Starmie is far and away the best spinner in the game; it can do a million things and, most importantly, it can RECOVER. This gives it a huge edge over other Spinners, and it can go offensive or defensive and you still have no idea.Starmie is still up there because it Rapid Spins. Barring that, its rather weak, not too bulky, and it would most likely be UU if we had many other choices for spinners. The other reasonable options, though, are Forretress and Tentacruel. Yeah. There goes your momentum.
We really need more Rapid Spinners.
Trust me, I know Starmie is the best Rapid Spinner (although RainCruel ain't half bad either). I'm just saying that without the niche of Rapid Spin, Starmie wouldn't be used. Its power and bulk is lacking compared to other Pokemon in OU, and if we didn't have to Rapid Spin, or if something else got Rapid Spin, Stamie usage would drop like a rock.Starmie is far and away the best spinner in the game; it can do a million things and, most importantly, it can RECOVER. This gives it a huge edge over other Spinners, and it can go offensive or defensive and you still have no idea.
Actually, Foretress is not that bad for the momentum, thanks to Volt Switch (if only it were U-turn).Starmie is still up there because it Rapid Spins. Barring that, its rather weak, not too bulky, and it would most likely be UU if we had many other choices for spinners. The other reasonable options, though, are Forretress and Tentacruel. Yeah. There goes your momentum.
We really need more Rapid Spinners.
I agree, even with Specs on Starmie barely hits hard. Without Rapid Spin it would probably be in UU.Actually, Foretress is not that bad for the momentum, thanks to Volt Switch (if only it were U-turn).
Considering Starmie, it's not bad with it's good speed, but when you see that Raikou is only UU despite the same speed, better spe attack and better bulk, and a correct typing (less resistances, but not weak to pursuit, U-turn...), I think that without rapid spin, Staross would be really close to UU, or into UU.
True, but rain really, really helps Starmie do its job. Life Orb Hydro Pump in the rain does buttloads to many Pokémon in the tier, so it's Water typing is arguably better than Raikou's Electric typing, not to mention Starmie has great coverage moves in Ice beam/Blizzard, Thunderbolt/Thunder, Psyshock, even Hidden Power Fire works on non rain sets to nail Ferrothorn. All of this in combination with his fantastic speed tier and Rapid Spin make Starmie a formidable threat.I agree, even with Specs on Starmie barely hits hard. Without Rapid Spin it would probably be in UU.
Speed is another plus point, but its barely useful, sometimes its effective for late game sweep if you're running an offensive variant only due to its ability of out speed everything in the tier except for Alakazam and Jolteon.
I think it's safe to say that Haxorus would very quickly be booted to BL if he were to drop. Lum DD would completely overturn the tier.53 | Haxorus | 3.89987% | 41675 | 4.384% | 31412 | 4.100% |
Please let this thing stay OU. It would be hell to have to have something with base 147 atk in UU.
The thing is Mew is kind of a, 'Jack of All trades master of none'.The worst part is he's used more than Mew. Mew may not be the best Pokemon in OU by any means but it's a hell of a lot more useful than ninjask.
I'd like to reiterate this. When Prankster was announced, people instantly decried Baton Pass as a thing of the past, when in reality Prankster is not that common. A lot of people used Whimsicott upon release, but his usage quickly died off (seriously, he was RU not very long into BW1). Sableye is making strides, but Ninjask still does his job very effectively.On the Other hand. Ninjask performs a very specific nice, very... very well in OU. Baton Passing Speed Boosts. And it's nearly unstoppable at that. So it is much more used by any team looking for Agility Baton Passes.
