Uber Team non-weather. WTF?

  1. I've posted balls because they're cool
  2. This team was created to be a counter team
  3. Probably comments aren't written in a good English. Who cares?
  4. Maybe this team suck. I'm posting here to get helped
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Trait: Levitate
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature (+SDef, -Spd)
- Sandstorm
- Stealth Rock
- Gyro Ball
- Hypnosis
Why Bronzong? First of all, it's really bulky (67-116-116). Then, Hypnosis + Stealth Rock is much helpful for a sweeper. Can switch-in Earthquake, Earth Power, Draco Meteor, Ice Beam, Grass Knot and a lot of other stuff. Sandstorm cancels the abilities of Groudon and Kyogre, making SolarBeam and Thunder quite useless. Gyro Ball, with 63 Speed, is a valid attacking option to sweep vs boosting / scarf-mons

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Trait: Air Lock
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Dance
- ExtremeSpeed
- Dragon Claw
- Earthquake
Rayquaza was chosen because has a lot of Attack, Dragon Dance, a STAB in Dragon Claw, an amazing priority and Earthquake for good coverage. Jolly to outspeed Modest Scarf Kyogre, and anyway for more Speed. Leftovers to get a passive recovery, useful while DragonDancing

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Trait: Pressure
EVs: 252 SAtk
Quiet Nature (+SAtk, -Spd)
- Aura Sphere
- Thunder
- Dragon Pulse
- Trick Room
My autoroomer, damn, it's cool. Aura Sphere for a great damage vs Ferrothorn, Scizor and Heatran, much common in Uber. Thunder to strike Water-Types in Rain Teams, such as Vaporeon, Manaphy etc. Dragon Pulse is the main STAB, better than Draco Meteor because Dialga will stay in the field for a lot of time. Life Orb for more damage

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Trait: Pressure
EVs: 20 HP / 252 SAtk / 236 Spd
Modest Nature (+SAtk, -Atk)
- Thunder
- Grass Knot
- Ice Beam
- Psyshock
That's my main sweeper. Choice Specs is for 756 Special Attack, 2HKO on everything. Psyshock does 70% - 82% on 252/252+ Blissey, and hits harder than Psychic mons such as Vaporeon, Palkia, Calm Mind Arceus and others. Grass Knot to take down Groudon and Kyogre, much helpful for my team. Ice Beam for Dragon-Types, Thunder, once again, to abuse of the Rain. Then, Focus Blast over Thunder is a strong attack that can OHKO the 252/252+ version of Ferrothorn, Heatran and others. 236 Speed because 252 is not necessary, as i can outspeed Darkrai, Shaymin-S, Mewtwo

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Trait: Prankster
EVs: 252 HP / 8 Spd / 248 SDef
Calm Nature (+SDef, -Atk)
- Taunt
- Recover
- Will-O-Wisp
- Night Shade
Great Ball Sableye is cool, isn't?
Will-O-Wisp trolls phisical sweepers such as Scizor, Arceus or Zekrom (that's why it's specially defensive), while Night Shade is for not-passive damage. Recover to regain 50% of HP, combined with Leftovers. Taunt for Ferrothorn, Blissey, and boosting-sweepers (Arceus, Darkrai, Dialga and a lot of others).


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Trait: Teravolt
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature (+Atk, -SAtk)
- Hone Claws
- Bolt Strike
- Stone Edge
- Dragon Claw
Hone Claws doesn't suck. After only an use, i arrive at 600 Attack, and Bolt Strike and Stone Edge get 100% Accuracy. Dragon Claw > Outrage because i don't like to be locked when there are so many Steel-Types. Fusion Bolt may be better than Bolt Strike, less power but 100% Accuracy even without an Hone Claws, but 20% paralysis percentage is really helpful
 
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Arceus: Extremekiller is easily blocked by both Bronzong and Sableye, but the Calm Mind version may be a pain in the ass
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Blaziken: Bronzong with Hypnosis, Gyro Ball and Stealth Rock
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Darkrai: Rayquaza's Extremespeed, Sableye's Taunt, Dialga's Trick Room
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Deoxys-A: Easy to take down
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Dialga: Depending on the set, but Dialga and Sableye can handle it quite well
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Garchomp: Trick Room Diaga, or Zekrom's Dragon Claw
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Giratina-O: Outrage can be a problem, but without it's easy to counter (Bronzong, Deoxys-A)
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Groudon: Deoxys' Grass Knot, stuff
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Ho-Oh: Mainly Stealth Rock, Extremespeed
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Kyogre: Grass Knot, Thunder, Bolt Strike etc.
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Lugia: ^ Same as above ^
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Manaphy: ^ Same as above ^
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Mewtwo: Can be a problem, but Trick Room, Taunt and Extremespeed can cripple it
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Palkia: Not really a problem
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Rayquaza: Lots of things
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Reshiram: ^ Same as above ^
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Shaymin-S: Deoxys, Rayquaza
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Zekrom: Sableye can both switch-in on a Draco Meteor or burn it

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Blissey
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Chansey
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Deoxys-S
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Dugtrio
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Espeon
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Whimsicott
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Forretress
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Gengar
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Heatran
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Heracross
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Jirachi
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Kingdra
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Kyurem
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Latias
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Latios
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Lucario
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Ludicolo
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Mew
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Metagross
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Ferrothorn
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Hydreigon
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Quagsire
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Salamence
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Scizor
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Chandelure
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Shedinja
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Skarmory
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Tentacruel
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Terrakion
Tornadus
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Tyranitar
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Victini
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Wobbuffett
 
The team isnt good for a unique reason : "This team was created to be a counter team".
There is no strategy involved with this team, it seems like you just took some Pokemon and made a team with them. You need a main sweeper/core to make a good team, Rayquaza in your case maybe, then build around to support him and clear the field so it'll be easier for him to sweep the opponent.
 
