Well, again

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Cloyster (M) @ Focus Sash
Trait: Skill Link
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Shell Smash
- Icicle Spear
- Rock Blast
- Razor Shell
A single Shell Smash improves enormously Attack and Speed, so that i can sweep as much as i want. Usually, at the first turn the opponent sets up Stealth Rocks or other EH, and i can get a boost. Then, predict a Taunt is really easy, and i can spam Icicle Spear if i know i will be taunted. Icicle Spear was for common leads such as Focus Sash Deoxys-S, Scarf Landorus, Sturdy Donphan and such, having 90 Base Power + STAB. Rock Blast is another multi-hit move, for coverage. Then, Razor Shell is STAB. Quite strong, and great for Heatran and all Steel-types resisting other moves (and Tyranitar). Adamant 252 Attack to be sure Icicle Spear is a 2HKO (or a 10HKO?), while 252 Defence to get lower damage from Superpower, Stone Edge, Close Combat

Kingdra (M) @ Chesto Berry
Trait: Swift Swim
EVs: 6 HP / 252 Atk / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Dragon Dance
- Rest
- Waterfall
- Outrage
The whole team was built around Kingdra. I decided to try this set, and it works really well. It's really self-explanatory: Dragon Dance boosts both Attack and Speed, Rest for recovery and to shrug off burn and paralisys, Waterfall is the main move (STAB, paraflinch), Outrage hits really hard almost everything. Chesto Berry (Lum is useless) to wake up immediately after the first Rest. The worst threat is Ferrothorn, i have to switch out even after 3 DD. I hope Kingdra will get Superpower Unluckily, Kingdra has one of the smallest movepool, there aren't other options, especially on the phisical side. To work well needs a lot of Entry Hazards on the field, so i've chosen Starmie to run Rapid Spin and Psychic, for Gengar

Salamence (M) @ Choice Scarf
Trait: Moxie
EVs: 6 HP / 252 Atk / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Stone Edge
- Fire Fang
Salamence + Choice Scarf + Moxie. Deadly. Jolly nature is to outspeed Modest Scarf Latios and such, and the Attack (which is already high) is boosted by Moxie after every kill. STAB Outrage + Moxie is a pain in the ass for stall teams, as the Attack may reach insane levels. Earthquake is for Heatran and Jirachi mainly, while Stone Edge, predicting a switch-in, for Gyarados and Tornadus. Fire Fang for Ferrothorn, i haven't done calculations yet, but i guess it's 2HKO after a Moxie boost. Is also for Scizor, but it isn't that bad for my team

Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 6 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Fire Blast
- Hidden Power [Electric]
- Earth Power
Heatran gives an additional immunity at Fire, while being able to stop Sunny Teams. Weather Ball, Solar Beam, Fire Blast, Bug Buzz, Hidden Power Ice are totally sponged. Has to be ware of Dugtrio, Donphan and Hidden Power Ground, though. The spread is easy to figure out. Maximum Special Attack, with Life Orb, and maximum Speed, Timid-natured. Fire Blast is the main attack, extremely powerful, can 2HKO most of the metagame (eg. Ferrothorn in the rain). Earth Power is for coverage, for Rock-types and opponent Heatran, Hidden Power Electric for Slowbro, Cloyster, Suicune etc. I was about to use Houndoom, but Tran has Stealth Rocks, that help immensely against Dragon- and Flying-types (Dragonite, Gyarados and such). When will be released, does Flame Body has any utility on him?

Starmie @ Leftovers
Trait: Natural Cure
EVs: 42 HP / 252 SAtk / 216 Spd
Timid Nature (+Spd, -Atk)
- Rapid Spin
- Thunderbolt
- Surf
- Psychic
Well, that's my spinner. Psychic may look stupid, but is for Gengar and Conkeldurr, as Shadow Ball and Payback aren't easy to take. Surf is the main move, STAB and quite strong, while Thunderbolt is for coverage. Rapid Spin was necessary, or Salamence and Kingdra will have problem with Spikes. The spread is to outspeed Base 110 + 252 Speed EVs + nature, to maximize the Special Attack, and 40 HP for bulk. Natural Cure is the only great ability (Illuminate is useless, and Starmie is too fast to use Analytic).

