Thank you, Agammemnon. Whenever people say that it has three sets is really just ignorance. They're setting themselves up to be destroyed by SR + 3 attacks or Taunt + Recover. The second you think you know what it's going to do is when you lose. I think that over time people will come to realize that it has no hard counters, especially when it can do whatever the hell it wants with its godly speed and enormous movepool.
I feel that the anti-Uber side has made no legitimate arguments of its own. All there time is spent trying to refute our arguments with questionable logic and irrelevant posts. And then all these random "counters" to it that have absolutely no viabilitity otherwise. Deoxys is beginning to have more of an influence on the metagame than you might think. I've seen more CB Scizor than ever before, as well as spinners on around one out of every four or five teams.
Are you saying people having CB Scizor and/or spinners because of deoxys is a bad thing? I mean spinners have a ton of utility and CB scizor is an excellent revenger and overall strong attacking pokemon.
It's not like Blaziken bringing out pokemon like Azumarill, who have little use other than revenging Blazken, and a small handful of water weak pokemon who would not die to Scizor's bullet punch.
Also, what would you consider a legit argument from the anti-uber side? What makes a pokemon uber, is generally classified as offering too much offense, defense, or support. It would be the pro-uber side's job to list how it does any of the previously stated. Refuting the pro-uber arguments and listing counters basically sums all of what the anti-uber side's job here would be.
If you want a legit, point for the anti uber side, think of this. Banning Deoxys-S is a huge blow to offensive teams, and I'll tell you why.
1 - team preview shuts down the former suicide lead, whose job it was to set up rocks from the get go and start put the pressure on
2 - the loss of stealth rock as a TM move leaves many former offensive stealth rock users in the dust, by forcing to pick whether to go with Gen 5 abilities/new moves or rocks, and more importantly it becomes difficult to find a pokemon who can set both rocks and spikes.
3 - this gen's current rock/spike setters are defensive archetypes, who force the a momentum drop to set their respective hazard, and force the user to now use two slots in the team to get both hazards needed.
4 - many of the newer more defensively inclined pokemon require both rocks and spikes, for the offensive counters to take them down
5 - few offensive teams have room for a spinner, keeping point 4 in mind, something like ferrothorn can come in with rocks up, and survive just about anything barring a fire type attack and set up its own hazards (not to mention how hard it is to kill under rain). So in the turn you have to switch to kill a ferro that may have taken the KO with rocks and a 2 layers of spikes down, you now have to deal with that extra layer of hazards on a team that is forced to switch much more than a stall team would be.
I know it's capable of much more than hazard setting, and I know that hyper offense is a play style a lot of players aren't fond of, but, banning Deoxys-S because of the style of play it supports, isolates a good sized group of players.
The other main reason I stand behind the anti-uber argument, is the snowball effect that the ban would support, which is the "I don't like this ban it" mentality. After Deo-S is gone, something new will become popular, and a lot of players wills tart to utilize this new thing, and another group will start to become annoyed with whatever this new pokemon is, and we'll be back here banning that pokemon... which will open doors to more things one group of people won't like and we'll be banning more shit until there's nothing left to play with.
I feel like what we really need to be encouraging, is not banning things people don't like, but, simply encouraging people to find new ways to play around them.