The team isnt good for a unique reason : "This team was created to be a counter team".
All my teams have this strategy, i won't change it
There is no strategy involved with this team, it seems like you just took some Pokemon and made a team with them
More or less, that's true
You need a main sweeper/core to make a good team, Rayquaza in your case maybe, then build around to support him and clear the field so it'll be easier for him to sweep the opponent.
No, absolutely, my team will start with a random uber, then Ferrothorn to set EH, then Kyogre, Manaphy and that's another overcentralized team
 
If you're starting in Uber, its not a surprise that you'll end with a standard team. But when you'll be better and have more experience, dont worry, you'll be able to use some original set/mons; for now, I dont think its the case, sorry (for exemple, you dont have a check for Kyogre since he's the main threat in uber actually (Palkia on Zekrom can solve somewhat the problem though)).
 
As a bro-of-mine says, Uber is 90% noobs, 5% people ripping teams and 5% PR0. That was my lead, then changed to Bronzong
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Trait: Pressure
EVs: 4 HP / 252 SpAtk / 252 Spd
Hasty Nature (+Spd, -Def)
- Aqua Tail
- Outrage
- Thunder
- Fire Blast​
 
One quick comment on Sableye. I recommend changing it to Luxury Ball, it looks cooler than Great Ball and you can't take many special hits with Great Ball. You mention in the threat list that it counters Dialga, but due to it's poor special defense with a Great Ball, you will probably be OHKO'd by a Draco Meteor from the mix set. Instead, I recommend a Heatran with this set:


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@ Leftovers

Evs: 252 HP/128 SpDef/128 Spe
Calm Nature (+Spdef -Atk)
~ Taunt
~ Toxic/Will-O-Wisp
~ Roar
~ Lava Plume

Level ball goes very nicely with Heatran's sprite, the colors really match! (Too bad you need lots of Red Apricorns to get it :<)

Anyways, Heatran will help you beat Ferrothorn and also carries Taunt and WoW, just like Sableye.
 
One quick comment on Sableye. I recommend changing it to Luxury Ball, it looks cooler than Great Ball and you can't take many special hits with Great Ball. You mention in the threat list that it counters Dialga, but due to it's poor special defense with a Great Ball, you will probably be OHKO'd by a Draco Meteor from the mix se
I know it's frail if in a Great Ball, but i hate Luxury Ball, it sucks. Then, Bronzong can switch in a Draco Meteor, is immune to Earth Power, and gets a shit from -2 Fire Blast
I recommend a Heatran with this set:

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@ Leftovers

Evs: 252 HP/128 SpDef/128 Spe
Calm Nature (+Spdef -Atk)
~ Taunt
~ Toxic/Will-O-Wisp
~ Roar
~ Lava Plume

Level ball goes very nicely with Heatran's sprite, the colors really match! (Too bad you need lots of Red Apricorns to get it :<)
Level Heatran is so cool
I'm too scared by Earth Powers to use an Heatran, and i already have Sableye to taunt foes like Blissey (while i'm immune to Seismic Toss, you bitch). Ferrothorn is #2 on Ubers Usage, so i have Will-O-Wisp to half the Gyro Ball's damage (otherwise terrifing vs DDQuaza) and Aura Sphere for Dialga. Then, maybe i should use HP Fire over Grass Knot on Deoxys-A, look at these great stuff

Offensive stats
Special Attack: 503
Move: Hidden Power Fire 70

Defensive stats
Special Defense: 196
Hit Points: 343

Boosts:
Damage: 4X
Stealth Rock weakness: 1X
Weather effect: 0.5X

Damage:
114% - 134%

Result:
Standard OHKO

Offensive stats
Special Attack: 503
Move: Hidden Power Fire 70

Defensive stats
Special Defense: 364
Hit Points: 352

Boosts:
Damage: 4X
Stealth Rock weakness: 0.25X
Weather effect: 0.5X

Damage:
61% - 71%

Results:
Standard 2HKO
 
All my teams have this strategy, i won't change it

If you aren't going to be subject to change, then get off of RMT, because that's what RMT is about. Like the other guy said, your team lacks a strong core. You just seem like some ignorant guy trying to prove he's right, that won't get you anywhere on RMTs
 
If you aren't going to be subject to change, then get off of RMT, because that's what RMT is about. Like the other guy said, your team lacks a strong core. You just seem like some ignorant guy trying to prove he's right, that won't get you anywhere on RMTs
I'm just saying that i'm looking for advices, but i won't use standard stuff like everybody else. That's the base, then improvements are appreciated
 
then use a non-standard core. it is as simple as that


ps ima noob so don't ask things like: what core were you having in mind? or anything like that
thank you ^^
 
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