Arena: IAR's Ground Gym (Working Name)
Field Type: Ground
Complexity: Intense
Format: All
Restrictions: No Natural Grass, Only Sandstorm & Clear weather permitted, Sky Drop, Bounce & Fly do not gain enough altitude to evade, Poorly-lit Indoor arena
Description: Just a Tenative. In the works & is now being battle-tested to see if this arena would be good enough for ASB Gym Administration standards without being too good, ahead of my Job as Ground Type Gym Leader.
Mechanics:
- Mud patches around the arena have enough water to be considered usable as an external Water Source.
- However, all the mud means that such attacks become Ground Type moves.
- These attacks can still be nullified by Storm Drain.
- Any Pokemon hiding in Mud Patches through the use of moves like Dive can also be affected by seismic moves at x2 Power.
- Because of the humidity of the arena, any Water & Ice Type move used by any non-Ground Type Pokemon have their BAP reduced by 3 (Ground Types are used to such humidity).
- This includes Water-Type moves converted into Ground Type moves due to needing a water source.
- If two Pokemon on the same team use non-Single target move that has 0 Priority, AND a Pokemon with a speed stat in-between the fastest & the slowest users of the move in question uses a move with 0 priority, then that move in question will be treated as -1 priority attack for the action.