Potential kick butt TR team needs rating!

Hey guys, I spent a few hours working on this. My head is killing me haha. I wanna build a solid Trick Room team and as I am pretty new to competitive battling Id appriciate some advice on how to make it better. All of them would have speed IVs of 0.

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Bronzong @ (Occa Berry)
Sassy
Ability: Levitate
EVS: 252 HP/252 SpD/6 Atk

- Stealth Rock
- Trick Room
- Gyro Ball
- Earthquake

Bronzong is one of my leads as he will set up Stealth Rock while his team mate will set up the Trick Room. He acts as my second TR user as well. I went for Earthquake over Explosion so I can spread more damage as Im a big fan of spread and there isnt much on this set. I chose these EVs to make sure he lasts as long as possible and gave him an Occa Berry so he should be able to withstand at most one Heatwave.

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Dusknoir @ (Mental Herb)
Sassy
Ability: Pressure
EVS: 236 HP/36 Def/236 SpD

- Trick Room
- Ice Punch
- Shadow Punch
- Will O Wisp

Dusknoir will be my lead TR set up. He is immune to Fake Out and also carries a Mental Herb to negate the effects of other moves that could stop him from setting up. Ice punch is there for pesky Dragons that are everywhere at the moment. Shadow Punch is there for a STAB move and Will O Wisp is there for more coverage. I went with these EVs just so he can again last as long as possible and hopefully set up a few TRs.

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Eelektross @ (havnt chosen yet)
Modest
Ability: Levitate
EVs: 252 HP/252 SpA/SpD

- Thunderbolt
- Flamethrower
- Hidden Power Water (or Ice??)
- Grass Knot

Eelektross is there because I really wanted a special sweeper with great coverage who was also slow. Originally I had Nidoking on here but went with the Eel instead because his base stats were better. Levitate allows me to use spread Earthquake. The move pool is for coverage and Hidden Power Water is for fire types that mess with my Escavalier. Grass Knot is again there for coverage and can take care of the likes of Tyranitar. I was thinking of going with Hidden Power Ice to help with Dragons though. What do you think?

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Rhyperior @ Life Orb
Brave
Ability: Solid Rock
EVs: 252 HP/252 Atk/6 SpD

- Earthquake
- Megahorn
- Rock Slide
- Super Power

This is my TR attacker. He's pretty bulky and hits hard. He is just all out attack attack attack. I went with Super Power as opposed to Protect for those reasons too. I want this guy to be BRUTAL. The move pool is focused on spread and decent coverage.

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Scrafty @ Expert Belt
Brave
Ability: Moxie
EVs: 252 HP/252 Atk/6 Def

- Fake Out
- Crunch
- Drain Punch
- Detect

Having a Fake Out user was and still is SO important to me. He could even make a good partner as a lead with Dusknoir to help ensure the TR gets set up. The moves are there for STAB and Drain Punch will help get his HP back up. Expert Belt is there for OHKOs and 2HKOS. I could go with a chopple berry though. Thoughts?

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Escavalier @Bug Gem
Brave
Ability: Swarm
EVs: 252 HP/252 Atk/6 SpD

- Megahorn
- Iron Head
- Double Edge
- Protect

Ta daaa! This is my baby. Escavalier is sometimes regarded as the best attacker under TR. His attacks hit hard and STAB. Bug Gem is there to enhance the damage of Megahorn which will get rid of the likes of Cresselia and give other Phys a run for their money. Iron Head is just brutal. Double Edge can take care of Electrics and Protect is there for protection if he is in a tight spot.

Ok so thats my team! I wanna get your thoughts before I go on a journey to complete this time. The biggest flaw I see is the lack of Protect. I also need an item for Eelektross. Any suggestions on synergy, move pools, team mates etc. would be great! Thanks!
 
Try Expert Belt or Life Orb on Eelektross and run a Quiet nature on it. I recommend Chople Berry and Shed Skin on Scrafty, as well as Pursuit on Escavalier instead of Double Edge.
 
