so since im not very experienced in competitive battling i used a lot of guides to help with my pokemon, however there arent a lot of premade trick room sweepers out there, so i tried to make them myself let me know how i did xD
Also note all pokemon have 0 speed ivs, and Banette has no HP or either defence ivs.
Lead:
Banette @ Focus Sash
Insomnia
Brave (+Atk,-Spe)
EVs: 252 Atk, 252 SAtk
-Trick Room
-Taunt
-Destiny Bond
-Shadow Claw
So this pokemon is mostly used to set up trick room, obvioulsy, and then sacrifice itself to take out the enemy pokemon, hence no hp, def or sdef, and since trick room will be set up he wont need any speed cuz he wants to be slow. start with either taunt or trick room, followed by the other, or maybe even just skip to destiny bond if i feel like he will be killed right away. shadow claw is in case i want to attack with him, like if they led with an alakasam or gengar.
Support:
Brongzong @ Macho Brace
Levitate
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Earthquake
-Explosion
-Trick Room
-Gyro Ball
Big and bulky with only 1 weakness and lots of resists make him easy to switch to when i run out of trick room. ALSO, can be used as a sweeper if needed, so it seemed perfect to add Brongzong xD Macho brace to earn the lowest speed possible far a STAB boosted gyro ball for an amazing attack! Earthquake for anyone who resists gyro ball and explosion for a quick and safe switch to another pokemon. I was also thinking of switching his ability to heatproof for 2 reasons, 1 cresselia has levitate so i have support already immune to ground attacks, and 2 most people assume he has levitate and send a fire type out on him so it would add a surprise factor, good idea or bad??
Cresselia @ Leftovers
Levitate
Relaxed (+SDef,-Spe)
EVs: 252 HP, 252 SDef, 4 Def
-Trick Room
-Psychic
-Lunar Dance
-Thunder Wave
One pokemon i made on my own seeing as the only ones i could find were made for ubers... Mainly to set up more trick room, and for that obviously no speed, high defenses and leftovers for extra bulk, thunder wave for more team support, maybe even use it first and force a switch for an extra turn with twisted dimensions . Lunar dance to heal and switch to a sweeper, and psychic in case i need to attack with her.
Sweepers:
Marowak @ Thick Club
Rock Head
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Earthquake
-Fire Punch
-Thunder Punch
-Double Edge
Another one i had to make on my own. Thick club for increased attack, rock head for no recoil damage, brave nature for more atk less speed, then the 4 moves for basically type coverage, double edge is just super strong so i would like to keep that and earthquake, obviously cuz its STAB, but feel free to tell me different attacks than fire and thunder punch, like i said i went for type coverage and thats the best i came up with.
Breloom @ Toxic Orb
Poison Heal
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Spore
-Focus Punch
-Substitute
-Seed Bomb
Went with a basic SubPunch Breloom, 1, trick room makes him outspeed most pokemon, 2, he can be used effectively without trick room, and 3, i think he is badass!! xD start with spore and depending if trick room is up or not follow up with either focus punch or substitute. Seed bomb for another STAB attack. Poison heal and toxic orb cuz poison will instead heal breloom like leftovers, and then also, my opponent cant put him to sleep or paralyze him xD
Scizor @ Life Orb
Technician
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Bullet Punch
-Pursuit
-Superpower
-U-turn
Another pokemon that can benefit from trick room OR be used as an effective attacker without it. I chose life orb over choice band just because i would rather be able to use different moves than have a little more attack.
Problems with team:
One even obvious to me is that i dont have a special sweeper... I was thinking about either taking out Breloom or Marowak, or both, for ttar and/or empoleon, magnezone, vaporeon, ect... i couldnt decide xD however marowaks atk is so high i diddnt feel good about taking him out and breloom is a crutch i use in case i cant get my room up...
Another problem i thought of is that marowak and breloom, my main sweepers, have weak defences, so if trick room does run out and i cant switch they are easy to take down. That and they are very susceptible to a focus sash counter attack...