Ludicolo (M) @ Leftovers
Trait: Rain Dish
EVs: 252 HP / 252 SDef
Calm Nature (+SDef, -Atk)
- Leech Seed
- Toxic
- Scald
- Ice Beam
Ludicolo doesn't have any purpose at all. Is just an annoyer, with Leftovers + Rain Dish + Leech Seed, Toxic to cripple Blissey and others, Scald + Ice Beam as attacking move. The spread is to sponge Special Attacks while reducing foe's Attack with a Scald burn. I need to replace him, it sucks. I'm thinking Calm Mind Virizion, as can deal pretty well with sand teams, but shares a bad Ice - Fire weakness
 
Erm... Is this team meant to counter Rain or something? Kingdra is there without Rain. Well, not a problem but with Starmie using moves with shaky accuracy like Thunder? O.o
 
Erm... Is this team meant to counter Rain or something?
Counter sand and rain was the basic idea behind building this team
Kingdra is there without Rain
Who cares, ChestoRest DD Kingdra is amazing even without rain (then, with Swift Swim and a Waterfall boost, is much better)
Starmie using moves with shaky accuracy like Thunder? O.o
Originally it was Thunderbolt - Scald - Ice Beam - Rapid Spin, but wasn't powerful enough. So Thunder > TBolt, Surf > Scald, and Psychic to stop BulkUpConkeldurr and Gengar (worst antispinner)
 
Closed. Post this when you're ready, don't just lay out the pictures. PM me once you've got the descriptions, and then I'll open this.
 
Its looks like you just made this team to counter rain teams. Other than that your team is not all that solid and weak to common things such as Volturn. You might want to consider a Ferrothorn over Cloyster as your spiker so your not playing 5-6 everygame and can help against rain even more. Just a standard set but it will help you and can spike better than Cloyster.

Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 170 SDef
Relaxed Nature (+Def, -Spd)
- Spikes
- Leech Seed
- Power Whip
- Gyro Ball

It seems your team is weak to sun. Nothing on your team threatens the common sun sweepers (i.e. Venasaur/Sawsbuck/Volcarona) as you are relying solely on Heatran to wall them. Heatran not having reliable recovery and an offensive ev spread will limit the amount of attacks he can take. I suggest changing to a more defensive Heatran because it will help you wall Venasaur and Volcarona more easily.

Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 248 SDef / 10 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Lava Plume
- Stone Edge
- Protect/Roar/Toxic
Standard set except that Stone Edge is here. Stone Edge is used to hit Volcarona hard. Last choice is all preference to the user.

You said you wanted to change your Ludicolo? Maybe consider a Ghost for spinblocking so you don't end up wasting your turns setting hazards just to have them spun.

One last thing. Thunderbolt>Thunder on Starmie. Without Thunderbolt you are just waiting to miss at a crucial moment and lose the game. Also Thunderbolt still gives you the same key KO's as Thunder.

Summary
-Ferrothorn over Cloyster
-Specially Defensive Heatran over your current one
-Maybe a spinblocker over Ludicolo
-Thunderbolt over Thunder Starmie
 
Ok I'm somewhat confused, this seems built like rain team? your kingdra would be benifitted by rain, your ludicolo would be, ur starmie w/ thunder would be, if you want these benifits, then what you should do is swap ludicolo for politoad! I think it would strengethen your team greatly :D.

However if you don't wanna go in this direction, I would suggest a few different things.

First off get thunderbolt on that starmie! It'd help out since it has 100 percent acc :D. But if you want to counter weather teams like you said you could try a set i use for starmie.

evs: HP 52, 200 SPA, 252 SPE
Nature: Timid
Ability: natural cure
Moves:
-rain dance
-thunderbolt
-surf
-rapid spin

This set not only helps weather go away, and I like the ev spread better to help give a bit more bulk and outspeed anythang!

Secondly I would suggest switching out ludicolo. Like you said he doesnt have much of a use, so I suggest ferro, or perhaps scizor for priority and some steel typing! And also these steel types help get rid of dragons, and considering your two dragons that you have on your team you want the gone!