HP Ice over HP Water on Eelektross. Scrafty should also have Ice Punch over Detect. Also, you could try Lum Berry or Red Card on Dusknoir.
 
Hmm... correct me if I'm wrong, but Stealth Rock doesn't do to much in a meta where switching is less common. I would consider dropping SR on Bronzong and putting HP Ice to help deal with Dragons better. You might want to consider Lefties on Zong as well, but Occa is fine too.
 
Double Edge seems like a rather bad move to use on something that has a steel move that's recoilless and deals the damage damage to most of what Double Edge can hit.
 
Changes in BOLD.

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Bronzong @ (Occa Berry)
Sassy
Ability: Levitate
EVS: 252 HP/252 SpD/6 Atk

- Zen Headbutt
- Trick Room
- Gyro Ball
-

Bronzong is one of my leads as he will set up Stealth Rock while his team mate will set up the Trick Room. He acts as my second TR user as well. I went for Earthquake over Explosion so I can spread more damage as Im a big fan of spread and there isnt much on this set. I chose these EVs to make sure he lasts as long as possible and gave him an Occa Berry so he should be able to withstand at most one Heatwave.

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Dusknoir @ (Mental Herb)
Sassy
Ability: Pressure
EVS: 236 HP/36 Def/236 SpD

- Trick Room
- Ice Punch
- Shadow Punch
- Will O Wisp

Dusknoir isn't the most offensive oriented Pokemon, so personally I would use more support oriented moves, and I would personally use Eviolite Dusclops instead due to the superior defenses.

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Eelektross @ (Sitrus Berry)
Modest
Ability: Levitate
EVs: 252 HP/252 SpA/SpD

- Thunderbolt
- Flamethrower
- Hidden Power Ice
- Protect

I loved using Eelektross in 2011, and I'm glad to see you taking advantage of him. Few things can OHKO him, so a Sitrus Berry is very useful for increasing his longevity on the field. Hidden Power Ice is much more useful overall, as Thunderbolt would hit most Water-weak Pokemon for about as much damage anyway. Grass Knot isn't a necessary move on Eelektross, unless you are deathly afraid of Gastrodon. Protect would be an overall improvement.

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Rhyperior @ Life Orb
Brave
Ability: Solid Rock
EVs: 252 HP/252 Atk/6 SpD

- Earthquake
- Megahorn
- Rock Slide
- Protect

While Superpower may seem like an impressive move, lowering your Attack and Defense are not good things for Rhyperior. Superpower also has major overlapping coverage with Earthquake. Protect will be more useful vs. Special Attackers, particularly water-types.

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Scrafty @ Chople Berry
Brave
Ability: Moxie
EVs: 252 HP/252 Atk/6 Def

- Fake Out
- Crunch
- Drain Punch
- Detect

Chople Berry is much more useful overall. Without a Chople Berry, Scrafty has problems against Terrakion and Hitmontop, and will be able to get some KOs out of Trick Room due to the Defense drop after using Close Combat.

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Escavalier @Bug Gem
Brave
Ability: Swarm
EVs: 252 HP/252 Atk/6 SpD

- Megahorn
- Iron Head
- X-Scissor
- Protect

Escavalier really doesn't have much in terms of offensive moves outside of Megahorn and Iron Head, but Double Edge won't be the greatest move for it. The recoil damage will never ever help out Escavalier while being able to finish off weakened Cresselias without the fear of missing with Megahorn is something I would highly recommend.

Good luck!
 
I have used Aerial Ace Escavelier to counter Top he also learns quick guard to further stop his sucker punch.
 
Escavalir - Swagger or Substiture > X-Scizzor

Dusclops w/ Evolite > Dusknoir.

Biggest flaw I see now is your team's lack of spread moves. One or two EQ is not enough.

Also, it's notable how hard you have it against rain teams. You need to rely upon your TRing, but have nothing that can really come in on a water spout or hydropump and not die hard.
 
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