To be honest, that's the main reason why usage stats and tiering by usage is so fascinating to a biology student like me. The trends that competitive pokemon follow are a LOT like the trends evolving populations have. Volt-turn was really hard to play against when it was first discovered, but overtime, the community adjusted to it, and found ways to play against it without weakening their teams. Because of this, people stopped using Voltturn as much because the main way to stop it [hyper offence?] picked up in popularity and became the new norm. Likewise, Reuniclus was super overpowered at the start of Black and White because it could easily find a free turn or two to set-up some Calm Minds. But over time, the entire tier has evolved to become so much more fast paced, especially after the release of new threats into the environment [T-t, Keldeo, Genesect], that Reuniclus struggles to find its 1-2 turns of set-up that it got back at the start of gen 5, and thus has faded away into obscurity. Its Trick Room set also lacks the sheer power to OHKO things like some other threats have, therefore it's overshadowed by bigger threats. Just my thoughts on stats and stuff, I'll stop rambling now.Ironic how there were petition to ban Reuniclus to Ubers in early BW, and now it's close to dropping. Really illustrates how time can cause a metagame to change.
And I somehow suspect that the release of BW2 might have had a tiny influence on it too.
In the same regard, we were close to suspect test Volt-Turn for its brokenness. The same arguments are now recycled in the weather debate, whereas the loud voices against Volt-Turn have silenced. Things surely do change within a generation, and it will be exciting to see how the current top threats will fare in six months.
The thing is with Chansey is that it always has to compete with Blissey for a teamslot. Not saying one is better than the other or whatever, but their roles are nearly identical, and you will never see both on the same team. They also have very similar checks and counters, even though they work in different ways.| 54 | Chansey | 3.07328% | 28649 | 3.014% | 22663 | 2.958% |
This is really weird. In a rain dominated metagame, chanse's lack of passive recovery is less of an issue since, unlike sand, rain doesn't deal direct damage. I wonder why it's so low.
I'm gonna go out on a limb and say try using TR+CM Niclus. FB and Shadow Ball for perfect coverage. It may sound sketchy but your opponent won't be able to do anything about it during the late game clean up.Reuniclus is actually quite good. You don't need a full TR team to use it, I use it with a Balanced team (albeit lacking a scarfer and has 2x priority).
You'd be suprised how well it works with scizor.
Gonna go out on a limb and say that CM reun sucks, don't use it. TR is the way to go.
Gonna have to say that STAB + Focus Blast is better. You lose coverage on very few things, and the STAB boost is worth it, imo. The only things that will fully wall you are Sableye and Spiritomb, the later of which is really rare.I'm gonna go out on a limb and say try using TR+CM Niclus. FB and Shadow Ball for perfect coverage. It may sound sketchy but your opponent won't be able to do anything about it during the late game clean up.
to be frank, that sounds really, really bad. first of all, running reuniclus without its strongest move seems silly when reun is one of those pokemon just bordering on the edge of being powerful enough to net a ton of ohkos, so when you lose your best option to snag those kos, now you're looking at a pokemon that is a lot less threatening than it should be. second, in this day and age there often isn't any time for a calm mind, especially when you lack recover. with the offensively oriented metagame and all it entails, even setting up trick room can be a hassle at times, with many pokemon threatening to ohko, set up on, or neutralize reuniclus before it can do anything about it as a result of its extremely poor speed and vulnerable typing. finally, if the set you're proposing is strictly for late-game cleaning purposes, why do you need calm mind at all? shouldn't the standard life orb tr + 3 attacks set be enough to do the job? after all, late in the game most of your opponent's pokemon will have been worn down by hazards and residual damage that has stacked up over time, so a boost won't be necessary to net the kill, since reuniclus has neutral coverage on literally everything, and super-effective coverage on a lot of the ou tier. it seems like overkill to me.I'm gonna go out on a limb and say try using TR+CM Niclus. FB and Shadow Ball for perfect coverage. It may sound sketchy but your opponent won't be able to do anything about it during the late game clean up.
Psyshock is still superior. Other wise your special attacker gets walled by Blissey.Since we are on the subject of reuniclus... With the metagame shifts with gene/torn-t gone, which is better? Psyshock or psychic?