
Asylum_Rhapsody
Guest
I hope that this doesn't sound rude, because I certainly don't intend for it to, but I understand how it could:So we want to get past one of Skarmory, Heatran, and Jirachi, but not all three at once. We shouldn't be able to get past Hydreigon without giving up the STAB slot to dispatch it.
I don't recall that having been something that was agreed upon, certainly not the way that you seem to be declaring it. I think that making premature statements like that is going to needlessly limit later portions of the project. I understand that I'm new here, but my understanding (and please correct me if I am mistaken), is that while the conversations from the Threat Discussions in Part 3 should certainly be kept in mind so that we're already thinking about Sketchy in the context of the meta-game, that doesn't mean that those conversations need to dictate the rest of the project as though the discussed counters must remain counters or as though Sketchy cannot end up with additional counters because of elements that we have not already even begun to discuss.
That said, I agree with you that it may be best to forgo any specific physical or special bias. If we want to make sure that Sketch is usable to its maximum potential and that we can learn as much from the project as possible, then I think that Sketchy should be offensively viable on both its physical and special sides. Even if it ends up that with equivalent such stats Sketchy ends up favoring one over the other for whatever reason, I would like to leave the option open for that other to surprise the opponent every once in a while, which is, after all, the point of Sketchy.
Beyond that, I'd like to say that out of all of the areas that we can really set out to limit and thereby balance Sketchy for its versatility, I think that stats is the place to do it. It's where Smeargle did it, and while I certainly don't think it should be so dramatic here with Sketchy, it is worth considering that we already know that works.
EDIT: It's also worth noting that, with access to such great boosting moves and such awesome high-powered attacks, Sketchy does not need to have super high Attack or Special Attack to do what it does and to do it well. Simply Good or maybe even just Above Average stats in those departments will be enough to get the job done, at least by my understanding.