Step 3: We select Pokemon that work well around our Pokemon and fit the team style and test it.
Again I am also vouching for bulky offence, with paralysis support and maybe tailwind support for a late game clean up.
Whimsicott is able to do both of these, with priority as well, so I suggest we use him. The set is:
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Whimsicott @ Leftovers
Trait: Prankster
EVs: 252 HP / 252 SDef
Careful Nature (+SDef, -SAtk)
- Stun Spore
- Tailwind
- U-turn
- Leech Seed
Stun Spore and Tailwind make up for the only lacklustre thing about nidoking: his speed, allowing him to deal significant damage to the opponent without having to worry about being outsped. We could also run taunt or encore over leech seed, allowing him to stop set up sweepers in their tracks or to help to cancel out chansey who is a problem for Nidoking.
Rotom-W also works very well on the defensive side, covering his water,ground, and ice weaknesses, and also can spread paralysis very well with a bulky set, what I have in mind is this:
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Rotom-W @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 Spd
Impish Nature (+Def, -Atk)
- Pain Split
- Hydro Pump
- Thunder Wave
- Volt Switch
Physically defensive Rotom-W is a very efficient paralysis spreader in my experience, and also covers 3 of nidokings 4 weaknesses, while being neutral to the 4th. He has only 1 weakness which is resisted by whimsicott, and of course possibly by further team members. If anyone wants to see it I have a log of this Rotom working very well, paralysing all the important threats and staying alive all game (with a little help from hax): http://pokemon.aesoft.org/replay-shnen2-vs-Davinci--2011-11-12
I also second the idea of para shuffler nite, and we should also have spikes support from someone, I would nominate skarmory as he has access to reliable recovery instead of Ferrothorn, although Ferro can also paralyse with t-wave...
If I were to use Nidoking, I would probably use to force switches on a bulky offence team with spikes and stuff.
I would recommend defensive skarmory for the spikes support. Then, I would also run specs rotom-W because it messes with stall so much. It can volt switch in and out of pokemon, giving nidoking places to switch in, and tricks other walls, crippling blissey, chansey, gastrodon, and other special walls. It forces many switches, so spikes damage will accumulate on the opponent's side. With max hp, it can have many opportunities to switch in. Both have decent type synergy with nidoking.
The sets.
Skarmory (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 240 Def / 16 Spd
Impish Nature (+Def, -SAtk)
- Brave Bird
- Whirlwind
- Spikes
- Roost
Rotom-W @ Choice Specs
Trait: Levitate
EVs: 248 HP / 252 SAtk / 8 Spd
Modest Nature (+SAtk, -Atk)
- Trick
- Pain Split
- Volt Switch
- Hydro Pump
I am honored to have given the winning nomination for a team built by the community, so thanks guys! On another note, I am all for Bulky Offense for the team type. One teammate that really comes to mind is Haxkiss. Here's the set
Togekiss@ Lefties
Calm and Serene Grace
252 HP/4 Def/ 252 SDef
-Body Slam/Thunder Wave
-Air Slash
-Aura Sphere/Flamethrower/Nasty Plot
-Roost
Paralysis Support, covering of one weakness of Nidoking, even though they share an Ice weakness, and a chance to sweep slower opponents, I've used this set to great effect in OU. Yes, I know Togekiss is UU, but when it comes to paralysis support and bulkyness without too many weaknesses, such as Celebi, which has 7, Togekiss has only 3, in Rock, Electric, and Ice. Togekiss does come with an SR weakness, but that's where this next member comes in:
Starmie@ Lefties/LO
Timid and Natural Cure
4 HP/252 SAtk/252 Spd
-Rapid Spin
-Hydro Pump/Surf
-Thunderbolt/Ice Beam
-Recover(/T-bolt/Ice Beam)
Rapid Spin Support, weaknesses of both Nidoking and Togekiss covered to an extent, and MORE Gen 1 love! Starmie would be a great fit as a spinner and as an offensive power, coupled with the fact that it synergiezes amazingly with Nidoking, resisting every weakness it has, while the King takes care of Electric and Bug type moves Starmie would get. Starmie even synergizes well with Togekiss, resisting Ice and Rock moves, while Togekiss resists Bug, Ghost, and Grass.
Keep in mind that each potential member listed here shares one and only one weakness with either Starmie, Nidoking, or Togekiss, but that can be easily taken care of with a different member, not to mention the fact that each member that does not share a weakness with the other two either resists it or is immune to it.