Thirdly I might suggest dropping kingdra for dragonite. In my opinion he is a much better pokemon, with multiscale, and higher attack he can wreck teams. I know you'd miss out on waterfall stab, but overall I believe he's better. And plus if you add in scizor or ferro, you'll be able to easily get rid of other dragons especially with cloyster, and pave way for him :D.

Subpoint to comment 3: you may want to change kingdra instead to a special sweeper, cause your team already has a pysical sweeper in salamence. So perhaps a scarfed latios, or a CM latias, wtv floats your boat! And if you do switch kindgra to a SPA sweeper, then I suggest dragonite over salamence, cause I think he's better! (and most people do he's very widely used)

Overall pretty solid team, just some different, and somewhat major, flaws that need worked out I think! Good work :D
 
Its looks like you just made this team to counter rain teams.
Not that much, only Starmie is for that, while i have to change Ludicolo

Other than that your team is not all that solid and weak to common things such as Volturn. You might want to consider a Ferrothorn over Cloyster as your spiker so your not playing 5-6 everygame and can help against rain even more. Just a standard set but it will help you and can spike better than Cloyster.
I'm using Shell Smash over Spikes, and even if i have only Stealth Rocks as EH i score near always 2 ko. I'll try Thorn too

It seems your team is weak to sun. Nothing on your team threatens the common sun sweepers (i.e. Venasaur/Sawsbuck/Volcarona) as you are relying solely on Heatran to wall them. Heatran not having reliable recovery and an offensive ev spread will limit the amount of attacks he can take. I suggest changing to a more defensive Heatran because it will help you wall Venasaur and Volcarona more easily.

Heatran (M) @ Leftovers
Trait: Flash Fire
EVs: 252 HP / 248 SDef / 10 Spd
Careful Nature (+SDef, -SAtk)
- Stealth Rock
- Lava Plume
- Stone Edge
- Protect/Roar/Toxic
Standard set except that Stone Edge is here. Stone Edge is used to hit Volcarona hard. Last choice is all preference to the user.
I don't like too common sets, but Stone Edge Heatran looks too gimmick :E I'm looking for a defensive spread, maybe something like Will-O-Wisp + Stealth Rock + something

You said you wanted to change your Ludicolo? Maybe consider a Ghost for spinblocking so you don't end up wasting your turns setting hazards just to have them spun.
With Stealth Rocks as my only EH, i don't really care if someone spins. I was thinking, maybe, Scarf Terrakion or stuff like that

One last thing. Thunderbolt>Thunder on Starmie. Without Thunderbolt you are just waiting to miss at a crucial moment and lose the game. Also Thunderbolt still gives you the same key KO's as Thunder.
Right, changed

Ok I'm somewhat confused, this seems built like rain team? your kingdra would be benifitted by rain, your ludicolo would be, ur starmie w/ thunder would be, if you want these benifits, then what you should do is swap ludicolo for politoad! I think it would strengethen your team greatly :D.

First off get thunderbolt on that starmie! It'd help out since it has 100 percent acc :D. But if you want to counter weather teams like you said you could try a set i use for starmie.

evs: HP 52, 200 SPA, 252 SPE
Nature: Timid
Ability: natural cure
Moves:
-rain dance
-thunderbolt
-surf
-rapid spin
Rain Dance + Thunderbolt is pretty useless, but i'll use TBolt

Secondly I would suggest switching out ludicolo. Like you said he doesnt have much of a use, so I suggest ferro, or perhaps scizor for priority and some steel typing! And also these steel types help get rid of dragons, and considering your two dragons that you have on your team you want the gone!
Maybe Magnezone? Trapping Steel-types such as Ferrothorn can let my Kingdra spam Outrage

Thirdly I might suggest dropping kingdra for dragonite. In my opinion he is a much better pokemon, with multiscale, and higher attack he can wreck teams. I know you'd miss out on waterfall stab, but overall I believe he's better. And plus if you add in scizor or ferro, you'll be able to easily get rid of other dragons especially with cloyster, and pave way for him :D.
For now, Kingdra is being fantastic, if the mg will change badly (eg. more Sunny Teams, or more Dragon-types with a Scarf, i'll change it)

