Armored Dragons
Thanks to all those that are going to take your time rating/criticizing the team. As this is my second RTM i wanted to post something better than my older team that was a sun team that revolved around fighting Rain and Sand. This time its a weather less team that i built after seeing some hail teams but i found that Abomasnow's hail wasn't really needed to counter the heavy rain of rain teams and so i built a team without him and centered it around lucario and letting him get a sweep late-game.
Team at a glance:
Jellicent (M) @ Leftovers Trait: Water Absorb
EVs: 252 HP / 168 Def / 88 Spd
Bold Nature (+Def, -Atk)
- Taunt
- Will-O-Wisp
- Scald
- Recover
Jellicent is my best counter to politoed no matter which variant as Hidden Power[Grass/Electric] will not do much.It is also my spin blocker which isn't an important characteristic but it comes in handy as lucario loves help from entry hazards.Water absorb over cursed body just because Cursed body is kind of gimmicky but it has it's advantages.EV spread is standard but with less def EVs and 88 Spe EVs to outspeed Politoed with 4 Spe EVs and taunt it before toxic hits me.Taunt to shut down Forretress and other entry hazards layers will-o-wisp to cripple physical attackers although i might change to toxic as scald can cause burns though 45% less probability than will-o-wisp.Recover to keep jellicent healthy.Jellicent is a utility counter and also sponge attacks that the rest of the team can not.

Ferrothorn (F) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 128 Def / 128 SDef
Impish Nature (+Def, -SAtk)
- Power Whip
- Thunder Wave
- Stealth Rock
- Protect > Spikes (Still Deciding)
Ferrothorn is Ferrothorn, nothing much has changed and it takes physical and some special hits well.My only entry hazard layer and power whip to hit pretty hard despite being a defensive pokemon.Thunder wave for incoming speedy pokemon that could wreck havoc.Stealth rock is arguably the best move in the game.Spikes for more entry hazards.I might look at leech seed but spikes helps my team pretty well considering the weakness to volt-turn teams.I am also looking at protect over spikes as it helps me against Genesect and also other choice looked pokemon.

Mamoswine (M) @ Life Orb
Trait: Thick Fat
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Superpower > Stone Edge(Confirmed)
- Ice Shard
- Icicle Spear
- Earthquake
Mamoswine is a beast at what it does.Revenge killing therian forms, brelooms hitting hard and denting physical walls and getting rid of gliscor even under a sub with icicle spear.EVs a standard and i gave him a Jolly nature to out speed timid heatran.Superpower for Steels like Ferrothorn, Bronzong, ~Heatran on a balloon~(For those that know flaming Spade).Ice shard for stab priority and icicle spear for pesky sub toxic gliscors.Earthquake is the strongest stab move i have and it hit pretty hard with it's mammoth attack stat.

Salamence (F) @ Life Orb
Trait: Intimidate
EVs: 64 Atk / 192 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Draco Meteor
- Fire Blast
- Earthquake
- Outrage
Salamence is probably the best mixed attacking dragon in the entire game excluding the uber dragons.Life orb for the extra Power boost.EV spread is standard and allows it to run max speed.Naive nature to give it a positive speed nature while not hindering its defense, attack and special attack.Inimidate is my choice of ability due to it's effect and can help deal with physical attackers.Draco meteor to hit gliscor and other physical pokemon that think they can stop my salamence in it's tracks.Fireblast for the common steels, bugs, grass and Earthquake for almost precisely for heatran.Outrage for stab and powerful damage.
Now to the last two guys.These guys work extremely well with each other. One's a dragon and the other is a steel. One's psychic and the other is fighting with the ability justified. You have probably guessed who these guys are.

Latios (M) @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Draco Meteor
- Psyshock > Trick (Confirmed)
- Hidden Power [Fire]
- Surf
Latios is one of my favorite pokemon and i am glad it is here.With a scarf it outspeed most Scarfers and Although it doesn't pack the meteors that Specs does scarfed latios does its job fine.Ev spread is standard.Draco for Destruction and psyshock for Terrakion(In sand), Breloom, CM Keldeo, Toxicroak and Venusaur. HP[Fire fore predicted scizor switch ins, ferrothorn and genosect.Surf for gliscor, heatran.It can take ground moves aimed at lucario w/o risking take supper efective damage from Stone edge if salamence were to be predicted.Takes those fire moves with it's descent defenses.Laughs at breloom all day long.Hits like a truck. Out-speeds scarf terrakion.

Lucario (M) @ Life Orb
Trait: Justified
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Close Combat
- ExtremeSpeed
- Swords Dance
- Crunch
I don't need to say much.Takes dark moves like a boss and increases it's attack.Skarmory ain't touching him With CC doing more than 75% after 1 SD.Takes him 1 turn to wreck my opponents whole team with E Speed and CC.Crunch is here for ghost and bulky physics like reuniclus and slowbro but i miss bullet punch for gengar and terrakion.I would like to see your views on this.My usual end game sweeper and it happens often unless salamence is in a bad mood.
Thanks for your time.
Here are few threats I found during my battles:
- Trick Room Reuniclus.
- Volt-Turn teams (Scizor + Bulky Rotom-W)
- Hyper Offensive teams