Jellicent does have it's ways to get around Tyranitar. I mean, it's not like Tyranitar can switch in safely, and most Jellicent are running more speed to out speed Banded Tyranitar. Jellicent is still there to wall it.
+2 Jolly Life Orb Keldeo Mach Punch vs. 4/0 Keldeo: Mach Punch: 85.8 - 101.54 -- Adamant LO does Mach Punch: 94.13 - 111.11%Myzozoa said:2. Keldeo has few innate weaknesses and many innate strengths: It is not easily trapped, it resists Stealth Rocks, and no priority move does significant damage to it: At +2 Breloom and Lucario don't come close to KOing it because it has perfectly solid bulk.
You're not "forced" to use a Celebi or Latias. It's perfectly viable to use Pokemon others have mentioned, such as Amoonguss, Gyarados, Roserade, and Jellicent. Overall I find Keldeo very manageable, and I don't think the metagame is so extremely warped around it as Myzozoa says, nor do I find it an indisputable #1 with the rest of OU as #2. When you're checking Keldeo, you're also checking rain as a whole. With that Grass-type (i.e. Celebi/Amoonguss/Roserade -- Ferrothorn can't do anything against rain really anyway as Spinda said due to it being unable to handle many [hint: not just Keldeo] of rain's threats) you've got Politoed, Rotom-W, and Thundurus-T covered, which are rain's major threats. Running the Grass-type is preparing you for rain as a whole, and not just Keldeo. Latias provides similar threat coverage. You might be running this Pokemon primarily for Keldeo, but it provides an insane amount of extra insurance against these threats, and each has its own extra utility. Without having to worry about Landorus steamrolling your checks/counters, Keldeo becomes a lot easier to handle.Usatoday said:Are you kidding me? Instead of getting to use any grass types for water attacks from rain spam ferrothorn for example, I now have to use a Celebii or a Latias. For me keldeo forces us to use certain pokemon over others when the other pokemon may be better for the team itself because it gives better utility for example. Keldeo essentially makes itself a nuisance for the team because it the opposing team needs atleast one strong check to keldeo. Just my opinion but I feel that keldeo is unhealthy on today's metagame.
Will-O-Wisp?BKC said:sure ttar can switch in safely, you can come in on a taunt or recover, and jelli is as good as fucked unless it wins the 50/50 predict (and cb pursuit does shitloads to it anyways so if it's not at full health as well as being bold max/max [which is rare because people are idiots and run sdef jelli] it's probably 2hkoed anyways even if it stays in).
sure ttar can switch in safely, you can come in on a taunt or recover, and jelli is as good as fucked unless it wins the 50/50 predict (and cb pursuit does shitloads to it anyways so if it's not at full health as well as being bold max/max [which is rare because people are idiots and run sdef jelli] it's probably 2hkoed anyways even if it stays in).
For a lot of defensive teams that run Jellicent, it is their only Keldeo check or counter. In the World Cup semis a CM Keldeo saved the day by smashing Jellicent. Hell, Jellicent is barely a halfway check. It can only beat some exclusive sets, and that's it.
It's perfectly viable to use Pokemon others have mentioned, such as Amoonguss, Gyarados, Roserade, and Jellicent.
252+ Atk Choice Band burned Tyranitar Crunch vs. 204 HP / 216+ Def Jellicent: 205-243 (52.29 - 61.98%) -- guaranteed 2HKO after Stealth Rock
That's as defensive as you can get while still out-speeding Tyranitar. But like I said, the reason you don't run a defensive spread on Jellicent is because then Keldeo can 2HKO you. If you choose a SDef spread to beat Keldeo, then Tyranitar definitely beats you (though it does anyway, as seen above).
Tauros isn't a good example for a variety of reasons, the first being that the RBY metagame is almost entirely different than today's OU outside of the name, you might as well be trying to make a comparison to Hackmons or Little Cup. Secondly, while Tauros has no hard counters (bar Cloyster) there are certainly a variety of Pokemon which can take a hit rather well and weaken it down or even kill it, like Exeggutor and Snorlax. More importantly though, pretty much every use able Pokemon in RBY can combat Tauros in some way or another, even Chansey can cripple with Thunder Wave or KO with Counter.
In the future, avoid making comparisons to early generations, as not only are they treated differently than today, existing before the modern definitions of checks and counters or even Ubers, but in RBY's case, even the basic mechanics are different.
The poll says that people who advocate a suspect test for Keldeo think that there are enough indications that it MAY be broken in the current metagame. No need to reword it.Could the Poll be reworded?
Like: "Yes/No, there is /not/ enough evidence to show that Keldeo is deserving of a suspect test."
The way it's worded now suggest that anyone who feels it deserves a suspect feels that it is a broken, when there are a lot of users undecided. (This would also mean resetting the poll since the answers up to now / if they change are not really valid responses).
Jellicent is a decent counter to Keldeo, as HP Ghost I believe is a 3 hit KO on Jellicent, even with Specs (I could be wrong on that though, I'm not the most knowledgeable when it comes to damage calcs).
A defensive Celebi can take an HP Bug or Ghost, and then Thunder Wave the Keldeo, rendering it crippled for the match, which in my experience is one of the most effective ways to use Celebi, as a Specially Defensive Tank that can Thunder Wave and Recover off damage. Expert Belt sets are versatile, but rely on prediction to effectively gain damage boosts, while Specs and Scarfed sets become (obviously as any Choiced set does) set-up bait for other Pokes.