Subpoint to comment 3: you may want to change kingdra instead to a special sweeper, cause your team already has a pysical sweeper in salamence. So perhaps a scarfed latios, or a CM latias, wtv floats your boat! And if you do switch kindgra to a SPA sweeper, then I suggest dragonite over salamence, cause I think he's better! (and most people do he's very widely used)
I'm going to keep Kingdra, but Salamence (even if has 405 Attack + Moxie and a sky-high Speed) sucks, so maybe Scarf Latios is ok (and i'll have to change Ludicolo for Magnezone
Thanks a lot for the advices :)
 
lemee explain the starmie set a little real quick, I shoulda gone into more detail earlier! Yes rain dance and thunder make a great combo, but if the other team is weather less, then you won't be using rain dance anyway, I used to have thunder on my starmie, and on weatherless teams when i wanted to use it I had to setup rain, and it drove me insane! So yes thunder w/ rain dance is great, but in the end being forced to use rain dance before makes it not worth it throughout the testing I have done on it!

And I really do think raindance will be the least harmful to your team, and really help you against weather teams! Especaially cause of the surprise factor :D.
Hope that clarification on that set helped a bit!
 
There's no one pokemon that could sweep your team thanks to sashed cloister, but I'm worried about what happens once it's gone and once salamence is gone. Any DD-ing dragons will have an absolute heyday with your team. A non-dragon dragon dancer (scrafty, etc.) can have fun anywhere, once cloyster's gone. Unburden Hitmonlee with EQ/high jump kick can even kill cloyster if they both lead, then cause problems.

You really need a defensive tank. Ludicolo really doesn't seem all that useful: it's kind of an anti-wall, but it's frail and specially defensive. Ferrothorn's a good idea, but still has fighting weakness.

Cresselia@Leftovers
252 HP/238 DEF/12 SPD (to outspeed other things in the same tier)
Bold

Calm Mind
Rest/Moonlight (you counter rain already; sandstorm might be problematic)
Psyshock
Ice Beam (to get rid of dragons)

Would be a good fit.
 
lemee explain the starmie set a little real quick, I shoulda gone into more detail earlier! Yes rain dance and thunder make a great combo, but if the other team is weather less, then you won't be using rain dance anyway, I used to have thunder on my starmie, and on weatherless teams when i wanted to use it I had to setup rain, and it drove me insane! So yes thunder w/ rain dance is great, but in the end being forced to use rain dance before makes it not worth it throughout the testing I have done on it!

And I really do think raindance will be the least harmful to your team, and really help you against weather teams! Especaially cause of the surprise factor :D.
Hope that clarification on that set helped a bit!
Well, i haven't understood most part of the post, but i guess you are suggesting Rain Dance on Starmie? Anyway i won't, when Drizzle + SS wasn't banned i always had a Sandstorm Zapdos, to fuck up SwiftSwimmer, but now Rain Dance is almost useless
There's no one pokemon that could sweep your team thanks to sashed cloister, but I'm worried about what happens once it's gone and once salamence is gone. Any DD-ing dragons will have an absolute heyday with your team. A non-dragon dragon dancer (scrafty, etc.) can have fun anywhere, once cloyster's gone. Unburden Hitmonlee with EQ/high jump kick can even kill cloyster if they both lead, then cause problems.

You really need a defensive tank. Ludicolo really doesn't seem all that useful: it's kind of an anti-wall, but it's frail and specially defensive. Ferrothorn's a good idea, but still has fighting weakness.

Cresselia@Leftovers
252 HP/238 DEF/12 SPD (to outspeed other things in the same tier)
Bold

Calm Mind
Rest/Moonlight (you counter rain already; sandstorm might be problematic)
Psyshock
Ice Beam (to get rid of dragons)

Would be a good fit.
Looks great, i'll try. For Conkeldurr with its fucking Mach Punch + Payback won't be difficult to sweep my team. What about Calm Mind + Psychic + Ice Beam + Rest?
 
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