Well thanks in advance to everyone for their input!!! xD
Also note all pokemon have 0 speed ivs, and Banette has no HP or either defence ivs.
Lead:
Banette @ Focus Sash
Insomnia
Brave (+Atk,-Spe)
EVs: 252 Atk, 252 SAtk
-Trick Room
-Taunt
-Destiny Bond
-Shadow Claw
So this pokemon is mostly used to set up trick room, obvioulsy, and then sacrifice itself to take out the enemy pokemon, hence no hp, def or sdef, and since trick room will be set up he wont need any speed cuz he wants to be slow. start with either taunt or trick room, followed by the other, or maybe even just skip to destiny bond if i feel like he will be killed right away. shadow claw is in case i want to attack with him, like if they led with an alakasam or gengar.
Support:
Brongzong @ Macho Brace
Levitate
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Earthquake
-Explosion
-Trick Room
-Gyro Ball
Big and bulky with only 1 weakness and lots of resists make him easy to switch to when i run out of trick room. ALSO, can be used as a sweeper if needed, so it seemed perfect to add Brongzong xD Macho brace to earn the lowest speed possible far a STAB boosted gyro ball for an amazing attack! Earthquake for anyone who resists gyro ball and explosion for a quick and safe switch to another pokemon. I was also thinking of switching his ability to heatproof for 2 reasons, 1 cresselia has levitate so i have support already immune to ground attacks, and 2 most people assume he has levitate and send a fire type out on him so it would add a surprise factor, good idea or bad??
Cresselia @ Leftovers
Levitate
Relaxed (+SDef,-Spe)
EVs: 252 HP, 252 SDef, 4 Def
-Trick Room
-Psychic
-Lunar Dance
-Thunder Wave
One pokemon i made on my own seeing as the only ones i could find were made for ubers... Mainly to set up more trick room, and for that obviously no speed, high defenses and leftovers for extra bulk, thunder wave for more team support, maybe even use it first and force a switch for an extra turn with twisted dimensions . Lunar dance to heal and switch to a sweeper, and psychic in case i need to attack with her.
Sweepers:
Marowak @ Thick Club
Rock Head
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Earthquake
-Fire Punch
-Thunder Punch
-Double Edge
Another one i had to make on my own. Thick club for increased attack, rock head for no recoil damage, brave nature for more atk less speed, then the 4 moves for basically type coverage, double edge is just super strong so i would like to keep that and earthquake, obviously cuz its STAB, but feel free to tell me different attacks than fire and thunder punch, like i said i went for type coverage and thats the best i came up with.
Breloom @ Toxic Orb
Poison Heal
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Spore
-Focus Punch
-Substitute
-Seed Bomb
Went with a basic SubPunch Breloom, 1, trick room makes him outspeed most pokemon, 2, he can be used effectively without trick room, and 3, i think he is badass!! xD start with spore and depending if trick room is up or not follow up with either focus punch or substitute. Seed bomb for another STAB attack. Poison heal and toxic orb cuz poison will instead heal breloom like leftovers, and then also, my opponent cant put him to sleep or paralyze him xD
Scizor @ Life Orb
Technician
Brave (+Atk,-Spe)
EVs: 252 HP, 252 Atk, 4 SDef
-Bullet Punch
-Pursuit
-Superpower
-U-turn
Another pokemon that can benefit from trick room OR be used as an effective attacker without it. I chose life orb over choice band just because i would rather be able to use different moves than have a little more attack.
Problems with team:
One even obvious to me is that i dont have a special sweeper... I was thinking about either taking out Breloom or Marowak, or both, for ttar and/or empoleon, magnezone, vaporeon, ect... i couldnt decide xD however marowaks atk is so high i diddnt feel good about taking him out and breloom is a crutch i use in case i cant get my room up...
Another problem i thought of is that marowak and breloom, my main sweepers, have weak defences, so if trick room does run out and i cant switch they are easy to take down. That and they are very susceptible to a focus sash counter attack...
Well thanks in advance to everyone for their input!!! xD