team, it took up his account from 1200 to 1550 points (peaking in the top 10) in just 2 hours. And it was a fun team, made only to test how broken those pokemon were. Imagine what would have happened with a good estructured team.

Well, and darmanitan, has only 1 surefire counter in UU, slowbro, and it doesnt like u-turn. Even things like milotic are decimated by CB/LO darmanitan.

And the same goes for chandelure, machamp (lol, how can this thing be UU facepalm), porygon (who can be a nearly unbreakable wall or even a sweeper using a charge beam set with is good 105 base spatk), tornadus is so hard to counter, it can use mixed sets so effectively in UU, using acrobatics+flight gem, and hammer arm for chansey and so on. Whimsicott is as annoying as it was in OU, but in UU there arent the powerhouses which can broke whimsi in OU (mainly priority users, like conkeldurr, scizor or dnite).

And for chandelure, you can say ''Chansey exists'' Oh yeah, sure, but chandelure can run a substitute set who completely ruins chansey, and even use SubCM.


#CrazyBacon: i cannot see kingdra taking an specslure shadow ball.
 
It looks terribly suspicious that you peaked higher on Smogon than you did on the beta server. I'm banking on you never having played the smogon metagame before. Machamp has many viable switch-ins and having 130 base attack and No Guard doesn't make it broken. Tornadus is countered by Zapdos, Whimsicott will amount to nothing as usual, and Chandelure has several counters not named Chansey.
 
It would seem that my old UU team is doing just fine. I've only lost 1 battle out of my last 12 and have spectated several. The team was top 50 at one point so it may just be "solid" but then I've noticed that, atleast for the time being, many people have just substituted a new pokemon on a team without regards to synergy. Not too hard to get those wins.
Anyway, onto observations:

- Scarfcross has more "checks" this time around. Scarf fire types such as Victini, Rotom-H, Darm, and Chandy revenge or atleast provide a switch in with proper prediction. He is still a threat but I feel his usage may drop.

- In regards to what I said above scarfgon is looking better and better. He speed ties with jolly scarftini (who doesnt run adamant?) and outspeeds the other fire types. Ground/Dragon is amazing coverage as always. When I construct a new team he will be a strong consideration.

- I think rain has potential, it just has to be used properly. I'm thinking something like RD being a part of a larger strategy versus going full out with it. Maybe two RD users on a team with 2 definite abusers. They could even be the same two mons (Kingdra + Tornadus) and then other pokemon that benefit from weaker fire attacks. This provides flexibility which I feel will be necessary this stage.

- Nidoking is STILL one of the best UU mons that not enough people are using. Immune/absorbs t-spikes. Immune to T-wave. Can take a WoW if necessary. And has insane coverage. His speed allows him to put a lot of the tier in a checkmate position. He 2HKO's just about anything. He can even beat bulky waters since they all run scald few can pull off the 1hko where as Tbolt is a 2hko. I know he doesnt scream DANGER like other pokes but Nido is such a solid pokemon. After taking out an opponents scarfer it can be so easy to clean up teams with just SR on the field.

- Magic guard might have been just what Zam needed to give him a place in UU. He already has a great movepool but now forcing him out isnt enough. In many ways he is like Nidoking but with a bigger bag of tricks.

- I've already seen the resurgence of Azu. I wonder if people will stick with the CB set or possibly Subpunch due to his ability to force switches.
 
It looks terribly suspicious that you peaked higher on Smogon than you did on the beta server. I'm banking on you never having played the smogon metagame before. Machamp has many viable switch-ins and having 130 base attack and No Guard doesn't make it broken. Tornadus is countered by Zapdos, Whimsicott will amount to nothing as usual, and Chandelure has several counters not named Chansey.

Well, so you would have lost your money so ;) I really don't care if you believe me or not, but, if i have peaked higher on smogon and DW than in Beta server's wifi UU, is because i didn't played too much on Beta server Wifi, 'cos i like better DW (i could try things like feraligatr with sheer force, which is pretty awesome) or playing UU in smogon due to the metagame was better in my opinion.

Btw, saying that a pokemon isnt broken because it has counters/checks doesnt show much knowledge about pokemon imo. Im not saying you are bad or good at playing, cause i dont know and i havent played you ever, or if i have, i just dont remember.
For example, Zekrom is Uber, and it do have counter. Steelix is a perfect counter, and its RU. And ferrothorn is unbreakable for zekrom too. And dont zekrom be uber just because it have counters? I doubt it so much man.

And if you want a better example, yanmega was so broken on DPP UU, and it was relegated to BL. Was yanmega uncounterable? No, it even had perfect counters like chansey or registeel, and it didnt mean anything.
 
And if you want a better example, yanmega was so broken on DPP UU, and it was relegated to BL. Was yanmega uncounterable? No, it even had perfect counters like chansey or registeel, and it didnt mean anything.

I realize that having counters doesn't determine if something is broken or not. It's just that if the counters are mediocre Pokemon or far too easily exploitable, like in Yanmega's case in DPP, it should be banned. All of the UU drop-downs, (not too sure about Darmanitan) can be answered by things that were already common in the tier without compromising one's own team by using a niche Pokemon that is useless outside of countering something.

A counter is something that can switch into a Pokemon without risk and be able to force that Pokemon, which is something that neither Steelix and Ferrothorn can do. Steelix and Ferrothorn are also not counters to Zekrom, as it can go mixed, and blast both of them to pieces with Focus Blast.
 
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