Cuz shes a widow and we are giving her all the support in the world to help her cope. Oh btw, Im going to go ahead and animate carbink and eventually boo boo keys since pom says its good now unless the keys still need editing.Wait its been so many pages since we started Gardevoir butt still... why are we doing her in shiny colours? I was always wondering this? Also, guys you have all done a great job so well done! Only a bit more to go and we'll be animating more sprites soon :)
I still think we should tell Zarel to rename all Klefki "Boo Boo Keys" LolCuz shes a widow and we are giving her all the support in the world to help her cope. Oh btw, Im going to go ahead and animate carbink and eventually boo boo keys since pom says its good now unless the keys still need editing.
Greninja: If Quan fixed the colors and QC wouldn't tell those off instead of actually giving it wrong colors, I'm perfectly fine with 'em. Really depends with Greninja.
-ahem-
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Key issue with all of those N-Kin sprites is they need backs.
Those palettes looks pretty good. Glad they've been fixed, then.
Yes, but is the need of backsprites necessarily a bad thing? I don't believe so. Sure, it may take time, but IMO that shouldn't be the sole reason to disqualify sprites from usage.
Ah, yes, I see what you mean. Thanks for the clarification; now I understand better why changing the sprites would be a bit of an issue.I'm saying they require backsprites so they can be used on PS - it's not the case that they're disqualified per se, it's that we currently have backsprites for all the sprites used on Showdown. Changing to a sprite that doesn't means we need both, really.
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A long time ago I did a Sylveon, then it got QC'd, and some more QC, and practically revamped, along with more QC.
Here is my edits to that final QC.
(back to essay writing now)